@simon33 - can you ncm 1 anzac inf from malaya to shan?
L23 Harry X - Gamerman L+18 BM Playoff
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Yes sz109 was bad for you but sz97 good for you.
I have your present. Please give me your postal adress.
Game HistoryRound: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 artilleries and 6 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery moved from Hunan to Kweichow 2 infantry moved from Hunan to Yunnan 3 fighters moved from Kwangsi to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kwangsi to Siam 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 bombers moved from Kwangsi to Siam 1 mech_infantry moved from Chahar to Kweichow 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from Kwangsi to Kweichow 1 infantry moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 2 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to Caroline Islands Place Units - Japanese 1 factory_minor placed in Shantung 1 carrier and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,83 -
Hey elche,
You can’t blitz FIC because it’s a pro-Axis neutral (you took it back, so just for your future information). But if you want to claim it with a ground unit, go ahead and do that - it shouldn’t disrupt your NO. If you don’t say anything, I’ll proceed when ready -
Never mind, I found in the notes that taking FIC does stop the +10 NO. Lucky for me.
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China done, UK when I have time again
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Not an easy one. Done!
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Thanks for info. I wanted to try out the bonus, You are right. I try to blitz because no unit in FIC but bonus is gone. But I didnt know isnt allowed to blitz :anguished:
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But I dont do.
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Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Bessarabia Italians take Bessarabia from Russians 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 2 cruisers and 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 2 cruisers and 1 destroyer in 98 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 2 fighters owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Italians: 2 fighters Casualties for British: 2 cruisers and 1 destroyer Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 aaGun moved from Yugoslavia to Bulgaria 2 infantry moved from Albania to Bulgaria 1 armour moved from Tunisia to Morocco Italians take Algeria from Neutral_Axis Italians take Morocco from Neutral_Axis 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 armour moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Tunisia to Algeria 1 mech_infantry moved from Tunisia to Morocco Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : 0,67 British regular : 0,17 -
For the same reason, you can’t blitz Algeria because it’s a pro-Axis neutral, so you’ll have to correct that.
I’ll go ahead and play Australia and France because your correction won’t have any bearing on my move except for the 2 infantry in Egypt. Depending on your edit, I may move them differently.
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No, after studying it I see I need to wait for your correction. Thanks, and then I can play ANZAC :+1:
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Sorry for my really bad knowledge of the rules. I have correct it and Italy has only 20 ipcs.
ita2edit-5.tsvg -
Hey it’s no problem since you don’t argue about it and you even correct it yourself!
Will finish these turns now then, thanks a lot
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OK, take us to round 3!
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Scramble sz109 or intercept in UK ?
cb-ger3 (4).tsvg -
Nice move with the fleet - away from the board I was thinking the Russian sub was there, but wasn’t sure. Ouch.
Fighter stays on the ground
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Thank you. The russian sub is history. I like the damage from my bombing raid :blush:
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Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 6 armour and 8 mech_infantrys moved from Germany to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery moved from Poland to Baltic States 6 infantry moved from Poland to Baltic States Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 8,8 and causes: 16 damage to unit: factory_major Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom causes 22 damage total. Damaged units is as follows: factory_major = 16, airfield = 6 Battle in 109 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 1 fighter moved from Normandy Bordeaux to Gibraltar 1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 artillery moved from Holland Belgium to Western Germany 1 armour and 1 mech_infantry moved from Holland Belgium to Germany 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to France 1 mech_infantry moved from Southern France to Yugoslavia 2 aaGuns, 4 artilleries and 17 infantry moved from Romania to Bessarabia 1 aaGun moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 3 artilleries moved from Slovakia Hungary to Romania 2 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria 1 infantry moved from Slovakia Hungary to Romania 2 artilleries moved from Germany to Slovakia Hungary 1 fighter moved from Western Germany to Southern Italy 1 armour moved from Slovakia Hungary to Bessarabia Place Units - Germans 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
British AA : -0,50 Russians regular : -0,17 Germans regular : -0,83 -
Wow! More rebuilding ahead :astonished:
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I have most of the move figured out, so will move as soon as I have time and energy to decide on the final allocation of units. I’m sorry I didn’t get the move out right away…





