Original Pacific TGC (Japan) vs. Kwas (Allies) - original setup, no bid
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Game History
Round: 1 Purchase Units - Japanese Turning on Edit Mode EDIT: Changing PUs for British from 22 to 27 EDIT: Changing PUs for Australians from 25 to 20 EDIT: Turning off Edit Mode Japanese buy 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Hainan: 2 infantry EDIT: Adding units owned by Japanese to French Indo-China: 2 infantry EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Mariana: 1 fighter EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Formosa: 1 fighter EDIT: Adding units owned by Japanese to Borneo: 1 fighter EDIT: Turning off Edit Mode British loses 3 production in Borneo due to the capture of the convoy route in 44 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Shantung: 1 fighter EDIT: Turning off Edit Mode 2 infantry moved from Korea to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 destroyer moved from 45 Sea Zone to 44 Sea Zone Japanese take 44 Sea Zone from British 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 2 fighters moved from 45 Sea Zone to 43 Sea Zone 1 carrier moved from 45 Sea Zone to 46 Sea Zone 1 battleship moved from 45 Sea Zone to 46 Sea Zone 2 fighters moved from Caroline to 46 Sea Zone 4 infantry moved from Hainan to 45 Sea Zone 4 infantry and 2 transports moved from 45 Sea Zone to 46 Sea Zone 4 infantry moved from 46 Sea Zone to Malaya 1 armour moved from French Indo-China to Malaya 1 fighter moved from Formosa to Malaya 2 infantry moved from Ryukyu to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Hong Kong 1 armour moved from Japan to 36 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 armour moved from 45 Sea Zone to Hong Kong 1 fighter moved from Mariana to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 submarine moved from 20 Sea Zone to 9 Sea Zone 1 submarine moved from 18 Sea Zone to 9 Sea Zone 6 fighters moved from 20 Sea Zone to 9 Sea Zone 1 battleship moved from 26 Sea Zone to 38 Sea Zone 1 battleship moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 3 infantry moved from Caroline to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 38 Sea Zone 1 artillery and 3 infantry moved from 38 Sea Zone to Philippines 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 26 Sea Zone to 38 Sea Zone 1 destroyer moved from 24 Sea Zone to 38 Sea Zone 1 destroyer moved from 25 Sea Zone to 38 Sea Zone 1 infantry moved from Japan to 36 Sea Zone 1 artillery moved from Japan to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Philippines 1 fighter moved from Shantung to Hong Kong 1 armour, 1 artillery and 5 infantry moved from Manchuria to Suiyuan 1 infantry moved from Manchuria to Anhwe 1 infantry moved from Shantung to Kiangsi 1 artillery and 3 infantry moved from Shantung to Anhwe 1 fighter moved from Manchuria to Anhwe 1 bomber moved from Japan to Kiangsi 1 bomber moved from French Indo-China to 46 Sea Zone 1 fighter moved from French Indo-China to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone Combat - Japanese Battle in 27 Sea Zone Japanese attack with 1 destroyer and 1 fighter British defend with 1 submarine British roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 27 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 submarine in 27 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 27 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 submarine owned by the British lost in 27 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 submarine Battle in 38 Sea Zone Japanese attack with 2 battleships, 3 destroyers, 1 fighter, 2 submarines and 3 transports Americans defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 3 destroyers, 1 fighter and 3 transports in 38 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 38 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 38 Sea Zone Americans loses 3 production in Philippines due to the capture of the convoy route in 38 Sea Zone Japanese win, taking 38 Sea Zone from Americans with 2 battleships, 3 destroyers, 1 fighter, 2 submarines and 3 transports remaining. Battle score for attacker is 28 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in Suiyuan Japanese attack with 1 armour, 1 artillery and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Suiyuan, round 2 : 4/7 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer and 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer and 1 transport Battle in 46 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 carrier, 2 fighters and 2 transports British defend with 1 battleship and 1 destroyer Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 fighters and 2 transports in 46 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits British roll dice for 1 battleship and 1 destroyer in 46 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 fighters and 2 transports in 46 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits British roll dice for 1 battleship and 1 destroyer in 46 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British and 1 battleship owned by the British lost in 46 Sea Zone British loses 4 production in Malaya due to the capture of the convoy route in 46 Sea Zone Japanese win, taking 46 Sea Zone from British with 1 battleship, 1 bomber, 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 36 Casualties for British: 1 battleship and 1 destroyer Battle in Malaya Japanese attack with 1 armour, 1 fighter and 4 infantry British defend with 1 fighter, 1 harbour and 3 infantry Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Malaya, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 fighter and 3 infantry in Malaya, round 2 : 0/4 hits, 0.67 expected hits 1 infantry owned by the British lost in Malaya Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Malaya, round 3 : 2/6 hits, 1.67 expected hits British roll dice for 1 fighter and 2 infantry in Malaya, round 3 : 0/3 hits, 0.50 expected hits 2 infantry owned by the British lost in Malaya Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Malaya, round 4 : 0/6 hits, 1.67 expected hits British roll dice for 1 fighter in Malaya, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Malaya, round 5 : 2/6 hits, 1.67 expected hits British roll dice for 1 fighter in Malaya, round 5 : 0/1 hits, 0.17 expected hits 1 fighter owned by the British lost in Malaya Japanese gains 0 production in 46 Sea Zone for the liberation the convoy route in Malaya Japanese win, taking Malaya from British with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 21 Casualties for British: 1 fighter and 3 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 fighter and 4 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Anhwe, round 2 : 2/6 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kiangsi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries and 4 infantry in Philippines, round 2 : 3/6 hits, 1.67 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits, 0.50 expected hits 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese gains 0 production in 38 Sea Zone for the liberation the convoy route in Philippines Japanese win, taking Philippines from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 18 Casualties for Americans: 1 fighter and 2 infantry Battle in 9 Sea Zone Japanese attack with 6 fighters and 2 submarines Americans defend with 2 battleships, 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 9 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 6 fighters in 9 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Units damaged: 2 battleships owned by the Americans Americans roll dice for 2 battleships, 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 submarines in 9 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 6 fighters in 9 Sea Zone, round 3 : 5/6 hits, 3.00 expected hits Americans roll dice for 2 battleships, 1 destroyer and 1 transport in 9 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits 1 destroyer owned by the Americans, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 9 Sea Zone Americans loses 2 production in Hawaiian due to the capture of the convoy route in 9 Sea Zone Japanese win, taking 9 Sea Zone from Americans with 6 fighters and 2 submarines remaining. Battle score for attacker is 68 Casualties for Americans: 2 battleships, 1 destroyer and 1 transport Battle in Hong Kong Japanese attack with 1 armour, 1 fighter and 2 infantry British defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Hong Kong, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 infantry in Hong Kong, round 2 : 1/2 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hong Kong Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Hong Kong, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 2 infantry in Hong Kong, round 3 : 0/2 hits, 0.33 expected hits 1 infantry owned by the British lost in Hong Kong Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Hong Kong, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Hong Kong, round 4 : 0/1 hits, 0.17 expected hits 1 infantry owned by the British lost in Hong Kong Japanese win, taking Hong Kong from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Borneo Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Borneo, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.17 expected hits 1 infantry owned by the British lost in Borneo Japanese gains 0 production in 44 Sea Zone for the liberation the convoy route in Borneo Japanese win, taking Borneo from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by British to 27 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 27 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Ryukyu: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to Formosa: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Turning off Edit Mode 1 transport moved from 25 Sea Zone to 33 Sea Zone 3 carriers moved from 20 Sea Zone to 25 Sea Zone 6 fighters moved from 9 Sea Zone to 25 Sea Zone 1 transport moved from 37 Sea Zone to 24 Sea Zone 1 fighter moved from Malaya to Siam 1 bomber moved from 46 Sea Zone to Formosa 1 fighter moved from Hong Kong to Formosa 1 bomber moved from Kiangsi to Formosa 1 fighter moved from Borneo to Formosa 1 fighter moved from 38 Sea Zone to Formosa 1 infantry moved from Palau to 34 Sea Zone 1 infantry moved from Palau to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to French Indo-China 2 infantry moved from Japan to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Siam 1 fighter moved from Anhwe to French Indo-China 1 infantry moved from French Indo-China to Siam 1 infantry moved from French Indo-China to Siam Place Units - Japanese 2 transports placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 31 PUs; end with 34 PUs 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by Japanese from 24 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo-China: 2 infantry EDIT: Adding units owned by Japanese to Hong Kong: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -2.33 Japanese regular : -2.00 British regular : -0.83 -
um, this is all they gave me for british player’s turn lol: Game History
Round: 1 Turn Complete - British British collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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i’ll take america’s turn tomorrow morning
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@kwaspek104 said in Original Pacific TGC (Japan) vs. Kwas (Allies) - original setup, no bid:
um, this is all they gave me for british player’s turn lol: Game History
Sending you a PM
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i’m curious if it works here: [dice 6d6]
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6d6: 6, 1, 6, 1, 5, 2
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nice :+1:
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Game History
Round: 1 Purchase Units - Chinese Chinese builds 3 units. Combat Move - Chinese Turning on Edit Mode EDIT: Changing PUs for British from 13 to 18 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Australians from 25 to 20 EDIT: Turning off Edit Mode Non Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Hopei to Kweichow 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Szechwan to Shansi 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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[dice 1d6]
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1d6: 4
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oops lol lemme try again
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Hawaii sea zone battle (already rolled for the sub)
Carrier
[dice 1d6]Destroyers
[dice 2d6]Fighters
[dice 7d6]Bombers
[dice 2d6]Opponent’s subs
[dice 2d6] -
1d6: 6
2d6: 4, 5
7d6: 3, 6, 6, 1, 5, 6, 6
2d6: 2, 4
2d6: 6, 2 -
@The_Good_Captain if you’re confused about something, just ask lol
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 9 Sea Zone: 2 submarines EDIT: Removing units owned by Americans from 5 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 5 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Americans gains 2 production in Hawaiian for the liberation the convoy route in 9 Sea Zone Americans gains 2 production in Hawaiian for the liberation the convoy route in 9 Sea Zone 1 transport moved from 5 Sea Zone to 9 Sea Zone 1 carrier moved from 5 Sea Zone to 9 Sea Zone Americans take 9 Sea Zone from Japanese 2 destroyers moved from 5 Sea Zone to 9 Sea Zone 1 fighter moved from 5 Sea Zone to 9 Sea Zone 1 infantry moved from United States to 5 Sea Zone 1 artillery moved from United States to 5 Sea Zone 1 bomber moved from United States to Solomon 2 fighters moved from United States to 15 Sea Zone 1 fighter moved from Hawaiian to 15 Sea Zone 1 bomber moved from Hawaiian to Solomon 1 carrier, 1 destroyer and 2 fighters moved from 11 Sea Zone to 15 Sea Zone 1 infantry moved from Line to 3 Sea Zone 1 infantry moved from Line to 3 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 3 Sea Zone to 15 Sea Zone 1 fighter moved from Midway to 15 Sea Zone 1 fighter moved from 15 Sea Zone to Solomon 1 fighter moved from 15 Sea Zone to Solomon 1 fighter moved from 15 Sea Zone to Solomon 1 fighter moved from 15 Sea Zone to Solomon Combat - Americans Non Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 9 Sea Zone 1 artillery moved from 9 Sea Zone to Hawaiian 1 infantry moved from 9 Sea Zone to Hawaiian 1 fighter moved from 15 Sea Zone to Solomon 1 fighter moved from 9 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Solomon Place Units - Americans 1 carrier and 1 transport placed in 9 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 9 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Americans undo move 1. 1 transport placed in 5 Sea Zone 1 carrier and 1 submarine placed in 9 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 9 Sea Zone: 1 battleship and 1 destroyer EDIT: Turning off Edit Mode 1 battleship and 1 destroyer were produced but were not placed Turn Complete - Americans Americans collect 72 PUs; end with 77 PUsCombat Hit Differential Summary :
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@dicebot said in Original Pacific TGC (Japan) vs. Kwas (Allies) - original setup, no bid:
1d6: 6
2d6: 4, 5
7d6: 3, 6, 6, 1, 5, 6, 6
2d6: 2, 4
2d6: 6, 2( I chose the sub as a casualty)
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Combat Moves only save: J2.tsvg
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1d6: 1
2d6: 4, 6
1d6: 4 -
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1d6: 6





