dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
jotenath vs. hmfidelcastro
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6 Combat Move - Russians 3 infantry moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland 1 artillery and 1 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod Purchase Units - Russians Russians buy 4 armour and 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Eastern Poland Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 3 infantry moved from Ukraine to Western Ukraine 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Yakut S.S.R. to Yenisey 9 infantry moved from Timguska to Yenisey 2 aaGuns and 10 infantry moved from Timguska to Kansu 3 artilleries and 14 infantry moved from Belarus to Archangel 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 10 armour moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Russia to Smolensk 2 aaGuns moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 armour and 1 mech_infantry moved from Volgograd to Vologda 3 artilleries moved from Western Ukraine to Bryansk Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Ukraine 4 armour placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6 Combat Move - Japanese 1 fighter moved from Philippines to 44 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 2 bombers moved from Kwangtung to French Indo China 3 armour moved from Kwangtung to French Indo China 5 armour, 2 infantry and 3 mech_infantrys moved from Yunnan to French Indo China 1 armour moved from Sikang to Szechwan Purchase Units - Japanese Japanese buy 2 bombers, 1 cruiser, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in French Indo China Japanese attack with 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys in French Indo China, round 2 : 6/1 hits, 6.17 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from French Indo China to Philippines 3 fighters moved from Kwangtung to Philippines 2 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to Philippines 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 5 submarines and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 2 transports moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from Korea to Manchuria 1 armour moved from Amur to Jehol 1 mech_infantry moved from Amur to Jehol 1 infantry moved from Buryatia to Ulaanbaatar 1 artillery and 4 infantry moved from Suiyuyan to Hopei 2 bombers moved from Japan to Philippines 3 fighters moved from Japan to Philippines Place Units - Japanese 3 mech_infantrys placed in Kwangtung 2 bombers placed in Japan 1 cruiser and 2 submarines placed in 19 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Japanese regular : -0.17 UK_Pacific regular : -0.33Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Korea : 2 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 5 infantry Jehol : 1 flag, 1 armour and 1 mech_infantry Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry Yunnan : 1 flag Suiyuyan : 1 flag Kweichow : 1 flag Hunan : 1 flag Hopei : 1 flag, 1 artillery and 4 infantry Szechwan : 1 flag, 1 armour Chahar : 1 flag Sikang : 1 flag Anhwe : 1 flag Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys Philippines : 1 flag, 1 airfield, 4 bombers, 11 fighters and 1 harbour Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag Siberia : 1 flag Buryatia : 1 flag French Indo China : 1 flag, 8 armour, 2 infantry and 3 mech_infantrys 41 Sea Zone : 1 flag, 1 submarine 43 Sea Zone : 1 flag 20 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 5 submarines and 2 transports 19 Sea Zone : 1 cruiser and 2 submarines Central Mongolia : 1 flag Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 39 / 54 Russians : 33 / 41 Japanese : 46 / 46 Americans : 52 / 72 Chinese : 3 / 5 British : 33 / 33 UK_Pacific : 19 / 18 Italians : 18 / 28 ANZAC : 17 / 38 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 50 times 2 was rolled 30 times 3 was rolled 30 times 4 was rolled 35 times 5 was rolled 31 times 6 was rolled 31 times Average roll : 3.290 Median : 3.000 Variance : 1.483 Standard Deviation : 1.218 Total rolls : 207 Germans Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 5 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 8 times Average roll : 3.188 Median : 3.000 Variance : 0.766 Standard Deviation : 0.875 Total rolls : 48 British Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.649 Median : 4.000 Variance : 0.301 Standard Deviation : 0.549 Total rolls : 37 Italians Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2.889 Median : 3.000 Variance : 0.588 Standard Deviation : 0.767 Total rolls : 18 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.643 Median : 4.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 14 ANZAC Combat 1 was rolled 2 times 5 was rolled 1 times Average roll : 2.333 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2.714 Median : 3.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.185 Median : 3.000 Variance : 0.212 Standard Deviation : 0.460 Total rolls : 27 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 9 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.273 Median : 3.000 Variance : 0.797 Standard Deviation : 0.893 Total rolls : 33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6 Combat Move - Japanese 1 fighter moved from Philippines to 44 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 2 bombers moved from Kwangtung to French Indo China 3 armour moved from Kwangtung to French Indo China 5 armour, 2 infantry and 3 mech_infantrys moved from Yunnan to French Indo China 1 armour moved from Sikang to Szechwan Purchase Units - Japanese Japanese buy 2 bombers, 1 cruiser, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in French Indo China Japanese attack with 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys in French Indo China, round 2 : 6/1 hits, 6.17 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from French Indo China to Philippines 3 fighters moved from Kwangtung to Philippines 2 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to Philippines 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 5 submarines and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 2 transports moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from Korea to Manchuria 1 armour moved from Amur to Jehol 1 mech_infantry moved from Amur to Jehol 1 infantry moved from Buryatia to Ulaanbaatar 1 artillery and 4 infantry moved from Suiyuyan to Hopei 2 bombers moved from Japan to Philippines 3 fighters moved from Japan to Philippines Place Units - Japanese 3 mech_infantrys placed in Kwangtung 2 bombers placed in Japan 1 cruiser and 2 submarines placed in 19 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 bombers EDIT: Adding units owned by Japanese to Japan: 2 bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.17 UK_Pacific regular : -0.33Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Korea : 2 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 5 infantry Jehol : 1 flag, 1 armour and 1 mech_infantry Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry Yunnan : 1 flag Suiyuyan : 1 flag Kweichow : 1 flag Hunan : 1 flag Hopei : 1 flag, 1 artillery and 4 infantry Szechwan : 1 flag, 1 armour Chahar : 1 flag Sikang : 1 flag Anhwe : 1 flag Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys Philippines : 1 flag, 1 airfield, 4 bombers, 11 fighters and 1 harbour Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag Siberia : 1 flag Buryatia : 1 flag French Indo China : 1 flag, 8 armour, 2 infantry and 3 mech_infantrys 41 Sea Zone : 1 flag, 1 submarine 43 Sea Zone : 1 flag 20 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 5 submarines and 2 transports 19 Sea Zone : 1 cruiser and 2 submarines Central Mongolia : 1 flag Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 39 / 54 Russians : 33 / 41 Japanese : 46 / 46 Americans : 52 / 72 Chinese : 3 / 5 British : 33 / 33 UK_Pacific : 19 / 18 Italians : 18 / 28 ANZAC : 17 / 38 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 50 times 2 was rolled 30 times 3 was rolled 30 times 4 was rolled 35 times 5 was rolled 31 times 6 was rolled 31 times Average roll : 3.290 Median : 3.000 Variance : 1.483 Standard Deviation : 1.218 Total rolls : 207 Germans Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 5 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 8 times Average roll : 3.188 Median : 3.000 Variance : 0.766 Standard Deviation : 0.875 Total rolls : 48 British Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.649 Median : 4.000 Variance : 0.301 Standard Deviation : 0.549 Total rolls : 37 Italians Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2.889 Median : 3.000 Variance : 0.588 Standard Deviation : 0.767 Total rolls : 18 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.643 Median : 4.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 14 ANZAC Combat 1 was rolled 2 times 5 was rolled 1 times Average roll : 2.333 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2.714 Median : 3.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.185 Median : 3.000 Variance : 0.212 Standard Deviation : 0.460 Total rolls : 27 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 9 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.273 Median : 3.000 Variance : 0.797 Standard Deviation : 0.893 Total rolls : 33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6 Combat Move - Americans 1 bomber moved from United Kingdom to 127 Sea Zone Purchase Units - Americans Americans buy 1 armour, 3 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 127 Sea Zone Americans attack with 1 bomber Germans defend with 2 transports 2 transports owned by the Germans lost in 127 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Non Combat Move - Americans 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 mech_infantry moved from 86 Sea Zone to Brazil 2 infantry moved from 86 Sea Zone to Brazil 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier, 3 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 127 Sea Zone to Vologda Place Units - Americans 3 bombers and 2 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone Americans undo move 2. 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Kansu to Szechwan 4 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 armour owned by the Japanese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Combat Move - British 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone 1 infantry moved from Shan State to Yunnan Chinese take Yunnan from Japanese 1 armour, 1 artillery and 5 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Purchase Units - British British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat - British Battle in 41 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from Burma to 42 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from India to Burma 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 2 infantry moved from Egypt to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 tactical_bomber moved from 41 Sea Zone to Burma Place Units - British 1 airfield and 1 fighter placed in Egypt 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 6 infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.17 British regular : -0.50 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6 Combat Move - Italians 1 bomber moved from Southern Italy to Belarus Purchase Units - Italians Italians buy 1 airfield and 2 submarines; Remaining resources: 1 PUs; Combat - Italians Battle in Belarus Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Belarus, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Romania 3 infantry moved from Bulgaria to Romania 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Greece to Bulgaria 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia 1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 battleship moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Southern Italy to Gibraltar 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 1 airfield placed in Gibraltar 2 submarines placed in 93 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.33Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 artillery, 4 fighters, 1 harbour and 2 infantry Malta : 1 flag Morocco : 1 flag Algeria : 1 flag Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour Tunisia : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry Romania : 1 armour, 1 artillery, 1 bomber and 8 infantry Northern Italy : 1 aaGun and 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour 93 Sea Zone : 1 flag, 2 submarines Bulgaria : 1 flag, 1 infantry Greece : 1 flag, 1 armour and 1 infantry 97 Sea Zone : 1 flag 92 Sea Zone : 1 destroyer, 1 submarine and 1 transport 91 Sea Zone : 1 battleship, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 39 / 54 Russians : 33 / 41 Japanese : 44 / 46 Americans : 52 / 72 Chinese : 5 / 6 British : 33 / 33 UK_Pacific : 19 / 19 Italians : 18 / 29 ANZAC : 17 / 38 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 50 times 2 was rolled 31 times 3 was rolled 33 times 4 was rolled 35 times 5 was rolled 35 times 6 was rolled 31 times Average roll : 3.312 Median : 3.000 Variance : 1.200 Standard Deviation : 1.096 Total rolls : 215 Germans Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 5 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 8 times Average roll : 3.188 Median : 3.000 Variance : 0.766 Standard Deviation : 0.875 Total rolls : 48 British Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 7 times Average roll : 3.684 Median : 4.000 Variance : 0.414 Standard Deviation : 0.644 Total rolls : 38 Italians Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2.895 Median : 3.000 Variance : 0.602 Standard Deviation : 0.776 Total rolls : 19 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.643 Median : 4.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 14 ANZAC Combat 1 was rolled 2 times 5 was rolled 1 times Average roll : 2.333 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 3.000 Median : 3.000 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 9 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.250 Median : 3.000 Variance : 0.123 Standard Deviation : 0.351 Total rolls : 28 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 9 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.278 Median : 3.000 Variance : 0.571 Standard Deviation : 0.756 Total rolls : 36 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 battleship and 2 submarines; Remaining resources: 6 PUs; Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 2 submarines moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 battleship and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French 2 infantry moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 12 armour moved from Baltic States to Archangel Germans take Belarus from Russians 1 infantry moved from Denmark to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 artillery moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Belarus 8 infantry moved from Baltic States to Novgorod 1 infantry moved from Norway to Finland Germans take Finland from Russians 2 bombers moved from Germany to Archangel 3 fighters moved from Western Germany to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Baltic States Purchase Units - Germans Germans buy 2 armour, 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Archangel Germans attack with 12 armour, 1 artillery, 2 bombers and 1 infantry Russians defend with 3 artilleries and 14 infantry Germans roll dice for 12 armour, 1 artillery, 2 bombers and 1 infantry in Archangel, round 2 : 8/0 hits, 8.00 expected hits Russians roll dice for 3 artilleries and 14 infantry in Archangel, round 2 : 6/1 hits, 5.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Archangel 8 infantry owned by the Russians lost in Archangel Germans roll dice for 8 armour and 2 bombers in Archangel, round 3 : 5/1 hits, 5.33 expected hits Russians roll dice for 3 artilleries and 6 infantry in Archangel, round 3 : 3/0 hits, 3.00 expected hits 3 armour owned by the Germans lost in Archangel 5 infantry owned by the Russians lost in Archangel Germans roll dice for 5 armour and 2 bombers in Archangel, round 4 : 4/1 hits, 3.83 expected hits Russians roll dice for 3 artilleries and 1 infantry in Archangel, round 4 : 1/1 hits, 1.33 expected hits 1 armour owned by the Germans lost in Archangel 1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 armour and 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 8 armour, 1 artillery and 1 infantry Casualties for Russians: 3 artilleries and 14 infantry Battle in Novgorod Germans attack with 1 artillery and 8 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Eastern Poland Germans attack with 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Eastern Poland, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 5 infantry moved from Baltic States to Novgorod 3 fighters moved from Eastern Poland to Baltic States 3 infantry moved from Baltic States to Novgorod 4 infantry moved from Germany to Poland 2 armour moved from Germany to Baltic States 2 bombers moved from Archangel to Baltic States 3 mech_infantrys moved from Baltic States to Novgorod Place Units - Germans 2 armour, 3 fighters and 4 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 0.17Territory Summary for Germans :
Gibraltar : 2 fighters Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 airfield and 1 factory_minor Slovakia Hungary : 3 artilleries and 5 infantry Western Germany : 1 airfield, 1 factory_major and 1 harbour Poland : 4 infantry Germany : 6 aaGuns, 2 armour, 1 factory_major, 3 fighters and 4 infantry Holland Belgium : 1 infantry Belarus : 1 flag, 1 infantry Baltic States : 1 flag, 2 armour, 2 bombers, 3 fighters and 4 infantry Archangel : 1 flag, 4 armour Eastern Poland : 1 flag, 1 infantry Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 15 infantry and 3 mech_infantrys 127 Sea Zone : 1 transport Yugoslavia : 1 flag 91 Sea Zone : 1 destroyer Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 56 Russians : 26 / 41 Japanese : 44 / 46 Americans : 52 / 72 Chinese : 5 / 6 British : 33 / 33 UK_Pacific : 19 / 19 Italians : 18 / 29 ANZAC : 17 / 33 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 52 times 2 was rolled 32 times 3 was rolled 34 times 4 was rolled 37 times 5 was rolled 37 times 6 was rolled 31 times Average roll : 3.305 Median : 3.000 Variance : 1.328 Standard Deviation : 1.152 Total rolls : 223 Germans Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.269 Median : 3.000 Variance : 0.418 Standard Deviation : 0.647 Total rolls : 52 British Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 7 times Average roll : 3.684 Median : 4.000 Variance : 0.414 Standard Deviation : 0.644 Total rolls : 38 Italians Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2.895 Median : 3.000 Variance : 0.602 Standard Deviation : 0.776 Total rolls : 19 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.643 Median : 4.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 14 ANZAC Combat 1 was rolled 2 times 5 was rolled 1 times Average roll : 2.333 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 3.000 Median : 3.000 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 9 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.094 Median : 3.000 Variance : 0.366 Standard Deviation : 0.605 Total rolls : 32 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 9 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.278 Median : 3.000 Variance : 0.571 Standard Deviation : 0.756 Total rolls : 36 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7 Combat Move - Russians 1 artillery and 1 infantry moved from Karelia to Finland 1 armour and 1 mech_infantry moved from Vologda to Archangel 1 armour and 1 mech_infantry moved from Smolensk to Archangel 2 fighters and 2 tactical_bombers moved from Smolensk to Archangel 10 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Finland Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Germans defend with 4 armour Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 4/1 hits, 3.67 expected hits Germans roll dice for 4 armour in Archangel, round 2 : 2/0 hits, 2.00 expected hits 2 mech_infantrys owned by the Russians lost in Archangel 4 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 4 armour Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Archangel to Smolensk 3 artilleries and 4 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Volgograd to Rostov 1 infantry moved from Bessarabia to Western Ukraine 1 artillery and 2 infantry moved from Kazakhstan to Tsinghai 2 aaGuns moved from Kansu to Suiyuyan 10 infantry moved from Yenisey to Yakut S.S.R. 4 armour moved from Russia to Smolensk 2 aaGuns moved from Bryansk to Russia 3 artilleries moved from Bryansk to Smolensk Place Units - Russians 3 infantry placed in Ukraine 8 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67 -
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7 Combat Move - AmericansCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7 Combat Move - Americans 1 bomber moved from Queensland to Malaya 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 battleship, 3 carriers, 6 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 37 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 bomber moved from Vologda to 127 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East Purchase Units - Americans Americans buy 1 battleship, 1 bomber, 1 harbour and 4 submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Soviet Far East Battle in 127 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 37 Sea Zone Americans attack with 1 battleship, 3 carriers, 6 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines and 2 transports Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 3 carriers, 6 destroyers, 3 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 5/1 hits, 5.50 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 5 submarines in 37 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 37 Sea Zone, round 2 : 3/1 hits, 3.83 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 37 Sea Zone 3 submarines owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 battleship, 3 carriers, 5 destroyers, 3 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 3 : 5/1 hits, 5.17 expected hits Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 37 Sea Zone, round 3 : 4/1 hits, 3.83 expected hits 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 4 : 4/1 hits, 3.83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports in 37 Sea Zone, round 4 : 3/1 hits, 2.83 expected hits 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 37 Sea Zone 2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 5 : 3/1 hits, 2.33 expected hits Japanese roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Americans lost in 37 Sea Zone 2 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is 34 Casualties for Americans: 1 carrier, 6 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines and 2 transports Battle in Malaya Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Malaya, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Malaya, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Malaya 2 infantry owned by the Japanese lost in Malaya Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Malaya, round 3 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Malaya 1 mech_infantry owned by the Japanese lost in Malaya Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Malaya, round 4 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - Americans 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 bomber moved from 127 Sea Zone to Scotland 3 bombers moved from Eastern United States to Scotland 2 mech_infantrys moved from Central United States to Eastern United States 1 battleship, 1 cruiser, 3 destroyers and 4 transports moved from 86 Sea Zone to 85 Sea Zone 1 bomber moved from Malaya to Burma Place Units - Americans 1 harbour placed in Brazil 1 battleship and 4 submarines placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 4 infantry moved from Sikang to Shensi 1 fighter moved from Kansu to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Combat Move - British 2 infantry moved from Burma to Yunnan 1 fighter moved from 42 Sea Zone to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 artillery and 2 infantry moved from Burma to Shan State 1 armour moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk Purchase Units - British British buy 1 destroyer and 2 fighters; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour; Remaining resources: 1 PUs; Combat - British Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to 37 Sea Zone 3 aaGuns moved from Burma to India 6 infantry moved from India to Burma 1 infantry moved from West India to India 1 artillery moved from West India to India 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 destroyer and 2 submarines moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Alexandria to Tobruk Place Units - British 2 fighters placed in Egypt 1 destroyer placed in 98 Sea Zone Turn Complete - British British collect 34 PUs; end with 39 PUs Place Units - UK_Pacific 3 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 19 PUs Some Units in India change ownership: 3 armourCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7 Combat Move - Italians 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 armour moved from 89 Sea Zone to West Indies 1 infantry moved from 89 Sea Zone to West Indies 2 submarines moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 infantry moved from Bulgaria to Romania Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in West Indies Non Combat Move - Italians 1 bomber moved from Romania to Southern Italy Place Units - Italians 2 fighters placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
West Indies : 1 flag, 1 armour and 1 infantry Gibraltar : 1 flag, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 1 infantry Malta : 1 flag Morocco : 1 flag Algeria : 1 flag Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour Tunisia : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry Romania : 1 armour, 1 artillery and 8 infantry Northern Italy : 1 aaGun, 1 factory_major and 3 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour Bessarabia : 1 flag, 1 infantry 89 Sea Zone : 1 transport 93 Sea Zone : 1 flag Bulgaria : 1 flag Greece : 1 flag, 1 armour and 1 infantry 97 Sea Zone : 1 flag 91 Sea Zone : 1 battleship, 2 destroyers and 4 submarinesProduction/PUs Summary :
Germans : 43 / 56 Russians : 30 / 32 Japanese : 42 / 49 Americans : 51 / 73 Chinese : 7 / 6 British : 34 / 39 UK_Pacific : 18 / 19 Italians : 18 / 23 ANZAC : 17 / 33 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 56 times 2 was rolled 36 times 3 was rolled 38 times 4 was rolled 43 times 5 was rolled 45 times 6 was rolled 35 times Average roll : 3.356 Median : 3.000 Variance : 1.218 Standard Deviation : 1.103 Total rolls : 253 Germans Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.264 Median : 3.000 Variance : 0.324 Standard Deviation : 0.569 Total rolls : 53 British Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.756 Median : 4.000 Variance : 0.721 Standard Deviation : 0.849 Total rolls : 41 Italians Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2.895 Median : 3.000 Variance : 0.602 Standard Deviation : 0.776 Total rolls : 19 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 Americans Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.540 Standard Deviation : 0.735 Total rolls : 22 ANZAC Combat 1 was rolled 2 times 5 was rolled 1 times Average roll : 2.333 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times Average roll : 3.200 Median : 3.500 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times Average roll : 4.167 Median : 4.000 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 9 times 2 was rolled 6 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.029 Median : 3.000 Variance : 0.525 Standard Deviation : 0.725 Total rolls : 34 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 8 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 10 times Average roll : 3.380 Median : 3.000 Variance : 0.354 Standard Deviation : 0.595 Total rolls : 50 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 battleship, 1 submarine and 1 transport; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship and 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines moved from 42 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 battleship, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 3 infantry moved from Novgorod to Archangel 1 bomber moved from Baltic States to Archangel 1 bomber moved from Baltic States to Finland 2 fighters moved from Baltic States to Archangel 1 fighter moved from Baltic States to Finland 1 fighter moved from Germany to Finland Purchase Units - Germans Germans buy 1 armour, 2 bombers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Finland Germans attack with 1 bomber and 2 fighters Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 2 fighters in Finland, round 2 : 1/1 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Finland 1 infantry owned by the Russians lost in Finland Germans roll dice for 1 bomber and 1 fighter in Finland, round 3 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Finland 1 artillery owned by the Russians lost in Finland Germans win with 1 bomber remaining. Battle score for attacker is -13 Casualties for Germans: 2 fighters Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 bomber, 2 fighters and 3 infantry Russians defend with 2 armour Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Archangel, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 2 armour in Archangel, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Archangel 2 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Non Combat Move - Germans 2 fighters moved from Archangel to Novgorod 1 bomber moved from Archangel to Germany 1 bomber moved from Finland to Western Germany 2 infantry moved from Baltic States to Eastern Poland 2 armour moved from Baltic States to Novgorod 2 infantry moved from Baltic States to Novgorod 4 infantry moved from Poland to Eastern Poland 3 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland 4 infantry moved from Germany to Poland 3 aaGuns moved from Germany to Poland 2 armour moved from Germany to Eastern Poland 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 2 fighters moved from Gibraltar to West Indies 1 destroyer moved from 91 Sea Zone to 89 Sea Zone Place Units - Germans 1 armour and 2 infantry placed in Novgorod 2 bombers and 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -1.00Territory Summary for Germans :
West Indies : 2 fighters Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters and 1 harbour Poland : 3 aaGuns and 4 infantry Germany : 1 aaGun, 1 bomber, 1 factory_major and 2 fighters Holland Belgium : 1 infantry Belarus : 1 flag, 1 infantry Karelia : 1 flag, 1 infantry Baltic States : 1 flag Vyborg : 1 flag, 1 infantry Archangel : 1 flag, 2 infantry Eastern Poland : 1 flag, 2 armour, 3 artilleries and 12 infantry Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 14 infantry and 3 mech_infantrys 89 Sea Zone : 1 destroyer Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 55 Russians : 28 / 32 Japanese : 42 / 49 Americans : 51 / 73 Chinese : 7 / 6 British : 34 / 39 UK_Pacific : 18 / 19 Italians : 18 / 23 ANZAC : 17 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 57 times 2 was rolled 37 times 3 was rolled 38 times 4 was rolled 44 times 5 was rolled 46 times 6 was rolled 36 times Average roll : 3.360 Median : 3.000 Variance : 1.230 Standard Deviation : 1.109 Total rolls : 258 Germans Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 9 times Average roll : 3.357 Median : 3.000 Variance : 0.242 Standard Deviation : 0.492 Total rolls : 56 British Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.756 Median : 4.000 Variance : 0.721 Standard Deviation : 0.849 Total rolls : 41 Italians Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2.895 Median : 3.000 Variance : 0.602 Standard Deviation : 0.776 Total rolls : 19 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 Americans Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.540 Standard Deviation : 0.735 Total rolls : 22 ANZAC Combat 1 was rolled 2 times 5 was rolled 1 times Average roll : 2.333 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times Average roll : 3.200 Median : 3.500 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times Average roll : 4.167 Median : 4.000 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 10 times 2 was rolled 7 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 2.944 Median : 3.000 Variance : 0.743 Standard Deviation : 0.862 Total rolls : 36 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 8 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 10 times Average roll : 3.380 Median : 3.000 Variance : 0.354 Standard Deviation : 0.595 Total rolls : 50 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8 Combat Move - Russians 2 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Smolensk to Belarus 2 mech_infantrys moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Smolensk to Archangel Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat - Russians Battle in Archangel Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Archangel to Smolensk 3 artilleries and 4 infantry moved from Bryansk to Smolensk 2 artilleries and 6 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Rostov to Bryansk 8 infantry moved from Russia to Smolensk Place Units - Russians 3 infantry placed in Ukraine 7 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Tsinghai: 1 artillery and 2 infantry EDIT: Adding units owned by Russians to Shensi: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Suiyuyan: 4 infantry EDIT: Adding units owned by Russians to Shensi: 4 infantry EDIT: Removing units owned by Russians from Yakut S.S.R.: 10 infantry EDIT: Adding units owned by Russians to Dzavhan: 10 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 30 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8 Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 3 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 4 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 8 armour, 6 bombers and 5 mech_infantrys moved from French Indo China to Kwangsi 6 bombers moved from Kwangsi to Philippines 8 armour and 3 mech_infantrys moved from Kwangsi to Kwangtung 1 artillery and 4 infantry moved from Kweichow to Hunan 1 infantry moved from Buyant-Uhaa to Manchuria 1 mech_infantry moved from Buyant-Uhaa to Siberia 1 armour moved from Buyant-Uhaa to Siberia 2 fighters moved from Japan to Manchuria Place Units - Japanese 4 submarines and 2 transports placed in 6 Sea Zone 1 armour and 1 artillery placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,1,4,2,5,5,4,2,4,6,3,3,1,3,3,5,3,1,6,5,6,1,2,1,4,1 Japanese collect 41 PUs (1 lost to blockades); end with 42 PUsCombat Hit Differential Summary :
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 2 mech_infantrys Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry Jehol : 1 flag Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters and 5 infantry Kweichow : 1 flag Hunan : 1 flag, 1 artillery and 4 infantry Hopei : 1 flag Chahar : 1 flag Anhwe : 1 flag Kwangtung : 1 flag, 8 armour, 1 factory_minor, 1 harbour and 6 mech_infantrys Philippines : 1 flag, 1 airfield, 6 bombers, 9 fighters and 1 harbour Sakha : 1 flag Amur : 1 flag Siberia : 1 flag, 1 armour and 1 mech_infantry Buryatia : 1 flag French Indo China : 1 flag 43 Sea Zone : 1 flag Central Mongolia : 1 flag 3 Sea Zone : 1 submarine 6 Sea Zone : 1 cruiser, 1 destroyer, 6 submarines and 2 transports Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 43 / 55 Russians : 30 / 35 Japanese : 42 / 42 Americans : 51 / 73 Chinese : 7 / 6 British : 34 / 39 UK_Pacific : 18 / 19 Italians : 18 / 23 ANZAC : 17 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 72 times 2 was rolled 48 times 3 was rolled 52 times 4 was rolled 62 times 5 was rolled 61 times 6 was rolled 45 times Average roll : 3.374 Median : 3.000 Variance : 1.520 Standard Deviation : 1.233 Total rolls : 340 Null / Other 1 was rolled 9 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 11 times 5 was rolled 10 times 6 was rolled 6 times Average roll : 3.510 Median : 4.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 49 Germans Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 8 times 4 was rolled 11 times 5 was rolled 8 times 6 was rolled 9 times Average roll : 3.339 Median : 3.000 Variance : 0.256 Standard Deviation : 0.506 Total rolls : 59 British Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.756 Median : 4.000 Variance : 0.721 Standard Deviation : 0.849 Total rolls : 41 Italians Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2.895 Median : 3.000 Variance : 0.602 Standard Deviation : 0.776 Total rolls : 19 Americans Combat 1 was rolled 9 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 11 times 5 was rolled 10 times 6 was rolled 6 times Average roll : 3.510 Median : 4.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 49 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 8 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 10 times Average roll : 3.380 Median : 3.000 Variance : 0.354 Standard Deviation : 0.595 Total rolls : 50 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 ANZAC Combat 1 was rolled 2 times 5 was rolled 1 times Average roll : 2.333 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times Average roll : 3.200 Median : 3.500 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times Average roll : 4.167 Median : 4.000 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 10 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 2.949 Median : 3.000 Variance : 0.724 Standard Deviation : 0.851 Total rolls : 39 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8 Combat Move - Americans 1 unit repaired. 2 submarines moved from 101 Sea Zone to 89 Sea Zone 1 battleship and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 85 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 2 bombers moved from Scotland to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 artilleries, 5 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone 2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 85 Sea Zone to 91 Sea Zone 2 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Soviet Far East to Siberia 1 bomber moved from Scotland to Gibraltar 1 bomber moved from Scotland to 91 Sea Zone 1 bomber moved from Burma to Kwangtung Purchase Units - Americans Americans buy 2 armour, 1 fighter, 2 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; Combat - Americans Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Battle in 91 Sea Zone Americans attack with 2 battleships, 4 bombers, 1 cruiser, 3 destroyers, 2 submarines and 6 transports Italians defend with 1 battleship, 2 destroyers, 3 fighters and 4 submarines Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 2 battleships, 4 bombers, 1 cruiser, 3 destroyers and 6 transports in 91 Sea Zone, round 2 : 6/1 hits, 5.50 expected hits Italians roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Italians roll dice for 1 battleship, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 4/1 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone 2 destroyers owned by the Italians and 4 submarines owned by the Italians lost in 91 Sea Zone Americans roll dice for 2 battleships, 4 bombers, 1 cruiser, 2 destroyers and 6 transports in 91 Sea Zone, round 3 : 5/1 hits, 5.17 expected hits Italians roll dice for 1 battleship and 3 fighters in 91 Sea Zone, round 3 : 2/1 hits, 2.67 expected hits 2 destroyers owned by the Americans lost in 91 Sea Zone 3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 91 Sea Zone Americans win with 2 battleships, 4 bombers, 1 cruiser and 6 transports remaining. Battle score for attacker is 54 Casualties for Americans: 3 destroyers and 2 submarines Casualties for Italians: 1 battleship, 2 destroyers, 3 fighters and 4 submarines Battle in Gibraltar Americans attack with 2 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys Italians defend with 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry Americans roll dice for 2 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/0 hits, 3.00 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery, 1 fighter and 1 infantry Battle in Morocco Battle in 89 Sea Zone Americans attack with 2 submarines Germans defend with 1 destroyer; Italians defend with 1 transport Americans roll dice for 2 submarines in 89 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 89 Sea Zone 1 transport owned by the Italians lost in 89 Sea Zone Americans win, taking Morocco from Italians, taking 89 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for Germans: 1 destroyer Casualties for Italians: 1 transport Battle in Siberia Americans attack with 1 armour and 1 infantry Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 1 armour and 1 infantry in Siberia, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Americans lost in Siberia Americans roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Siberia, round 3 : 1/1 hits, 0.83 expected hits 1 armour owned by the Americans lost in Siberia Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans 4 bombers moved from 91 Sea Zone to United Kingdom 1 bomber moved from Gibraltar to British Guiana 1 artillery moved from Malaya to Shan State 1 carrier moved from 37 Sea Zone to 54 Sea Zone 2 transports moved from 37 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Queensland to Hawaiian Islands 1 mech_infantry moved from Malaya to Shan State 1 bomber moved from Kwangtung to Shan State Place Units - Americans 5 submarines and 2 transports placed in 10 Sea Zone 1 armour and 2 infantry placed in Western United States Americans undo move 2. Americans undo move 1. 5 submarines and 2 transports placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States 2 armour placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 5 infantry moved from Shensi to Hopei Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Combat Move - British 2 infantry moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter moved from Burma to Kwangsi 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Purchase Units - British British buy 2 carriers and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat - British Battle in Kwangsi British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangsi 2 mech_infantrys owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 2 fighters moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to Shan State 3 artilleries and 13 infantry moved from Burma to Shan State 3 armour moved from India to Shan State 1 artillery and 1 infantry moved from India to Burma 1 submarine moved from 37 Sea Zone to 36 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 7 infantry moved from Tobruk to Libya 2 fighters moved from United Kingdom to Gibraltar 4 fighters moved from Egypt to 98 Sea Zone Place Units - British 2 carriers and 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrysCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.67 Italians regular : -0.33 Japanese AA : -0.17 British regular : 0.00Production/PUs Summary :
Germans : 43 / 55 Russians : 30 / 35 Japanese : 36 / 42 Americans : 52 / 68 Chinese : 10 / 15 British : 34 / 35 UK_Pacific : 21 / 22 Italians : 17 / 23 ANZAC : 17 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8 Combat Move - Americans 1 unit repaired. 2 submarines moved from 101 Sea Zone to 89 Sea Zone 1 battleship and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 85 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 2 bombers moved from Scotland to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 artilleries, 5 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone 2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 85 Sea Zone to 91 Sea Zone 2 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Soviet Far East to Siberia 1 bomber moved from Scotland to Gibraltar 1 bomber moved from Scotland to 91 Sea Zone 1 bomber moved from Burma to Kwangtung Purchase Units - Americans Americans buy 2 armour, 1 fighter, 2 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; Combat - Americans Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Battle in 91 Sea Zone Americans attack with 2 battleships, 4 bombers, 1 cruiser, 3 destroyers, 2 submarines and 6 transports Italians defend with 1 battleship, 2 destroyers, 3 fighters and 4 submarines Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 2 battleships, 4 bombers, 1 cruiser, 3 destroyers and 6 transports in 91 Sea Zone, round 2 : 6/1 hits, 5.50 expected hits Italians roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Italians roll dice for 1 battleship, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 4/1 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone 2 destroyers owned by the Italians and 4 submarines owned by the Italians lost in 91 Sea Zone Americans roll dice for 2 battleships, 4 bombers, 1 cruiser, 2 destroyers and 6 transports in 91 Sea Zone, round 3 : 5/1 hits, 5.17 expected hits Italians roll dice for 1 battleship and 3 fighters in 91 Sea Zone, round 3 : 2/1 hits, 2.67 expected hits 2 destroyers owned by the Americans lost in 91 Sea Zone 3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 91 Sea Zone Americans win with 2 battleships, 4 bombers, 1 cruiser and 6 transports remaining. Battle score for attacker is 54 Casualties for Americans: 3 destroyers and 2 submarines Casualties for Italians: 1 battleship, 2 destroyers, 3 fighters and 4 submarines Battle in Gibraltar Americans attack with 2 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys Italians defend with 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry Americans roll dice for 2 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/0 hits, 3.00 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery, 1 fighter and 1 infantry Battle in Morocco Battle in 89 Sea Zone Americans attack with 2 submarines Germans defend with 1 destroyer; Italians defend with 1 transport Americans roll dice for 2 submarines in 89 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 89 Sea Zone 1 transport owned by the Italians lost in 89 Sea Zone Americans win, taking Morocco from Italians, taking 89 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for Germans: 1 destroyer Casualties for Italians: 1 transport Battle in Siberia Americans attack with 1 armour and 1 infantry Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 1 armour and 1 infantry in Siberia, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Americans lost in Siberia Americans roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Siberia, round 3 : 1/1 hits, 0.83 expected hits 1 armour owned by the Americans lost in Siberia Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans 4 bombers moved from 91 Sea Zone to United Kingdom 1 bomber moved from Gibraltar to British Guiana 1 artillery moved from Malaya to Shan State 1 carrier moved from 37 Sea Zone to 54 Sea Zone 2 transports moved from 37 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Queensland to Hawaiian Islands 1 mech_infantry moved from Malaya to Shan State 1 bomber moved from Kwangtung to Shan State Place Units - Americans 5 submarines and 2 transports placed in 10 Sea Zone 1 armour and 2 infantry placed in Western United States Americans undo move 2. Americans undo move 1. 5 submarines and 2 transports placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States 2 armour placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 5 infantry moved from Shensi to Hopei Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Combat Move - British 2 infantry moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter moved from Burma to Kwangsi 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Purchase Units - British British buy 2 carriers and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat - British Battle in Kwangsi British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangsi 2 mech_infantrys owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 2 fighters moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to Shan State 3 artilleries and 13 infantry moved from Burma to Shan State 3 armour moved from India to Shan State 1 artillery and 1 infantry moved from India to Burma 1 submarine moved from 37 Sea Zone to 36 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 7 infantry moved from Tobruk to Libya 2 fighters moved from United Kingdom to Gibraltar 4 fighters moved from Egypt to 98 Sea Zone Place Units - British 2 carriers and 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from 76 Sea Zone: 1 transport EDIT: Adding units owned by British to 98 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.67 Italians regular : -0.33 Japanese AA : -0.17 British regular : 0.00Production/PUs Summary :
Germans : 43 / 55 Russians : 30 / 35 Japanese : 36 / 42 Americans : 52 / 68 Chinese : 10 / 15 British : 34 / 35 UK_Pacific : 21 / 22 Italians : 17 / 23 ANZAC : 17 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8 Combat Move - Italians 1 mech_infantry moved from Tunisia to Morocco 2 artilleries and 1 infantry moved from Tunisia to Algeria 2 fighters moved from Southern Italy to Morocco 1 bomber moved from Southern Italy to Morocco 1 infantry moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 6 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Northern Italy 1 armour moved from Greece to Bulgaria 1 infantry moved from Greece to Bulgaria 1 artillery moved from Romania to Bulgaria 1 infantry moved from Romania to Bulgaria 1 infantry moved from Romania to Bessarabia Purchase Units - Italians Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Morocco Italians attack with 1 bomber, 2 fighters and 1 mech_infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Morocco, round 2 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Morocco to Algeria 2 fighters moved from Morocco to Algeria 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Southern France to Northern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries placed in Northern Italy 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,6,6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,4 Italians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 0.17Territory Summary for Italians :
West Indies : 1 flag, 1 armour and 1 infantry Malta : 1 flag Morocco : 1 flag, 1 mech_infantry Algeria : 1 flag, 2 artilleries, 1 bomber, 2 fighters and 1 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag Northern Italy : 1 aaGun, 1 armour, 2 artilleries, 1 factory_major and 4 infantry Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Bessarabia : 1 flag, 7 infantry Western Ukraine : 1 flag, 1 infantry 93 Sea Zone : 1 flag Bulgaria : 1 flag, 1 armour, 1 artillery and 2 infantry Greece : 1 flag 97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 43 / 55 Russians : 28 / 35 Japanese : 36 / 42 Americans : 51 / 68 Chinese : 10 / 15 British : 34 / 35 UK_Pacific : 21 / 22 Italians : 20 / 20 ANZAC : 17 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 67 times 2 was rolled 46 times 3 was rolled 48 times 4 was rolled 60 times 5 was rolled 61 times 6 was rolled 52 times Average roll : 3.473 Median : 4.000 Variance : 1.025 Standard Deviation : 1.012 Total rolls : 334 Null / Other 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.844 Median : 4.000 Variance : 0.943 Standard Deviation : 0.971 Total rolls : 45 Germans Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 8 times 4 was rolled 11 times 5 was rolled 8 times 6 was rolled 9 times Average roll : 3.339 Median : 3.000 Variance : 0.256 Standard Deviation : 0.506 Total rolls : 59 British Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.844 Median : 4.000 Variance : 0.943 Standard Deviation : 0.971 Total rolls : 45 Italians Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.000 Median : 3.000 Variance : 0.701 Standard Deviation : 0.837 Total rolls : 25 Americans Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 7 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 4.000 Median : 4.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 12 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 11 times Average roll : 3.370 Median : 3.000 Variance : 0.528 Standard Deviation : 0.727 Total rolls : 54 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 ANZAC Combat 1 was rolled 2 times 5 was rolled 1 times Average roll : 2.333 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times Average roll : 3.200 Median : 3.500 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times Average roll : 4.167 Median : 4.000 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 10 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 2.949 Median : 3.000 Variance : 0.724 Standard Deviation : 0.851 Total rolls : 39 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 5 PUs; Non Combat Move - ANZAC 1 battleship, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 3 bombers moved from Western Germany to 91 Sea Zone 2 fighters moved from West Indies to 91 Sea Zone 2 fighters moved from Western Germany to 91 Sea Zone 1 bomber moved from Germany to Belarus 2 fighters moved from Germany to Belarus 2 fighters moved from Novgorod to Archangel 2 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Finland Germans take Finland from Russians Purchase Units - Germans Germans buy 2 artilleries, 1 factory_minor, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Germans attack with 3 bombers and 4 fighters British defend with 2 fighters; Americans defend with 2 battleships, 1 cruiser and 6 transports Germans roll dice for 3 bombers and 4 fighters in 91 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits Americans roll dice for 2 battleships, 1 cruiser, 2 fighters and 6 transports in 91 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits 3 fighters owned by the Germans lost in 91 Sea Zone 1 cruiser owned by the Americans, 2 fighters owned by the British and 1 battleship owned by the Americans lost in 91 Sea Zone Germans roll dice for 3 bombers and 1 fighter in 91 Sea Zone, round 3 : 2/1 hits, 2.50 expected hits Americans roll dice for 1 battleship and 6 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 91 Sea Zone 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 91 Sea Zone 5 transports owned by the Americans lost in 91 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 74 Casualties for Germans: 4 fighters Casualties for Americans: 2 battleships, 1 cruiser and 6 transports Casualties for British: 2 fighters Battle in Archangel Germans attack with 2 fighters and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Belarus, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 bombers moved from 91 Sea Zone to Algeria 2 fighters moved from Belarus to Eastern Poland 2 fighters moved from Archangel to Romania 1 bomber moved from Belarus to Romania 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 3 aaGuns and 4 infantry moved from Poland to Baltic States 8 infantry moved from Eastern Poland to Baltic States 3 artilleries moved from Eastern Poland to Baltic States 3 armour moved from Novgorod to Eastern Poland 2 mech_infantrys moved from Novgorod to Eastern Poland 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Holland Belgium to Normandy Bordeaux Place Units - Germans 1 factory_minor placed in Romania Germans undo move 1. 2 fighters and 1 infantry placed in Western Germany 1 infantry placed in Germany 1 submarine placed in 110 Sea Zone Germans undo move 2. Germans undo move 1. 1 infantry placed in Western Germany 1 infantry placed in Germany 2 artilleries and 1 infantry placed in Novgorod 2 fighters placed in Western Germany 1 factory_minor placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,5 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Russians regular : 0.00 Germans regular : 0.17Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry Algeria : 3 bombers Southern France : 1 infantry France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry Romania : 1 bomber, 1 factory_minor and 2 fighters Germany : 1 aaGun, 1 factory_major and 1 infantry Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag, 3 aaGuns, 3 artilleries and 12 infantry Vyborg : 1 flag Archangel : 1 flag, 2 infantry Eastern Poland : 1 flag, 5 armour, 2 fighters, 4 infantry and 2 mech_infantrys Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 13 infantry Yugoslavia : 1 flag Finland : 1 flag, 1 mech_infantry 110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 55 Russians : 24 / 35 Japanese : 36 / 42 Americans : 51 / 68 Chinese : 10 / 15 British : 34 / 35 UK_Pacific : 21 / 22 Italians : 20 / 20 ANZAC : 17 / 32 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 68 times 2 was rolled 50 times 3 was rolled 50 times 4 was rolled 56 times 5 was rolled 60 times 6 was rolled 52 times Average roll : 3.435 Median : 3.500 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 336 Null / Other 1 was rolled 7 times 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.844 Median : 4.000 Variance : 0.852 Standard Deviation : 0.923 Total rolls : 45 Germans Combat 1 was rolled 11 times 2 was rolled 13 times 3 was rolled 8 times 4 was rolled 11 times 5 was rolled 8 times 6 was rolled 10 times Average roll : 3.361 Median : 3.000 Variance : 0.314 Standard Deviation : 0.560 Total rolls : 61 British Combat 1 was rolled 7 times 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.844 Median : 4.000 Variance : 0.852 Standard Deviation : 0.923 Total rolls : 45 Italians Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.000 Median : 3.000 Variance : 0.701 Standard Deviation : 0.837 Total rolls : 25 Americans Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.677 Median : 4.000 Variance : 0.228 Standard Deviation : 0.477 Total rolls : 31 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 12 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 11 times Average roll : 3.370 Median : 3.000 Variance : 0.528 Standard Deviation : 0.727 Total rolls : 54 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 ANZAC Combat 1 was rolled 2 times 5 was rolled 1 times Average roll : 2.333 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times Average roll : 3.200 Median : 3.500 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times Average roll : 4.167 Median : 4.000 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 2.902 Median : 3.000 Variance : 0.921 Standard Deviation : 0.960 Total rolls : 41





