• 2d6: 2, 4

  • '20


  • Darn! I seem to have accidently closed the game. The only dice rolled was tech which missed. I will simply redo the turn but keep 5 ipus back allowing me to buy 2 dice next turn.

    And while I am on - here is my VB roll: [dice 2d6]


  • 2d6: 4, 5


  • Austria 14.tsvg

    Game History

    Round: 14
    
        Combat Move - Austria
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Purchase Units - Austria
            Austria buy 6 field_guns, 2 gass, 4 heavy_guns and 18 infantry; Remaining resources: 7 PUs; 0 techTokens; 
    
        Non Combat Move - Austria
            4 infantry moved from Romania to Galicia
            4 infantry moved from Belgrade to Romania
            3 field_guns and 3 infantry moved from Tyrol to Milan
            2 cavalrys moved from Milan to Venice
            1 heavy_gun moved from Venice to Milan
            7 infantry moved from Venice to Milan
            4 gass moved from Trieste to Tyrol
            6 infantry moved from Trieste to Venice
            2 gass moved from Hungary to Tyrol
    
        Place Units - Austria
            1 heavy_gun and 1 infantry placed in Greece
            3 heavy_guns and 1 infantry placed in Venice
            4 field_guns and 2 infantry placed in Tyrol
            2 gass placed in Hungary
            4 infantry placed in Belgrade
            2 field_guns and 4 infantry placed in Galicia
            6 infantry placed in Trieste
            Turning on Edit Mode
            EDIT: Changing PUs for Austria from 7 to 16
            EDIT: Turning off Edit Mode
    
        Turn Complete - Austria
            Austria collect 97 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

  • '20 '19 '18 '17 '16


  • @entek You should roll dicebot for victory bonds, which took effect before end of turn. If you want Elrood to roll for you, let him know.

    I’m feeling left out, 6 powers have working women and now 5 have victory bonds.


  • @fmerwinrommel thx. Please do the roll for me @Elrood

  • 2024 '22 '19 '17 '15

    @entek VB for Italy [dice 2d6]


  • 2d6: 2, 5

  • 2024 '22 '19 '17 '15

    Guys. Flying over a territory with an AA gets me shot at? that seems new… or am I wrong? Did we had this setting before?

  • 2024 '22 '19 '17 '15

    @Witt

    Game History

    Round: 14
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey roll 3,4,6 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover mustardGas
    
        Purchase Units - Turkey
            Turkey buy 6 field_guns, 12 gass, 2 infantry and 1 trench; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Turkey
            2 field_guns and 1 infantry moved from Palestine to Sinai
            4 field_guns and 3 infantry moved from Hejaz to Sinai
            1 field_gun and 2 infantry moved from Damascus to Palestine
            5 gass moved from Baghdad to Jordan
            1 gas moved from Damascus to Jordan
            2 gass moved from Mecca to Jordan
            2 field_guns and 2 infantry moved from Mecca to Hejaz
            1 zeppelin moved from Mesopotamia to Sinai
            1 fighter moved from Mesopotamia to Sinai
            1 zeppelin moved from Milan to Greece
            1 field_gun moved from Constantinople to Sea Zone 68 Aegean Sea
            2 field_guns moved from Smyrna to Sea Zone 68 Aegean Sea
            3 infantry moved from Smyrna to Sea Zone 68 Aegean Sea
            3 field_guns, 3 infantry and 3 transports moved from Sea Zone 68 Aegean Sea to Sea Zone 66 Black Sea
            3 field_guns and 3 infantry moved from Sea Zone 66 Black Sea to Georgia
            2 field_guns and 1 infantry moved from Armenia to Georgia
            1 field_gun moved from Azerbaijan to Georgia
            1 infantry moved from Georgia to Azerbaijan
            1 infantry moved from Lurs to Khurasan
            1 field_gun moved from Lurs to Georgia
            1 field_gun moved from Mesopotamia to Arabia
            2 infantry moved from Smyrna to Armenia
            1 destroyer moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
            2 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
            1 infantry moved from Arabia to Mesopotamia
    
        Place Units - Turkey
            1 trench placed in Kuwait
            5 gass placed in Damascus
            6 gass placed in Mecca
            3 field_guns, 1 gas and 1 infantry placed in Baghdad
            3 field_guns and 1 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating mustardGas
            Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Turkey
            Turkey collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    turks14.tsvg

  • 2024 '22 '19 '17 '15



  • russian bonds [dice 2d6]


  • 2d6: 5, 5



  • communists bonds [dice 2d6]


  • 2d6: 2, 5

  • 2024 '22 '19 '17 '15

    @dawgoneit

    Game History

    Round: 14
    
        Research Technology - Communists
            Communists spend 0 on tech rolls
                Communists rolls : 0/1 hits, 0,00 expected hits
    
        Combat Move - Communists
            1 conscript moved from Aldan to Chita
                  Communists take Chita from Russia
            1 conscript moved from Aldan to Amur
                  Communists take Amur from Russia
            7 field_guns moved from Aldan to Khabarovsk
            6 conscripts moved from Aldan to Khabarovsk
            6 infantry moved from Aldan to Khabarovsk
            4 conscripts moved from Aldan to Khabarovsk
            3 heavy_guns moved from Aldan to Khabarovsk
            6 field_guns moved from Tiksi to Evenkia
            6 conscripts moved from Tiksi to Evenkia
            5 infantry moved from Tiksi to Evenkia
            1 field_gun moved from Tiksi to Evenkia
            2 heavy_guns moved from Tiksi to Evenkia
            3 conscripts moved from Tiksi to Evenkia
            1 field_gun moved from Tiksi to Sakhe
            2 conscripts moved from Yakutsk to Sakhe
    
        Purchase Units - Communists
            Communists buy 8 conscripts and 4 heavy_guns; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Communists
            Battle in Khabarovsk
                Communists attack with 10 conscripts, 7 field_guns, 3 heavy_guns and 6 infantry
                Britain defend with 1 colonial and 1 field_gun; Russia defend with 3 conscripts, 1 field_gun, 2 heavy_guns, 2 infantry and 3 trenchs
                    Communists roll dice for 10 conscripts, 7 field_guns, 3 heavy_guns and 6 infantry in Khabarovsk, round 2 : 3/26 hits, 6,00 expected hits
                Units damaged: 3 trenchs owned by the Russia
                    Russia roll dice for 1 colonial, 3 conscripts, 2 field_guns, 2 heavy_guns, 2 infantry and 3 trenchs in Khabarovsk, round 2 : 2/13 hits, 4,33 expected hits
                    2 conscripts owned by the Communists lost in Khabarovsk
                    Communists roll dice for 8 conscripts, 7 field_guns, 3 heavy_guns and 6 infantry in Khabarovsk, round 3 : 7/24 hits, 6,00 expected hits
                    Russia roll dice for 1 colonial, 3 conscripts, 2 field_guns, 2 heavy_guns, 2 infantry and 3 trenchs in Khabarovsk, round 3 : 7/13 hits, 4,33 expected hits
                    1 infantry owned by the Russia, 3 trenchs owned by the Russia, 3 conscripts owned by the Russia and 7 conscripts owned by the Communists lost in Khabarovsk
                    Communists roll dice for 1 conscript, 7 field_guns, 3 heavy_guns and 6 infantry in Khabarovsk, round 4 : 9/17 hits, 5,50 expected hits
                    Russia roll dice for 1 colonial, 2 field_guns, 2 heavy_guns and 1 infantry in Khabarovsk, round 4 : 3/6 hits, 3,00 expected hits
                    1 field_gun owned by the Russia, 1 infantry owned by the Russia, 1 colonial owned by the Britain, 2 heavy_guns owned by the Russia, 2 infantry owned by the Communists, 1 conscript owned by the Communists and 1 field_gun owned by the Britain lost in Khabarovsk
                Communists win, taking Khabarovsk from Russia with 7 field_guns, 3 heavy_guns and 4 infantry remaining. Battle score for attacker is 16
                Casualties for Communists: 10 conscripts and 2 infantry
                Casualties for Russia: 3 conscripts, 1 field_gun, 2 heavy_guns, 2 infantry and 3 trenchs
                Casualties for Britain: 1 colonial and 1 field_gun
            Battle in Sakhe
                Communists attack with 2 conscripts and 1 field_gun
                USA defend with 1 infantry
                    Communists roll dice for 2 conscripts and 1 field_gun in Sakhe, round 2 : 0/2 hits, 0,50 expected hits
                    Russia roll dice for 1 infantry in Sakhe, round 2 : 0/1 hits, 0,33 expected hits
                    Communists roll dice for 2 conscripts and 1 field_gun in Sakhe, round 3 : 0/2 hits, 0,50 expected hits
                    Russia roll dice for 1 infantry in Sakhe, round 3 : 0/1 hits, 0,33 expected hits
                    Communists roll dice for 2 conscripts and 1 field_gun in Sakhe, round 4 : 0/2 hits, 0,50 expected hits
                    Russia roll dice for 1 infantry in Sakhe, round 4 : 1/1 hits, 0,33 expected hits
                    1 conscript owned by the Communists lost in Sakhe
                    Communists roll dice for 1 conscript and 1 field_gun in Sakhe, round 5 : 0/2 hits, 0,50 expected hits
                    Russia roll dice for 1 infantry in Sakhe, round 5 : 0/1 hits, 0,33 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Sakhe, round 6 : 0/2 hits, 0,50 expected hits
                    Russia roll dice for 1 infantry in Sakhe, round 6 : 0/1 hits, 0,33 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Sakhe, round 7 : 0/2 hits, 0,50 expected hits
                    Russia roll dice for 1 infantry in Sakhe, round 7 : 0/1 hits, 0,33 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Sakhe, round 8 : 0/2 hits, 0,50 expected hits
                    Russia roll dice for 1 infantry in Sakhe, round 8 : 0/1 hits, 0,33 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Sakhe, round 9 : 1/2 hits, 0,50 expected hits
                    Russia roll dice for 1 infantry in Sakhe, round 9 : 1/1 hits, 0,33 expected hits
                    1 conscript owned by the Communists and 1 infantry owned by the USA lost in Sakhe
                Communists win, taking Sakhe from Russia with 1 field_gun remaining. Battle score for attacker is -1
                Casualties for Communists: 2 conscripts
                Casualties for USA: 1 infantry
            Battle in Evenkia
                Communists attack with 9 conscripts, 7 field_guns, 2 heavy_guns and 5 infantry
                Russia defend with 7 conscripts, 1 heavy_gun, 3 infantry and 4 trenchs
                    Communists roll dice for 9 conscripts, 7 field_guns, 2 heavy_guns and 5 infantry in Evenkia, round 2 : 6/23 hits, 5,33 expected hits
                Units damaged: 4 trenchs owned by the Russia
                    Russia roll dice for 7 conscripts, 1 heavy_gun, 3 infantry and 4 trenchs in Evenkia, round 2 : 3/15 hits, 3,67 expected hits
                    2 conscripts owned by the Russia and 3 conscripts owned by the Communists lost in Evenkia
                    Communists roll dice for 6 conscripts, 7 field_guns, 2 heavy_guns and 5 infantry in Evenkia, round 3 : 5/20 hits, 5,33 expected hits
                    Russia roll dice for 5 conscripts, 1 heavy_gun, 3 infantry and 4 trenchs in Evenkia, round 3 : 3/13 hits, 3,33 expected hits
                    5 conscripts owned by the Russia and 3 conscripts owned by the Communists lost in Evenkia
                    Communists roll dice for 3 conscripts, 7 field_guns, 2 heavy_guns and 5 infantry in Evenkia, round 4 : 4/17 hits, 5,17 expected hits
                    Russia roll dice for 1 heavy_gun, 3 infantry and 4 trenchs in Evenkia, round 4 : 2/8 hits, 2,50 expected hits
                    4 trenchs owned by the Russia and 2 conscripts owned by the Communists lost in Evenkia
                2 heavy_guns owned by the Communists, 1 conscript owned by the Communists, 5 infantry owned by the Communists and 7 field_guns owned by the Communists retreated to Tiksi
                Russia win with 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Communists: 8 conscripts
                Casualties for Russia: 7 conscripts and 4 trenchs
    
        Non Combat Move - Communists
            10 conscripts and 3 infantry moved from Yakutsk to Aldan
    
        Place Units - Communists
            8 conscripts and 4 heavy_guns placed in Yakutsk
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Activate Technology - Communists
            Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
            Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 2 techTokens
    
        Turn Complete - Communists
            Communists collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : 0,00
    Communists regular : -2,33
    Russia regular : -1,83
    

    commies14.tsvg

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