TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
I really like that new map by the way. It totally kicks ass! Love the colors too.
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 elite, 1 marine and 1 submarine; Remaining resources: 2 PUs;
Place Units - Americans
Units in Western United States being upgraded or consumed: 1 infantry
1 marine placed in Western United States
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 artillery and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 35 Sea Zone to 54 Sea Zone
3 mech_infantrys and 1 usa_armour moved from Central United States to Western United States
1 bomber moved from Central United States to Eastern United States
2 infantry moved from Mexico to Western United States
1 infantry moved from Central United States to Eastern United States
1 usa_fighter moved from Western United States to Eastern United States
Place Units - Americans
1 elite placed in Eastern United States
1 carrier and 2 destroyers placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Yunnan to Shensi
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
1 infantry placed in Shensi
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
Trigger Seafire: buySeafire added to productionBritish
British buy 1 Fortification, 2 demo_harbours, 4 infantry, 4 uk_armours and 1 uk_para; Remaining resources: 0 PUs;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
1 uk_fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 uk_tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 uk_fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber and 2 uk_fighters moved from United Kingdom to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
Combat - British
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 uk_fighters and 1 uk_tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
1 BB_Damaged owned by the Italians added in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 BB_Damaged, 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 uk_fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 uk_fighter remaining. Battle score for attacker is 13
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
1 uk_fighter moved from 96 Sea Zone to Malta
1 bomber, 1 uk_fighter and 1 uk_tactical_bomber moved from 97 Sea Zone to Malta
1 uk_armour moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 Rails and 2 infantry moved from Union of South Africa to Egypt
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Burma to Shan State
1 aaGun and 1 infantry moved from India to 39 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
British take Sumatra from Dutch
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 5 infantry moved from India to Burma
1 uk_fighter moved from Burma to India
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 uk_fighter moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
Units in Kwangtung being upgraded or consumed: 1 harbour
1 demo_harbour placed in Kwangtung
Units in Malaya being upgraded or consumed: 1 harbour
1 demo_harbour placed in Malaya
1 Fortification placed in Borneo
2 infantry and 1 uk_armour placed in India
3 uk_armours placed in Union of South Africa
2 infantry and 1 uk_para placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4,4,1,3,5
British collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs
@VictoryFirst Yea I can do the Units in game. Got the Navies done. Hit Land today. I’ll send ya latest tonight. Well, tonight for me anyways, probably be morning for you :)
On the contrary, it is late in the evening for me! 9.18 PM to be exact. I have a big day tomorrow. I need to give among other things a presentation. I am preparing for it right now, I hope I can get to sleep sometime :) I hope all will go well…
I will try to do Italy right now; otherwise, it might be tomorrow afternoon.
@victoryfirst cool I thought you were in England. Central Usa for me :)
@victoryfirst Ftr
Lol apparently I was being stupid again. That hit was caused by a sub, so there wasn’t really a choice for you. :(
But now there is! The carrier has been damaged. Would you elect to assign the hit to a fighter or to the carrier?
@victoryfirst heh heh I was wondering about thah\t lol
Yea kill both FTRs before CV
@VictoryFirst got UK done Italy Next :)
@barnee so yea take a CV hit if u need too from the sub
@barnee fckn sub lol
@barnee ahh … yea i get it now. :)
Hope your presentation went well. Shot of whiskey in your coffee take the jitters away :)
@barnee
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - Italians
Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya
Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Kwangtung
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier and 2 uk_fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
British roll dice for 1 carrier in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 uk_fighters in 97 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
1 destroyer owned by the Italians and 1 uk_fighter owned by the British lost in 97 Sea Zone
1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
1 cruiser owned by the Italians and 1 submarine owned by the Italians retreated to 95 Sea Zone
British win with 1 carrier and 1 uk_fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for British: 1 uk_fighter
Battle in Tunisia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0,83 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
1 uk_fighter owned by the British could not land and were killed
Non Combat Move - Italians
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Romania
1 armour moved from Yugoslavia to Romania
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Albania to Bulgaria
Place Units - Italians
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 11 PUs; end with 14 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : 0,67
Italians regular : -0,67
British regular : -0,67
Thanks, the presentation went quite well in fact.
Haha, thank you for the tip. Need to wait like a year though before it’s legal for me to do that lol :)
@VictoryFirst legal smeagal. It’s a God given right :)
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 aaGun and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC Liberates DNG Turn1: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
@VictoryFirst I should have the rest of the Units done today. Made a couple minor place adjustments as well. None of that affects the game tho.
Didn’t like that Brit CA blocking Malta’s name lol
Got the Units done. For now anyway, I’ll keep working on em :) https://github.com/beelee1/global_40_expansion_uhd
So I had to update the xml so it’d have a record of the change, which won’t be compatible with our game. Open up till you hit where all the folders are at, and replace the
“units” folder.
You can also replace the “place.txt” for the minor changes if u want.
It’ll probably take a little bit to get used to them, it did me, but once you do, I think you’ll dig it :) I do anyway lol
P