@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
NP with your edits.
Game History
Round: 14
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/5 hits, 2,00 expected hits
British roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun, 1 artillery and 2 infantry moved from Greece to Bulgaria
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,1,5,1
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
British regular : 1,33
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in Kwangtung
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 destroyers, 1 submarine and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 46 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
3 fighters moved from Queensland to Java
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - French
French buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 artillery and 3 infantry moved from France to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 1 artillery and 3 infantry
Italians defend with 2 aaGuns, 1 artillery and 1 factory_minor
French roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 2 aaGuns and 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Italians lost in Northern Italy
French roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 aaGun and 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Italians lost in Northern Italy
French roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 artillery and 3 infantry in Northern Italy, round 5 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 artillery and 3 infantry in Northern Italy, round 6 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the French lost in Northern Italy
French win, taking Northern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 aaGuns and 1 artillery
Casualties for French: 1 infantry
Non Combat Move - French
1 infantry and 1 mech_infantry moved from Southern France to France
1 infantry moved from Northwest Persia to Caucasus
Place Units - French
3 infantry placed in France
3 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
Turn Complete - French
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4
French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
French regular : -2.00
Scramble sz109 ?
39321_15ger-cb-.tsvg
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 tactical_bombers moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 112 Sea Zone to 119 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 119 Sea Zone to 109 Sea Zone
2 artilleries moved from 109 Sea Zone to United Kingdom
2 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Western Germany to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Greater Southern Germany to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Ukraine to Rostov
1 bomber moved from Ukraine to Archangel
1 tactical_bomber moved from Ukraine to Belarus
12 armour, 21 artilleries, 22 infantry and 7 mech_infantrys moved from Ukraine to Western Ukraine
4 armour and 7 mech_infantrys moved from Baltic States to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in United Kingdom
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 factory_major and 1 harbour; Americans defend with 3 fighters
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in United Kingdom, round 2 : 4/8 hits, 3,67 expected hits
British roll dice for 3 fighters in United Kingdom, round 2 : 3/3 hits, 2,00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 3 fighters owned by the Americans lost in United Kingdom
Germans captures 45PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 3 fighters
Battle in Northern Italy
Germans attack with 1 artillery, 2 fighters and 3 infantry
French defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Northern Italy, round 2 : 3/6 hits, 2,00 expected hits
French roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the French and 1 artillery owned by the French lost in Northern Italy
Germans win, taking Northern Italy from French with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 fighter owned by the Germans retreated
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Finland
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 16 armour, 21 artilleries, 22 infantry and 17 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 16 armour, 21 artilleries, 22 infantry and 17 mech_infantrys in Western Ukraine, round 2 : 22/76 hits, 25,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 16 armour, 21 artilleries, 22 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 1,83 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
1 tactical_bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 tactical_bombers moved from Rostov to Novgorod
3 aaGuns moved from Ukraine to Western Ukraine
2 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
1 bomber moved from 109 Sea Zone to Western Germany
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from Northern Italy to Western Germany
1 fighter moved from Holland Belgium to Western Germany
5 infantry moved from Germany to Western Germany
1 artillery moved from Novgorod to Karelia
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery, 2 fighters and 6 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Ukraine
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,3,3,5
Germans collect 44 PUs (2 lost to blockades); end with 89 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
French regular : 0,00
Russians regular : 1,00
Germans regular : -3,83
British regular : 1,00
@elche
Well spotted, I forgot to cover that. England has rejoined Europe :flag-eu: , Boris :clown_face: and Liz Truss :dizzy_face: will be so pleased.
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
2 mech_infantrys moved from Russia to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Rostov
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 3/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters moved from Rostov to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun and 2 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
Place Units - Russians
3 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.33
Sorry for delay.
For sure there will be the revenge from Boris. I cannot retake UK so many times like Boris. But your poor King. Without crown and Homeland. now :blush:
Did your sub fight in sz 71 ?
39321_15jap-cb.tsvg
@elche Yes
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from Burma to Kwangtung
1 tactical_bomber moved from Burma to Kwangtung
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
2 bombers moved from Kansu to Tsinghai
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
9 fighters and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kwangtung
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 71 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 71 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 71 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 71 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 71 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 71 Sea Zone
Japanese roll dice for 1 submarine in 71 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 71 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 71 Sea Zone
Americans win with no units remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Battle in Tsinghai
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Tsinghai, round 2 : 3/4 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 9 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 9 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 9/16 hits, 8,83 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
9 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Burma to Szechwan
1 artillery moved from Yunnan to Burma
1 artillery moved from Burma to Shan State
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Manchuria
1 infantry moved from Korea to Amur
2 bombers moved from Tsinghai to Burma
Place Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
Japanese undo move 3.
2 infantry and 1 mech_infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
Japanese collect 60 PUs (1 lost to blockades); end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 0,83
Japanese regular : 3,00
UK_Pacific regular : 1,67
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 6 infantry moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Northern Italy
3 fighters moved from Norway to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
4 fighters moved from France to Northern Italy
3 armour, 1 artillery, 7 infantry and 5 mech_infantrys moved from Norway to Finland
10 fighters and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Battle in United Kingdom
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 4 fighters and 2 infantry in United Kingdom, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery in United Kingdom, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 109 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer and 2 transports
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 109 Sea Zone
2 transports owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 22
Casualties for Germans: 1 destroyer and 2 transports
Battle in Southern Italy
Americans attack with 2 artilleries and 6 infantry
Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 6 infantry in Southern Italy, round 2 : 3/8 hits, 2.00 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
Americans captures 3PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
Battle in Northern Italy
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry; Italians defend with 1 factory_minor
Americans roll dice for 5 fighters and 2 infantry in Northern Italy, round 2 : 4/7 hits, 2.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Finland
Americans attack with 3 armour, 1 artillery, 7 infantry and 5 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 3 armour, 1 artillery, 7 infantry and 5 mech_infantrys in Finland, round 2 : 5/16 hits, 4.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 3 armour, 1 artillery, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 10 fighters and 4 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 10 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 9/14 hits, 7.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
10 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 armour and 3 infantry moved from Java to 42 Sea Zone
1 armour, 3 infantry and 2 transports moved from 42 Sea Zone to 54 Sea Zone
1 armour and 3 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 18 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
4 fighters moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to France
3 fighters moved from United Kingdom to Normandy Bordeaux
5 fighters moved from Northern Italy to France
1 aaGun and 1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
1 aaGun moved from Norway to Finland
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
3 mech_infantrys placed in Norway
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 71 PUs; end with 74 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from France to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Yenisey
1 armour and 4 mech_infantrys moved from Kazakhstan to Novosibirsk
Combat - British
Battle in Sicily
Battle in Novosibirsk
British attack with 1 armour and 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 4 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Novosibirsk
British win, taking Sicily from Italians, taking Novosibirsk from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Cyprus to France
1 aaGun moved from France to Northern Italy
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
3 submarines moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Norway to Finland
4 artilleries and 5 infantry moved from Caucasus to Rostov
1 infantry moved from Eastern Persia to West India
4 mech_infantrys moved from Eastern Persia to Kazakhstan
3 mech_infantrys moved from Persia to Eastern Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 2.00
Japanese regular : 0.00
Italians regular : -0.67
Germans regular : 0.67
British regular : 0.83
Game History
Round: 15
Combat Move - Italians
1 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 fighter moved from Italian Somaliland to 81 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
1 tactical_bomber moved from Western Germany to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 5 transports
1 transport owned by the British and 5 transports owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 42
Casualties for Americans: 5 transports
Casualties for British: 1 transport
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yugoslavia
Italians attack with 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Italians roll dice for 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 tactical_bomber moved from Yugoslavia to Western Germany
1 fighter moved from 95 Sea Zone to Western Germany
1 fighter moved from 81 Sea Zone to Italian Somaliland
1 aaGun and 1 artillery moved from Bulgaria to Yugoslavia
Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : 0,17
British regular : -0,33
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 39 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from Java to 43 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Sumatra
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
ANZAC win, taking Sumatra from Japanese, taking 39 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 transport
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
3 fighters moved from 43 Sea Zone to Java
1 marine moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Caucasus to Rostov
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - French
French buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 mech_infantry moved from France to Greater Southern Germany
French take Greater Southern Germany from Germans
1 artillery, 1 fighter and 1 infantry moved from France to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
French win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - French
1 fighter moved from Holland Belgium to France
1 infantry moved from Caucasus to Rostov
3 infantry moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
Place Units - French
3 infantry placed in France
3 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
French regular : -0.17
Japanese regular : -1.17
ANZAC regular : -1.50
Germans regular : -0.33
Scramble sz110 ?
39321_16ger-cb.tsvg
Shit, forgot to move my british figthers back to England. Got too many games going on. Might take a break…
@elche Sorry, I’ve got too many games going on. Over commited myself. Can’t keep track of what’s going on in what, will take a few days to think what’s best to do. Might conceed a few, I’ll let you know.
Can’t believe after all the time and effort I’ve put into this game I’ve made not ONE but TWO massive mistakes :disappointed:, I’ve enjoyed this game but not sure what to do now.
@elche said in L22 BM elche (Axis) vs FlyingBadger (Allies+16) #4:
Scramble sz110 ?
Yes.
How about we play until the end of the German or Japanese on this round and then put the game on hold for a few weeks? Sorry if this is not what you would like.
This has been a very enjoyable game until recently, but we have been playing it since last September and I think I need a break from it. Maybe then I could come back to it with fresh energy. If you don;t want to do this then that is fine and there are no hard feelings, I will happily resign and give you the victory.
Hi FlyingBadger,
I have no problem to go on with the game at any time you want.
I made a break of 6 weeks and I was happy that you wanted to go on. I although dont want a victory for free… I think there is no decision in our game. You are strong with Russia and USA and I have to go back with Germansin Russia.
And this game is full of mistakes from me. From Norway to Russia and N/B, France and cannot conquer India.
I understand you are angry because of your mistakes, because without I had to resign the game.
I have to announce my next breaks. I cannot move 3 weeks in March and 2 weeks in April.
I will do now the battle in sz110 with full scramble.
Best gegards
Harry