@666 I had some problems with saves in the mid of the turn, so here is the screenshot for the scramble as well:
c2c0b84a-a480-4f71-b846-3731d8295df2-image.png
@elche said in L22 BM elche (Axis) vs FlyingBadger (Allies+16) #4:
I edit back the fight in Poland with the 2 fig. I did not remark I attack there.
No problem.
Game History
Round: 20
Purchase Units - Russians
Russians buy 6 armour, 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry and 1 mech_infantry moved from Yugoslavia to Greater Southern Germany
2 fighters moved from Southern Italy to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Slovakia Hungary
2 artilleries and 5 infantry moved from Poland to Slovakia Hungary
2 armour moved from Samara to Timguska
Combat - Russians
Battle in Timguska
Russians attack with 2 armour
Japanese defend with 1 infantry
Russians roll dice for 2 armour in Timguska, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 armour in Timguska, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 armour in Timguska, round 4 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Timguska, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Timguska
Russians win, taking Timguska from Japanese with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Japanese: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 2 infantry
Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/9 hits, 3.00 expected hits
Germans roll dice for 3 artilleries and 2 infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/7 hits, 2.67 expected hits
Germans roll dice for 3 artilleries and 1 infantry in Slovakia Hungary, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 4 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 artilleries in Slovakia Hungary, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 4 infantry
Casualties for Germans: 3 artilleries and 2 infantry
Battle in Greater Southern Germany
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Greater Southern Germany to Poland
1 fighter moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
1 aaGun moved from Yugoslavia to Slovakia Hungary
3 mech_infantrys moved from Romania to Poland
1 armour moved from Yugoslavia to Poland
2 armour and 1 mech_infantry moved from Eastern Poland to Poland
1 armour moved from Albania to Romania
1 armour moved from Greece to Romania
1 armour moved from Russia to Urals
3 infantry moved from Vologda to Novosibirsk
3 armour and 6 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Volgograd to Tsinghai
Place Units - Russians
1 factory_minor placed in Poland
3 armour placed in Novgorod
3 armour placed in Ukraine
1 bomber placed in Russia
Turn Complete - Russians
Russians collect 47 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Germans regular : 0.00
Russians regular : -5.50
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from Japan to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Shan State
8 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to Shan State
1 bomber moved from Japan to Shan State
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Borneo, round 2 : 4/8 hits, 4,17 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 22 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 8 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 4/10 hits, 5,33 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
Japanese win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Shan State to Yunnan
1 bomber moved from Shan State to Yunnan
3 artilleries moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shantung to Anhwe
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
8 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Borneo to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from 23 Sea Zone to Japan
Place Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
3 artilleries placed in French Indo China
2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : -3,17
UK_Pacific regular : 0,33
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
7 fighters and 2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
7 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
4 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Southern France to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
3 fighters moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from Norway to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
Combat - Americans
Battle in Manchuria
Battle in Denmark
Battle in Western Germany
Americans attack with 12 fighters and 4 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 12 fighters and 4 infantry in Western Germany, round 2 : 4/16 hits, 6.67 expected hits
Germans roll dice for 3 infantry in Western Germany, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Americans win, taking Manchuria from Japanese, taking Denmark from Germans, taking Western Germany from Germans with 12 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Battle in 22 Sea Zone
Americans attack with 8 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 8 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 7/11 hits, 5.67 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
8 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
8 fighters and 2 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter and 3 tactical_bombers moved from Western United States to 26 Sea Zone
2 fighters moved from Western Germany to Norway
2 fighters moved from Western Germany to Southern Italy
5 fighters moved from Western Germany to France
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Northern Italy
1 mech_infantry moved from Holland Belgium to Northern Italy
2 armour and 9 mech_infantrys moved from Yugoslavia to Northern Italy
6 mech_infantrys moved from Poland to Yugoslavia
1 aaGun, 1 artillery and 2 infantry moved from Poland to Slovakia Hungary
3 mech_infantrys moved from Baltic States to Romania
Place Units - Americans
3 mech_infantrys placed in Southern Italy
3 armour placed in Northern Italy
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 3 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Shensi to Kweichow
1 mech_infantry moved from Kansu to Kweichow
1 armour and 7 mech_infantrys moved from Kansu to Suiyuyan
2 infantry moved from Sikang to Szechwan
2 fighters moved from Tsinghai to Kweichow
1 fighter moved from Tsinghai to Kweichow
3 fighters moved from Burma to Szechwan
2 fighters moved from Burma to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in 113 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kweichow
British attack with 3 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Szechwan, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
British attack with 1 armour and 7 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 7 mech_infantrys in Suiyuyan, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
British win, taking Suiyuyan from Japanese with 1 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to Burma
2 fighters moved from Szechwan to Burma
1 fighter moved from Szechwan to Burma
3 fighters moved from Kweichow to Shensi
4 artilleries moved from Tsinghai to Shensi
1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
2 mech_infantrys moved from Novosibirsk to Shensi
1 armour and 2 mech_infantrys moved from India to Burma
2 armour and 1 mech_infantry moved from West India to Burma
2 submarines moved from 80 Sea Zone to 39 Sea Zone
3 mech_infantrys moved from Persia to West India
4 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 5 artilleries and 5 infantry moved from Holland Belgium to France
4 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to France
Place Units - British
3 artilleries and 3 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
1 factory_minor placed in Iraq
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Americans regular : -0.00
Japanese regular : 0.50
Germans regular : 0.83
British regular : 3.00
Game History
Round: 20
Combat Move - Italians
1 fighter moved from Germany to 112 Sea Zone
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 112 Sea Zone to Germany
Turn Complete - Italians
Combat Hit Differential Summary :
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Non Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Java
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - French
French buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
Place Units - French
3 infantry placed in France
1 mech_infantry placed in Southern France
1 mech_infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Congratuations to your victory. Very good game. never was a danger for Moscow or for India :anguished:
My last attack with german fleet in sz110 was maybe a mistake from me.
Here the last german move
39321_21ger.tsvg
Stalin refused the surrender and pushed on into Berlin :scream:
Game History
Round: 21
Purchase Units - Russians
Russians buy 9 armour and 1 bomber; Remaining resources: 1 PUs;
Combat Move - Russians
5 armour, 4 artilleries, 3 fighters, 75 infantry, 14 mech_infantrys and 1 tactical_bomber moved from Poland to Germany
1 bomber moved from Russia to Germany
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Timguska to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 mech_infantry moved from Tsinghai to Hopei
Combat - Russians
Battle in Hopei
Russians attack with 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Germany
Russians attack with 5 armour, 4 artilleries, 1 bomber, 3 fighters, 75 infantry, 14 mech_infantrys and 1 tactical_bomber
Germans defend with 4 aaGuns, 9 armour, 16 artilleries, 1 factory_major, 5 fighters, 26 infantry, 2 mech_infantrys and 3 tactical_bombers; Italians defend with 1 aaGun and 1 fighter
Germans roll AA dice in Germany : 1/5 hits, 0.83 expected hits
1 fighter owned by the Russians lost in Germany
Russians roll dice for 5 armour, 4 artilleries, 1 bomber, 2 fighters, 75 infantry, 14 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 21/102 hits, 21.67 expected hits
Germans roll dice for 5 aaGuns, 9 armour, 16 artilleries, 6 fighters, 26 infantry, 2 mech_infantrys and 3 tactical_bombers in Germany, round 2 : 25/62 hits, 24.67 expected hits
25 infantry owned by the Russians, 4 aaGuns owned by the Germans, 1 aaGun owned by the Italians and 16 infantry owned by the Germans lost in Germany
Russians roll dice for 5 armour, 4 artilleries, 1 bomber, 2 fighters, 50 infantry, 14 mech_infantrys and 1 tactical_bomber in Germany, round 3 : 16/77 hits, 17.50 expected hits
Germans roll dice for 9 armour, 16 artilleries, 6 fighters, 10 infantry, 2 mech_infantrys and 3 tactical_bombers in Germany, round 3 : 18/46 hits, 19.33 expected hits
18 infantry owned by the Russians, 4 artilleries owned by the Germans, 10 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Germany
Russians roll dice for 5 armour, 4 artilleries, 1 bomber, 2 fighters, 32 infantry, 14 mech_infantrys and 1 tactical_bomber in Germany, round 4 : 19/59 hits, 14.50 expected hits
Germans roll dice for 9 armour, 12 artilleries, 6 fighters and 3 tactical_bombers in Germany, round 4 : 16/30 hits, 14.00 expected hits
16 infantry owned by the Russians, 12 artilleries owned by the Germans and 7 armour owned by the Germans lost in Germany
Russians roll dice for 5 armour, 4 artilleries, 1 bomber, 2 fighters, 16 infantry, 14 mech_infantrys and 1 tactical_bomber in Germany, round 5 : 8/43 hits, 11.83 expected hits
Germans roll dice for 2 armour, 6 fighters and 3 tactical_bombers in Germany, round 5 : 5/11 hits, 6.50 expected hits
5 infantry owned by the Russians, 3 fighters owned by the Germans, 2 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in Germany
Russians roll dice for 5 armour, 4 artilleries, 1 bomber, 2 fighters, 11 infantry, 14 mech_infantrys and 1 tactical_bomber in Germany, round 6 : 11/38 hits, 11.00 expected hits
Germans roll dice for 3 fighters in Germany, round 6 : 2/3 hits, 2.00 expected hits
2 infantry owned by the Russians, 2 fighters owned by the Germans and 1 fighter owned by the Italians lost in Germany
Russians captures 17PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 5 armour, 4 artilleries, 1 bomber, 2 fighters, 9 infantry, 14 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 114
Casualties for Russians: 1 fighter and 66 infantry
Casualties for Germans: 4 aaGuns, 9 armour, 16 artilleries, 5 fighters, 26 infantry, 2 mech_infantrys and 3 tactical_bombers
Casualties for Italians: 1 aaGun and 1 fighter
triggerGermansDestroyPUsRussians: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - Russians
3 armour moved from Novgorod to Poland
2 armour moved from Romania to Poland
1 bomber, 2 fighters and 1 tactical_bomber moved from Germany to Poland
1 submarine moved from 115 Sea Zone to 112 Sea Zone
3 infantry moved from Novosibirsk to Kansu
3 armour and 6 mech_infantrys moved from Novosibirsk to Shensi
1 armour moved from Ukraine to Eastern Poland
1 armour moved from Ukraine to Romania
1 armour moved from Ukraine to Romania
Place Units - Russians
3 armour placed in Poland
3 armour placed in Novgorod
3 armour placed in Ukraine
1 bomber placed in Russia
Turn Complete - Russians
Russians collect 48 PUs; end with 66 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 69 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 71 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 73 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans AA : 0.17
Germans regular : -0.50
Russians regular : -1.67
@elche said in L22 BM elche (Axis) vs FlyingBadger (Allies+16) #4:
Congratuations to your victory. Very good game. never was a danger for Moscow or for India
Thank you, well played, the Italians had a bad round 1 and that enabled me to secure the Med early and focus on France and the Pacific. Thank you very much for the game.
My last attack with german fleet in sz110 was maybe a mistake from me.
Yes, even though it was very upsetting at the time, I think overall it helped the Allies as - without the threat of a German fleet - it gave them move room to maneurve. France did fall again, and without that loss of a round of reinforcements that might not have happened, but by then the Russians had started rolling into Eastern Europe.
I am busy with playoff games at the moment, but hopefully we can play OOB or BM again sometime soon.
Good luck in your other games.
Thank you.
Yes, I am lööking forward for next game BM and/or OOB or PtV.
But I can start next game in the end of April. I have 5 games running (2playoff), 1 PtV and 2 BM. I have to work in other town and after that I will visit London with my 2 children (19 and 15y) from 06.04 - 14.04. I have football tickets for FC Fulham-West Ham Unitedt and FC Millwall-Luton Town.
Have a good time and good luck for the Playoffs
Ohh, please send me last move from Playoff against Martin.
Best regards Harry
And thank you for the game. Up to now, I have more attention of defending N/B. In our game it cost me all german money to try retake N/B and Russia gets strong. I think its a very important point in my games. I have the same problem in 2 other games. In 1 game I could retake N/B and in the other is maybe same like our game. I have to try but will cost a lot of money .
@elche said in L22 BM elche (Axis) vs FlyingBadger (Allies+16) #4:
Yes, I am lööking forward for next game BM and/or OOB or PtV.
Great, I would like that. Hopefully we’ll both have time available at the end of April.
But I can start next game in the end of April. I have 5 games running (2playoff), 1 PtV and 2 BM. I have to work in other town and after that I will visit London with my 2 children (19 and 15y) from 06.04 - 14.04. I have football tickets for FC Fulham-West Ham Unitedt and FC Millwall-Luton Town.
Wow, those are some passionate games you have seen, you may learn some new and interesting English phrases! :scream:
Have a good time and good luck for the Playoffs
Thanks, I am enjoying them now I have a reasonable number to play.
Ohh, please send me last move from Playoff against Martin.
Here is the latest turn from me v Martin. He did a good combination attack on Gibraltar and so has the upper hand, but we a re fighting hard!
39632-round-04-japan-edited.tsvg
You can follow the game here https://www.axisandallies.org/forums/topic/39632/l23-martin-x-vs-flyingbadger-l-22-bm4-playoffs
@elche said in L22 BM elche (Axis) vs FlyingBadger (Allies+16) #4:
And thank you for the game. Up to now, I have more attention of defending N/B. In our game it cost me all german money to try retake N/B and Russia gets strong. I think its a very important point in my games. I have the same problem in 2 other games. In 1 game I could retake N/B and in the other is maybe same like our game. I have to try but will cost a lot of money .
In OOB (but not BM or PtV as there are objectives) I beleive some players never capture N/B as either Germany and Italy specifically to make it harder for the Allies to maintain a bridgehead on the Continent.
I need to get better at supporting the Italians in the Med with the Germans, especially the Luftwaffe, as I think whilst the Italians are putting pressure on North Africa and the Middle East then most Allied players will prioritise saving that over attacking France, which then gives Germany that crucial window to take Moscow and then bring the air power back to Germany to counter any Allied landings in Europe.