@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Hm, yes, that was a good plan, bit risky, but would probably have paid off. Japan still strong though, not to mention Italy.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
    Purchase Units - Italians
        Italians repair damage of 6x factory_minor; Remaining resources: 43 PUs; 
        Italians buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
            Italians captures 30PUs while taking Russians capital
            Italians converts factory_major into different units
        1 infantry moved from Bryansk to Russia
              Italians take Russia from Russians
        1 armour and 1 mech_infantry moved from Tobruk to Tunisia
              Italians take Libya from Americans
              Italians take Tunisia from Americans
        3 transports moved from 96 Sea Zone to 97 Sea Zone
        6 infantry moved from Northern Italy to 97 Sea Zone
        6 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
        6 infantry moved from 96 Sea Zone to Algeria
        3 fighters moved from Malta to Algeria
        1 armour moved from Egypt to Anglo-Egyptian Sudan
              Italians take Anglo-Egyptian Sudan from British
        1 armour moved from Anglo-Egyptian Sudan to Egypt
        1 infantry moved from Bryansk to Smolensk
        1 fighter moved from Ukraine to Smolensk
        2 armour moved from Bryansk to Rostov
        1 fighter moved from Ukraine to Rostov
    Combat - Italians
        Battle in Algeria
            Italians attack with 3 fighters and 6 infantry
            British defend with 1 armour; French defend with 1 fighter
                Italians roll dice for 3 fighters and 6 infantry in Algeria, round 2 : 2/9 hits, 2.50 expected hits
                Americans roll dice for 1 armour and 1 fighter in Algeria, round 2 : 1/2 hits, 1.17 expected hits
                1 infantry owned by the Italians lost in Algeria
                1 fighter owned by the French and 1 armour owned by the British lost in Algeria
            Italians win, taking Algeria from Americans with 3 fighters and 5 infantry remaining. Battle score for attacker is 13
            Casualties for Italians: 1 infantry
            Casualties for British: 1 armour
            Casualties for French: 1 fighter
        Battle in Rostov
            Italians attack with 2 armour and 1 fighter
            Russians defend with 1 infantry
                Italians roll dice for 2 armour and 1 fighter in Rostov, round 2 : 1/3 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                1 armour owned by the Italians lost in Rostov
                1 infantry owned by the Russians lost in Rostov
            Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
            Casualties for Italians: 1 armour
            Casualties for Russians: 1 infantry
        Battle in Smolensk
            Italians attack with 1 fighter and 1 infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Smolensk
            Italians win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        triggerRussiansDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to Russians
    Non Combat Move - Italians
        1 fighter moved from Rostov to Ukraine
        1 fighter moved from Smolensk to Southern Belarus
        1 fighter moved from Southern Italy to Egypt
        3 fighters moved from Algeria to Malta
        1 fighter moved from Southern Italy to Egypt
        3 mech_infantrys moved from Iraq to Egypt
    Place Units - Italians
        1 artillery and 2 infantry placed in Egypt
        3 infantry placed in Iraq
        Italians undo move 2.
        3 mech_infantrys placed in Iraq
        6 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 36 PUs; end with 66 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 77 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 80 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : -0.67
Russians regular : 0.33
Italy is technically (for this round) the strongest nation on the planet!
Hm, yes, I dont really have a plan for them, I thought they will just slowly start falling with income. Somehow.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 3 artilleries, 4 infantry, 4 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 mech_infantry moved from Southern Belarus to Yaroslavl
        1 bomber moved from Leningrad to Yaroslavl
        2 bombers moved from Western Germany to United Kingdom
        3 fighters moved from 112 Sea Zone to United Kingdom
    Combat - Germans
        Air Battle in United Kingdom
            Germans attacks with 5 units heading to United Kingdom
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in United Kingdom
                British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
            Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
            Bombing raid in United Kingdom causes 10 damage total. 
        Battle in Yaroslavl
            Germans attack with 1 bomber and 1 mech_infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 mech_infantry in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Yaroslavl
                1 infantry owned by the Russians lost in Yaroslavl
            Germans win with 1 bomber remaining. Battle score for attacker is -2
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 1 infantry
        Cleaning up after air battles
    Non Combat Move - Germans
        7 fighters and 3 tactical_bombers moved from Leningrad to Western Germany
        1 battleship, 4 carriers and 3 destroyers moved from 112 Sea Zone to 115 Sea Zone
        3 fighters moved from United Kingdom to Western Germany
        2 bombers moved from United Kingdom to Western Germany
        1 bomber moved from Yaroslavl to Germany
        1 fighter and 4 tactical_bombers moved from Ukraine to Germany
        18 armour and 16 mech_infantrys moved from Bryansk to Rostov
        3 aaGuns, 18 artilleries and 48 infantry moved from Bryansk to Kursk
        1 armour and 1 mech_infantry moved from Southern Belarus to Kursk
        1 cruiser moved from 97 Sea Zone to 96 Sea Zone
    Place Units - Germans
        4 transports placed in 115 Sea Zone
        1 armour and 2 mech_infantrys placed in Leningrad
        1 armour and 2 mech_infantrys placed in Ukraine
        2 artilleries and 4 infantry placed in Western Germany
        1 artillery placed in Normandy Bordeaux
    Turn Complete - Germans
        Germans collect 51 PUs; end with 51 PUs
        Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
British AA : -0.33
Russians regular : 0.67
Germans regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
    Purchase Units - Japanese
        Japanese buy 1 artillery, 5 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery and 1 infantry moved from Davao to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 7 Sea Zone
        1 infantry moved from 7 Sea Zone to Iwo Jima
        1 artillery moved from 7 Sea Zone to Iwo Jima
        3 artilleries and 3 infantry moved from Davao to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 artillery and 1 infantry moved from 43 Sea Zone to Java
        2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
        2 artilleries and 2 infantry moved from 38 Sea Zone to Sumatra
        1 submarine moved from 36 Sea Zone to 42 Sea Zone
        7 armour and 4 mech_infantrys moved from Tsinghai to Anhwe
        1 infantry moved from French Indo China to Yunnan
        1 infantry moved from French Indo China to Shan State
        1 infantry moved from French Indo China to Shan State
        1 infantry moved from French Indo China to Yunnan
        1 bomber moved from Davao to Yunnan
        1 bomber moved from Davao to Shan State
        1 infantry moved from Southern Manchuria to Korea
              Japanese take Korea from Russians
        1 destroyer moved from 36 Sea Zone to 38 Sea Zone
        1 carrier moved from 36 Sea Zone to 38 Sea Zone
        1 fighter moved from 36 Sea Zone to 38 Sea Zone
        1 fighter moved from 35 Sea Zone to 38 Sea Zone
        2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
        1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
        1 fighter moved from Japan to Iwo Jima
    Combat - Japanese
        Battle in Java
        Battle in 42 Sea Zone
            Japanese attack with 1 submarine
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
            Japanese win, taking Java from ANZAC, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 transport
        Battle in Sumatra
            Japanese attack with 2 artilleries and 2 infantry
            ANZAC defend with 2 infantry
                Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 2/4 hits, 1.33 expected hits
                ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the ANZAC lost in Sumatra
            Japanese win, taking Sumatra from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
            Casualties for ANZAC: 2 infantry
        Battle in Iwo Jima
            Japanese attack with 1 artillery, 1 fighter and 1 infantry
            ANZAC defend with 1 artillery
                Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 2/3 hits, 1.17 expected hits
                ANZAC roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Iwo Jima
                1 artillery owned by the ANZAC lost in Iwo Jima
            Japanese win, taking Iwo Jima from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 artillery
        Battle in Yunnan
            Japanese attack with 1 bomber and 2 infantry
            British defend with 1 infantry
                Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                1 infantry owned by the British lost in Yunnan
            Japanese win with 1 bomber remaining. Battle score for attacker is -3
            Casualties for Japanese: 2 infantry
            Casualties for British: 1 infantry
        Battle in Shan State
            Japanese attack with 1 bomber and 2 infantry
            British defend with 1 infantry
                Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shan State
                1 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in Anhwe
            Japanese attack with 7 armour and 4 mech_infantrys
            Chinese defend with 1 artillery and 8 infantry
                Japanese roll dice for 7 armour and 4 mech_infantrys in Anhwe, round 2 : 2/11 hits, 4.83 expected hits
                Chinese roll dice for 1 artillery and 8 infantry in Anhwe, round 2 : 2/9 hits, 3.00 expected hits
                2 mech_infantrys owned by the Japanese lost in Anhwe
                2 infantry owned by the Chinese lost in Anhwe
                Japanese roll dice for 7 armour and 2 mech_infantrys in Anhwe, round 3 : 2/9 hits, 4.17 expected hits
                Chinese roll dice for 1 artillery and 6 infantry in Anhwe, round 3 : 3/7 hits, 2.33 expected hits
                2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe
                2 infantry owned by the Chinese lost in Anhwe
                Japanese roll dice for 6 armour in Anhwe, round 4 : 0/6 hits, 3.00 expected hits
                Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 4 : 3/5 hits, 1.67 expected hits
                3 armour owned by the Japanese lost in Anhwe
            3 armour owned by the Japanese retreated to Hopei
            Chinese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -32
            Casualties for Japanese: 4 armour and 4 mech_infantrys
            Casualties for Chinese: 4 infantry
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
        1 bomber moved from Yunnan to French Indo China
        1 bomber moved from Shan State to French Indo China
        5 fighters moved from Japan to Davao
        5 artilleries and 10 infantry moved from Southern Manchuria to Jehol
        1 fighter moved from Iwo Jima to Japan
    Place Units - Japanese
        1 submarine placed in 7 Sea Zone
        5 fighters placed in Japan
        1 artillery and 2 infantry placed in French Indo China
    Turn Complete - Japanese
        Japanese collect 57 PUs; end with 57 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : -6.83
UK_Pacific regular : 0.67
ANZAC regular : 0.00
@nikola1975 I honestly didn’t think it was statistically possible to roll that poorly. Off to make sacrifices to RNGeesus! Good thing it wasn’t a terribly important battle.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
    Purchase Units - Italians
        Italians buy 2 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 mech_infantry moved from Tunisia to 96 Sea Zone
        1 armour moved from Tunisia to 96 Sea Zone
        4 infantry moved from Algeria to 96 Sea Zone
        1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 94 Sea Zone
        1 armour, 4 infantry and 1 mech_infantry moved from 94 Sea Zone to Gibraltar
        3 fighters moved from Malta to Gibraltar
        1 armour moved from Egypt to Anglo-Egyptian Sudan
              Italians take Anglo-Egyptian Sudan from British
        1 armour moved from Anglo-Egyptian Sudan to Egypt
        2 mech_infantrys moved from Iraq to Southern Caucasus
        1 fighter moved from Ukraine to Southern Caucasus
        1 infantry moved from Smolensk to Yaroslavl
              Italians take Yaroslavl from Russians
    Combat - Italians
Combat Hit Differential Summary :
@nikola1975 Scramble to Gibraltar?
Yes, both planes.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
    Purchase Units - Italians
        Italians buy 2 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 mech_infantry moved from Tunisia to 96 Sea Zone
        1 armour moved from Tunisia to 96 Sea Zone
        4 infantry moved from Algeria to 96 Sea Zone
        1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 94 Sea Zone
        1 armour, 4 infantry and 1 mech_infantry moved from 94 Sea Zone to Gibraltar
        3 fighters moved from Malta to Gibraltar
        1 armour moved from Egypt to Anglo-Egyptian Sudan
              Italians take Anglo-Egyptian Sudan from British
        1 armour moved from Anglo-Egyptian Sudan to Egypt
        2 mech_infantrys moved from Iraq to Southern Caucasus
        1 fighter moved from Ukraine to Southern Caucasus
        1 infantry moved from Smolensk to Yaroslavl
              Italians take Yaroslavl from Russians
    Combat - Italians
        British scrambles 2 units out of 93 Sea Zone to defend against the attack in Gibraltar
        Battle in Gibraltar
            Italians attack with 1 armour, 3 fighters, 4 infantry and 1 mech_infantry
            British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery, 2 fighters and 4 infantry
                Italians roll dice for 1 armour, 3 fighters, 4 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/9 hits, 3.00 expected hits
                British roll dice for 1 artillery, 2 fighters and 4 infantry in Gibraltar, round 2 : 4/7 hits, 3.00 expected hits
                4 infantry owned by the Italians lost in Gibraltar
                3 infantry owned by the Americans lost in Gibraltar
                Italians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Gibraltar, round 3 : 2/5 hits, 2.33 expected hits
                British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 3 : 1/4 hits, 2.00 expected hits
                1 mech_infantry owned by the Italians lost in Gibraltar
                1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                Italians roll dice for 1 armour and 3 fighters in Gibraltar, round 4 : 2/4 hits, 2.00 expected hits
                British roll dice for 2 fighters in Gibraltar, round 4 : 1/2 hits, 1.33 expected hits
                1 fighter owned by the Italians lost in Gibraltar
                2 fighters owned by the Americans lost in Gibraltar
            Italians win, taking Gibraltar from British with 1 armour and 2 fighters remaining. Battle score for attacker is 9
            Casualties for Italians: 1 fighter, 4 infantry and 1 mech_infantry
            Casualties for Americans: 1 artillery, 2 fighters and 4 infantry
        Battle in Southern Caucasus
            Italians attack with 1 fighter and 2 mech_infantrys
            Russians defend with 1 infantry
                Italians roll dice for 1 fighter and 2 mech_infantrys in Southern Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Italians lost in Southern Caucasus
                Italians roll dice for 1 fighter and 1 mech_infantry in Southern Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Southern Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Italians lost in Southern Caucasus
            1 fighter owned by the Italians retreated
            Russians win with 1 infantry remaining. Battle score for attacker is -10
            Casualties for Italians: 2 mech_infantrys
    Non Combat Move - Italians
        1 fighter moved from Southern Caucasus to Iraq
        1 fighter moved from Gibraltar to Algeria
        1 fighter moved from Gibraltar to Algeria
        2 fighters moved from Egypt to Algeria
        3 aaGuns and 2 infantry moved from Bryansk to Tula
        1 armour moved from Rostov to Tula
        1 fighter moved from Southern Belarus to Tula
        1 mech_infantry moved from Iraq to Egypt
    Place Units - Italians
        3 artilleries placed in Egypt
        2 armour and 1 mech_infantry placed in Iraq
        1 destroyer placed in 97 Sea Zone
        1 carrier placed in 97 Sea Zone
        1 bomber and 1 fighter placed in Southern Italy
        Italians undo move 5.
        Italians undo move 4.
        Italians undo move 3.
        1 bomber and 2 fighters placed in Southern Italy
        Italians undo move 3.
        1 destroyer placed in 97 Sea Zone
        1 carrier placed in 97 Sea Zone
        2 fighters placed in Southern Italy
        1 bomber placed in Northern Italy
    Turn Complete - Italians
        Italians collect 32 PUs; end with 32 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians regular : -1.83
Russians regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour moved from Kursk to Tambov
              Germans take Tambov from Russians
        1 submarine moved from 112 Sea Zone to 107 Sea Zone
        4 fighters and 3 tactical_bombers moved from Western Germany to 93 Sea Zone
        2 bombers moved from Western Germany to 93 Sea Zone
        1 bomber moved from Germany to 107 Sea Zone
        1 fighter moved from Western Germany to 93 Sea Zone
    Combat - Germans
        Battle in 107 Sea Zone
            Germans attack with 1 bomber and 1 submarine
            British defend with 1 destroyer
                Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 bomber in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Germans lost in 107 Sea Zone
                1 destroyer owned by the British lost in 107 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 2
            Casualties for Germans: 1 submarine
            Casualties for British: 1 destroyer
        Battle in 93 Sea Zone
            Germans attack with 2 bombers, 5 fighters and 3 tactical_bombers
            British defend with 1 destroyer; Americans defend with 2 carriers, 3 destroyers, 3 submarines and 2 transports
            3 submarines owned by the Americans submerged
                Germans roll dice for 2 bombers, 5 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 4/10 hits, 5.50 expected hits
                Americans roll dice for 2 carriers, 4 destroyers and 2 transports in 93 Sea Zone, round 2 : 2/6 hits, 1.67 expected hits
                2 fighters owned by the Germans lost in 93 Sea Zone
                2 carriers owned by the Americans lost in 93 Sea Zone
                Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 93 Sea Zone, round 3 : 6/8 hits, 4.50 expected hits
                Americans roll dice for 4 destroyers and 2 transports in 93 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                1 tactical_bomber owned by the Germans lost in 93 Sea Zone
                1 destroyer owned by the British, 3 destroyers owned by the Americans and 2 transports owned by the Americans lost in 93 Sea Zone
            Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
            Casualties for Germans: 2 fighters and 1 tactical_bomber
            Casualties for Americans: 2 carriers, 3 destroyers and 2 transports
            Casualties for British: 1 destroyer
    Non Combat Move - Germans
        2 artilleries and 5 infantry moved from Western Germany to 115 Sea Zone
        2 artilleries, 1 battleship, 4 carriers, 3 destroyers, 5 infantry and 4 transports moved from 115 Sea Zone to 113 Sea Zone
        1 artillery moved from Normandy Bordeaux to 113 Sea Zone
        3 artilleries, 1 battleship, 4 carriers, 3 destroyers, 5 infantry and 4 transports moved from 113 Sea Zone to 93 Sea Zone
        3 artilleries and 5 infantry moved from 93 Sea Zone to Gibraltar
        1 bomber moved from 93 Sea Zone to Gibraltar
        1 bomber moved from 93 Sea Zone to Gibraltar
        1 cruiser moved from 96 Sea Zone to 93 Sea Zone
        1 transport moved from 97 Sea Zone to 93 Sea Zone
        1 bomber moved from 107 Sea Zone to Gibraltar
        5 fighters moved from Western Germany to Algeria
        3 fighters moved from 93 Sea Zone to Gibraltar
        1 fighter and 4 tactical_bombers moved from Germany to Leningrad
        1 mech_infantry moved from Kursk to Tambov
        18 armour and 16 mech_infantrys moved from Rostov to Tambov
        1 aaGun moved from Kursk to Rostov
        1 armour and 2 mech_infantrys moved from Ukraine to Tambov
        1 aaGun moved from Kursk to Tambov
        1 armour and 2 mech_infantrys moved from Leningrad to Southern Belarus
        1 aaGun, 18 artilleries and 47 infantry moved from Kursk to Tula
        1 infantry moved from Kursk to Bryansk
    Place Units - Germans
        1 armour and 2 mech_infantrys placed in Ukraine
        1 armour and 2 mech_infantrys placed in Leningrad
        10 infantry placed in Western Germany
        3 infantry placed in Normandy Bordeaux
        2 infantry placed in France
    Turn Complete - Germans
        Germans collect 52 PUs; end with 52 PUs
        Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs
        Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Germans regular : 0.17
British regular : 0.67
I might be finished. You are using my errors and punishing each one, while the Eastern front came to the point where the power had to prevail. Japan will probably have a difficult time, so I can focus on Europe again, but I am now guessing it is too late.
I was hoping for some big overlook or mistake from your side to turn this around, but these are not happening :)
Let’s play some more, maybe you will relax a bit and head into some abyss.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
    Purchase Units - Japanese
        Japanese buy 5 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from French Indo China to Yunnan
              Japanese take Yunnan from Chinese
        1 infantry moved from Hopei to Kiangsi
        1 armour moved from Hopei to Kiangsi
        2 bombers moved from French Indo China to Kiangsi
        1 artillery and 2 infantry moved from Jehol to Shantung
        4 artilleries and 8 infantry moved from Jehol to Anhwe
        1 armour moved from Hopei to Kiangsi
        1 infantry moved from Java to 43 Sea Zone
        1 artillery moved from Java to 43 Sea Zone
        1 artillery, 2 battleships, 9 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone
        1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers moved from 36 Sea Zone to Paulau
        5 fighters moved from Davao to Paulau
        1 artillery and 1 infantry moved from Japan to 7 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from 36 Sea Zone to Paulau
        1 destroyer and 1 submarine moved from 7 Sea Zone to 36 Sea Zone
        1 submarine moved from 6 Sea Zone to 36 Sea Zone
    Combat - Japanese
        Battle in Paulau
            Japanese attack with 2 artilleries, 11 fighters, 2 infantry and 3 tactical_bombers
            Americans defend with 1 artillery
                Japanese roll dice for 2 battleships and 1 cruiser in Paulau, round 2 : 0/3 hits, 1.83 expected hits
                Japanese roll dice for 2 artilleries, 11 fighters, 2 infantry and 3 tactical_bombers in Paulau, round 2 : 4/18 hits, 8.83 expected hits
                Americans roll dice for 1 artillery in Paulau, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Americans lost in Paulau
            Japanese win, taking Paulau from Americans with 2 artilleries, 11 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Americans: 1 artillery
        Battle in Anhwe
            Japanese attack with 4 artilleries and 8 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 4 artilleries and 8 infantry in Anhwe, round 2 : 2/12 hits, 3.33 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Kiangsi
            Japanese attack with 2 armour, 2 bombers and 1 infantry
            Chinese defend with 1 artillery and 1 infantry
                Japanese roll dice for 2 armour, 2 bombers and 1 infantry in Kiangsi, round 2 : 2/5 hits, 2.17 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
            Japanese win, taking Kiangsi from Chinese with 2 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
            Casualties for Chinese: 1 artillery and 1 infantry
        Battle in Shantung
            Japanese attack with 1 artillery and 2 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shantung
                1 infantry owned by the Chinese lost in Shantung
            Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        2 artilleries and 2 infantry moved from Sumatra to 38 Sea Zone
        2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 38 Sea Zone to 37 Sea Zone
        2 artilleries, 2 fighters and 2 infantry moved from 37 Sea Zone to French Indo China
        10 fighters moved from Paulau to 36 Sea Zone
        1 fighter moved from Paulau to 36 Sea Zone
        3 tactical_bombers moved from Paulau to 36 Sea Zone
        4 fighters moved from Japan to 36 Sea Zone
        1 fighter moved from Japan to French Indo China
        1 fighter moved from Japan to 37 Sea Zone
        1 submarine moved from 42 Sea Zone to 40 Sea Zone
        2 bombers moved from Kiangsi to French Indo China
    Place Units - Japanese
        3 infantry placed in French Indo China
        5 fighters placed in Japan
        1 submarine placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 52 PUs; end with 52 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -8.00
@nikola1975 Thanks. I feel like I made a lot of mistakes in Japan - that strike in Baja being perhaps the biggest - but I’m recovering now. Japan is not going to win this, but I don’t see how you stop Germany/Italy (Italy/Germany? lol) from winning.
This is why I like playing one game at a time. Less likely to forget something!
@shin-ji I will play tomorrow, it was a tough few days in Belgrade this week. We are not used to what was going on
@nikola1975 I understand - just saw the news. I hope you and yours are safe.