AND the Dice Roll is ODD!
L23 BM4 Surfer (X) vs Sovietishcat (L+14)
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1d6: 2
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cool. Miss.
SB attack
[dice 1d6] -
1d6: 3
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Damage = 5 IPC
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 4 infantry moved from Western Ukraine to Ukraine 2 armour moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Western Ukraine to Ukraine 4 artilleries moved from Western Ukraine to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/12 hits, 4.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 5 EDIT: Turning off Edit Mode 3 aaGuns, 7 armour, 2 artilleries, 16 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine 10 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Romania to Ukraine 1 mech_infantry moved from Belarus to Bessarabia 2 infantry moved from Novgorod to Belarus 1 infantry moved from Finland to 127 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia 1 battleship, 1 carrier and 1 cruiser moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 127 Sea Zone to Novgorod 4 infantry moved from Karelia to Novgorod 1 aaGun moved from Finland to Karelia 8 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Eastern Poland to Novgorod 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from Western Germany to Novgorod 1 fighter moved from Western Germany to Novgorod 1 fighter moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 bomber moved from Eastern Poland to Szechwan 1 bomber moved from Eastern Poland to Novgorod Place Units - Germans 1 bomber, 1 fighter and 1 infantry placed in Western Germany 3 mech_infantrys placed in Novgorod 4 mech_infantrys placed in Germany 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.00
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@surfer I see your bringing German back up in China…
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 35 PUs; Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Bryansk to Vologda 14 armour, 7 artilleries, 18 infantry and 4 mech_infantrys moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 14 armour, 7 artilleries, 18 infantry and 4 mech_infantrys Germans defend with 1 aaGun, 1 artillery and 2 infantry Russians roll dice for 14 armour, 7 artilleries, 18 infantry and 4 mech_infantrys in Belarus, round 2 : 20/43 hits, 14.17 expected hits Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Belarus 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 14 armour, 7 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry Battle in Vologda Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 4 infantry moved from Bryansk to Belarus 2 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Russia 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 aaGuns and 18 infantry moved from Manchuria to Jehol Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 7.00
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Japan to Iwo Jima 3 fighters moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 bomber moved from French Indo China to Shan State Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iwo Jima Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 bomber and 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Japanese roll dice for 1 artillery and 1 bomber in Iwo Jima, round 3 : 1/2 hits, 1.00 expected hits
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -1.33
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OOL in Iwo Jima. You have 1 hit.
BTW this should be a 70-30 battle…but I’ve run 4 sims and lost every time. But this one is ridiculous because with 6 rolls, I’ve hit 1x.
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@surfer yes dice game can be very frustrating, better to bring more just in case! , I was sure you were going to do all out sz 6, you had very good odds at destroying my navy!
Please take the Bomber.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Japan to Iwo Jima 3 fighters moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 bomber moved from French Indo China to Shan State Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iwo Jima Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 bomber and 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Japanese roll dice for 1 artillery and 1 bomber in Iwo Jima, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 bomber and 2 infantry in Iwo Jima, round 3 : 1/3 hits, 0.83 expected hits 1 artillery owned by the Japanese lost in Iwo Jima 1 bomber owned by the Americans lost in Iwo Jima 1 bomber owned by the Japanese retreated Americans win with 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 bomber Battle in 20 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone 1 cruiser owned by the Americans lost in 20 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 21 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 bomber moved from Shan State to French Indo China 1 armour moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Szechwan 2 artilleries moved from Hunan to Kwangsi 1 infantry moved from Kwangsi to Hunan 1 aaGun and 7 infantry moved from Korea to Amur 4 fighters and 2 tactical_bombers moved from Korea to Japan 1 fighter moved from Japan to Caroline Islands 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 1 tactical_bomber moved from Japan to Philippines 1 fighter moved from Japan to Philippines 1 bomber moved from Iwo Jima to Japan Place Units - Japanese 1 factory_minor placed in Malaya 1 carrier placed in 36 Sea Zone 1 infantry and 1 marine placed in French Indo China 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,3,5,3,6,6,3,5,6,3,3,5,6,3,2,3,2,1,5,5,4,1,3,3,5 Japanese collect 43 PUs (11 lost to blockades); end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -2.33 UK_Pacific regular : 0.67
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@surfer I will be back later this week to do my turn.
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@surfer Scramble sz 6? I am not attacking the subs. USA combat scramble.tsvg
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@sovietishcat Nope. Do your worst.
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@surfer Scramble sz 97? UK-combat-scramble.tsvg
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@sovietishcat No thanks.
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@Sovietishcat scratch that. Max scramble. I don’t think you want to lose your planes
so quickly -
Of course, now that I’ve committed, my ftrs are going to only hit 0-1 times…
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@Sovietishcat
Ok. I keep playing this battle and I don’t like any outcome…
As of this time, I don’t see any dice rolls on Marti for the Brits, so I’m going to out-think myself.No scramble, final offer.
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@surfer I’ll take it :+1: UK 5.tsvg
Game History
Round: 5 Purchase Units - Americans Americans buy 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 carrier and 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Korea Battle in Manchuria Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Korea from Japanese, taking Manchuria from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from 17 Sea Zone to 21 Sea Zone 1 fighter moved from Manchuria to 20 Sea Zone 1 tactical_bomber moved from Manchuria to Central Mongolia 5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 7 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 7 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 2 infantry moved from Brazil to British Guiana Place Units - Americans 1 cruiser and 1 destroyer placed in 101 Sea Zone 1 marine placed in Central United States 2 destroyers and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,6 Americans collect 53 PUs (3 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Suiyuyan to Chahar 2 infantry moved from Anhwe to Chahar 1 fighter moved from Jehol to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Manchuria 1 infantry moved from Jehol to Manchuria 9 infantry moved from Anhwe to Shantung Place Units - Chinese 5 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Purchase Units - British British buy 1 carrier, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 9 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 97 Sea Zone 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 fighter moved from Bryansk to 97 Sea Zone 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 bomber moved from India to Yunnan Combat - British British creates battle in territory 21 Sea Zone Battle in Greece Battle in Yunnan British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Greece from Italians, taking Yunnan from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Northwest Persia to Iraq 1 artillery, 3 infantry and 1 marine moved from Persia to 80 Sea Zone 1 infantry moved from West India to India 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 bomber moved from Yunnan to Manchuria 1 fighter moved from 21 Sea Zone to Manchuria 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 2 submarines and 2 transports moved from 80 Sea Zone to 79 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 79 Sea Zone to West India Place Units - British 1 carrier placed in 80 Sea Zone 2 submarines placed in 98 Sea Zone 1 infantry placed in Egypt 2 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : -2.67 Japanese regular : 1.33 British regular : 0.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Greece 1 fighter moved from 95 Sea Zone to Greece 1 bomber moved from Southern Italy to 92 Sea Zone 1 armour moved from Bessarabia to Rostov Italians take Rostov from Russians 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 92 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Cyprus Battle in Greece Italians attack with 3 fighters British defend with 1 marine Italians roll dice for 3 fighters in Greece, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Greece Italians win, taking Cyprus from British with 3 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 marine Non Combat Move - Italians 1 armour and 2 mech_infantrys moved from Bessarabia to Rostov 1 aaGun and 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bulgaria 1 artillery and 1 infantry moved from Romania to Bessarabia 2 fighters moved from Greece to 95 Sea Zone 1 fighter moved from Greece to Southern Italy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 bomber moved from 92 Sea Zone to Southern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,6,2,5,3,1,3,5,3,3 Italians collect 9 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : -0.33