@thedesertfox said in A Nameless but Effective China Strategy:
So then let’s start over, shall we?
Works for me.
So, the Allied strategy in the Pacific. BIG Topic! Let’s start high and work our way down.
10,000 foot view: Japan has the initiative and more firepower and can take out any one target (India, China, Hawaii or Sydney). However, with less money than her four opponents combined, the Allies quickly catch up so the goal of the Allies is to slow Japan down so she cannot take two areas, force her to spend money on retaking already captured territory and then overwhelm her with a superior US fleet. Japan’s Achilles Heel is that her capital is in the North and her main money is in the South. As you say, Japan cannot be everywhere at once. To win in the Pacific the Allies must get a larger fleet into the Ocean to force Japan to sit in SZ6. If the US fleet cannot be blown up, and the Allied Fleet is in The Caroline’s, than Japan has no choice but to move to SZ 6 and then the Allies retake all the Money Islands and Japan’s dream of conquest is dashed.
Japan Plan: We can assume Japan is gong to go for either India or China as those are the more logical areas to take. Reason being even though Japan can take Sydney or Hawaii with the US so close she cannot leave those possessions to go get the winning area without probably losing them to the US. Whereas, if Japan takes China or India the IJN protects those possessions from the US. Japan wants to take India and clear or stalemate China, so her coastal Victory Cities are safe, then turn to the Ocean to get Hawaii or Sydney for the win.
Roles of each Allied Power: There are three minor Powers (UK Pacific, China and ANZAC) plus one major Power (USA) to fight Japan. Since, the ultimate goal of the Allies is to have a superior fleet and we know the US is the only one that can achieve that due to money, the one and only goal of the US is to build a bigger and badder fleet than the Japanese.
US Step 1: Get to The Caroline Islands. From the Caroline’s the Allied fleet can send transports to Java, The Philippines, Celebes and threatens the China Coast. This gives the Allies more money to spend and forces Japan to spend valuable ground troops and transports retaking those already captured islands/areas. This game of attrition should be played by ANZAC if at all possible, with the exception of The Philippines for the US.
US Step 2: Have a fleet that can survive if it moves to SZ6. It requires a significantly larger flee to move to SZ6 safely than it does to move to The Caroline’s safely.
ANZAC: ANZAC is the one nation you want to use to trade the Money Islands with. As they can hit Java with any newly built transport and tucked out of the way they need to assume the cannon fodder role. With a large enough US fleet protecting Sydney ANZAC can go all out in costing Japan money. Nothing is more frustrating to Japan then having to retake the same islands over and over again and losing transports and ground troops too boot. Therefore, ANZAC wants to build transports and ground troops to trade islands and maybe some destroyers if the US needs assistance.
China: China’s one and only goal is to kill Japanese ground troops. There is a fine balance they have to achieve as they do not want to allow their stack to get over powered by a few Japanese ground troops and a ton of planes but they need to stay close enough to the front lines that Japan is forced to deal with them. As you already determined, they can trade or even hold Yunnan for 2-4 Turns depending on the Japanese strategy. Trading Yunnan denies Japan a much needed landing zone and the lynch pin for Japan is it is difficult for them to get enough ground troops consolidated to move next to the China stack without getting mauled. Once Japan can do that China must pull back.
UK Pacific: Like China UK Pacific’s goal is to kill Japanese ground troops. Having 2-3 mechs helps this greatly so UK firepower can still reach out to Shan State even when sitting in Burma is untenable. You don’t want Japan getting Shan State or Yunnan for as long as possible to deny them a cheap airport. Once Japan builds up a force large enough to take India cheaply UK needs to retreat to West India and trade India for as long as possible. Some reinforcements from the Middle East may be needed to extend this trading as long as possible. While it provides Japan with probably $3-$6 more IPCs per Turn the loss of troops, the inability to build in India and most importantly the pinning of Japan air power is well worth it.
So, there it is. That is how you contain Japan. The faster the US can build it’s fleet the faster the Allies gain control in the Pacific which is why I disagree with spending too much money on the Europe side of the board.