I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L22 BM elche (Axis) vs FlyingBadger (Allies+16) #4
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Game History
Round: 18 Purchase Units - Russians Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 armour moved from Ukraine to Romania Russians take Romania from Germans Combat - Russians Non Combat Move - Russians 1 aaGun moved from Eastern Poland to Poland 1 aaGun moved from Eastern Poland to Romania 1 aaGun and 1 infantry moved from Eastern Poland to Slovakia Hungary 8 artilleries and 80 infantry moved from Eastern Poland to Poland 2 infantry moved from Belarus to Eastern Poland 6 mech_infantrys moved from Eastern Poland to Romania 2 infantry moved from Bessarabia to Romania 2 armour moved from Ukraine to Romania 7 mech_infantrys moved from Western Ukraine to Romania 4 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 2 armour moved from Russia to Novosibirsk 3 infantry moved from Samara to Novosibirsk Place Units - Russians 2 armour and 1 mech_infantry placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine Turn Complete - Russians Russians collect 38 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUsCombat Hit Differential Summary :
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Game History
Round: 18 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 bomber moved from Japan to 23 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from Shan State to Burma 3 infantry moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 armour moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone Combat - Japanese Battle in Java Battle in 22 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 22 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking Java from Americans, taking 22 Sea Zone from ANZAC with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 23 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 1 artillery and 4 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Burma, round 2 : 3/5 hits, 1,17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 25 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 1 bomber moved from 23 Sea Zone to Japan 1 fighter moved from Shantung to Philippines 1 fighter moved from Japan to Philippines 1 infantry moved from Shensi to Sikang 4 infantry moved from Yunnan to Szechwan 4 artilleries moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Kweichow to Shensi 4 armour and 3 mech_infantrys moved from Yunnan to Shensi 6 armour and 2 mech_infantrys moved from Szechwan to Shensi 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Kweichow 5 infantry moved from Malaya to Shan State 1 transport moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 3 destroyers and 1 submarine placed in 6 Sea Zone 1 fighter and 1 infantry placed in Japan 1 infantry placed in Shantung 2 infantry placed in French Indo China 1 infantry placed in Shantung 1 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3 Japanese collect 57 PUs (5 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : -0,83 Japanese regular : 0,33 ANZAC regular : -0,17 UK_Pacific regular : 0,33 -
Submerge sub in SZ22? 39321_18us_combat.tsvg

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yes please
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I think the combat in SZ22 didn’t resolve properly, maybe because I saved before the sub submerged. I submerged the sub, the US scored a hit the destroyer didn’t get taken as a casualty and it didn’t get to roll on defence either. I’d suggest we edit the removal of the DD and use DiceBot to see if it hit on a roll of 2, what do you think?
Game History
Round: 18 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 25 Sea Zone 2 infantry moved from Southern Italy to Northern Italy 3 fighters moved from Normandy Bordeaux to Northern Italy 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 5 fighters in 25 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 22 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Battle in 23 Sea Zone Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 2/9 hits, 4.67 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone Americans winAmericans win, taking 22 Sea Zone from Japanese with 6 fighters, 1 submarine and 2 tactical_bombers remaining with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Northern Italy Americans attack with 3 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 carriers, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 2 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Northern Italy to Southern Italy 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Norway to Southern Italy 3 armour and 11 mech_infantrys moved from Novgorod to Poland 1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Baltic States 6 mech_infantrys moved from Finland to Novgorod 3 mech_infantrys moved from Norway to Vyborg 1 fighter moved from Finland to 110 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 6 fighters and 2 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone 6 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in Western United States 3 armour placed in Southern Italy 3 fighters placed in Norway Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour; Remaining resources: 1 PUs; Combat Move - British 5 artilleries, 45 infantry and 17 mech_infantrys moved from India to Burma 1 fighter moved from India to Sikang 2 fighters moved from Kazakhstan to Sikang 3 fighters moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Sikang Combat - British Battle in Burma British attack with 5 artilleries, 45 infantry and 17 mech_infantrys Japanese defend with 1 artillery and 3 infantry British roll dice for 5 artilleries, 45 infantry and 17 mech_infantrys in Burma, round 2 : 9/67 hits, 12.83 expected hits Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 5 artilleries, 43 infantry and 17 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 3 infantry Battle in Sikang British attack with 3 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Sikang, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang British win, taking Sikang from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai British attack with 3 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai British win, taking Tsinghai from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 fighters moved from Tsinghai to Kazakhstan 3 fighters moved from Sikang to Kazakhstan 1 mech_infantry moved from Turkmenistan to Kazakhstan 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Persia to Turkmenistan 1 mech_infantry moved from Timguska to Kazakhstan 3 aaGuns moved from India to Burma 1 aaGun moved from Southern France to Normandy Bordeaux 2 infantry moved from Novgorod to Baltic States 2 submarines moved from 92 Sea Zone to 98 Sea Zone Place Units - British 2 transports placed in 110 Sea Zone 2 artilleries and 2 infantry placed in United Kingdom 2 armour and 1 mech_infantry placed in Persia Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 2 armourCombat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 1.00 Germans regular : -0.33 British regular : -2.17 -
Yes, please let the dice roll.
Game HistoryRound: 18 Combat Move - Italians Non Combat Move - Italians 1 aaGun and 1 fighter moved from Western Germany to Germany Turn Complete - ItaliansCombat Hit Differential Summary :
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@elche said in L22 BM elche (Axis) vs FlyingBadger (Allies+16) #4:
Yes, please let the dice roll.
Here goes :hand_with_index_and_middle_fingers_crossed: :game_die:
[dice 1d6<3]
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1d6<3: 6; Hits: 0
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It/You rolled a 6, unless you havea ny objection I’ll remove the IJN DD.
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Kamikaze? 39321_18anz-combat.tsvg

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1 shot on the dd please
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Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 3 fighters moved from Caroline Islands to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 3 Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 5 fighters in 22 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 22 Sea Zone ANZAC win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 22 Sea Zone to Caroline Islands 2 fighters moved from 22 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from 42 Sea Zone to Northern Territory 2 infantry moved from Bessarabia to Romania Place Units - ANZAC 1 fighter placed in Queensland 1 submarine placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Bessarabia to Romania Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -0.83 -
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Western Germany to Northern Italy 1 artillery moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 1 bomber and 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 factory_minor and 2 infantry Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 2/8 hits, 3,33 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 3,00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Slovakia Hungary Germans attack with 1 artillery and 3 infantry Russians defend with 1 aaGun and 2 infantry Germans roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 aaGun and 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Slovakia Hungary Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 3 fighters and 2 tactical_bombers moved from Northern Italy to Germany 1 bomber, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Germany 1 aaGun and 1 artillery moved from Greater Southern Germany to Germany 17 armour and 2 mech_infantrys moved from France to Germany 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to Greater Southern Germany 2 infantry moved from Western Germany to Germany 1 aaGun and 2 infantry moved from Western Germany to Germany Place Units - Germans 1 artillery and 9 infantry placed in Germany Germans undo move 1. 1 infantry placed in France 1 infantry placed in Western Germany 1 artillery and 8 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Americans regular : 1,00 Russians regular : -0,67 Germans regular : -1,00 -
More of Europe falls behind the Iron Curtain…

Game History
Round: 19 Purchase Units - Russians Russians buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Eastern Poland to Northern Italy 1 armour moved from Romania to Greece Russians take Bulgaria from Germans Russians take Greece from Italians 1 armour moved from Romania to Albania Russians take Albania from Italians 1 armour, 2 infantry and 1 mech_infantry moved from Romania to Yugoslavia 2 artilleries and 4 infantry moved from Poland to Slovakia Hungary 1 fighter moved from Eastern Poland to Slovakia Hungary Combat - Russians Battle in Northern Italy Russians attack with 3 fighters and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 3 fighters and 1 tactical_bomber in Northern Italy, round 2 : 3/4 hits, 2.17 expected hits Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yugoslavia Russians attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 2 artilleries, 1 fighter and 4 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Slovakia Hungary, round 2 : 5/7 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter moved from Slovakia Hungary to Novgorod 3 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy 1 aaGun moved from Romania to Yugoslavia 1 aaGun moved from Poland to Slovakia Hungary 1 infantry moved from Baltic States to Poland 2 armour and 1 mech_infantry moved from Novgorod to Poland 2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 2 infantry moved from Eastern Poland to Poland 9 mech_infantrys moved from Romania to Poland 3 infantry moved from Novosibirsk to Vologda 2 armour moved from Novosibirsk to Samara Place Units - Russians 4 armour and 6 mech_infantrys placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 62 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.67 Russians regular : 3.67 -
Yes and maybe more but Axis are ready for final battle.
Game HistoryRound: 19 Purchase Units - Japanese Japanese buy 5 artilleries, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 artillery moved from Szechwan to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Szechwan to Sikang 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 bombers moved from Japan to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone 3 fighters moved from 35 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 22 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 22 Sea Zone, round 2 : 6/9 hits, 5,00 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 armour and 1 mech_infantry moved from Yenisey to Kansu 2 infantry moved from French Indo China to Yunnan 3 artilleries moved from Szechwan to Yunnan 10 armour and 9 mech_infantrys moved from Shensi to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 2 bombers moved from 25 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from Shantung to Anhwe 1 aaGun moved from Shan State to Yunnan 1 artillery moved from Shan State to Yunnan 2 infantry moved from Shan State to Yunnan 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Shan State to Yunnan 2 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Malaya to Shan State 1 destroyer moved from 6 Sea Zone to 23 Sea Zone Place Units - Japanese 2 artilleries and 1 infantry placed in Malaya 3 artilleries placed in French Indo China 3 infantry placed in Shantung Japanese undo move 3. 2 destroyers and 2 submarines placed in 6 Sea Zone 2 infantry placed in Japan 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 0,17 Japanese regular : 1,67 ANZAC regular : -0,17 -
Kamikaze? 39321_19us-combat.tsvg

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1 shot please
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Game History
Round: 19 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 3 mech_infantrys, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Southern Italy to France 3 fighters moved from Norway to Western Germany 1 fighter moved from United Kingdom to Western Germany 1 fighter moved from Southern Italy to Greater Southern Germany 1 armour moved from Poland to Greater Southern Germany 2 mech_infantrys moved from Poland to Greater Southern Germany 6 armour, 2 artilleries and 4 infantry moved from Southern Italy to Northern Italy Americans take Northern Italy from Germans 1 infantry moved from Normandy Bordeaux to France 2 fighters moved from United Kingdom to France 2 fighters moved from 110 Sea Zone to France 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 2 artilleries, 7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 33 Sea Zone to 23 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 22 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in 22 Sea Zone Americans attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 1/9 hits, 4.67 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 23 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in France Americans attack with 7 fighters and 1 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry Germans roll AA dice in France : 0/3 hits, 0.50 expected hits Americans roll dice for 7 fighters and 1 infantry in France, round 2 : 4/8 hits, 3.67 expected hits Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans win with 7 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Holland Belgium Americans attack with 2 artilleries, 7 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/10 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Greater Southern Germany Americans attack with 1 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Greater Southern Germany, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Americans win, taking Greater Southern Germany from Germans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Germany Americans attack with 4 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Western Germany, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from France to United Kingdom 1 fighter moved from Western Germany to Norway 2 fighters moved from France to 110 Sea Zone 2 fighters moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Greater Southern Germany to Southern France 2 fighters moved from Western Germany to 110 Sea Zone 2 armour and 9 mech_infantrys moved from Poland to Yugoslavia 1 aaGun, 1 artillery and 2 infantry moved from Baltic States to Poland 6 mech_infantrys moved from Novgorod to Poland 3 mech_infantrys moved from Vyborg to Baltic States 1 submarine moved from 92 Sea Zone to 110 Sea Zone 6 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone 6 fighters and 2 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Americans 3 mech_infantrys placed in Southern Italy 1 fighter and 3 tactical_bombers placed in Western United States 2 carriers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 78 PUs; end with 78 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 4 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Burma to Shan State 2 fighters moved from India to Shan State 3 fighters moved from Kazakhstan to Sikang 1 infantry moved from Kazakhstan to Sikang 1 armour and 9 mech_infantrys moved from Kazakhstan to Kansu 1 infantry moved from Tsinghai to Shensi 2 fighters moved from Kazakhstan to Shensi 1 fighter moved from Kazakhstan to Novosibirsk 2 mech_infantrys moved from Turkmenistan to Novosibirsk Combat - British Battle in Novosibirsk British attack with 1 fighter, 1 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Novosibirsk, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk British win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu British attack with 1 armour and 9 mech_infantrys Japanese defend with 1 armour and 1 mech_infantry British roll dice for 1 armour and 9 mech_infantrys in Kansu, round 2 : 2/10 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kansu British win, taking Kansu from Japanese with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shensi British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 infantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi British win, taking Shensi from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang British attack with 3 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 3 fighters and 2 infantry in Sikang, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sikang British win, taking Sikang from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 fighters moved from Sikang to Burma 2 fighters moved from Shan State to Burma 2 armour moved from India to Burma 2 armour and 1 mech_infantry moved from Persia to West India 2 fighters moved from Shensi to Tsinghai 1 fighter moved from Novosibirsk to Tsinghai 4 artilleries moved from Kazakhstan to Tsinghai 1 artillery and 1 infantry moved from Caucasus to Kazakhstan 2 submarines moved from 98 Sea Zone to 80 Sea Zone 1 aaGun moved from Normandy Bordeaux to Holland Belgium 5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Baltic States to Poland Place Units - British 4 artilleries and 6 infantry placed in United Kingdom 3 mech_infantrys placed in Persia Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4 UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
Americans regular : -3.67 Japanese regular : -2.33 Germans AA : -0.50 Germans regular : -1.00 British regular : -1.33 -
Game History
Round: 19 Combat Move - Italians 1 fighter moved from Germany to 112 Sea Zone Combat - Italians Battle in 112 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 fighter moved from 112 Sea Zone to Germany Turn Complete - ItaliansCombat Hit Differential Summary :
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Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Northern Territory to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Romania to Slovakia Hungary Place Units - ANZAC 1 submarine placed in 54 Sea Zone 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 3 infantry moved from Normandy Bordeaux to France French take France from Germans 1 infantry moved from Southern France to France Combat - French Non Combat Move - French 1 infantry moved from Romania to Slovakia Hungary Turn Complete - French French collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :





