@simon-tressel Enjoy!
Let’s take a break from 1914 then. Thanks for the games everyone.
Game History
Round: 2
Combat Move - Italians
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry and 3 Transports moved from 46 Sea Zone to 44 Sea Zone
2 Infantrys moved from Lombardy to 44 Sea Zone
3 Infantrys and 3 Transports moved from 44 Sea Zone to 43 Sea Zone
3 Infantrys moved from 43 Sea Zone to Languedoc
Italians take Languedoc from French
1 Elite, 2 Infantrys and 1 Tank moved from Lombardy to Provence
3 Infantrys moved from S.Tunisia to S.Algeria
1 Artillery moved from Tunis to N.Tunisia
2 Tanks moved from Tunis to S.Algeria
1 Tank moved from S.Tunisia to N.Tunisia
1 Tank moved from Serbia to 49 Sea Zone
1 Tank and 1 Transport moved from 49 Sea Zone to 46 Sea Zone
1 Infantry moved from Sicily to 46 Sea Zone
1 Infantry and 1 Tank moved from 46 Sea Zone to N.Tunisia
2 Transports moved from 47 Sea Zone to 46 Sea Zone
1 Infantry moved from Sicily to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
1 Infantry moved from Sardinia to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 45 Sea Zone
4 Infantrys moved from 45 Sea Zone to N.Tunisia
1 Transport moved from 47 Sea Zone to 45 Sea Zone
1 Tank moved from Kordofan to New Valley
1 Infantry moved from Kufra to New Valley
1 Fighter moved from Tobruk to New Valley
1 Infantry moved from Kordofan to Darfur
1 Artillery and 1 Infantry moved from Croatia to 50 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 50 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
1 Destroyer moved from 49 Sea Zone to 48 Sea Zone
1 Destroyer and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone
1 Battleship moved from 47 Sea Zone to 48 Sea Zone
1 Infantry moved from Croatia to Serbia
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Carrier, 1 Elite, 7 Infantrys and 3 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in New Valley
Italians attack with 1 Fighter, 1 Infantry and 1 Tank
British defend with 2 Tanks
Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in New Valley, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 2 Tanks in New Valley, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the British lost in New Valley
Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in New Valley, round 3 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians lost in New Valley
Italians roll dice for 1 Fighter and 1 Tank in New Valley, round 4 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Tank in New Valley, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Fighter and 1 Tank in New Valley, round 5 : 1/2 hits, 0.83 expected hits
British roll dice for 1 Tank in New Valley, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 8
Casualties for British: 2 Tanks
Casualties for Italians: 1 Infantry
Battle in S.Algeria
Italians attack with 3 Infantrys and 2 Tanks
French defend with 1 Infantry
Italians roll dice for 3 Infantrys and 2 Tanks in S.Algeria, round 2 : 1/5 hits, 1.50 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Provence
Italians attack with 1 Elite, 2 Infantrys and 1 Tank
French defend with 1 AAGun, 1 Factory and 1 Infantry
Italians roll dice for 1 Elite, 2 Infantrys and 1 Tank in Provence, round 2 : 1/4 hits, 1.17 expected hits
French roll dice for 1 Infantry in Provence, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Provence
Italians win, taking Provence from French with 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in N.Tunisia
Italians attack with 1 Artillery, 5 Infantrys and 2 Tanks
French defend with 1 Infantry
Italians roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in N.Tunisia, round 2 : 5/8 hits, 2.33 expected hits
French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Tunisia
Italians win, taking N.Tunisia from French with 1 Artillery, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from Campania to 46 Sea Zone
1 Fighter moved from New Valley to Tobruk
1 Fighter moved from Campania to Tobruk
1 AAGun moved from Tunis to S.Tunisia
1 AAGun moved from Lombardy to Tuscany
1 AAGun moved from Rome to Campania
Place Units - Italians
1 Carrier placed in 46 Sea Zone
1 Transport placed in 44 Sea Zone
2 Infantrys placed in Lombardy
2 Transports placed in 46 Sea Zone
2 Artillerys and 5 Infantrys placed in Rome
Italians undo move 5.
2 Artillerys, 1 Elite and 4 Infantrys placed in Rome
1 Infantry placed in Tunis
Turn Complete - Italians
Italians collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
French regular : -1.00
Italians regular : 0.33
British regular : -1.50
@witt
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 B.Transport moved from 85 Sea Zone to 94 Sea Zone
1 Infantry moved from Iwo Jima to 94 Sea Zone
1 Infantry and 1 Tank moved from Saipan to 94 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 94 Sea Zone to 93 Sea Zone
2 Infantrys and 1 Tank moved from 93 Sea Zone to Manila
2 Fighters moved from Hainan to Manila
1 Infantry moved from Kwangtung to Hunan
1 Artillery moved from Kiangsi to Hunan
1 Bomber moved from Kyushu to Hunan
2 Tanks moved from Kwangtung to Kwangsi
1 Tank moved from Kiangsi to Kwangsi
1 Tank moved from Hong Kong to Kwangsi
1 Transport moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Tank moved from Kyushu to 93 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Infantry and 1 Tank moved from 107 Sea Zone to Mindanao
1 Transport moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
1 Artillery moved from Hainan to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Manila
1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Manila
1 Fighter moved from 107 Sea Zone to Mindanao
2 Artillerys and 2 Infantrys moved from Davao to 107 Sea Zone
1 Tank moved from Davao to 107 Sea Zone
1 Infantry moved from Peleliu to 107 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 107 Sea Zone to 111 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 111 Sea Zone to East And South Borneo
1 Battleship, 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 111 Sea Zone
1 Submarine moved from 107 Sea Zone to 111 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to Mindanao
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 B.Transport, 1 Destroyer, 9 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 111 Sea Zone
Yamamoto attack with 1 Battleship, 1 Destroyer, 2 Submarines and 3 Transports
Dutch defend with 1 Destroyer
Yamamoto roll dice for 2 Submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Yamamoto roll dice for 1 Battleship, 1 Destroyer and 3 Transports in 111 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 2 Submarines in 111 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 Destroyer owned by the Dutch lost in 111 Sea Zone
Yamamoto win with 1 Battleship, 1 Destroyer, 2 Submarines and 3 Transports remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in East And South Borneo
Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in East And South Borneo, round 2 : 2/6 hits, 2,00 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in East And South Borneo
Yamamoto win, taking East And South Borneo from Dutch with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Battle in Mindanao
Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Mindanao, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Manila
Yamamoto attack with 2 Fighters, 4 Infantrys and 1 Tank
Americans defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 2 Fighters, 4 Infantrys and 1 Tank in Manila, round 2 : 0/7 hits, 1,83 expected hits
Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 1/3 hits, 1,00 expected hits
1 Infantry owned by the Yamamoto lost in Manila
Yamamoto roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Manila, round 3 : 0/6 hits, 1,67 expected hits
Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 3 : 2/3 hits, 1,00 expected hits
2 Infantrys owned by the Yamamoto lost in Manila
Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in Manila, round 4 : 4/4 hits, 1,33 expected hits
Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 4 : 2/3 hits, 1,00 expected hits
1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 1 Tank owned by the Yamamoto lost in Manila
Yamamoto win with 2 Fighters remaining. Battle score for attacker is -5
Casualties for Yamamoto: 4 Infantrys and 1 Tank
Casualties for Americans: 1 Artillery and 2 Infantrys
Battle in Hunan
Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Hunan, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kwangsi
Yamamoto attack with 1 Artillery, 1 Infantry and 4 Tanks
Chinese defend with 1 Artillery
Yamamoto roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Kwangsi, round 2 : 3/6 hits, 2,67 expected hits
Chinese roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Non Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from Mindanao to 107 Sea Zone
1 Carrier moved from 85 Sea Zone to 93 Sea Zone
2 Fighters moved from Manila to 93 Sea Zone
1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
1 Destroyer moved from 106 Sea Zone to 107 Sea Zone
1 Bomber moved from Hunan to Hong Kong
Place Units - Yamamoto
1 Transport placed in 107 Sea Zone
2 Infantrys placed in Davao
1 B.Transport placed in 92 Sea Zone
5 Infantrys placed in Hong Kong
1 Adv.Fighter placed in Tokyo
1 Infantry placed in Davao
1 Infantry placed in Tokyo
1 Destroyer and 2 Submarines placed in 85 Sea Zone
Yamamoto undo move 8.
1 Destroyer and 2 Submarines placed in 84 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Yamamoto regular : -1,67
Americans regular : 1,67
Dutch regular : 0,67
@elrood 90c6c7fa-400c-4790-89ee-8f06cadef3c9-China 2.tsvg
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Shensi to Shansi
1 Infantry moved from Hupeh to Shansi
1 Infantry moved from Hupeh to Shansi
1 Tank moved from Ningsia to Hupeh
1 Infantry moved from Kweichow to N.French Indochina
1 Fighter moved from Shensi to Shansi
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 4 ArmoredCars, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in N.French Indochina
Chinese attack with 1 Infantry
Thai defend with 1 Infantry
Chinese roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.French Indochina, round 5 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Infantry in N.French Indochina, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.French Indochina
Thai win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Battle in Shansi
Chinese attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 1 Fighter and 3 Infantrys in Shansi, round 2 : 1/4 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 4 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Infantry and 1 Tank
Non Combat Move - Chinese
1 Fighter moved from Shansi to Hupeh
1 Infantry moved from Szechwan to Kweichow
1 Infantry moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
1 Artillery moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Lanchow
1 AAGun moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
1 Tank moved from Gobi Altai to Suiyuan
2 Tanks moved from Hupeh to Suiyuan
1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
1 Adv.Fighter and 3 ArmoredCars placed in Urumqi
1 ArmoredCar, 3 Infantrys and 2 Tanks placed in Hsining
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Thai regular : -0.33
Hisaichi regular : 0.17
@Witt
Game History
Round: 2
Combat Move - Hisaichi
1 Infantry moved from Khabarovsk to Ayan
1 Artillery and 1 Infantry moved from Chita to Ayan
1 Fighter moved from Peking to Ayan
1 Infantry moved from Chita to Ayan
1 Tank moved from Chita to Ayan
1 Infantry moved from Anhwei to Shansi
1 Artillery moved from Anhwei to Shansi
1 Tank moved from West Borneo to British Borneo
Hisaichi take British Borneo from British
1 Tank moved from British Borneo to West Borneo
1 Infantry moved from Panay to Mindoro
Hisaichi take Mindoro from Americans
1 Transport moved from 106 Sea Zone to 92 Sea Zone
1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone
1 Infantry and 1 Tank moved from 92 Sea Zone to Manila
Hisaichi take Manila from Americans
1 Infantry moved from West Borneo to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to S.French Indochina
Hisaichi take S.French Indochina from French
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Destroyer, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Ayan
Hisaichi attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 3 Infantrys
Hisaichi win, taking Ayan from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 3 Infantrys
Non Combat Move - Hisaichi
1 Fighter moved from Ayan to Heilungchiang
1 Infantry moved from Kirin to Heilungchiang
1 AAGun moved from Kirin to Heilungchiang
1 Artillery moved from Vladivostok to Khabarovsk
1 Tank moved from Khabarovsk to Heilungchiang
1 Tank moved from Vladivostok to Heilungchiang
1 Artillery moved from Chahar to Shantung
1 Tank moved from Anhwei to Shantung
1 Tank moved from Shanghai to Shantung
1 Infantry moved from Shanghai to Anhwei
1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 Destroyer, 1 Submarine and 2 Transports moved from 75 Sea Zone to 84 Sea Zone
2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from Changchun to Kirin
2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kwangsi
1 Fighter moved from 106 Sea Zone to Bangkok
1 Bomber moved from Bangkok to Liaoning
2 Transports moved from 106 Sea Zone to 84 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from 106 Sea Zone to 92 Sea Zone
Place Units - Hisaichi
1 Artillery and 3 Infantrys placed in Liaoning
1 Cruiser and 1 Destroyer placed in 84 Sea Zone
1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs
Territory Summary for Hisaichi :
Vladivostok : 1 flag
Chita : 1 flag, 1 Infantry
Ayan : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
Khabarovsk : 1 flag, 1 Artillery
S.French Indochina : 1 flag, 1 Infantry
Kwangsi : 2 Artillerys and 2 Infantrys
Shansi : 1 flag, 1 Artillery and 1 Infantry
Shanghai : 1 flag
Chahar : 1 flag, 1 Infantry
Anhwei : 1 flag, 1 Infantry
Liaoning : 1 Artillery, 1 Bomber, 1 Factory and 3 Infantrys
Kirin : 1 Infantry
Peking : 1 flag, 1 Tank
Shantung : 1 flag, 1 Artillery, 1 Infantry and 2 Tanks
Changchun : 1 Adv.Fighter, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Heilungchiang : 1 AAGun, 1 Fighter, 4 Infantrys and 2 Tanks
British Borneo : 1 flag
West Borneo : 1 flag, 2 Artillerys, 1 Infantry and 1 Tank
Bangkok : 1 Fighter
Mindoro : 1 flag, 1 Infantry
Panay : 1 flag
Manila : 1 flag, 1 Infantry and 1 Tank
110 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
84 Sea Zone : 1 Cruiser, 1 Destroyer, 1 T.Boat and 2 Transports
92 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Submarines and 4 Transports
Production/PUs Summary :
Germans : 82 / 84
Russians : 106 / 108
Italians : 59 / 59
French : 44 / 46
Yamamoto : 69 / 69
Chinese : 29 / 30
Hisaichi : 61 / 61
British : 92 / 92
Anzac : 36 / 36
Dutch : 21 / 25
Finns : 9 / 11
Romanians : 12 / 12
Thai : 10 / 10
Americans : 92 / 98
98457739-f10e-48b8-8a58-278797f757ff-Dutch 2.tsvg
Game History
Round: 2
Combat Move - Dutch
1 Destroyer, 1 Submarine and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
1 Tank moved from West Papua to 113 Sea Zone
1 Infantry moved from West Papua to 113 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Destroyer and 1 Submarine moved from 113 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Java
1 Infantry moved from Lombok to Java
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Adv.Fighter and 3 Tanks placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
FinRom-2-WaW16.tsvg
Game History
Round: 2
Combat Move - Romanians
1 Infantry moved from E.Romania to Odessa
Romanians take Odessa from Russians
Purchase Units - Romanians
Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Non Combat Move - Romanians
2 Artillerys, 2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
3 Infantrys moved from Bucharest to E.Romania
1 Fighter moved from Krakow to Vinnytsia
Place Units - Romanians
1 Elite, 2 Infantrys and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Game History
Round: 2
Combat Move - Americans
3 units repaired.
Americans loses 0 PUs for violating W.Mexicos neutrality.
1 Artillery and 1 Infantry moved from Midway to 89 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 89 Sea Zone to 88 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
1 Artillery moved from Oahu to 91 Sea Zone
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
1 Infantry moved from 96 Sea Zone to Kwajalein
Americans take Kwajalein from Yamamoto
1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
1 Artillery and 1 Infantry moved from 96 Sea Zone to Jaluit
2 Fighters moved from 97 Sea Zone to Jaluit
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 78 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok
1 Fighter moved from Midway to Eniwetok
1 Fighter moved from 97 Sea Zone to Rongelap
1 Transport moved from 89 Sea Zone to 88 Sea Zone
1 Infantry and 1 Tank moved from Midway to 88 Sea Zone
1 Infantry moved from Midway to 88 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Infantry and 1 Tank moved from 95 Sea Zone to Rongelap
1 Cruiser and 1 Infantry moved from 88 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Wake
3 Bombers moved from Midway to Wake
1 Fighter moved from 97 Sea Zone to Wake
1 Transport moved from 91 Sea Zone to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
2 Infantrys and 1 Transport moved from 98 Sea Zone to 97 Sea Zone
2 Infantrys moved from 97 Sea Zone to Midway
1 Carrier and 1 Destroyer moved from 91 Sea Zone to 96 Sea Zone
2 Adv.Fighters moved from San Francisco to Midway
1 Destroyer and 1 Submarine moved from 89 Sea Zone to 95 Sea Zone
3 Battleships and 1 Destroyer moved from 88 Sea Zone to 95 Sea Zone
2 Carriers moved from 97 Sea Zone to 95 Sea Zone
1 Infantry moved from San Francisco to W.Mexico
Americans take W.Mexico from Neutral
1 Artillery, 2 Infantrys and 3 Tanks moved from E.Mexico to Central America
1 Fighter moved from Colombia to 26 Sea Zone
4 Infantrys moved from Venezuela to Amazon
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 3 Destroyers, 3 Infantrys and 1 Transport; Remaining resources: 1 PUs;
Combat - Americans
Battle in Central America
Americans attack with 1 Artillery, 2 Infantrys and 3 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Central America, round 2 : 3/6 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Eniwetok
Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship in Eniwetok, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Eniwetok
Americans win, taking Eniwetok from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Rongelap
Americans attack with 1 Fighter, 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship and 1 Cruiser in Rongelap, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto lost in Rongelap
Americans win, taking Rongelap from Yamamoto with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in 26 Sea Zone
Americans attack with 1 Fighter
Germans defend with 1 Submarine
Americans roll dice for 1 Fighter in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 26 Sea Zone
Americans win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Minamitori
Americans attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Jaluit
Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Jaluit, round 2 : 3/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Jaluit, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Jaluit
Americans win, taking Jaluit from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Wake
Americans attack with 3 Bombers, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Artillery
Americans roll dice for 1 Battleship in Wake, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 3 Bombers, 1 Fighter and 1 Infantry in Wake, round 2 : 1/5 hits, 2.50 expected hits
Yamamoto roll dice for 1 Artillery in Wake, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Americans and 1 Artillery owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 3 Bombers and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 Fighter
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Americans
1 Fighter moved from Eniwetok to 95 Sea Zone
1 Fighter moved from Rongelap to 95 Sea Zone
2 Fighters moved from Jaluit to 95 Sea Zone
3 Bombers moved from Wake to Midway
2 Infantrys moved from South Central USA to E.Mexico
1 Infantry moved from Northeast USA to South Atlantic USA
1 Infantry moved from South Atlantic USA to South Central USA
1 Fighter moved from 26 Sea Zone to Amazon
Place Units - Americans
1 Carrier, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone
2 Adv.Fighters placed in San Francisco
1 B.Transport, 2 Destroyers and 1 Transport placed in 13 Sea Zone
3 Infantrys placed in South Atlantic USA
2 Artillerys placed in Washington
Turn Complete - Americans
Americans collect 104 PUs; end with 105 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Americans regular : 1.33
Neutral regular : -0.33
germany-3.tsvg
Game History
Round: 3
Combat Move - Germans
1 Infantry moved from Danzig to East Prussia
Germans take East Prussia from Russians
7 ArmoredCars, 2 Artillerys, 1 Infantry and 14 Tanks moved from Picardy to Paris
2 Infantrys moved from Burgundy to Paris
1 ArmoredCar moved from Lorraine to Paris
4 Mech.Infs moved from Rhine to Paris
3 Mech.Infs and 2 Stukas moved from Bavaria to Paris
1 Bomber moved from Hamburg to Paris
6 Infantrys moved from Danzig to Brest
2 Artillerys and 3 Infantrys moved from Warsaw to Brest
2 Artillerys and 8 Infantrys moved from Krakow to Brest
1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Infantry and 1 Tank moved from Tobruk to 48 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Infantry and 1 Tank moved from 46 Sea Zone to Corsica
1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Infantry and 1 Tank moved from Tobruk to 48 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Infantry and 1 Tank moved from 46 Sea Zone to Corsica
2 Transports moved from 22 Sea Zone to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to Middle Norrland
1 Artillery moved from Stockholm to Middle Norrland
1 Battleship moved from 22 Sea Zone to 24 Sea Zone
1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
Purchase Units - Germans
Germans buy 2 Artillerys, 1 Carrier, 2 Factorys, 13 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in Middle Norrland
Germans attack with 1 Artillery and 4 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Artillery and 4 Infantrys in Middle Norrland, round 2 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Middle Norrland
Germans roll dice for 1 Artillery and 3 Infantrys in Middle Norrland, round 3 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Middle Norrland
Germans roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 4 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 4 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Middle Norrland
Germans roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 5 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Middle Norrland
Germans roll dice for 1 Artillery in Middle Norrland, round 6 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Middle Norrland, round 7 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 7 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Middle Norrland
Germans roll dice for 1 Artillery in Middle Norrland, round 8 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery in Middle Norrland, round 9 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 9 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery in Middle Norrland, round 10 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 10 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery in Middle Norrland, round 11 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 11 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery in Middle Norrland, round 12 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 12 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery in Middle Norrland, round 13 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 13 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Artillery owned by the Neutral lost in Middle Norrland
Neutral win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 Artillery and 4 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Brest
Germans attack with 4 Artillerys and 17 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 4 Artillerys and 17 Infantrys in Brest, round 2 : 10/21 hits, 4.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 4 Artillerys and 17 Infantrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Kiev
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Corsica
Germans attack with 2 Infantrys and 2 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Infantrys and 2 Tanks in Corsica, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 Infantry in Corsica, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Corsica
Germans roll dice for 1 Infantry and 2 Tanks in Corsica, round 3 : 0/3 hits, 1.17 expected hits
French roll dice for 1 Infantry in Corsica, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Corsica
Germans roll dice for 2 Tanks in Corsica, round 4 : 0/2 hits, 1.00 expected hits
French roll dice for 1 Infantry in Corsica, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Tanks in Corsica, round 5 : 0/2 hits, 1.00 expected hits
French roll dice for 1 Infantry in Corsica, round 5 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Germans lost in Corsica
Germans roll dice for 1 Tank in Corsica, round 6 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in Corsica, round 6 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Germans lost in Corsica
French win with 1 Infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 Infantrys and 2 Tanks
Battle in Paris
Germans attack with 8 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Infantrys, 7 Mech.Infs, 2 Stukas and 14 Tanks
British defend with 3 Fighters; French defend with 1 AAGun, 3 Adv.Fighters, 1 Artillery, 1 Factory, 2 Fighters, 18 Infantrys and 1 Tank
French roll AA dice in Paris : 0/3 hits, 0.50 expected hits
Germans roll dice for 8 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Infantrys, 7 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 2 : 17/37 hits, 15.33 expected hits
French roll dice for 3 Adv.Fighters, 1 Artillery, 5 Fighters, 18 Infantrys and 1 Tank in Paris, round 2 : 11/28 hits, 11.33 expected hits
8 ArmoredCars owned by the Germans, 3 Infantrys owned by the Germans and 17 Infantrys owned by the French lost in Paris
Germans roll dice for 2 Artillerys, 1 Bomber, 7 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 3 : 11/26 hits, 11.67 expected hits
French roll dice for 3 Adv.Fighters, 1 Artillery, 5 Fighters, 1 Infantry and 1 Tank in Paris, round 3 : 3/11 hits, 5.67 expected hits
3 Fighters owned by the British, 2 Fighters owned by the French, 1 Tank owned by the French, 2 Artillerys owned by the Germans, 1 Artillery owned by the French, 1 Infantry owned by the French, 3 Adv.Fighters owned by the French and 1 Mech.Inf owned by the Germans lost in Paris
Germans captures 46PUs while taking French capital
Germans win, taking Paris from French with 1 Bomber, 6 Mech.Infs, 2 Stukas and 14 Tanks remaining. Battle score for attacker is 63
Casualties for Germans: 8 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Mech.Inf
Casualties for French: 3 Adv.Fighters, 1 Artillery, 2 Fighters, 18 Infantrys and 1 Tank
Casualties for British: 3 Fighters
Non Combat Move - Germans
5 Infantrys moved from Bohemia to Krakow
1 AAGun, 2 Artillerys and 4 Infantrys moved from Silesia to Krakow
1 Tank moved from Warsaw to Brest
2 Destroyers moved from 22 Sea Zone to 24 Sea Zone
2 Submarines and 1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
2 Fighters moved from Hamburg to 23 Sea Zone
1 Bomber moved from Paris to Lorraine
2 Stukas moved from Paris to Burgundy
1 AAGun moved from Lorraine to Rhine
1 AAGun moved from Rhine to Netherlands
1 AAGun moved from Picardy to Lorraine
Place Units - Germans
1 Carrier and 1 Submarine placed in 23 Sea Zone
2 Artillerys and 2 Infantrys placed in Hamburg
1 Factory placed in Netherlands
4 Infantrys placed in Rhine
1 Factory placed in Vinnytsia
4 Infantrys placed in Warsaw
3 Infantrys placed in Bohemia
Turning on Edit Mode
EDIT: Adding units owned by Germans to 45 Sea Zone: 1 Destroyer and 2 Submarines
EDIT: Removing units owned by Germans from 41 Sea Zone: 1 Destroyer and 2 Submarines
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 97 PUs; end with 143 PUs
Combat Hit Differential Summary :
French regular : -0.67
Russians regular : -0.33
Germans regular : -1.67
Neutral regular : -3.00
French AA : -0.50
obviously paris went well but at corsica i would just like to point out 8 of my first 9 dice were sixes. MARTI is wild
@colt45554 said in World at War game 16:
obviously paris went well but at corsica i would just like to point out 8 of my first 9 dice were sixes. MARTI is wild
LOL!
Check out these hot dice!
Finns regular : -0.33
Germans regular : -1.00
Russians regular : -7.33
Neutral regular : -0.33
Hisaichi regular : -1.83
Game History
Round: 3
Combat Move - Italians
2 Tanks moved from N.Tunisia to N.Algeria
Italians take N.Algeria from French
2 Tanks moved from N.Algeria to E.Morocco
1 Elite, 2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone
2 Infantrys moved from Languedoc to 43 Sea Zone
1 Artillery and 1 Infantry moved from Serbia to Greece
4 Infantrys moved from N.Tunisia to 45 Sea Zone
1 Artillery and 1 Infantry moved from N.Tunisia to 45 Sea Zone
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery, 1 Elite and 3 Infantrys moved from Rome to 46 Sea Zone
1 Artillery, 1 Elite, 3 Infantrys and 3 Transports moved from 46 Sea Zone to 47 Sea Zone
1 Infantry moved from Tunis to 47 Sea Zone
1 Artillery, 1 Elite, 4 Infantrys and 3 Transports moved from 47 Sea Zone to 48 Sea Zone
2 Artillerys, 1 Elite and 5 Infantrys moved from 48 Sea Zone to Greece
2 Infantrys moved from Lombardy to 44 Sea Zone
2 Infantrys and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Greece
1 Elite, 4 Infantrys, 1 Tank and 3 Transports moved from 43 Sea Zone to 41 Sea Zone
1 Elite, 4 Infantrys and 1 Tank moved from 41 Sea Zone to E.Morocco
1 Artillery, 3 Infantrys and 2 Transports moved from 45 Sea Zone to 41 Sea Zone
1 Artillery and 3 Infantrys moved from 41 Sea Zone to E.Morocco
3 Infantrys and 2 Tanks moved from S.Algeria to E.Morocco
2 Infantrys and 1 Transport moved from 45 Sea Zone to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Greece
1 Artillery and 1 Infantry moved from Tobruk to Kufra
2 Fighters moved from Tobruk to Kufra
1 Infantry moved from Languedoc to Aquitaine
Italians take Aquitaine from French
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Factory, 6 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Greece
Italians attack with 3 Artillerys, 1 Elite and 10 Infantrys
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 3 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 9
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Casualties for Italians: 7 Infantrys
Battle in E.Morocco
Italians attack with 1 Artillery, 1 Elite, 10 Infantrys and 5 Tanks
British defend with 1 Fighter; French defend with 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 2 Tanks
Italians win, taking E.Morocco from French with 1 Artillery, 1 Elite, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 26
Casualties for Italians: 5 Infantrys
Casualties for French: 1 Artillery, 7 Infantrys and 2 Tanks
Casualties for British: 1 Fighter
Battle in Kufra
Italians attack with 1 Artillery, 2 Fighters and 1 Infantry
British defend with 1 Infantry
Italians win, taking Kufra from British with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Italians
1 Carrier moved from 46 Sea Zone to 48 Sea Zone
2 Fighters moved from Kufra to 48 Sea Zone
2 Fighters moved from 46 Sea Zone to Campania
1 AAGun moved from Tuscany to Rome
1 AAGun moved from S.Tunisia to Tripoli
1 AAGun moved from Provence to Lombardy
Place Units - Italians
1 Factory placed in Campania
2 Transports placed in 46 Sea Zone
1 Adv.Fighter and 2 Infantrys placed in Tunis
2 Artillerys, 1 Elite and 4 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 68 PUs; end with 68 PUs
@redrum plus 26 in Morocco? You trying to give me a heart attack?
Game History
Round: 3
Combat Move - Yamamoto
1 unit repaired.
1 Infantry and 1 Tank moved from Mindanao to 111 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
2 Artillerys, 2 Infantrys and 1 Tank moved from East And South Borneo to Banjarmasin
1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Banjarmasin
2 Fighters moved from 93 Sea Zone to Banjarmasin
1 Bomber moved from Hong Kong to Banjarmasin
3 Infantrys moved from Davao to 107 Sea Zone
3 Infantrys and 2 Transports moved from 107 Sea Zone to 110 Sea Zone
3 Infantrys moved from 110 Sea Zone to Banjarmasin
1 Artillery moved from Hainan to 92 Sea Zone
1 Infantry moved from Kwangsi to 92 Sea Zone
4 Infantrys moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 B.Transport, 5 Infantrys and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 5 Infantrys moved from 110 Sea Zone to Banjarmasin
Purchase Units - Yamamoto
Yamamoto buy 4 Adv.Fighters, 1 Carrier and 7 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in Banjarmasin
Yamamoto attack with 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 3 Fighters, 11 Infantrys and 2 Tanks
British defend with 1 Fighter; Americans defend with 1 Fighter; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Adv.Fighter, 1 Factory, 1 Fighter, 5 Infantrys and 4 Tanks
Dutch roll AA dice in Banjarmasin : 1/5 hits, 0,83 expected hits
1 Fighter owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 11 Infantrys and 2 Tanks in Banjarmasin, round 2 : 7/20 hits, 6,17 expected hits
Dutch roll dice for 1 Adv.Fighter, 5 Fighters, 5 Infantrys and 4 Tanks in Banjarmasin, round 2 : 10/15 hits, 6,83 expected hits
10 Infantrys owned by the Yamamoto, 5 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 2 Tanks in Banjarmasin, round 3 : 5/10 hits, 4,17 expected hits
Dutch roll dice for 1 Adv.Fighter, 5 Fighters and 2 Tanks in Banjarmasin, round 3 : 7/8 hits, 4,17 expected hits
1 Fighter owned by the Americans, 1 Fighter owned by the British, 1 Fighter owned by the Dutch, 3 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 2 Tanks owned by the Yamamoto, 2 Tanks owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Banjarmasin
1 Adv.Fighter owned by the Yamamoto, 1 Bomber owned by the Yamamoto and 1 Fighter owned by the Yamamoto retreated
Dutch win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is -6
Casualties for Yamamoto: 3 Artillerys, 2 Fighters, 11 Infantrys and 2 Tanks
Casualties for Dutch: 1 Fighter, 5 Infantrys and 4 Tanks
Casualties for Americans: 1 Fighter
Casualties for British: 1 Fighter
Non Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from Banjarmasin to West Borneo
1 Bomber moved from Banjarmasin to West Borneo
1 Battleship, 1 Destroyer, 2 Submarines and 2 Transports moved from 111 Sea Zone to 85 Sea Zone
1 Carrier and 2 Destroyers moved from 107 Sea Zone to 85 Sea Zone
1 B.Transport, 1 Carrier and 2 T.Boats moved from 93 Sea Zone to 85 Sea Zone
1 Destroyer and 2 Submarines moved from 84 Sea Zone to 85 Sea Zone
1 Infantry moved from Hong Kong to Kwangtung
1 Artillery and 4 Tanks moved from Kwangsi to N.French Indochina
1 Artillery moved from Hunan to N.French Indochina
1 Artillery and 1 Infantry moved from Woleai to Ulithi
Place Units - Yamamoto
4 Adv.Fighters and 1 Carrier placed in 85 Sea Zone
6 Infantrys placed in Hong Kong
1 Infantry placed in Davao
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Tokyo: 1 Adv.Fighter
EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 1 Adv.Fighter
EDIT: Turning off Edit Mode
Turn Complete - Yamamoto
Yamamoto collect 61 PUs; end with 62 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1,67
Dutch AA : 0,17
**Dutch regular : 6,00**
The dutch know how to shoot…
@elrood 0ac4304c-74f5-41dd-a1fa-eb0e10339248-China 3.tsvg
Game History
Round: 3
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Hupeh to Anhwei
1 Artillery moved from Hupeh to Shansi
1 Infantry moved from Suiyuan to Shansi
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Shansi
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shansi
1 Artillery owned by the Chinese retreated to Suiyuan
Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
2 Infantrys moved from Ningsia to Shensi
2 Infantrys moved from Ningsia to Suiyuan
1 Artillery and 1 Infantry moved from Lanchow to Szechwan
2 Infantrys moved from Lanchow to Shensi
4 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from E.Qinghai to Ningsia
2 Infantrys moved from Gobi Altai to Ningsia
1 AAGun moved from Gobi Altai to Ningsia
1 AAGun moved from Lanchow to Szechwan
1 ArmoredCar, 3 Infantrys and 2 Tanks moved from Hsining to E.Qinghai
1 ArmoredCar and 1 Tank moved from E.Qinghai to Ningsia
1 Tank moved from E.Qinghai to Lanchow
1 Adv.Fighter moved from Urumqi to Shensi
3 ArmoredCars moved from Urumqi to Gobi Altai
Place Units - Chinese
1 Elite and 5 Infantrys placed in Hsining
2 ArmoredCars and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Hisaichi regular : 1.00
@dawgoneit Yam needs to do an ncm edit. It won’t affect China’s turn so I’ll do it on Hisaichi’s turn