Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 destroyer, 3 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
Non Combat Move - Americans
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,4,4,4,6,4,3
Americans collect 52 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 3/10 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Scotland to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from United Kingdom to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 fighter moved from Malta to 95 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 111 Sea Zone
British attack with 1 battleship and 1 cruiser
Germans defend with 1 battleship and 1 submarine
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 cruiser owned by the British lost in 111 Sea Zone
British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 battleship and 1 submarine remaining. Battle score for attacker is -32
Casualties for British: 1 battleship and 1 cruiser
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser and 1 destroyer
Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 1 bomber owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
1 cruiser owned by the Italians lost in 97 Sea Zone
Italians win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -36
Casualties for British: 1 bomber, 1 carrier, 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiser
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 95 Sea Zone
British attack with 1 cruiser, 3 fighters and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Italians, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone
British win with 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Ethiopia
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
2 fighters could not land in 95 Sea Zone and were removed
1 tactical_bomber moved from 95 Sea Zone to Malta
1 fighter moved from 95 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Malaya to Shan State
5 infantry moved from India to Burma
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from Burma to India
Place Units - British
1 fighter and 1 tactical_bomber placed in United Kingdom
1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Italians regular : -1.67
Japanese regular : -0.33
Germans regular : 0.83
British regular : -1.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 6 infantry
Yunnan : 9 infantry
Szechwan : 1 fighter and 1 infantry
Shan State : 3 infantry
Burma : 7 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Malaya : 1 harbour
Queensland : 1 fighter
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
10 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 armour, 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 1 armour and 3 infantry
Malta : 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Rhodesia : 2 infantry
Ethiopia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
76 Sea Zone : 2 transports
95 Sea Zone : 1 cruiser
106 Sea Zone : 1 transport
86 Sea Zone : 1 cruiser and 1 transport
109 Sea Zone : 1 flag, 1 destroyer and 1 transport
Eastern Persia : 1 flag, 1 infantry
101 Sea Zone : 4 transports
81 Sea Zone : 1 destroyer
Brazil : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 36 / 65
Russians : 37 / 38
Japanese : 37 / 38
Americans : 54 / 78
Chinese : 10 / 16
British : 29 / 34
UK_Pacific : 10 / 10
Italians : 9 / 10
ANZAC : 10 / 10
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 40 times
2 was rolled 27 times
3 was rolled 24 times
4 was rolled 26 times
5 was rolled 21 times
6 was rolled 34 times
Average roll : 3.366
Median : 3.000
Variance : 1.446
Standard Deviation : 1.203
Total rolls : 172
Germans Combat
1 was rolled 15 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 2.964
Median : 3.000
Variance : 1.534
Standard Deviation : 1.239
Total rolls : 55
British Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3.805
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 41
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.895
Median : 4.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 19
French Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.667
Median : 4.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18
Chinese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.529
Median : 2.000
Variance : 1.802
Standard Deviation : 1.342
Total rolls : 17
UK_Pacific Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.300
Median : 2.500
Variance : 1.123
Standard Deviation : 1.060
Total rolls : 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 bomber moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 5 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Yugoslavia, round 2 : 2/7 hits, 2.67 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits
1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Yugoslavia
2 infantry owned by the Neutral_Allies lost in Yugoslavia
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
1 armour owned by the Italians retreated to Northern Italy
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 cruiser
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 95 Sea Zone
Italians win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 0/3 hits, 1.17 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 2/2 hits, 0.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Southern France
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Yugoslavia to Northern Italy
1 fighter moved from Yugoslavia to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 10 PUs (4 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : -2.50
Neutral_Allies regular : 2.33
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
Combat - French
Battle in 111 Sea Zone
French attack with 1 cruiser and 1 fighter
Germans defend with 1 battleship and 1 submarine
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
French roll dice for 1 cruiser in 111 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the French lost in 111 Sea Zone
1 submarine owned by the Germans lost in 111 Sea Zone
French roll dice for 1 fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
French roll dice for 1 fighter in 111 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 111 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser
Casualties for Germans: 1 battleship and 1 submarine
Battle in 95 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 battleship, 1 destroyer and 1 transport
French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the French lost in 95 Sea Zone
French roll dice for 1 cruiser in 95 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 95 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
French roll dice for 1 cruiser in 95 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 battleship and 1 transport in 95 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Italians lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 27
Casualties for French: 1 destroyer
Casualties for Italians: 1 battleship, 1 destroyer and 1 transport
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from 111 Sea Zone to United Kingdom
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1.67
French regular : 1.17
Germans regular : -1.17
Dice Statistics:
Total
1 was rolled 51 times
2 was rolled 31 times
3 was rolled 31 times
4 was rolled 36 times
5 was rolled 33 times
6 was rolled 43 times
Average roll : 3.436
Median : 3.000
Variance : 1.426
Standard Deviation : 1.194
Total rolls : 225
Germans Combat
1 was rolled 15 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 13 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.136
Median : 3.000
Variance : 1.221
Standard Deviation : 1.105
Total rolls : 59
British Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 13 times
Average roll : 3.857
Median : 4.000
Variance : 1.317
Standard Deviation : 1.148
Total rolls : 42
Italians Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.935
Median : 4.000
Variance : 0.830
Standard Deviation : 0.911
Total rolls : 46
French Combat
1 was rolled 10 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.353
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 34
Chinese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.529
Median : 2.000
Variance : 1.802
Standard Deviation : 1.342
Total rolls : 17
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
UK_Pacific Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.300
Median : 2.500
Variance : 1.123
Standard Deviation : 1.060
Total rolls : 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 cruisers, 3 destroyers and 2 transports; Remaining resources: 3 PUs;
Combat Move - Germans
3 fighters moved from Holland Belgium to 109 Sea Zone
4 tactical_bombers moved from Holland Belgium to 109 Sea Zone
2 bombers moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 artillery moved from France to Holland Belgium
2 mech_infantrys moved from France to Normandy Bordeaux
5 armour moved from France to Holland Belgium
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
3 armour moved from Western Germany to Greater Southern Germany
3 armour moved from Greater Southern Germany to Yugoslavia
3 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 3 bombers, 3 fighters and 4 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone
Germans win with 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Yugoslavia
Germans attack with 3 armour, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 3 infantry
Germans roll dice for 3 armour, 4 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/8 hits, 2.83 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Yugoslavia
3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 3 infantry
Non Combat Move - Germans
3 fighters moved from 109 Sea Zone to Normandy Bordeaux
3 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
3 bombers moved from 109 Sea Zone to Normandy Bordeaux
1 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
Place Units - Germans
2 cruisers, 3 destroyers and 2 transports placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 38 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 1.00
Germans regular : 0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
8 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Western Ukraine
2 armour and 2 mech_infantrys moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
6 infantry moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Western Ukraine
Place Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
1 armour and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Production/PUs Summary :
Germans : 38 / 51
Russians : 37 / 37
Japanese : 37 / 38
Americans : 54 / 78
Chinese : 10 / 16
British : 28 / 34
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 10 / 17
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
5 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 artillery moved from Chahar to Hopei
1 artillery moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 22 Sea Zone to 35 Sea Zone
2 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 battleship moved from 20 Sea Zone to 37 Sea Zone
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 artillery moved from Kwangtung to Kwangsi
7 infantry moved from Korea to Manchuria
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in Malaya
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters and 2 tactical_bombers
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Szechwan, round 2 : 4/7 hits, 4.17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Philippines
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
2 bombers moved from Szechwan to Kiangsi
2 fighters moved from Szechwan to Anhwe
2 tactical_bombers moved from Szechwan to Anhwe
2 carriers moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
2 destroyers moved from 22 Sea Zone to 33 Sea Zone
1 cruiser moved from 22 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 armour placed in Kiangsu
1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.33
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 bomber moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 6/9 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone
2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 3/9 hits, 4.67 expected hits
Japanese roll dice for 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
2 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 33 Sea Zone
2 carriers owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits
2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 33 Sea Zone
2 tactical_bombers owned by the Japanese lost in 33 Sea Zone
2 transports owned by the Americans and 1 battleship owned by the Americans retreated to 46 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -31
Casualties for Americans: 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 tactical_bombers
2 fighters owned by the Japanese forced to land in Caroline Islands
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 46 Sea Zone: 1 artillery, 1 battleship, 3 infantry and 2 transports
EDIT: Adding units owned by Americans to 48 Sea Zone: 1 artillery, 1 battleship, 3 infantry and 2 transports
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Turning off Edit Mode
4 infantry moved from Eastern United States to New Brunswick Nova Scotia
4 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour moved from Central United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
2 mech_infantrys moved from Central United States to New Brunswick Nova Scotia
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -3.17
Japanese regular : 3.83
Dice Statistics:
Total
1 was rolled 66 times
2 was rolled 41 times
3 was rolled 41 times
4 was rolled 57 times
5 was rolled 47 times
6 was rolled 58 times
Average roll : 3.490
Median : 4.000
Variance : 1.694
Standard Deviation : 1.301
Total rolls : 310
Germans Combat
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 13 times
Average roll : 3.260
Median : 3.000
Variance : 1.353
Standard Deviation : 1.163
Total rolls : 77
British Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 13 times
Average roll : 3.860
Median : 4.000
Variance : 1.210
Standard Deviation : 1.100
Total rolls : 43
Italians Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.935
Median : 4.000
Variance : 0.830
Standard Deviation : 0.911
Total rolls : 46
French Combat
1 was rolled 10 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.353
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 34
Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 4.036
Median : 5.000
Variance : 1.086
Standard Deviation : 1.042
Total rolls : 28
Chinese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 2.684
Median : 3.000
Variance : 1.602
Standard Deviation : 1.266
Total rolls : 19
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
UK_Pacific Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.340
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 53
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
9 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 artillery
Chinese roll dice for 9 infantry in Hunan, round 2 : 2/9 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
6 infantry moved from Shensi to Szechwan
Place Units - Chinese
1 artillery and 4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : -0.33
Dice Statistics:
Total
1 was rolled 68 times
2 was rolled 41 times
3 was rolled 44 times
4 was rolled 57 times
5 was rolled 48 times
6 was rolled 62 times
Average roll : 3.506
Median : 4.000
Variance : 1.791
Standard Deviation : 1.338
Total rolls : 320
Germans Combat
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 13 times
Average roll : 3.260
Median : 3.000
Variance : 1.353
Standard Deviation : 1.163
Total rolls : 77
British Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 13 times
Average roll : 3.860
Median : 4.000
Variance : 1.210
Standard Deviation : 1.100
Total rolls : 43
Italians Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.935
Median : 4.000
Variance : 0.830
Standard Deviation : 0.911
Total rolls : 46
French Combat
1 was rolled 10 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.353
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 34
Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 4.036
Median : 5.000
Variance : 1.086
Standard Deviation : 1.042
Total rolls : 28
Chinese Combat
1 was rolled 9 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.036
Median : 3.000
Variance : 1.679
Standard Deviation : 1.296
Total rolls : 28
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
UK_Pacific Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.389
Median : 4.000
Variance : 0.491
Standard Deviation : 0.700
Total rolls : 54
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 bomber moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 6/9 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone
2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 3/9 hits, 4.67 expected hits
Japanese roll dice for 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
2 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 33 Sea Zone
2 carriers owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits
2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 33 Sea Zone
2 tactical_bombers owned by the Japanese lost in 33 Sea Zone
2 transports owned by the Americans and 1 battleship owned by the Americans retreated to 46 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -31
Casualties for Americans: 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 tactical_bombers
2 fighters owned by the Japanese forced to land in Caroline Islands
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 46 Sea Zone: 1 artillery, 1 battleship, 3 infantry and 2 transports
EDIT: Adding units owned by Americans to 48 Sea Zone: 1 artillery, 1 battleship, 3 infantry and 2 transports
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Turning off Edit Mode
4 infantry moved from Eastern United States to New Brunswick Nova Scotia
4 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour moved from Central United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
2 mech_infantrys moved from Central United States to New Brunswick Nova Scotia
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
9 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 artillery
Chinese roll dice for 9 infantry in Hunan, round 2 : 2/9 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
6 infantry moved from Shensi to Szechwan
Place Units - Chinese
1 artillery and 4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 armour moved from Ethiopia to Kenya
Combat - British
Battle in Kenya
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Ethiopia to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 transports moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 aaGun, 1 armour and 3 infantry moved from Scotland to United Kingdom
3 infantry moved from Shan State to Burma
2 artilleries moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,6,5,1,1,3,5,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -3.17
Italians regular : -0.33
Japanese regular : 3.50
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 48 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour and 6 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 artilleries moved from Novgorod to Belarus
6 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 armour moved from Russia to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Russia to Belarus
Place Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 armour placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 48 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Americans undo move 2.
1 carrier and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 11 infantry moved from Hunan to Yunnan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :