Triple allied move done.
Italy on the move…
Our cool game gets more and more interesting :)
@gamerman01 Ok, great! Would be very interested to briefly hear what your mind was conjuring there if you don’t mind? :)
Yup, can’t say right away and it was probably foolish anyway - I’m so used to Egypt being the last city.
@gamerman01 Interesting to discuss after the game if not before then.
Round: 7
Purchase Units - Japanese
Japanese buy 13 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Kiangsi to Szechwan
2 infantry moved from Kiangsi to Anhwe
1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Dutch New Guinea to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 20 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
1 fighter and 2 tactical_bombers moved from Kiangsu to Manchuria
1 bomber moved from Kiangsi to Manchuria
3 fighters moved from Japan to Korea
1 battleship and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the British lost in 55 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for British: 1 submarine
Battle in Manchuria
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 2/7 hits, 3,17 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/6 hits, 2,67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 3 : 4/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Korea
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Korea to Japan
1 bomber moved from Manchuria to Japan
1 fighter and 3 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Dutch New Guinea
1 fighter moved from 55 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Philippines
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
5 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
1 battleship, 1 carrier, 1 cruiser, 2 marines and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
4 carriers, 2 destroyers and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
Place Units - Japanese
1 submarine, 1 tactical_bomber and 1 transport placed in 6 Sea Zone
4 infantry placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -1,33
Russians regular : -0,33
British regular : 0,83
Great defense round.
Was on a pretty miserable sub defense streak in my games, so that one is a surprise. A lot of plinking until Anhwe and Korea, yes, stiff
Today I completely whiffed on UK1 Zone 97, first round attack
Good thing he didn’t scramble.
@gamerman01 Almost like in this game. Well not whiffed, but I could save my BB.
My brain is in a different place right now -
Which battle was that?
I’m working on what looks like a huge error in the Triple A calculator. I think I might have found it years ago but forgot.
Oh man.
Triple A calculator isn’t rolling for the AAAs at all.
120 bombers vs 40 AAA and 1 infantry
Calculator has the attacker only losing 1/3 of 1 bomber.
I get wrong results on small, normal battles too. Time to alert everyone I think.
@gamerman01 When you attacked in SZ97 and I scrambled. Maybe UK2 or UK3.
@pejon_88 Hmm I get 60 bombers versus 10 AA (should be 6 hits) an average of 55.01 attackers left on run count 20k
@pejon_88 Adding one inf in def gives attackers left 54.67.
Doesn’t sound wrong to me?
@pejon_88 My bad forgot the AAA shoots at maximum 3 air. If I’m not mistaken 60 bombers versus 20AAA should result in 30 attackers left, but calculator says 50? Adding an inf -> 49.71.
Am I thinking this entirely wrong?
@pejon_88 1/6 + 1/6 +1/6 = 3/6, i.e 50% chance that 1AAA hits 1 air. Damn that means that there should be 40 attackers left, not 30 right?!
Survived with 2 planes and a battleship on a 59/35
That was even worse for me than I was thinking
No, I think you’re pretty confused.
1 AA vs 3 bombers should on average take down 1/2 a bomber
2 AA vs 6 bombers should on average take down 1 bomber
Now let me know what you’re seeing after trying a few more things.
@gamerman01 Yes looked now. +4TUV -> -50TUV :O
@pejon_88 said in L22 Pejon_88 (X) vs. Gamerman01 (A+15), BM4, game #2:
@pejon_88 My bad forgot the AAA shoots at maximum 3 air. If I’m not mistaken 60 bombers versus 20AAA should result in 30 attackers left, but calculator says 50? Adding an inf -> 49.71.
Am I thinking this entirely wrong?
Yeah, 20 AA against 60 bombers, so 60 rolls @ 1 or 10 hits. Sounds like your calculator is right. Is it Triple A?
Yes it looks correct, thank you. Mine isn’t doing that. Good thing I didn’t start posting publicly
Now mine’s working. I’ll go back to the game I was playing when I noticed the error. Something’s strange…