I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
I wasn’t actually aware the forum supported a dice bot. That would’ve saved me like 20 minutes of thinking how I can do this in an honest way.
Will use that for any future bombing raids
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Kazakh S.S.R. to Chinghai
3 armour moved from Persia to Chinghai
1 fighter moved from Persia to Chinghai
1 bomber moved from Egypt to Chinghai
Combat - Americans
Battle in Chinghai
Americans attack with 3 armour, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 armour, 1 bomber, 1 fighter and 2 infantry in Chinghai, round 2 : 3/7 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chinghai
Americans win, taking Chinghai from Japanese with 3 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Chinghai to Russia
1 bomber moved from Chinghai to Persia
1 artillery and 18 infantry moved from Trans-Jordan to Persia
1 carrier and 6 transports moved from 10 Sea Zone to 9 Sea Zone
1 armour and 1 artillery moved from Eastern Canada to 9 Sea Zone
10 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 1 artillery, 1 carrier, 10 infantry and 6 transports moved from 9 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 10 infantry moved from 12 Sea Zone to Morocco Algeria
2 fighters moved from Eastern United States to 12 Sea Zone
1 artillery moved from Eastern United States to Eastern Canada
2 carriers and 3 destroyers moved from 2 Sea Zone to 12 Sea Zone
1 fighter moved from Egypt to 12 Sea Zone
1 artillery and 10 infantry moved from Libya to Egypt
1 fighter moved from Egypt to East Poland
2 fighters moved from Egypt to Persia
Place Units - Americans
1 artillery and 10 infantry placed in Eastern United States
1 armour placed in Western United States
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs
Round: 19
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 3 infantry moved from Kazakh S.S.R. to Novosibirsk
5 armour moved from Persia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 5 armour, 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 armour and 1 infantry
Russians roll dice for 5 armour, 1 artillery and 3 infantry in Novosibirsk, round 2 : 3/9 hits, 3.50 expected hits
Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 5 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Russians
5 armour and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
3 infantry moved from Kazakh S.S.R. to Persia
3 infantry moved from Russia to Belorussia
2 armour moved from Russia to East Poland
5 armour and 1 infantry moved from Ukraine to East Poland
Place Units - Russians
3 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 29 PUs
@andrewaagamer
Intercept @ UK? And no panic, I will use the dice bot on the forum this time ;)
1941.J19.vAndrew_inquiry.tsvg
Scramble all 3 fighters please.
@andrewaagamer
Great. So for recap the order is as follows:
Six AA rolls
[dice 6d6]
6d6: 6, 2, 1, 6, 4, 1
2d6: 3, 5
@dicebot
Defending fighters@2
[dice 3d6]
3d6: 6, 4, 4
@dicebot
No casualties.
Bombing raid:
[dice 2d6]
2d6: 3, 1
Forum rolls look perfect! Thank you…
@lederhosenmachtfrei said in AA50 AndrewAAGamer vs. LederhosenMachtrFrei:
I select 1 bomber and 1 fighter as casualty.
Might just be semantics but I wanted us to be in agreement. You had to take 1 fighter and 1 bomber for casualties as the first 3 rolls were against fighters and the last three rolls were against bombers. Sorry to be exact, but did not want any issues going forward.
Round: 19
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 25 PUs; 0 techTokens;
British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Ukraine to Bulgaria Romania
1 fighter moved from East Poland to Bulgaria Romania
1 bomber moved from Russia to Bulgaria Romania
Combat - British
Battle in Bulgaria Romania
British attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Bulgaria Romania, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria Romania
British win, taking Bulgaria Romania from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Bulgaria Romania to East Poland
1 bomber moved from Bulgaria Romania to Russia
1 infantry moved from Karelia S.S.R. to Baltic States
3 infantry moved from Belorussia to East Poland
1 infantry moved from Ukraine to East Poland
1 fighter moved from United Kingdom to East Poland
1 artillery and 6 infantry moved from Karelia S.S.R. to Belorussia
4 transports moved from 4 Sea Zone to 3 Sea Zone
1 artillery and 5 infantry moved from United Kingdom to 3 Sea Zone
1 artillery, 5 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
1 artillery and 5 infantry moved from 4 Sea Zone to Karelia S.S.R.
Place Units - British
1 artillery and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs