L23 BM4 Surfer (X) vs Sovietishcat (L+14)

  • 2025 2024 '23 '22 '21 '20

    @Sovietishcat Did you accidentally save this game using ver 2.5? I cannot load the game says bad version.

  • 2025 2024 '23 '22 '21 '20

    @Sovietishcat Ok, some deeper trouble shooting. I tried using 2.5 and definitely not that version.

    The error is
    Error loading save game, saved version might not be compatible with current engine.
    EOFException: Unexpected end of ZLIB input stream

    Did you update your version of TripleA? I’m using
    2.6.14247

  • '19

    @surfer I have the latest 2.6.14319, the one I started the game with!

  • '19

    https://github.com/triplea-game/triplea/releases/tag/2.6.14319 here you can find the new version. You only have to d/l the file from the folder where your pc puts it when you try to open it


  • @sovietishcat Since it was working before we started playing, I don’t think that a minor update is the problem…but it could be.

    Could you try loading the game UK-4.tsvg that you sent, and report if it works for you? The error indicates a file corruption type error–ended without terminating correctly.

  • '19

    @surfer Yes I uploaded it. It worked okay.

  • '19

    @surfer You could download the new version and make a different shortcut ie do not overide your old version and open our game with the newer version.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 aaGun, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
            1 artillery moved from Bulgaria to Romania
            2 infantry moved from Yugoslavia to Romania
            2 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
            1 aaGun and 2 artilleries moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 submarines and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    France 4.tsvg

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from 80 Sea Zone to India
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Alexandria to Tobruk
                  French take Tobruk from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

  • 2025 2024 '23 '22 '21 '20

    Ugh. Forgot to SB Moscow…
    Only using 1 Bomber
    Rolling here
    AA attack
    [dice 1d6]


  • 1d6: 2


  • cool. Miss.
    SB attack
    [dice 1d6]


  • 1d6: 3

  • 2025 2024 '23 '22 '21 '20

    Damage = 5 IPC

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            4 infantry moved from Western Ukraine to Ukraine
            2 armour moved from Western Ukraine to Ukraine
            2 mech_infantrys moved from Western Ukraine to Ukraine
            4 artilleries moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/12 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 5
            EDIT: Turning off Edit Mode
            3 aaGuns, 7 armour, 2 artilleries, 16 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
            10 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour moved from Romania to Ukraine
            1 mech_infantry moved from Belarus to Bessarabia
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Finland to 127 Sea Zone
            1 infantry moved from Karelia to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Nenetsia
            1 battleship, 1 carrier and 1 cruiser moved from 127 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 127 Sea Zone to Novgorod
            4 infantry moved from Karelia to Novgorod
            1 aaGun moved from Finland to Karelia
            8 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 infantry moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Novgorod
            1 fighter moved from Western Germany to Novgorod
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 tactical_bomber moved from Southern Italy to Eastern Poland
            1 bomber moved from Eastern Poland to Szechwan
            1 bomber moved from Eastern Poland to Novgorod
    
        Place Units - Germans
            1 bomber, 1 fighter and 1 infantry placed in Western Germany
            3 mech_infantrys placed in Novgorod
            4 mech_infantrys placed in Germany
            1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -2.00
    

    Savegame

  • '19

    @surfer I see your bringing German back up in China…

    Russia 5.tsvg

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 35 PUs; 
            Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            2 fighters and 1 tactical_bomber moved from Bryansk to Vologda
            14 armour, 7 artilleries, 18 infantry and 4 mech_infantrys moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 14 armour, 7 artilleries, 18 infantry and 4 mech_infantrys
                Germans defend with 1 aaGun, 1 artillery and 2 infantry
                    Russians roll dice for 14 armour, 7 artilleries, 18 infantry and 4 mech_infantrys in Belarus, round 2 : 20/43 hits, 14.17 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Belarus
                    1 aaGun owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 14 armour, 7 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
            Battle in Vologda
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            4 infantry moved from Bryansk to Belarus
            2 infantry moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Russia
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            2 aaGuns and 18 infantry moved from Manchuria to Jehol
    
        Place Units - Russians
            5 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 7.00
    
  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 infantry moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Japan to Iwo Jima
            3 fighters moved from 36 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 36 Sea Zone to 21 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Philippines to 21 Sea Zone
            1 bomber moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 bomber and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 bomber and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 0.83 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                    Japanese roll dice for 1 artillery and 1 bomber in Iwo Jima, round 3 : 1/2 hits, 1.00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -1.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    OOL in Iwo Jima. You have 1 hit.

    BTW this should be a 70-30 battle…but I’ve run 4 sims and lost every time. But this one is ridiculous because with 6 rolls, I’ve hit 1x.

  • '19

    @surfer yes dice game can be very frustrating, better to bring more just in case! , I was sure you were going to do all out sz 6, you had very good odds at destroying my navy!

    Please take the Bomber.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 infantry moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Japan to Iwo Jima
            3 fighters moved from 36 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 36 Sea Zone to 21 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Philippines to 21 Sea Zone
            1 bomber moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 bomber and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 bomber and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 0.83 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                    Japanese roll dice for 1 artillery and 1 bomber in Iwo Jima, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 bomber and 2 infantry in Iwo Jima, round 3 : 1/3 hits, 0.83 expected hits
                    1 artillery owned by the Japanese lost in Iwo Jima
                    1 bomber owned by the Americans lost in Iwo Jima
                1 bomber owned by the Japanese retreated
                Americans win with 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 bomber
            Battle in 20 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                    1 cruiser owned by the Americans lost in 20 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 cruiser
            Battle in Shan State
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Americans lost in 21 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 bomber moved from Shan State to French Indo China
            1 armour moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 aaGun moved from Yunnan to Szechwan
            2 artilleries moved from Hunan to Kwangsi
            1 infantry moved from Kwangsi to Hunan
            1 aaGun and 7 infantry moved from Korea to Amur
            4 fighters and 2 tactical_bombers moved from Korea to Japan
            1 fighter moved from Japan to Caroline Islands
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from Japan to Philippines
            1 fighter moved from Japan to Philippines
            1 bomber moved from Iwo Jima to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 carrier placed in 36 Sea Zone
            1 infantry and 1 marine placed in French Indo China
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,3,5,3,6,6,3,5,6,3,3,5,6,3,2,3,2,1,5,5,4,1,3,3,5
            Japanese collect 43 PUs (11 lost to blockades); end with 43 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -2.33
    UK_Pacific regular : 0.67
    

    Savegame

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