Scramble?
Farmboy (Axis) vs Elche (Allies + 18)
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Glückwünsche zu Deinen Siegen.
Gegen wen spielst Du im Playoff ? -
Ich kann viel geschriebenes Deutsch verstehen. Ich erkenne Wörter, an die ich mich sonst nicht erinnern würde, und der Kontext hilft. Aber um tatsächlich etwas Komplexes zu schreiben, brauche ich die Hilfe von Google Translate. Google Translate hat das “Sie” anstelle von “Du” hinzugefügt
Für die Playoffs sieht es für mich danach aus, als nächstes gegen Ghostglider anzutreten. Sein Spiel mit General Disarray ist noch nicht beendet, aber es scheint mir nicht, dass Disarray jetzt gewinnen kann.
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Game History
Round: 20 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from West India to Eastern Persia 4 fighters and 1 tactical_bomber moved from India to Eastern Persia 1 bomber moved from Caroline Islands to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 3 fighters, 1 submarine and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 3 fighters, 1 submarine and 3 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone Combat - Japanese Japanese creates battle in territory 39 Sea Zone Battle in 46 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 31 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 25 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 30 Sea Zone Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 49 Sea Zone Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Eastern Persia Japanese attack with 4 fighters, 1 infantry and 1 tactical_bomber British defend with 2 artilleries Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 4/6 hits, 2.83 expected hits British roll dice for 2 artilleries in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Eastern Persia Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 artilleries Non Combat Move - Japanese 3 fighters moved from Eastern Persia to India 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 1 infantry moved from Malaya to Shan State 1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 4 fighters and 3 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone 3 submarines moved from 36 Sea Zone to 35 Sea Zone 4 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone 4 fighters and 4 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone 1 fighter and 3 tactical_bombers moved from Japan to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 48 Sea Zone 1 infantry moved from Gilbert Islands to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour and 5 mech_infantrys moved from Sikang to Kweichow 1 aaGun moved from Kweichow to Anhwe 3 artilleries moved from Sikang to Szechwan 1 infantry moved from Szechwan to Kweichow 1 bomber moved from 25 Sea Zone to Caroline Islands 1 bomber moved from 25 Sea Zone to Japan 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Anhwe to Jehol 1 infantry moved from India to Burma Place Units - Japanese 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan 1 artillery and 2 infantry placed in Manchuria 1 artillery and 2 infantry placed in India 1 carrier and 1 destroyer placed in 37 Sea Zone 3 submarines placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : 5.50 ANZAC regular : -0.33 British regular : 0.33
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It isn’t that consequential but I had ridiculously lucky dice in this round. Every sub or destroyer I used hit.
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Dein geschriebenes Deutsch ist hervorragend. Sprachlich sehr gut ausgedrückt und fehlerlos.
Jetzt wird langsam kritisch für die Briten in Ägypten. Lange nicht mehr so eine starke Luftwaffe gesehen. Da brauche ich viele Treffer meiner Flak (Flugabwehrkanone- AAGun) -
Oh ein es vergessen. Jetzt wird es langsam…
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Game History
Round: 20 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 destroyer and 1 submarine moved from 26 Sea Zone to 49 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 14 fighters and 2 tactical_bombers moved from Queensland to 49 Sea Zone 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 6 fighters moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 6 fighters moved from 26 Sea Zone to 31 Sea Zone Combat - Americans Battle in Southern France Battle in 31 Sea Zone Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win, taking Southern France from Germans with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 49 Sea Zone Americans attack with 1 destroyer, 14 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 14 fighters, 2 tactical_bombers and 1 transport in 49 Sea Zone, round 2 : 8/17 hits, 8,67 expected hits Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 49 Sea Zone Americans win with 1 destroyer, 14 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Solomon Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 30 Sea Zone 6 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone 7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Trans-Jordan to Egypt 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 3 artilleries and 2 infantry moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun, 1 artillery and 1 infantry moved from Central United States to Western United States 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 49 Sea Zone to 26 Sea Zone 13 fighters and 2 tactical_bombers moved from 49 Sea Zone to Queensland Place Units - Americans 2 carriers, 3 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 aaGun, 1 fighter and 1 infantry moved from Scotland to United Kingdom 1 armour and 1 mech_infantry moved from Algeria to Libya 1 aaGun and 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 aaGun, 10 armour, 9 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 transport moved from 92 Sea Zone to 102 Sea Zone 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from 81 Sea Zone to Egypt Place Units - British 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa 4 infantry placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1,17 Japanese regular : 0,00
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Game History
Round: 20 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 11 PUs; Combat Move - Italians 1 bomber moved from Northwest Persia to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from Southern Italy to Western Germany 1 armour moved from Northwest Persia to Persia Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,2 Italians collect 11 PUs (2 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
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Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 4 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 4 fighters moved from 46 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : -0,33
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@farmboy UK and US air are on their own carriers in 92 right?
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I assumed no scramble in 110 given the odds. If you are concerned with the air power that can reach Egypt there might be a logic though sacrificing the 3 figs to reduce my airpower that can reach Egypt. However, you will see that I landed my air in N Italy which, with an airbase can reach either London or Cairo.
if your british air happens to be on US carriers in 92, it probably doesn’t make a difference but it might lead me to adjust my move slightly
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 30 armour, 23 artilleries, 7 infantry and 27 mech_infantrys moved from Iraq to Trans-Jordan 4 bombers moved from Southern Italy to 110 Sea Zone 4 fighters and 4 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from France to Southern France 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone 5 tactical_bombers moved from Western Germany to Southern France 1 fighter moved from Southern Italy to 93 Sea Zone 5 fighters moved from Southern Italy to Southern France 3 tactical_bombers moved from Northwest Persia to Trans-Jordan 1 mech_infantry moved from Persia to Eastern Persia Germans take Eastern Persia from British Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 submarine Germans win, taking 125 Sea Zone from British with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 93 Sea Zone Germans attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 110 Sea Zone Germans attack with 4 bombers, 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Germans win with 4 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Trans-Jordan Germans attack with 30 armour, 23 artilleries, 7 infantry, 27 mech_infantrys and 3 tactical_bombers British defend with 2 infantry; Russians defend with 2 infantry Germans win, taking Trans-Jordan from British with 30 armour, 23 artilleries, 6 infantry, 27 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Casualties for British: 2 infantry Battle in Southern France Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Southern France from Americans with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 tactical_bombers moved from Trans-Jordan to Persia 2 armour and 5 mech_infantrys moved from Northwest Persia to Iraq 5 armour moved from Persia to Iraq 5 mech_infantrys moved from Persia to Iraq 2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Northern Italy 4 fighters and 4 tactical_bombers moved from 110 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy 4 fighters and 4 tactical_bombers moved from Southern France to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 4 bombers moved from 110 Sea Zone to Northern Italy 1 submarine moved from 112 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan 2 armour and 4 mech_infantrys moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Southern Italy to Northern Italy 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 4 infantry moved from France to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 artillery moved from France to Western Germany 2 armour and 9 mech_infantrys moved from Greece to Bulgaria Place Units - Germans 3 bombers placed in Western Germany 3 armour placed in Iraq 3 tactical_bombers placed in Persia Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 72 PUs (4 lost to blockades); end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
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Ja kein scramble und die fig sind auf ihren eigenen Trägern.
Danke für die Erklärung. Dann können die Briten eigentlich nur AAGUNS kaufen. Leider brennt es bei mir an allen Fronten, aber die letzte Schlacht steht bevor. Vielleicht hilft mir Marti.Game History
Round: 21 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 5 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 31 Sea Zone 4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone 4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 1 bomber moved from Caroline Islands to Solomon Islands 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - Japanese Battle in 46 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 31 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 2/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 carrier Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 4 fighters and 4 tactical_bombers in 30 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits Americans roll dice for 1 carrier in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for Americans: 1 carrier Battle in 49 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 49 Sea Zone, round 2 : 3/9 hits, 5.00 expected hits Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in Solomon Islands Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Solomon Islands, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 bomber moved from Solomon Islands to New Britain 4 fighters and 4 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone 4 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 4 fighters and 4 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone 4 fighters and 4 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 3 submarines moved from 35 Sea Zone to 33 Sea Zone 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to Caroline Islands 1 infantry moved from Jehol to Manchuria 1 aaGun moved from Anhwe to Jehol 1 armour and 5 mech_infantrys moved from Kweichow to Jehol 1 infantry moved from Yunnan to Szechwan 3 artilleries moved from Szechwan to Yunnan 1 infantry moved from Shan State to Yunnan 4 fighters and 1 tactical_bomber moved from India to Persia 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 2 artilleries and 7 infantry moved from India to West India 1 infantry moved from Burma to India 1 infantry moved from New Guinea to Dutch New Guinea Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 fighter and 8 infantry placed in Japan 1 artillery and 1 infantry placed in Manchuria 1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone 3 submarines placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -1.67 ANZAC regular : -0.67
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Game History
Round: 21 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 6 fighters moved from 26 Sea Zone to 31 Sea Zone 7 fighters moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone Combat - Americans Battle in 49 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 31 Sea Zone Americans attack with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 5/9 hits, 4,50 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Battle in 30 Sea Zone Americans attack with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 5/9 hits, 4,50 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 7 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 49 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 49 Sea Zone 1 aaGun moved from Algeria to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 2 infantry moved from 98 Sea Zone to Egypt 3 fighters moved from 92 Sea Zone to Egypt 3 fighters moved from Morocco to Egypt 2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to Central United States Place Units - Americans 1 artillery placed in Central United States 2 fighters placed in Western United States 2 fighters placed in Eastern United States 3 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 aaGun, 3 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone 3 artilleries moved from Egypt to 81 Sea Zone 3 infantry moved from Egypt to 81 Sea Zone 3 artilleries and 3 infantry moved from 81 Sea Zone to Trans-Jordan 1 destroyer moved from 106 Sea Zone to 123 Sea Zone 1 fighter moved from United Kingdom to 123 Sea Zone Combat - British Battle in 80 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Trans-Jordan British attack with 3 artilleries and 3 infantry Germans defend with 31 armour, 23 artilleries, 6 infantry and 29 mech_infantrys British roll dice for 2 battleships and 3 cruisers in Trans-Jordan, round 2 : 2/5 hits, 2,83 expected hits British roll dice for 3 artilleries and 3 infantry in Trans-Jordan, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 31 armour, 23 artilleries, 6 infantry and 29 mech_infantrys in Trans-Jordan, round 2 : 37/89 hits, 34,83 expected hits 4 infantry owned by the Germans, 3 artilleries owned by the British and 3 infantry owned by the British lost in Trans-Jordan Germans win with 31 armour, 23 artilleries, 2 infantry and 29 mech_infantrys remaining. Battle score for attacker is -9 Casualties for British: 3 artilleries and 3 infantry Casualties for Germans: 4 infantry Battle in 123 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 123 Sea Zone to Iceland 1 fighter moved from United Kingdom to Morocco 4 fighters moved from 92 Sea Zone to Egypt 1 aaGun and 1 infantry moved from Alexandria to Egypt 2 armour and 1 mech_infantry moved from Belgian Congo to Egypt 2 fighters moved from 81 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 armour and 1 mech_infantry moved from Libya to Alexandria 3 carriers moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone Place Units - British 1 aaGun and 2 armour placed in Egypt 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 1,17 Germans regular : 2,00 British regular : -0,17
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Game History
Round: 21 Purchase Units - Italians Italians buy 1 airfield and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 1 armour moved from Persia to Trans-Jordan 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy 1 airfield placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5 Italians collect 7 PUs (6 lost to blockades); end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
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Ich glaube, in Ägypten brauche ich mindestens 10 Treffer von der glorreichen Allierten FLAK.
Game HistoryRound: 21 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 4 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 4 fighters moved from 46 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,67
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@elche I’ll get to this later, probably today. But I’ll assume max defense in Egypt. If the battle starts to look uncertain I’ll check in though.
I haven’t had a chance to calculate but I think even 10 flak hits won’t be enough. But we will see
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Your AA did well, but not well enough. I think this should be game unless you see an axis victory city in the European theatre that you can recapture on the next turn.
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 7 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 31 armour, 23 artilleries, 2 infantry and 29 mech_infantrys moved from Trans-Jordan to Egypt 6 tactical_bombers moved from Persia to Egypt 9 armour and 9 mech_infantrys moved from Iraq to Egypt 5 fighters and 7 tactical_bombers moved from Southern Italy to Egypt 4 bombers, 7 fighters and 7 tactical_bombers moved from Northern Italy to Egypt 3 bombers moved from Western Germany to Egypt Combat - Germans Battle in Egypt Germans attack with 40 armour, 23 artilleries, 7 bombers, 12 fighters, 2 infantry, 38 mech_infantrys and 20 tactical_bombers British defend with 3 aaGuns, 20 armour, 6 artilleries, 1 factory_minor, 10 fighters, 1 harbour, 5 infantry and 6 mech_infantrys; Americans defend with 1 aaGun, 1 artillery, 7 fighters and 2 infantry; Russians defend with 2 aaGuns, 4 armour, 5 artilleries, 2 fighters, 18 infantry and 3 mech_infantrys Russians roll AA dice in Egypt : 4/18 hits, 3.00 expected hits 4 fighters owned by the Germans lost in Egypt Germans roll dice for 40 armour, 23 artilleries, 7 bombers, 8 fighters, 2 infantry, 38 mech_infantrys and 20 tactical_bombers in Egypt, round 2 : 56/138 hits, 60.17 expected hits British roll dice for 6 aaGuns, 24 armour, 12 artilleries, 19 fighters, 25 infantry and 9 mech_infantrys in Egypt, round 2 : 41/89 hits, 40.00 expected hits 3 mech_infantrys owned by the Russians, 18 infantry owned by the Russians, 6 mech_infantrys owned by the British, 3 aaGuns owned by the British, 1 aaGun owned by the Americans, 2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 6 artilleries owned by the British, 5 infantry owned by the British, 4 armour owned by the British, 5 artilleries owned by the Russians, 12 artilleries owned by the Germans, 2 aaGuns owned by the Russians and 27 mech_infantrys owned by the Germans lost in Egypt Germans roll dice for 40 armour, 11 artilleries, 7 bombers, 8 fighters, 11 mech_infantrys and 20 tactical_bombers in Egypt, round 3 : 54/97 hits, 49.33 expected hits British roll dice for 20 armour and 19 fighters in Egypt, round 3 : 22/39 hits, 22.67 expected hits 2 fighters owned by the Russians, 4 armour owned by the Russians, 11 artilleries owned by the Germans, 7 fighters owned by the Americans, 11 mech_infantrys owned by the Germans, 10 fighters owned by the British and 16 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 40 armour, 7 bombers, 8 fighters and 20 tactical_bombers remaining. Battle score for attacker is 233 Casualties for Germans: 23 artilleries, 4 fighters, 2 infantry and 38 mech_infantrys Casualties for Americans: 1 aaGun, 1 artillery, 7 fighters and 2 infantry Casualties for British: 3 aaGuns, 20 armour, 6 artilleries, 10 fighters, 5 infantry and 6 mech_infantrys Casualties for Russians: 2 aaGuns, 4 armour, 5 artilleries, 2 fighters, 18 infantry and 3 mech_infantrys Non Combat Move - Germans 8 fighters and 20 tactical_bombers moved from Egypt to Trans-Jordan 7 bombers moved from Egypt to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 1 mech_infantry moved from Eastern Persia to Iraq 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Western Germany to 112 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Southern France to Normandy Bordeaux 3 artilleries and 4 infantry moved from France to Normandy Bordeaux 6 infantry moved from Northern Italy to France 2 armour and 6 mech_infantrys moved from Northern Italy to Southern Italy 2 armour and 9 mech_infantrys moved from Bulgaria to Yugoslavia 2 armour and 9 mech_infantrys moved from Yugoslavia to Northern Italy 1 artillery and 1 infantry moved from Turkmenistan to Eastern Persia Place Units - Germans 3 armour placed in Iraq 3 mech_infantrys placed in Persia 3 fighters placed in 110 Sea Zone 4 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 71 PUs (7 lost to blockades); end with 72 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 British regular : 0.33 Russians AA : 1.00
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Herzlichen Glückwunsch zum Sieg. Du hast ein sehr sehr gutes Spiel gemacht und ich konnte dich nie wirklich in Gefahr bringen. Ich glaube D hatte bis zum Schluß keine große Schlacht geschlagen und konnte seine Truppen sammeln und mich aus Rußland und Persien einfach rausschieben, da ich immer zu schwach für einen Angriff war. Und Japan war so stark, dass Japan doch die USA bedroht hat anstatt umgekehrt. Leider ein schlechtes Spiel von mir. Meine brit. Flotte vor Italien war wohl auch ein Fehler. Die hätte ich effektiver einsetzen müssen.
Ich liebe dieses Spiel aber ich muss noch viel lernen.
Bis 18 April werde ich Pause machen wegen Arbeit und Urlaub.
Ich hoffe das Du dann Zeit und Lust hast ein Rückspiel zu machen.
Vielleicht habe ich gegen den Champion 2023 verloren. Dann wäre die Niederlage nur halb so schlimm :blush:
Viel Glück für dein Playoff Spiel
Viele Grüße von Harry -
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Gute Partie!
Ich bin mir sicher, dass ich in ein paar Monaten wieder spielen kann.
Wenn Sie einige Vorschläge wollen, ich habe ein paar. Es war ein langes Spiel, daher erinnere ich mich vielleicht nicht gut an einige der früheren Runden.
Sobald ich sowohl Indien als auch Moskau bekommen habe, ist es für die Alliierten so gut wie unmöglich, zurückzukommen, es sei denn, Sie haben bereits in Europa Fuß gefasst oder konnten die Inseln von Japan bekommen.
Ich hätte mir keine Sorgen gemacht, Italien zu nehmen. Es lohnt sich nur, wenn es billig ist und wenn es Ihnen einen (vorzugsweise amerikanischen) Halt in Europa ermöglicht, der nicht verdrängt werden kann. Sonst bringt es Deutschland nicht viel. Das hat Sie viel gekostet, und ich konnte es ziemlich leicht zurückbekommen. Es ist eine gute Idee, einen Konvoi zu bilden, aber normalerweise sind U-Boote dafür besser geeignet. Ich hätte diese Flotte stattdessen dazu benutzt, den Druck auf die Deutschen im Atlantik aufrechtzuerhalten (oder, wie ich unten sage, eine Landung in Griechenland zu unterstützen). Im Atlantik hat mich Ihre Flotte vielleicht gezwungen, den Nordatlantik (und dann wahrscheinlich Norwegen) aufzugeben oder noch mehr Flotten aufzubauen, die Moskau vielleicht etwas länger am Leben erhalten hätten.Ich habe es geschafft, Sie davon abzuhalten, in Frankreich Fuß zu fassen. Um das zu umgehen, setze ich mich oft für Griechenland als Verbündete ein. Ich nehme es mit den Amerikanern und unterstütze es dann mit den Briten. Es ist am weitesten von deutschen Fabriken entfernt und daher für die Achse normalerweise am schwierigsten zu schützen, und Sie können dann eine US-Fabrik bauen und britische Einheiten aus Ägypten transportieren. Es macht es auch ziemlich einfach, Italien anzugreifen, und die Luft in Griechenland kann Deutschland und die deutsche Marine in 112/113 bedrohen und Moskau erreichen, um bei der Verteidigung zu helfen.
Wenn ich Ihnen Griechenland verweigern könnte, dann sollten die Alliierten überlegen, nach Spanien zu gehen. Wenn Moskau fällt, ist es wirklich wichtig, dass die Verbündeten zuerst irgendwo auf den Kontinent kommen, selbst wenn dies bedeutet, den Neutralen den Krieg zu erklären.Auf der pazifischen Seite haben Sie meiner Meinung nach zu viele Blocker verwendet. Manchmal sind diese notwendig, sollten aber wirklich nur verwendet werden, wenn Sie sich dadurch einen Positionsvorteil gegenüber dem Gegner sichern wollen. Sie verlieren sonst zu viele Einheiten zu billig. Es ist oft besser, sich einfach zurückzuziehen, bis Sie stärker zurückkommen können, oder tatsächlich zu spielen und sie angreifen zu lassen. Seeschlachten sind selbst bei sehr guten Chancen riskante Unternehmungen. Der Rechner geht davon aus, dass man alle Träger beschädigt, bevor stärkere Einheiten Schaden erleiden. Wenn meine Luft also keinen alternativen Landeplatz hat, gehen diese guten Chancen davon aus, dass meine gesamte überlebende Luft auf See verloren geht, weil ich zuerst die Träger beschädigen musste. Weil ich wusste, dass ich mit Deutschland gewinnen würde, würde ich die US-Flotte nicht einmal mit einer Quote von fast 100 % angreifen, weil es dieses Risiko einfach nicht wert war. Mein Punkt hier ist, dass Sie diese Einheiten wahrscheinlich besser konservieren und sich dem Risiko eines Angriffs aussetzen sollten. (Wegen der Blocker habe ich die Quoten zwar nicht überprüft, glaube aber nicht, dass ich bei 100% gewesen wäre und ich hätte es sonst nicht versucht.
Die andere Sache auf der pazifischen Seite ist, dass Sie wertvollere Einheiten zu billig gehandelt haben, um sich Landungen zu sichern. Ich würde keinen Kreuzer opfern, um eine Insel einzunehmen, es sei denn, es ist Teil einer Strategie, die Japan dauerhaft eine der Geldinseln verweigert. Dies machte Ihre Flotte schwächer und somit für Japan einfacher, sie außen vor zu halten.Wenn ich Verbündete spiele, versuche ich, sowohl US- als auch ANZAC-Transporter zu benutzen, um die Inseln zu erobern. Ein Ziel ist es, die US-NOs zu schnappen. Eine andere besteht darin, Japan zu zwingen, seine Transporter gegen Verbündete einzutauschen, weil es dann nicht für Flotten ausgibt, um mit den USA zu konkurrieren, oder für Landeinheiten, um Indien zu bedrohen. Ich verwende dafür besonders gerne ANZAC. Die USA sind letztendlich die größte Bedrohung für Japan im Pazifik, also möchte ich diese Einheiten nach Möglichkeit bewahren und Anzac (oder britische Einheiten) ausgeben, um Japan zu schwächen. Ein anderer ist positionell. Ich versuche, die Karolinen zu halten (und oft werde ich mich später für Marianen entscheiden, was, wenn es sicher ist und einen Marinestützpunkt hat, noch besser ist), weil eine Flotte dort sowohl mehrere japanische Gebiete von Japan selbst als auch die Küstengebiete von Korea bis FIC bedroht alle Inseln. Wenn Japan seine Flotte nach Süden verlegt, um seine Inseln zu schützen, kann es in Japan keine weitere Flotte aufbauen und muss sich um Landungen in Korea und der Mandschurei sorgen. Befindet sich die Flotte in Japan, erschließt sie die Inseln im Süden. Ich benutze andere Transportmittel (insbesondere die von ANZAC), um die Geldinseln zu erreichen (insbesondere Java, weil es nicht aus der Luft angegriffen werden kann, es sei denn, es werden auch Träger auf den Philippinen hinzugezogen). Um sie sicher zurückzuerobern, muss Japan normalerweise Träger verlegen und dann die gesamte Flotte verlegen oder Blocker begehen. Sie sind dann für mich out of position wenn ich irgendwo drücke.