World at War game 16
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Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Kusaie to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 4 Fighters moved from 88 Sea Zone to 91 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Fighter moved from Minamitori to Wake 1 Fighter moved from Rongelap to Wake 1 Destroyer moved from 92 Sea Zone to 106 Sea Zone 1 Battleship, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from Hokkaido to 85 Sea Zone 1 Infantry moved from Tohoku to 85 Sea Zone 1 Artillery moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tohoku to 85 Sea Zone 1 Tank moved from Hokkaido to 85 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 107 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao 1 Carrier moved from 85 Sea Zone to 107 Sea Zone 2 Fighters moved from 85 Sea Zone to 106 Sea Zone 1 Fighter moved from Tokyo to 107 Sea Zone 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Tank moved from Tokyo to 84 Sea Zone 1 Tank moved from Kyushu to 84 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 2 Infantrys moved from Hainan to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to Hong Kong 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung 1 Bomber moved from Tokyo to Hong Kong 1 Artillery and 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 B.Transport, 1 Carrier and 1 Destroyer; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits Units damaged: 1 Battleship owned by the Americans Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 1/6 hits, 2,33 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits 4 Submarines owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 Battleship owned by the Americans Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 1/6 hits, 2,33 expected hits Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 3/5 hits, 2,83 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 1 Bomber and 3 Fighters in 91 Sea Zone, round 4 : 0/4 hits, 1,67 expected hits Americans roll dice for 3 Battleships and 1 Cruiser in 91 Sea Zone, round 4 : 3/4 hits, 2,50 expected hits 1 Bomber owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone 1 Fighter owned by the Yamamoto retreated Americans win with 3 Battleships and 1 Cruiser remaining. Battle score for attacker is -73 Casualties for Yamamoto: 1 Bomber, 1 Destroyer, 3 Fighters and 5 Submarines Casualties for Americans: 1 Destroyer Battle in 106 Sea Zone Yamamoto attack with 1 Destroyer and 2 Fighters British defend with 1 Submarine British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Destroyer and 2 Fighters in 106 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits 1 Submarine owned by the British lost in 106 Sea Zone Yamamoto win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 107 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 3 Transports Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 2 : 3/4 hits, 1,50 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits 1 Destroyer owned by the Americans, 2 Submarines owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 3 Transports remaining. Battle score for attacker is 28 Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Battle in Hong Kong Yamamoto attack with 1 Bomber, 4 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank British roll AA dice in Hong Kong : 0/1 hits, 0,17 expected hits Yamamoto roll dice for 1 Bomber, 4 Infantrys and 2 Tanks in Hong Kong, round 2 : 2/7 hits, 2,33 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 3/5 hits, 1,83 expected hits 3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Hong Kong, round 3 : 2/4 hits, 1,83 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 1/3 hits, 1,17 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Hong Kong Yamamoto roll dice for 1 Bomber and 2 Tanks in Hong Kong, round 4 : 3/3 hits, 1,67 expected hits British roll dice for 1 Tank in Hong Kong, round 4 : 1/1 hits, 0,50 expected hits 1 Tank owned by the British and 1 Tank owned by the Yamamoto lost in Hong Kong Yamamoto win, taking Hong Kong from British with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 4 Infantrys and 1 Tank Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in Kwangtung Yamamoto attack with 1 Infantry and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 3 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Davao Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 2 : 0/6 hits, 2,00 expected hits Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits, 1,67 expected hits 1 Infantry owned by the Yamamoto lost in Davao Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Davao, round 3 : 2/5 hits, 1,83 expected hits Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 3 : 0/4 hits, 1,67 expected hits 2 Infantrys owned by the Americans lost in Davao Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Davao, round 4 : 4/5 hits, 1,83 expected hits Americans roll dice for 1 Fighter and 1 Tank in Davao, round 4 : 0/2 hits, 1,00 expected hits 1 Fighter owned by the Americans and 1 Tank owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 15 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank Battle in Wake Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 3/4 hits, 1,33 expected hits Americans roll dice for 1 Artillery in Wake, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Yamamoto 2 Fighters moved from Wake to 88 Sea Zone 1 Fighter moved from 91 Sea Zone to 88 Sea Zone 1 Destroyer moved from 103 Sea Zone to 88 Sea Zone 1 Bomber moved from Hong Kong to Kyushu 1 Infantry and 1 Tank moved from Shikoku to Kyushu 2 Infantrys moved from Chubu to Kyushu 2 Fighters moved from 106 Sea Zone to Hainan Place Units - Yamamoto 1 B.Transport, 1 Carrier and 1 Destroyer placed in 85 Sea Zone 1 Adv.Fighter placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Yamamoto regular : 0,50 Americans regular : -1,00 British AA : -0,17 British regular : 1,17
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@Entek: Great dice at SZ 91 :p
@dawgoneit your go with China -
@elrood 382c0fd4-4f97-45a2-a134-3992c5fa0784-China 1.tsvg
Game History
Round: 1 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Hunan to Kwangsi 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Infantry moved from E.Qinghai to Gobi Altai 1 Tank moved from C.Sinkiang to Gobi Altai 1 Infantry moved from Ningsia to Gobi Altai 1 Fighter moved from Hsining to Gobi Altai Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Kwangsi Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Gobi Altai Chinese attack with 1 Fighter, 4 Infantrys and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Gobi Altai, round 2 : 3/6 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - Chinese 1 Infantry moved from Hupeh to Hunan 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Shanghai to Hupeh 1 Tank moved from Szechwan to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Tank moved from Suiyuan to Hupeh 1 Tank moved from Ningsia to Hupeh 1 Infantry moved from Lanchow to Szechwan 1 Tank moved from Yunnan to Hupeh 1 Infantry moved from Yunnan to Kweichow 1 Infantry moved from Kweichow to Hupeh 1 Infantry moved from Lanchow to Shensi 1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang 1 Fighter moved from Gobi Altai to Shensi 1 Tank moved from Hsining to Ningsia 1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Chinese regular : 2.83 Neutral regular : -0.67
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@Elrood very unlucky .
Japan on the back foot then . America rules the waves . -
@witt
Game HistoryRound: 1 Combat Move - Hisaichi 1 Bomber moved from Changchun to 110 Sea Zone 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin 2 Artillerys and 1 Tank moved from Changchun to 84 Sea Zone 2 Infantrys moved from Korea to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 3 Transports moved from 84 Sea Zone to 106 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 106 Sea Zone to West Borneo 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Ayan 1 Tank moved from Liaoning to Ayan 1 Artillery, 2 Infantrys and 1 Tank moved from Kirin to Vladivostok 3 Infantrys and 1 Tank moved from Heilungchiang to Khabarovsk 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 1 Tank moved from Liaoning to Chita 1 Fighter moved from Changchun to Ayan 1 Artillery and 1 Infantry moved from Peking to Chahar 1 Tank moved from Liaoning to Ayan 1 Fighter moved from Peking to Chahar 1 Artillery and 1 Infantry moved from Shantung to Anhwei 1 Infantry moved from Shantung to Shanghai 1 Tank moved from Shantung to Shanghai 1 Infantry and 1 Tank moved from Shantung to Shansi 1 Infantry moved from Shantung to Anhwei 1 Tank moved from Peking to Anhwei Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Anhwei Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks Russians defend with 1 Artillery, 1 Bunker and 2 Infantrys Units damaged: 1 Bunker owned by the Russians Hisaichi win, taking Ayan from Russians with 1 Tank remaining. Battle score for attacker is -11 Casualties for Hisaichi: 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank Casualties for Russians: 1 Artillery, 1 Bunker and 2 Infantrys Battle in Vladivostok Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Units damaged: 1 Bunker owned by the Russians Hisaichi win, taking Vladivostok from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Khabarovsk Hisaichi attack with 3 Infantrys and 1 Tank Russians defend with 1 Bunker Units damaged: 1 Bunker owned by the Russians Hisaichi win, taking Khabarovsk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Chita Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 1 Bunker Units damaged: 1 Bunker owned by the Russians Hisaichi win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Chahar Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi win, taking Shanghai from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in West Borneo Hisaichi attack with 2 Artillerys, 3 Infantrys and 1 Tank Dutch defend with 2 Infantrys Hisaichi win, taking West Borneo from Dutch with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 2 Infantrys Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Banjarmasin Hisaichi attack with 2 Infantrys and 2 Tanks Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Dutch win with 1 Fighter remaining. Battle score for attacker is -5 Casualties for Hisaichi: 2 Infantrys and 2 Tanks Casualties for Dutch: 2 Infantrys and 1 Tank Non Combat Move - Hisaichi 2 Fighters moved from 110 Sea Zone to 106 Sea Zone 1 Bomber moved from 110 Sea Zone to Bangkok 3 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Peking to Chahar 1 Fighter moved from Chahar to Peking 1 AAGun and 1 Infantry moved from Changchun to Kirin Place Units - Hisaichi 1 Factory placed in Liaoning 2 Artillerys and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 54 PUs; end with 54 PUs
Territory Summary for Hisaichi :
Vladivostok : 1 flag, 1 Artillery and 1 Tank Chita : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank Ayan : 1 flag, 1 Tank Khabarovsk : 1 flag, 1 Infantry and 1 Tank Shansi : 1 flag, 1 Infantry and 1 Tank Shanghai : 1 flag, 1 Infantry and 1 Tank Chahar : 1 flag, 1 Artillery and 1 Infantry Anhwei : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Liaoning : 1 Factory Kirin : 1 AAGun and 1 Infantry Peking : 1 flag, 1 Fighter and 1 Tank Shantung : 1 flag Formosa : 1 Infantry and 1 Tank Changchun : 2 Artillerys, 1 Factory and 4 Infantrys Heilungchiang : 3 Infantrys West Borneo : 1 flag, 2 Artillerys, 2 Infantrys and 1 Tank Bangkok : 1 Bomber Panay : 1 flag, 1 Infantry 106 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 3 Transports 110 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports 75 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports 93 Sea Zone : 1 T.Boat
Production/PUs Summary :
Germans : 67 / 69 Russians : 110 / 119 Italians : 53 / 56 French : 60 / 60 Yamamoto : 61 / 64 Chinese : 33 / 40 Hisaichi : 54 / 54 British : 85 / 20 Anzac : 36 / 6 Dutch : 24 / 8 Finns : 10 / 6 Romanians : 9 / 6 Thai : 8 / 8 Americans : 94 / 50
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@captainwalker 11 battles ? You are a nasty Jap.
Sorry you have to play with my friend, Seb. He can be a liability. Hope you can finish this , without murdering him. -
@dawgoneit P movee the Pacific Sub to SZ114. I think we are safe there. Move it to SZ113, if you would rather.
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@dawgoneit can the next player move my dutch sub to sz114 please.
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Iron-Guard-1.tsvg
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
2 Infantrys and 1 Tank moved from Bucharest to E.Romania
1 Fighter moved from Bucharest to E.RomaniaPurchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/8 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from E.Romania to Krakow 1 AAGun moved from Bucharest to E.Romania Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PU
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@captainwalker I should be able to do it tomorrow
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@elrood OOL?
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@entek max defense… auto selected by Engine
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@elrood you got it!
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Game History
Round: 1 Combat Move - Americans 3 units repaired. 1 Submarine moved from 98 Sea Zone to 88 Sea Zone 1 Destroyer moved from 98 Sea Zone to 88 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 1 Cruiser and 1 Infantry moved from 91 Sea Zone to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 3 Battleships moved from 91 Sea Zone to 88 Sea Zone 1 Fighter moved from Midway to 88 Sea Zone 1 Fighter moved from Pearl Harbor to 88 Sea Zone 1 Bomber moved from Pearl Harbor to 88 Sea Zone 1 Fighter moved from Palmyra to 88 Sea Zone 2 Fighters moved from 118 Sea Zone to 88 Sea Zone 1 Bomber moved from North Central USA to 88 Sea Zone 1 Bomber moved from South Central USA to 88 Sea Zone 1 Fighter moved from Manila to Banjarmasin 2 Carriers moved from 118 Sea Zone to 97 Sea Zone 1 Submarine moved from 71 Sea Zone to 78 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 78 Sea Zone 1 Artillery and 1 Tank moved from Northwest USA to 83 Sea Zone 1 Infantry moved from Northwest USA to 83 Sea Zone 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Artillery, 1 Destroyer, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 83 Sea Zone to 89 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 89 Sea Zone to Midway 1 Destroyer moved from 13 Sea Zone to 25 Sea Zone 1 Fighter moved from Washington to 25 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Southwest USA to E.Mexico 1 Artillery, 2 Infantrys and 2 Tanks moved from San Francisco to W.Mexico 1 Infantry moved from South Central USA to E.Mexico 1 Tank moved from South Atlantic USA to E.Mexico 2 Infantrys moved from Washington to 13 Sea Zone 2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to Venezuela 3 Infantrys moved from Colombia to Venezuela Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 Carrier, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in E.Mexico Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in E.Mexico, round 2 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Venezuela Americans attack with 5 Infantrys Neutral defend with 3 Infantrys Americans roll dice for 5 Infantrys in Venezuela, round 2 : 1/5 hits, 0.83 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 5 Infantrys in Venezuela, round 3 : 1/5 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 4 Infantrys in Venezuela, round 4 : 0/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 Infantrys in Venezuela, round 5 : 0/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 Infantrys in Venezuela, round 6 : 1/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 3 Infantrys Casualties for Americans: 1 Infantry Battle in 88 Sea Zone Americans attack with 3 Battleships, 3 Bombers, 1 Cruiser, 1 Destroyer, 5 Fighters and 1 Submarine Yamamoto defend with 1 Battleship, 2 Carriers, 1 Destroyer, 3 Fighters and 1 Transport Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Battleships, 3 Bombers, 1 Cruiser, 1 Destroyer and 5 Fighters in 88 Sea Zone, round 2 : 6/13 hits, 6.50 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 2 Carriers, 1 Destroyer, 3 Fighters and 1 Transport in 88 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits Units damaged: 3 Battleships owned by the Americans 1 Destroyer owned by the Yamamoto, 1 Transport owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 88 Sea Zone Americans roll dice for 1 Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Battleships, 3 Bombers, 1 Cruiser, 1 Destroyer and 5 Fighters in 88 Sea Zone, round 3 : 4/13 hits, 6.50 expected hits Yamamoto roll dice for 1 Battleship and 2 Carriers in 88 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto and 2 Carriers owned by the Yamamoto lost in 88 Sea Zone Americans win with 3 Battleships, 3 Bombers, 1 Cruiser, 1 Destroyer and 5 Fighters remaining. Battle score for attacker is 79 Casualties for Yamamoto: 1 Battleship, 2 Carriers, 1 Destroyer, 3 Fighters and 1 Transport Casualties for Americans: 1 Submarine Battle in Wake Americans attack with 1 Infantry Yamamoto defend with 1 Artillery Americans roll dice for 1 Infantry in Wake, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Wake, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Wake, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Wake, round 5 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Artillery in Wake, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Wake, round 6 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Artillery in Wake, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Wake, round 7 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Artillery in Wake, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Americans: 1 Infantry Battle in 25 Sea Zone Americans attack with 1 Destroyer and 1 Fighter Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Americans lost in 25 Sea Zone 1 Submarine owned by the Germans submerged Americans win with 1 Fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 Destroyer Battle in W.Mexico Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in W.Mexico, round 2 : 0/5 hits, 1.83 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Americans lost in W.Mexico Americans roll dice for 1 Artillery and 2 Tanks in W.Mexico, round 3 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 3 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the Americans, 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in W.Mexico Americans roll dice for 1 Tank in W.Mexico, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Neutral and 1 Tank owned by the Americans lost in W.Mexico Neutral win with no units remaining. Battle score for attacker is -11 Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks Casualties for Neutral: 1 Infantry and 1 Tank Non Combat Move - Americans 1 Tank moved from South Central USA to E.Mexico 1 Infantry moved from North Central USA to South Central USA 1 Destroyer and 2 Transports moved from 99 Sea Zone to 91 Sea Zone 1 Infantry moved from South Atlantic USA to South Central USA 1 Infantry moved from Washington to Northeast USA 1 Infantry moved from Northeast USA to South Atlantic USA 1 Fighter moved from 25 Sea Zone to Colombia 3 Bombers moved from 88 Sea Zone to Midway 4 Fighters moved from 88 Sea Zone to 97 Sea Zone 1 Fighter moved from 88 Sea Zone to Midway Place Units - Americans 1 Carrier and 2 Transports placed in 91 Sea Zone 2 Adv.Fighters and 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.33 Americans regular : -8.17 Germans regular : 0.33 Neutral regular : 0.83
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I will post later today
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waw-16-germ-2.tsvg
Game HistoryRound: 2 Combat Move - Germans 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by French from Burgundy: 1 Infantry EDIT: Removing units owned by French from Picardy: 1 Bunker EDIT: Removing units owned by Neutral from Netherlands: 1 Artillery and 3 Infantrys EDIT: Removing units owned by Neutral from Stockholm: 1 Bunker EDIT: Removing units owned by Neutral from Warsaw: 1 Artillery and 2 Infantrys EDIT: Turning off Edit Mode Germans loses 0 PUs for violating Netherlandss neutrality. Turning on Edit Mode EDIT: Removing units owned by Germans from Hamburg: 3 Infantrys EDIT: Turning off Edit Mode Germans loses 0 PUs for violating Netherlandss neutrality. Germans loses 0 PUs for violating Warsaws neutrality. Turning on Edit Mode EDIT: Removing units owned by Germans from Belgium: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Oslo: 1 Artillery and 1 Infantry EDIT: Turning off Edit Mode Germans loses 0 PUs for violating Stockholms neutrality. Turning on Edit Mode EDIT: Removing units owned by Germans from Danzig: 1 Infantry EDIT: Turning off Edit Mode Germans loses 0 PUs for violating Warsaws neutrality. Turning on Edit Mode EDIT: Removing units owned by Germans from Oslo: 1 Infantry EDIT: Adding units owned by Germans to Oslo: 1 Artillery EDIT: Turning off Edit Mode Germans loses 0 PUs for violating Stockholms neutrality. 1 Infantry moved from Krakow to Vinnytsia Germans take Vinnytsia from Russians 2 Infantrys moved from Hamburg to Netherlands Germans take Netherlands from Neutral 2 Infantrys moved from Lorraine to Burgundy Germans take Burgundy from French 1 Artillery moved from Belgium to Picardy Germans take Picardy from French 3 Tanks moved from Belgium to Picardy 1 Tank moved from Rhine to Picardy 8 Tanks moved from Lorraine to Picardy 1 Artillery moved from Lorraine to Picardy 2 ArmoredCars moved from Rhine to Picardy 1 Infantry moved from Danzig to Warsaw Germans take Warsaw from Neutral 2 Artillerys and 2 Infantrys moved from Danzig to Warsaw 1 Tank moved from Danzig to Warsaw 1 Battleship moved from 24 Sea Zone to 22 Sea Zone 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone 1 T.Boat and 2 Transports moved from 23 Sea Zone to 22 Sea Zone 1 ArmoredCar moved from Hamburg to Lorraine 1 Infantry moved from Lorraine to Picardy 2 Fighters moved from Hamburg to Netherlands 1 Bomber moved from Hamburg to Netherlands 2 Stukas moved from Rhine to Burgundy 1 Artillery moved from Oslo to Stockholm Germans take Stockholm from Neutral 1 Fighter moved from Hamburg to Stockholm Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 Transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 26 Sea Zone: 1 Submarine EDIT: Removing units owned by Germans from 25 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Germans buy 10 Infantrys, 7 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; Combat - Germans Non Combat Move - Germans 1 AAGun, 3 Artillerys and 6 Infantrys moved from Krakow to Vinnytsia 1 Tank moved from Hungary to Vinnytsia 1 Tank moved from Krakow to Vinnytsia 2 Tanks moved from Danzig to Vinnytsia 2 Artillerys and 3 Infantrys moved from Hungary to Krakow 1 Infantry moved from Bohemia to Krakow 5 Infantrys moved from Pomerania to Danzig 2 Infantrys moved from Silesia to Danzig 4 Infantrys moved from Silesia to Krakow 2 Artillerys and 4 Infantrys moved from Brandenburg to Silesia 2 Stukas moved from Burgundy to Bavaria 2 Tanks moved from Darfur to Tobruk 1 Infantry moved from Kufra to Tobruk 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Submarines moved from 34 Sea Zone to 41 Sea Zone 1 Destroyer moved from 42 Sea Zone to 41 Sea Zone 2 ArmoredCars moved from Rhine to Picardy 3 ArmoredCars and 2 Tanks moved from Bavaria to Picardy 1 AAGun moved from Belgium to Picardy 1 AAGun moved from Rhine to Lorraine 1 AAGun moved from Hamburg to Rhine 1 AAGun moved from Brandenburg to Silesia 1 Fighter moved from Stockholm to Hamburg 1 Destroyer and 1 Submarine moved from 5 Sea Zone to 22 Sea Zone 1 Bomber and 2 Fighters moved from Netherlands to Hamburg Place Units - Germans 1 Submarine placed in 22 Sea Zone 5 Infantrys placed in Hamburg 4 Mech.Infs placed in Rhine 3 Mech.Infs placed in Bavaria 5 Infantrys placed in Bohemia Turn Complete - Germans Germans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
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i must have forgot to save file so but i remembered purchases and witt sent me the dicey to reconstruct map