I’ve noticed that a lot of players in the '41 scenario knock out Egypt on G1 and then roll all over it with their tanks after that, snatching up all of the African IPCs. They argue that Germany needs those IPCs because they’re fighting all three Allies at once.
I think this is a mistake. Granted, Germany has a lot on its plate throughout the game, but if played properly, they’ll be making 45-50 IPCs after G2 and can keep that up pretty effectively. At the same time, unless they start building more ICs or get increased factory production, they can only build 10 units a turn anyway.
Italy on the other hand seems to have been created as a point of opportunity for the allies. If they can knock out the Italian navy 2nd or 3rd turn then Italy doesn’t really have the income to defend itself and the attention Germany has to pay to it to keep it alive distracts it. An Italy with a higher income means it can defend itself, afford to repair damage to it’s IC, retake France or reinforce it when necessary, and put added pressure on Russia. Plus if Italy has the income to produce a full six units a turn that means the Axis in Europe have a production capacity of 16 units in Europe a turn instead of Germany’s sole ten. Hell, I’ve played games where once Italy’s income gets into the 30s it can start putting some serious pressure on both America and the UK.
A healthy Italy means a much stronger Axis presence in Europe and a much more pleasant experience for the Italian player, if you’re in a six player game. Although, a stronger Italy is just more fun the the Axis player in a two player game too. To led Italy atrophy due to Germany taking all of the African IPCs will just make is so much easier for the Allies to capture and thus leading to an Axis loss. In my opinion a lost capitol which cannot be immediately retaken ends the game for either side.