@Gorshak
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery, 1 infantry, 2 marines and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry, 2 marines, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 2 marines, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/11 hits, 4.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters, 2 marines, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 tactical_bombers moved from Holland Belgium to United Kingdom
3 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Eastern United States to 113 Sea Zone
1 submarine moved from 101 Sea Zone to 96 Sea Zone
1 armour moved from Nigeria to Belgian Congo
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 marine moved from Wake Island to 32 Sea Zone
1 artillery and 3 infantry moved from Midway to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 marines and 1 submarine moved from 32 Sea Zone to 27 Sea Zone
2 marines moved from 27 Sea Zone to Hawaiian Islands
1 submarine moved from 33 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
Place Units - Americans
1 carrier and 2 fighters placed in 113 Sea Zone
1 transport placed in 104 Sea Zone
2 carriers and 1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,6
Americans collect 57 PUs (3 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 fighter moved from Tsinghai to Kwangsi
2 infantry moved from Kweichow to Kwangsi
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Kweichow to Hunan
1 fighter moved from Kwangsi to Hunan
Place Units - Chinese
2 artilleries and 2 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery and 2 infantry moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun, 1 artillery and 1 infantry moved from Kweichow to Hunan
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
2 infantry moved from Belgian Congo to Rhodesia
1 bomber moved from United Kingdom to French Equatorial Africa
1 artillery and 1 infantry moved from Algeria to Tunisia
1 aaGun and 3 infantry moved from 113 Sea Zone to Holland Belgium
1 aaGun and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to 113 Sea Zone
Place Units - British
1 carrier placed in 113 Sea Zone
1 destroyer and 1 submarine placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 destroyer and 1 submarine placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,5
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.50
Japanese regular : 0.67
Germans regular : 0.67
British regular : -0.50
UKP-6-finish.tsvg