@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
jotenath vs. hmfidelcastro
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 3 carriers, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 bomber moved from Hawaiian Islands to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports Japanese defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 6/9 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 3/9 hits, 4.67 expected hits Japanese roll dice for 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits 2 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 33 Sea Zone 2 carriers owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 33 Sea Zone 2 tactical_bombers owned by the Japanese lost in 33 Sea Zone 2 transports owned by the Americans and 1 battleship owned by the Americans retreated to 46 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -31 Casualties for Americans: 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 tactical_bombers 2 fighters owned by the Japanese forced to land in Caroline Islands Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 46 Sea Zone: 1 artillery, 1 battleship, 3 infantry and 2 transports EDIT: Adding units owned by Americans to 48 Sea Zone: 1 artillery, 1 battleship, 3 infantry and 2 transports EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Turning off Edit Mode 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 4 transports moved from 101 Sea Zone to 106 Sea Zone 1 armour moved from Central United States to New Brunswick Nova Scotia 1 artillery moved from Eastern United States to New Brunswick Nova Scotia 2 mech_infantrys moved from Central United States to New Brunswick Nova Scotia 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 carriers and 1 transport placed in 10 Sea Zone 1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 9 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 9 infantry Japanese defend with 1 artillery Chinese roll dice for 9 infantry in Hunan, round 2 : 2/9 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 6 infantry moved from Shensi to Szechwan Place Units - Chinese 1 artillery and 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 armour moved from Ethiopia to Kenya Combat - British Battle in Kenya British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from Ethiopia to Egypt 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 2 transports moved from 76 Sea Zone to 72 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 2 fighters and 1 tactical_bomber moved from Malta to Egypt 1 aaGun, 1 armour and 3 infantry moved from Scotland to United Kingdom 3 infantry moved from Shan State to Burma 2 artilleries moved from India to Burma 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies Place Units - British 1 factory_minor placed in Egypt 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,6,5,1,1,3,5,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -3.17 Italians regular : -0.33 Japanese regular : 3.50 British regular : -0.17 -
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 48 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour and 6 artilleries; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 3 artilleries moved from Novgorod to Belarus 6 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia 1 armour moved from Russia to Belarus 1 infantry moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Russia to Belarus Place Units - Russians 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 2 armour placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship moved from 48 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Americans undo move 2. 1 carrier and 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 11 infantry moved from Hunan to Yunnan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship moved from 48 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Americans undo move 2. 1 carrier and 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 11 infantry moved from Hunan to Yunnan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 6 infantry moved from United Kingdom to Scotland 1 armour, 1 artillery and 1 mech_infantry moved from United Kingdom to Scotland 2 fighters and 1 tactical_bomber moved from United Kingdom to Scotland 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 1 artillery moved from Kenya to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 3 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 artilleries and 10 infantry moved from Burma to Shan State Combat - British Battle in Scotland British attack with 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield and 6 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 2 : 3/12 hits, 3.83 expected hits Germans roll dice for 6 infantry in Scotland, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the British lost in Scotland 3 infantry owned by the Germans lost in Scotland British roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 3 : 3/11 hits, 3.67 expected hits Germans roll dice for 3 infantry in Scotland, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Scotland 3 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Germans: 6 infantry Battle in Iraq British attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Iraq, round 2 : 2/10 hits, 3.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 2 artilleries and 10 infantry Japanese defend with 2 infantry British roll dice for 2 artilleries and 10 infantry in Shan State, round 2 : 1/12 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 2 artilleries and 10 infantry in Shan State, round 3 : 3/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom 4 infantry moved from United Kingdom to Scotland 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 3 infantry moved from India to Burma Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Scotland: 3 infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Egypt 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,5,6,1,5 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : -1.00 Neutral_Axis regular : 1.00 British regular : -4.17 -
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 48 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 48 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 98 Sea Zone to 93 Sea Zone Combat - French Battle in 93 Sea Zone French attack with 1 destroyer Italians defend with 1 cruiser and 1 transport French roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the French lost in 93 Sea Zone Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0.50 French regular : -0.33Dice Statistics:
Total 1 was rolled 100 times 2 was rolled 73 times 3 was rolled 76 times 4 was rolled 83 times 5 was rolled 94 times 6 was rolled 89 times Average roll : 3.515 Median : 4.000 Variance : 1.064 Standard Deviation : 1.031 Total rolls : 515 Germans Combat 1 was rolled 22 times 2 was rolled 15 times 3 was rolled 10 times 4 was rolled 22 times 5 was rolled 9 times 6 was rolled 15 times Average roll : 3.280 Median : 3.000 Variance : 1.712 Standard Deviation : 1.308 Total rolls : 93 British Combat 1 was rolled 16 times 2 was rolled 13 times 3 was rolled 15 times 4 was rolled 18 times 5 was rolled 23 times 6 was rolled 20 times Average roll : 3.752 Median : 4.000 Variance : 0.630 Standard Deviation : 0.794 Total rolls : 105 Italians Combat 1 was rolled 8 times 2 was rolled 5 times 3 was rolled 12 times 4 was rolled 6 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.818 Median : 4.000 Variance : 0.978 Standard Deviation : 0.989 Total rolls : 55 French Combat 1 was rolled 12 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 9 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.333 Median : 4.000 Variance : 1.671 Standard Deviation : 1.293 Total rolls : 39 Americans Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 4.036 Median : 5.000 Variance : 1.086 Standard Deviation : 1.042 Total rolls : 28 ANZAC Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Chinese Combat 1 was rolled 9 times 2 was rolled 2 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 5 times Average roll : 3.036 Median : 3.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 28 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times Average roll : 2.833 Median : 2.500 Variance : 0.727 Standard Deviation : 0.853 Total rolls : 12 UK_Pacific Combat 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 5.000 Median : 5.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.594 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 32 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 22 times 2 was rolled 18 times 3 was rolled 21 times 4 was rolled 15 times 5 was rolled 21 times 6 was rolled 17 times Average roll : 3.404 Median : 3.000 Variance : 0.336 Standard Deviation : 0.580 Total rolls : 114 -
game 1: victory to the allies, death to fascism
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14330, time: 8:03:23 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1 Politics - Germans Combat Move - Germans 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 3 infantry moved from Western Germany to France 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 6 infantry moved from Greater Southern Germany to Yugoslavia 1 artillery moved from Greater Southern Germany to Yugoslavia 1 artillery moved from Greater Southern Germany to Yugoslavia 1 fighter moved from Norway to Normandy Bordeaux 2 fighters moved from Western Germany to 109 Sea Zone 3 tactical_bombers moved from Western Germany to 109 Sea Zone 2 bombers moved from Germany to 109 Sea Zone 1 tactical_bomber moved from Germany to France 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 117 Sea Zone to 109 Sea Zone 1 fighter moved from Slovakia Hungary to France 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to France 1 submarine moved from 124 Sea Zone to 109 Sea Zone Purchase Units - Germans Germans buy 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 3/1 hits, 3.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Yugoslavia 3 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Yugoslavia, round 3 : 3/1 hits, 3.17 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 2 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 109 Sea Zone Germans attack with 2 bombers, 2 fighters, 3 submarines and 3 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 2 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 fighter and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 1 artillery, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.50 expected hits Germans roll dice for 6 armour, 1 artillery, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 2 : 8/1 hits, 7.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/1 hits, 4.33 expected hits 4 infantry owned by the Germans lost in France 1 aaGun owned by the French, 6 infantry owned by the French and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 3 : 7/1 hits, 6.67 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2/0 hits, 2.00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 5 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 2 fighters moved from 109 Sea Zone to Holland Belgium 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 5 infantry moved from Germany to Poland 6 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Slovakia Hungary to Romania 2 artilleries moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 2 infantry moved from Norway to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Denmark 1 tactical_bomber moved from France to Southern Italy 1 tactical_bomber moved from France to Holland Belgium 1 fighter moved from France to Southern Italy 1 fighter moved from France to Northern Italy 1 fighter moved from Normandy Bordeaux to Holland Belgium 2 bombers moved from 109 Sea Zone to Holland Belgium Place Units - Germans 1 fighter placed in Western Germany 1 cruiser and 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Germans collect 38 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
French regular : -1.00 Neutral_Allies regular : 0.67 Germans regular : 0.67 British regular : -0.33 French AA : -0.50Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry France : 1 flag, 1 airfield, 6 armour, 1 artillery, 1 factory_minor and 3 mech_infantrys Slovakia Hungary : 3 artilleries and 6 infantry Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour Romania : 4 infantry Poland : 8 infantry Germany : 3 aaGuns and 1 factory_major Norway : 1 infantry Denmark : 4 infantry Holland Belgium : 2 bombers, 3 fighters and 4 tactical_bombers Northern Italy : 1 fighter Southern Italy : 1 fighter and 1 tactical_bomber 113 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport 109 Sea Zone : 1 flag, 3 submarines Yugoslavia : 1 flag, 3 armour, 2 artilleries and 3 infantry 91 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 38 / 67 Russians : 37 / 37 Japanese : 26 / 26 Americans : 52 / 52 Chinese : 12 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.308 Median : 3.000 Variance : 0.569 Standard Deviation : 0.755 Total rolls : 13 Germans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 2.429 Median : 2.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 British Combat 5 was rolled 1 times Average roll : 5.000 Median : 5.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 French Combat 5 was rolled 1 times 6 was rolled 2 times Average roll : 5.667 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 3 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1 Combat Move - Russians Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Baltic States to Belarus 1 infantry moved from Archangel to Belarus 1 artillery and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 2 aaGuns moved from Russia to Bryansk 1 submarine moved from 127 Sea Zone to 124 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 3 infantry moved from Kwangsi to Hunan 1 infantry moved from Kiangsi to Kwangtung 3 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 2 infantry moved from Jehol to Anhwe 1 artillery moved from Jehol to Anhwe 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 cruiser moved from 20 Sea Zone to 43 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Shantung to Anhwe 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from Formosa to Philippines 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Okinawa to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Manchuria to Hunan 2 fighters moved from Manchuria to Hunan 1 fighter moved from Kiangsu to Kwangtung 1 fighter moved from Korea to Manchuria 4 infantry moved from Korea to Manchuria 2 bombers moved from Japan to 35 Sea Zone Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Borneo Battle in 26 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Japanese 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 2 bombers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 1 fighter and 2 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Philippines, round 2 : 1/1 hits, 1.83 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries and 1 fighter in Philippines, round 3 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 fighter and 1 infantry in Philippines, round 3 : 1/0 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery and 1 fighter in Philippines, round 4 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 fighter in Philippines, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/1 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/1 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/1 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers could not land in 26 Sea Zone and were removed 1 tactical_bomber moved from 35 Sea Zone to Kiangsi 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 2 bombers moved from 35 Sea Zone to Caroline Islands 2 fighters moved from Hunan to Kiangsi 2 tactical_bombers moved from Hunan to Kiangsi 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter moved from Kwangtung to Kiangsi 1 fighter moved from 35 Sea Zone to Kiangsi 1 fighter moved from Philippines to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 26 Sea Zone: 2 carriers, 2 fighters and 2 tactical_bombers EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 carriers EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1 EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 factory_minor placed in Manchuria 2 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6 Japanese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.50 Japanese regular : -2.00 UK_Pacific regular : -1.00Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 bombers, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag, 4 fighters and 4 tactical_bombers Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers Jehol : 1 flag Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 10 infantry and 1 mech_infantry Hunan : 1 flag, 1 artillery and 2 infantry Anhwe : 1 flag, 3 artilleries and 8 infantry Borneo : 1 flag, 1 artillery and 1 infantry Kwangtung : 1 flag, 1 harbour and 2 infantry Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour French Indo China : 1 flag, 2 infantry 43 Sea Zone : 1 cruiser and 1 transport 35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports 26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers 6 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 38 / 67 Russians : 37 / 37 Japanese : 39 / 39 Americans : 50 / 52 Chinese : 10 / 12 British : 28 / 28 UK_Pacific : 10 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 11 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 9 times Average roll : 3.765 Median : 4.000 Variance : 0.586 Standard Deviation : 0.765 Total rolls : 34 Null / Other 5 was rolled 1 times 6 was rolled 1 times Average roll : 5.500 Median : 5.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Germans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 2.429 Median : 2.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 British Combat 5 was rolled 1 times 6 was rolled 1 times Average roll : 5.500 Median : 5.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 French Combat 5 was rolled 1 times 6 was rolled 2 times Average roll : 5.667 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.333 Median : 3.000 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 3 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Chinese Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.222 Median : 4.000 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 9 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1 Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 bomber moved from Central United States to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Combat - Americans Battle in 91 Sea Zone Americans attack with 1 cruiser Germans defend with 2 submarines Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is -12 Casualties for Americans: 1 cruiser Battle in 26 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/1 hits, 5.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/1 hits, 5.17 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 4/0 hits, 4.00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 26 Sea Zone, round 3 : 4/1 hits, 3.50 expected hits 1 cruiser owned by the Americans and 3 fighters owned by the Americans lost in 26 Sea Zone 2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 battleship, 1 bomber and 1 tactical_bomber in 26 Sea Zone, round 4 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 26 Sea Zone, round 4 : 2/1 hits, 1.83 expected hits 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 26 Sea Zone 2 destroyers owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 battleship in 26 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship and 1 cruiser in 26 Sea Zone, round 5 : 1/1 hits, 1.17 expected hits 1 battleship owned by the Americans lost in 26 Sea Zone 1 cruiser owned by the Japanese lost in 26 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is -19 Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers Non Combat Move - Americans Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 factory_minor placed in Mexico 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Mexico: 1 factory_minor EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter EDIT: Changing PUs for Americans from 1 to 4 EDIT: Americans undo move 3. EDIT: Americans undo move 2. EDIT: Americans undo move 1. EDIT: 1 carrier and 1 destroyer placed in 10 Sea Zone EDIT: 1 destroyer and 1 transport placed in 101 Sea Zone EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Americans from 4 to 2 EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6 Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Combat Move - British 1 bomber moved from United Kingdom to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 3 fighters moved from Scotland to 109 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser and 1 destroyer moved from 39 Sea Zone to 43 Sea Zone Purchase Units - British British buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier; Remaining resources: 1 PUs; Combat - British Battle in 43 Sea Zone British attack with 1 cruiser and 1 destroyer Japanese defend with 1 cruiser and 1 transport British roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in 43 Sea Zone 1 cruiser owned by the Japanese lost in 43 Sea Zone 1 transport owned by the Japanese lost in 43 Sea Zone British win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 11 Casualties for British: 1 destroyer Casualties for Japanese: 1 cruiser and 1 transport Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 96 Sea Zone 1 destroyer owned by the Italians lost in 96 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/1 hits, 3.67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits 1 destroyer owned by the British lost in 97 Sea Zone 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for British: 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 109 Sea Zone British attack with 2 battleships, 2 cruisers, 1 destroyer and 3 fighters Germans defend with 3 submarines British roll dice for 2 battleships, 2 cruisers, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 3 submarines owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 2 battleships, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 18 Casualties for Germans: 3 submarines Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the British lost in Ethiopia 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Ethiopia 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 79 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 2 infantry moved from Burma to Shan State 1 artillery and 5 infantry moved from India to Burma 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 3 fighters moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec 1 aaGun moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Place Units - British 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 109 Sea Zone 1 factory_minor placed in Egypt Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Place Units - UK_Pacific 1 carrier placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Some Units in 39 Sea Zone change ownership: 1 carrierCombat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 0.50 Japanese regular : 1.83 Germans regular : 0.17 British regular : 0.33Production/PUs Summary :
Germans : 38 / 67 Russians : 37 / 37 Japanese : 39 / 39 Americans : 50 / 72 Chinese : 10 / 16 British : 29 / 34 UK_Pacific : 14 / 15 Italians : 9 / 10 ANZAC : 10 / 10 French : 11 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 12 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 14 times Average roll : 3.478 Median : 3.000 Variance : 0.316 Standard Deviation : 0.562 Total rolls : 67 Null / Other 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 3.600 Median : 3.000 Variance : 0.393 Standard Deviation : 0.627 Total rolls : 15 Germans Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 1 times 6 was rolled 2 times Average roll : 2.778 Median : 2.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 British Combat 1 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.571 Median : 4.000 Variance : 0.472 Standard Deviation : 0.687 Total rolls : 7 Italians Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.000 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 French Combat 5 was rolled 1 times 6 was rolled 2 times Average roll : 5.667 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 Neutral_Allies Combat 1 was rolled 1 times 3 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Chinese Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 3.600 Median : 3.000 Variance : 0.393 Standard Deviation : 0.627 Total rolls : 15 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1 Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 2 infantry moved from Tobruk to Libya 1 artillery moved from Tobruk to Libya 2 fighters moved from Southern Italy to Malta 1 bomber moved from Northern Italy to Malta 2 infantry moved from 96 Sea Zone to Malta 2 armour moved from 96 Sea Zone to Malta 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat - Italians Battle in Malta Italians attack with 2 armour, 1 bomber, 2 fighters and 2 infantry British defend with 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British roll AA dice in Malta : 0/1 hits, 0.50 expected hits Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Malta, round 2 : 3/0 hits, 3.00 expected hits British roll dice for 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 1/1 hits, 1.67 expected hits 1 fighter owned by the Italians lost in Malta 1 aaGun owned by the British, 1 bomber owned by the British and 1 infantry owned by the British lost in Malta Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Malta, round 3 : 3/1 hits, 2.50 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Malta, round 3 : 2/1 hits, 1.17 expected hits 2 infantry owned by the Italians lost in Malta 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Malta Italians win, taking Malta from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 25 Casualties for Italians: 1 fighter and 2 infantry Casualties for British: 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Battle in Tunisia Italians attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/1 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the French lost in 93 Sea Zone Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6 Casualties for Italians: 1 destroyer and 1 submarine Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Italians 1 fighter moved from Malta to Libya 1 bomber moved from Malta to Libya Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,3,3 Italians collect 7 PUs (6 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 1.33 British AA : -0.50 British regular : 0.17Territory Summary for Italians :
Malta : 1 flag, 2 armour Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Tunisia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry Albania : 1 armour and 2 infantry Northern Italy : 2 aaGuns and 1 factory_major Libya : 1 artillery, 1 bomber, 1 fighter and 2 infantry Italian Somaliland : 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry 96 Sea Zone : 2 transports 93 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 38 / 67 Russians : 37 / 37 Japanese : 39 / 39 Americans : 50 / 72 Chinese : 10 / 16 British : 29 / 34 UK_Pacific : 14 / 15 Italians : 13 / 7 ANZAC : 10 / 10 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 16 times 2 was rolled 10 times 3 was rolled 16 times 4 was rolled 9 times 5 was rolled 21 times 6 was rolled 12 times Average roll : 3.536 Median : 3.500 Variance : 1.229 Standard Deviation : 1.109 Total rolls : 84 Null / Other 1 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.867 Median : 5.000 Variance : 1.536 Standard Deviation : 1.239 Total rolls : 15 Germans Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 1 times 6 was rolled 2 times Average roll : 2.778 Median : 2.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 British Combat 1 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.867 Median : 5.000 Variance : 1.536 Standard Deviation : 1.239 Total rolls : 15 Italians Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 3.100 Median : 3.000 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.429 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 Neutral_Allies Combat 1 was rolled 1 times 3 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Chinese Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.429 Median : 3.000 Variance : 0.256 Standard Deviation : 0.506 Total rolls : 14





