The rulebook requires that all amphibious assaults be resolved before other battles, hence, Hong Kong and Philippines were supposed to be rolled first. Of course you choose between those two.
I had played quite a few games of global 'til this was pointed out to me, but it’s true… TripleA is not programmed to make that happen.
L23 PTV Shin-Ji (Axis +8) vs Nikola1975 (Allies)
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Sure, let’s do it that way. There is some way to simulate the dice throw in the forum, you can check how to do that and proceed.
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@nikola1975 OK, will do! THanks very much for your understanding of my n00bness. I owe you one for sure.
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I found a “roll dice” command in TripleA, so I’ll use that. I’ll roll 1 die first for the battleship, then 2 for the cruisers, then 2 for the Inf and Art if needed.
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OK, I got the two extra hits that I needed, so I’ll edit the casualties appropriately.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 armour and 2 infantry moved from Albania to Greece 1 battleship moved from 99 Sea Zone to 101 Sea Zone 1 cruiser moved from 99 Sea Zone to 101 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone 1 cruiser moved from 97 Sea Zone to 101 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 101 Sea Zone 1 bomber moved from Northern Italy to 98 Sea Zone 2 fighters moved from Southern Italy to Greece 1 artillery and 1 infantry moved from 101 Sea Zone to Crete 1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus Combat - Italians Battle in Crete Battle in Cyprus Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Greece Italians attack with 1 armour, 2 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 : 2/5 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece 1 fighter owned by the Italians retreated 1 armour owned by the Italians retreated to Albania Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter and 2 infantry Casualties for Neutral_Allies: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Removing units owned by Neutral_Allies from Greece: 2 infantry EDIT: Changing ownership of Greece from Neutral_Allies to Italians EDIT: Adding units owned by Italians to Greece: 1 artillery EDIT: Adding units owned by Italians to Greece: 1 armour EDIT: Removing units owned by Italians from Albania: 1 armour EDIT: Removing units owned by Italians from Crete: 1 artillery and 1 infantry EDIT: Changing ownership of Crete from Italians to Neutral_Allies EDIT: Turning off Edit Mode 1 fighter moved from Greece to Southern Italy 1 bomber moved from 98 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Slovakia Hungary 1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia 2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4 Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Neutral_Allies regular : 1.67 British regular : -0.67
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@nikola1975 I’m just testing the Strat bombing rules in this ruleset. You shouldn’t see any dice, but if you do, that’s what it is.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer and 18 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 infantry moved from Norway to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar Combat - Germans Battle in Gibraltar Non Combat Move - Germans 4 infantry moved from Bulgaria to Romania 1 armour moved from Bulgaria to Slovakia Hungary 2 armour moved from Yugoslavia to Poland 2 artilleries and 8 infantry moved from Yugoslavia to Romania 5 armour and 4 mech_infantrys moved from France to Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 artillery moved from France to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Western Germany to France 1 infantry moved from Norway to Finland 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 115 Sea Zone to 93 Sea Zone 2 submarines moved from 114 Sea Zone to 112 Sea Zone 1 battleship moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone 2 submarines moved from 113 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to Western Germany 2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 battleship moved from 115 Sea Zone to 116 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 destroyer placed in 116 Sea Zone 2 artilleries and 8 infantry placed in Germany 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
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@nikola1975 lol I am such a dufus. I completely forgot that I could have attacked Kwangtung on J1! I’m just laughing at myself here is all. I suspect this will be an instructive loss for me.
Anyway, J1 might not be for a day or so - I had a bunch of work dumped in my lap just now. But fear not! It is coming.
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Hm, yes. There were enough forces to do it.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour, 1 artillery and 2 infantry moved from Japan to 7 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Paulau to 36 Sea Zone 1 artillery moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 artillery moved from 42 Sea Zone to Sumatra 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 1 artillery moved from Davao to Manilla 1 infantry moved from Kyushu to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 artillery and 2 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery and 6 infantry moved from Kiangsi to Hopei 1 mech_infantry moved from Shansi to Kiangsi 1 artillery and 1 infantry moved from Shansi to Anhwe 1 infantry moved from Jehol to Shansi 2 infantry moved from Jehol to Anhwe 1 fighter moved from Siam to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla 2 bombers moved from Kwangsi to Eastern India 1 tactical_bomber moved from Kwangsi to 132 Sea Zone 1 fighter moved from Kwangsi to 132 Sea Zone 2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits Bombing raid in Eastern India rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in Eastern India causes 12 damage total. Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in 132 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 132 Sea Zone 1 destroyer owned by the British lost in 132 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Manilla Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/7 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 marine moved from Gilbert Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 18 Sea Zone 1 marine moved from 18 Sea Zone to Iwo Jima 2 carriers moved from 32 Sea Zone to 18 Sea Zone 1 battleship moved from 36 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Manilla to 43 Sea Zone 2 bombers moved from Eastern India to French Indo China 1 infantry moved from Siam to French Indo China 2 fighters and 1 tactical_bomber moved from 132 Sea Zone to French Indo China 1 tactical_bomber moved from Kwangtung to French Indo China 1 cruiser moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from Kwangtung to 7 Sea Zone 1 fighter moved from Paulau to 18 Sea Zone 1 fighter moved from Kiangsu to 18 Sea Zone 1 tactical_bomber moved from Kiangsu to Japan 1 tactical_bomber moved from 32 Sea Zone to Japan 1 battleship moved from 36 Sea Zone to 7 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 fighters moved from 32 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 32 Sea Zone to Japan 1 tactical_bomber moved from Paulau to French Indo China 1 aaGun and 2 infantry moved from Southern Manchuria to Korea 3 infantry moved from Southern Manchuria to Jehol Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 50 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.00 UK_Pacific AA : -0.33 UK_Pacific regular : 0.33 British regular : 0.67
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@nikola1975 Round is up, finally! Sorry again for the wait. This was super important and I needed all my brains available for this.
Now we discover what I overlooked!
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Yes, I get a headache for every Japanese turn. This one seems very good actually… Nice bombing results in India as well.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 2 armour; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Baltic States Italians take Baltic States from Russians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Cyprus to 101 Sea Zone 1 artillery moved from Cyprus to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Crete 1 infantry moved from 100 Sea Zone to Crete 1 battleship, 2 cruisers and 1 destroyer moved from 101 Sea Zone to 100 Sea Zone 1 submarine moved from 98 Sea Zone to 100 Sea Zone 1 bomber moved from Southern Italy to Egypt 3 fighters moved from Southern Italy to Egypt Combat - Italians Battle in Crete Battle in Egypt Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 3.83 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Egypt 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 3 fighters moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Egypt to Alexandria 1 artillery moved from Greece to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 aaGun and 2 infantry moved from Yugoslavia to Slovakia Hungary 2 aaGuns and 4 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Greece to Romania Place Units - Italians 2 armour placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 British regular : 0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 unit repaired. 2 artilleries and 12 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta Combat - Germans Battle in Malta Germans attack with 1 artillery and 1 infantry British defend with 1 aaGun, 1 airfield and 1 infantry Germans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Germans win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 1 submarine moved from 93 Sea Zone to 87 Sea Zone 1 submarine moved from 93 Sea Zone to 84 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 93 Sea Zone to 112 Sea Zone 1 battleship and 1 destroyer moved from 116 Sea Zone to 112 Sea Zone 2 aaGuns, 2 armour, 3 artilleries and 15 infantry moved from Poland to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 5 armour and 4 mech_infantrys moved from Germany to Baltic States 2 artilleries and 8 infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 aaGun, 1 artillery and 9 infantry moved from Western Germany to Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 submarine moved from 112 Sea Zone to 115 Sea Zone 1 aaGun moved from France to Western Germany 3 fighters and 5 tactical_bombers moved from Southern Italy to Egypt Place Units - Germans 1 infantry placed in Normandy Bordeaux 3 mech_infantrys placed in Western Germany 6 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : 0.83 British regular : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Java to 43 Sea Zone 1 artillery moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Malaya 1 infantry moved from 132 Sea Zone to Malaya 2 artilleries and 8 infantry moved from Hopei to Szechwan Japanese take Szechwan from Chinese 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State 2 bombers and 2 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese Battle in Malaya Battle in Shan State Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.00 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 3/6 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 132 Sea Zone 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone 1 armour moved from Kwangtung to 21 Sea Zone 1 armour and 2 transports moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from Manilla to 36 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 132 Sea Zone 1 marine moved from Iwo Jima to 18 Sea Zone 2 carriers, 1 cruiser, 4 fighters and 1 marine moved from 18 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 submarine moved from 7 Sea Zone to 5 Sea Zone 2 battleships, 1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 35 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from Shan State to 132 Sea Zone 2 bombers moved from Shan State to Davao 3 fighters moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from Shan State to French Indo China 1 mech_infantry moved from Kiangsi to Szechwan 1 infantry moved from Anhwe to Kiangsi 1 artillery and 2 infantry moved from Anhwe to Hopei 3 infantry moved from Jehol to Anhwe 3 tactical_bombers moved from Japan to 35 Sea Zone 1 fighter moved from Shan State to 132 Sea Zone 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from Japan to French Indo China 1 artillery moved from Guam to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery moved from 35 Sea Zone to Caroline Islands Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 3 infantry placed in Japan 2 carriers, 1 submarine and 1 transport placed in 7 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 aaGun and 2 infantry EDIT: Adding units owned by Japanese to Southern Manchuria: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 UK_Pacific regular : -0.67
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Great play by Japanese! You are placing ships where I don’t want to see them :)
I have misclicked UK’s end of battle turn before attacking all I wanted, so I have repeated 1 battle. You will see that it has gone the same way - and it could have only been worse for me, so I hope that is fine.