• TripleA

    waw_italy_1.tsvg

    Game History

    Round: 1
    
        Combat Move - Italians
            2 Artillerys and 2 Infantrys moved from Lombardy to Provence
            2 Tanks moved from Venetia to Provence
            2 Tanks moved from Rome to 46 Sea Zone
            1 Artillery moved from Campania to 49 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia
            1 Artillery moved from Campania to 50 Sea Zone
            1 Artillery moved from Tuscany to 50 Sea Zone
            2 Infantrys moved from Venetia to Croatia
            2 Infantrys moved from Rome to 50 Sea Zone
            1 Infantry moved from Tuscany to 46 Sea Zone
            1 Infantry moved from Campania to 49 Sea Zone
            1 Infantry moved from Campania to 46 Sea Zone
            1 Artillery and 1 Infantry moved from 50 Sea Zone to Croatia
            1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 47 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 50 Sea Zone to 49 Sea Zone
            1 Artillery and 1 Infantry moved from 49 Sea Zone to Serbia
            1 Artillery, 3 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis
            1 Infantry moved from Ghadames to S.Tunisia
            2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia
            1 Battleship moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh
            1 Tank moved from Tobruk to New Valley
            2 Infantrys moved from Kufra to New Valley
            1 Submarine moved from 62 Sea Zone to 57 Sea Zone
            2 Infantrys and 1 Tank moved from Italian East Africa to Kordofan
            1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
            1 Fighter moved from Italian East Africa to 57 Sea Zone
            1 Submarine moved from 46 Sea Zone to 47 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 47 Sea Zone
            2 Fighters moved from Lombardy to Croatia
            1 Fighter moved from Rome to 47 Sea Zone
            1 Fighter moved from Rome to Serbia
    
        Purchase Units - Italians
            Italians buy 1 Elite, 7 Infantrys and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 57 Sea Zone
                Italians attack with 1 Fighter and 1 Submarine
                British defend with 1 Destroyer and 1 Transport
                    Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits
                    1 Submarine owned by the Italians and 1 Fighter owned by the Italians lost in 57 Sea Zone
                British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -15
                Casualties for Italians: 1 Fighter and 1 Submarine
            Battle in 47 Sea Zone
                Italians attack with 1 Battleship, 1 Destroyer, 1 Fighter, 1 Submarine and 3 Transports
                French defend with 1 Cruiser and 1 Transport
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 1 Destroyer, 1 Fighter and 3 Transports in 47 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 Transport owned by the French lost in 47 Sea Zone
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 1 Destroyer, 1 Fighter and 3 Transports in 47 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 Cruiser in 47 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 Cruiser owned by the French lost in 47 Sea Zone
                Italians win with 1 Battleship, 1 Destroyer, 1 Fighter, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
                Casualties for French: 1 Cruiser and 1 Transport
            Battle in Tunis
                Italians attack with 1 Artillery, 3 Infantrys and 2 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
                    Italians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Tunis, round 2 : 2/6 hits, 2.00 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 3/4 hits, 1.50 expected hits
                    2 Infantrys owned by the French and 3 Infantrys owned by the Italians lost in Tunis
                    Italians roll dice for 1 Artillery and 2 Tanks in Tunis, round 3 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 Artillery and 1 Fighter in Tunis, round 3 : 0/2 hits, 0.83 expected hits
                    1 Fighter owned by the French and 1 Artillery owned by the French lost in Tunis
                Italians win, taking Tunis from French with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Italians: 3 Infantrys
                Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
            Battle in New Valley
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 2 Infantrys
                    Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 2 Infantrys in New Valley, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 2 Infantrys in New Valley, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in New Valley
                    Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 4 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in New Valley, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in Nubia
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Tank
                    Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Nubia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                    Italians roll dice for 1 Artillery and 1 Infantry in Nubia, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Nubia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Nubia
                Italians win, taking Nubia from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Tank
            Battle in Kordofan
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Tank
                    Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Kordofan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Kordofan
                Italians win, taking Kordofan from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in Provence
                Italians attack with 2 Artillerys, 2 Infantrys and 2 Tanks
                French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                    Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Provence, round 2 : 1/6 hits, 2.33 expected hits
                    French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 2/4 hits, 1.50 expected hits
                    1 Infantry owned by the French and 2 Infantrys owned by the Italians lost in Provence
                    Italians roll dice for 2 Artillerys and 2 Tanks in Provence, round 3 : 1/4 hits, 1.67 expected hits
                    French roll dice for 2 Infantrys and 1 Tank in Provence, round 3 : 3/3 hits, 1.17 expected hits
                    1 Tank owned by the Italians, 1 Infantry owned by the French and 2 Artillerys owned by the Italians lost in Provence
                1 Tank owned by the Italians retreated to Lombardy
                French win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -13
                Casualties for Italians: 2 Artillerys, 2 Infantrys and 1 Tank
                Casualties for French: 2 Infantrys
            Battle in Mersa Matruh
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Serbia
                Italians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Italians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Serbia, round 2 : 1/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 3/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral, 1 Artillery owned by the Italians and 2 Infantrys owned by the Italians lost in Serbia
                    Italians roll dice for 1 Artillery, 1 Fighter and 1 Tank in Serbia, round 3 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Serbia
                    Italians roll dice for 1 Artillery, 1 Fighter and 1 Tank in Serbia, round 4 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in Serbia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Serbia
                Italians loses 0 PUs for violating Serbias neutrality.
                Italians win, taking Serbia from Neutral with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Artillery and 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in S.Tunisia
                Italians attack with 3 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Croatia
                Italians attack with 1 Artillery, 2 Fighters and 3 Infantrys
                Neutral defend with 3 Infantrys
                    Italians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Croatia, round 2 : 2/6 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia
                    Italians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Croatia, round 3 : 4/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Croatia
                Italians loses 0 PUs for violating Croatias neutrality.
                Italians win, taking Croatia from Neutral with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Italians
            1 Fighter moved from Serbia to Campania
            1 Fighter moved from Croatia to Campania
            1 Fighter moved from Croatia to Campania
            1 Destroyer moved from 49 Sea Zone to 48 Sea Zone
            1 Destroyer moved from 50 Sea Zone to 49 Sea Zone
            1 Infantry moved from Hun to Kufra
            1 Fighter moved from 47 Sea Zone to Tobruk
    
        Place Units - Italians
            1 Elite and 4 Infantrys placed in Lombardy
            3 Transports placed in 46 Sea Zone
            3 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.50
    Italians regular : -0.67
    Neutral regular : 0.67
    British regular : -1.00
    

  • 2024 '22 '19 '17 '15

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Infantry moved from Kusaie to 103 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
            4 Fighters moved from 88 Sea Zone to 91 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Fighter moved from Minamitori to Wake
            1 Fighter moved from Rongelap to Wake
            1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
            1 Battleship, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from Hokkaido to 85 Sea Zone
            1 Infantry moved from Tohoku to 85 Sea Zone
            1 Artillery moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tohoku to 85 Sea Zone
            1 Tank moved from Hokkaido to 85 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao
            1 Carrier moved from 85 Sea Zone to 107 Sea Zone
            2 Fighters moved from 85 Sea Zone to 106 Sea Zone
            1 Fighter moved from Tokyo to 107 Sea Zone
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            1 Tank moved from Tokyo to 84 Sea Zone
            1 Tank moved from Kyushu to 84 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
            2 Infantrys moved from Hainan to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Hong Kong
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
            1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung
            1 Bomber moved from Tokyo to Hong Kong
            1 Artillery and 1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 B.Transport, 1 Carrier and 1 Destroyer; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 1/6 hits, 2,33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                    4 Submarines owned by the Yamamoto lost in 91 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 1/6 hits, 2,33 expected hits
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 3/5 hits, 2,83 expected hits
                    1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone
                    Yamamoto roll dice for 1 Bomber and 3 Fighters in 91 Sea Zone, round 4 : 0/4 hits, 1,67 expected hits
                    Americans roll dice for 3 Battleships and 1 Cruiser in 91 Sea Zone, round 4 : 3/4 hits, 2,50 expected hits
                    1 Bomber owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone
                1 Fighter owned by the Yamamoto retreated
                Americans win with 3 Battleships and 1 Cruiser remaining. Battle score for attacker is -73
                Casualties for Yamamoto: 1 Bomber, 1 Destroyer, 3 Fighters and 5 Submarines
                Casualties for Americans: 1 Destroyer
            Battle in 106 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 Fighters
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Destroyer and 2 Fighters in 106 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    1 Submarine owned by the British lost in 106 Sea Zone
                Yamamoto win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 3 Transports
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 2 : 3/4 hits, 1,50 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits
                    1 Destroyer owned by the Americans, 2 Submarines owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 3 Transports remaining. Battle score for attacker is 28
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in Hong Kong
                Yamamoto attack with 1 Bomber, 4 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                    British roll AA dice in Hong Kong : 0/1 hits, 0,17 expected hits
                    Yamamoto roll dice for 1 Bomber, 4 Infantrys and 2 Tanks in Hong Kong, round 2 : 2/7 hits, 2,33 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 3/5 hits, 1,83 expected hits
                    3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Hong Kong
                    Yamamoto roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Hong Kong, round 3 : 2/4 hits, 1,83 expected hits
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 1/3 hits, 1,17 expected hits
                    1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Hong Kong
                    Yamamoto roll dice for 1 Bomber and 2 Tanks in Hong Kong, round 4 : 3/3 hits, 1,67 expected hits
                    British roll dice for 1 Tank in Hong Kong, round 4 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the British and 1 Tank owned by the Yamamoto lost in Hong Kong
                Yamamoto win, taking Hong Kong from British with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 4 Infantrys and 1 Tank
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in Kwangtung
                Yamamoto attack with 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 0/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 3 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Davao
                Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 2 : 0/6 hits, 2,00 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits, 1,67 expected hits
                    1 Infantry owned by the Yamamoto lost in Davao
                    Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Davao, round 3 : 2/5 hits, 1,83 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 3 : 0/4 hits, 1,67 expected hits
                    2 Infantrys owned by the Americans lost in Davao
                    Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Davao, round 4 : 4/5 hits, 1,83 expected hits
                    Americans roll dice for 1 Fighter and 1 Tank in Davao, round 4 : 0/2 hits, 1,00 expected hits
                    1 Fighter owned by the Americans and 1 Tank owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 15
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
            Battle in Wake
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 3/4 hits, 1,33 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Artillery and 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Fighters moved from Wake to 88 Sea Zone
            1 Fighter moved from 91 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 103 Sea Zone to 88 Sea Zone
            1 Bomber moved from Hong Kong to Kyushu
            1 Infantry and 1 Tank moved from Shikoku to Kyushu
            2 Infantrys moved from Chubu to Kyushu
            2 Fighters moved from 106 Sea Zone to Hainan
    
        Place Units - Yamamoto
            1 B.Transport, 1 Carrier and 1 Destroyer placed in 85 Sea Zone
            1 Adv.Fighter placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Yamamoto regular : 0,50
    Americans regular : -1,00
    British AA : -0,17
    British regular : 1,17
    

    yama.tsvg

  • 2024 '22 '19 '17 '15

    @Entek: Great dice at SZ 91 :p
    @dawgoneit your go with China


  • @elrood 382c0fd4-4f97-45a2-a134-3992c5fa0784-China 1.tsvg

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Hunan to Kwangsi
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Infantry moved from E.Qinghai to Gobi Altai
            1 Tank moved from C.Sinkiang to Gobi Altai
            1 Infantry moved from Ningsia to Gobi Altai
            1 Fighter moved from Hsining to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Gobi Altai
                Chinese attack with 1 Fighter, 4 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Gobi Altai, round 2 : 3/6 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Infantry moved from Hupeh to Hunan
            1 Infantry moved from Anhwei to Hupeh
            1 Tank moved from Shanghai to Hupeh
            1 Tank moved from Szechwan to Hupeh
            1 Artillery moved from Shensi to Hupeh
            1 Tank moved from Suiyuan to Hupeh
            1 Tank moved from Ningsia to Hupeh
            1 Infantry moved from Lanchow to Szechwan
            1 Tank moved from Yunnan to Hupeh
            1 Infantry moved from Yunnan to Kweichow
            1 Infantry moved from Kweichow to Hupeh
            1 Infantry moved from Lanchow to Shensi
            1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang
            1 Fighter moved from Gobi Altai to Shensi
            1 Tank moved from Hsining to Ningsia
            1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Chinese regular : 2.83
    Neutral regular : -0.67
    

  • @Elrood very unlucky .
    Japan on the back foot then . America rules the waves .


  • @witt
    Game History

    Round: 1
    
        Combat Move - Hisaichi
            1 Bomber moved from Changchun to 110 Sea Zone
            1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone
            2 Fighters moved from 84 Sea Zone to 110 Sea Zone
            1 Infantry moved from Korea to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Hisaichi take Panay from Americans
            2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin
            2 Artillerys and 1 Tank moved from Changchun to 84 Sea Zone
            2 Infantrys moved from Korea to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 3 Transports moved from 84 Sea Zone to 106 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 106 Sea Zone to West Borneo
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Ayan
            1 Tank moved from Liaoning to Ayan
            1 Artillery, 2 Infantrys and 1 Tank moved from Kirin to Vladivostok
            3 Infantrys and 1 Tank moved from Heilungchiang to Khabarovsk
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            1 Tank moved from Liaoning to Chita
            1 Fighter moved from Changchun to Ayan
            1 Artillery and 1 Infantry moved from Peking to Chahar
            1 Tank moved from Liaoning to Ayan
            1 Fighter moved from Peking to Chahar
            1 Artillery and 1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Shantung to Shanghai
            1 Tank moved from Shantung to Shanghai
            1 Infantry and 1 Tank moved from Shantung to Shansi
            1 Infantry moved from Shantung to Anhwei
            1 Tank moved from Peking to Anhwei
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks
                Russians defend with 1 Artillery, 1 Bunker and 2 Infantrys
                Units damaged: 1 Bunker owned by the Russians
                Hisaichi win, taking Ayan from Russians with 1 Tank remaining. Battle score for attacker is -11
                Casualties for Hisaichi: 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
                Casualties for Russians: 1 Artillery, 1 Bunker and 2 Infantrys
            Battle in Vladivostok
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                Units damaged: 1 Bunker owned by the Russians
                Hisaichi win, taking Vladivostok from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Bunker
            Battle in Khabarovsk
                Hisaichi attack with 3 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                Units damaged: 1 Bunker owned by the Russians
                Hisaichi win, taking Khabarovsk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Bunker
            Battle in Chita
                Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                Units damaged: 1 Bunker owned by the Russians
                Hisaichi win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Shanghai
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                Hisaichi win, taking Shanghai from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in West Borneo
                Hisaichi attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Dutch defend with 2 Infantrys
                Hisaichi win, taking West Borneo from Dutch with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Dutch: 2 Infantrys
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 1 Submarine
                Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Banjarmasin
                Hisaichi attack with 2 Infantrys and 2 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                Dutch win with 1 Fighter remaining. Battle score for attacker is -5
                Casualties for Hisaichi: 2 Infantrys and 2 Tanks
                Casualties for Dutch: 2 Infantrys and 1 Tank
    
        Non Combat Move - Hisaichi
            2 Fighters moved from 110 Sea Zone to 106 Sea Zone
            1 Bomber moved from 110 Sea Zone to Bangkok
            3 Infantrys moved from Liaoning to Heilungchiang
            1 Infantry moved from Peking to Chahar
            1 Fighter moved from Chahar to Peking
            1 AAGun and 1 Infantry moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Factory placed in Liaoning
            2 Artillerys and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 54 PUs; end with 54 PUs
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag, 1 Artillery and 1 Tank
    Chita : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank
    Ayan : 1 flag, 1 Tank
    Khabarovsk : 1 flag, 1 Infantry and 1 Tank
    Shansi : 1 flag, 1 Infantry and 1 Tank
    Shanghai : 1 flag, 1 Infantry and 1 Tank
    Chahar : 1 flag, 1 Artillery and 1 Infantry
    Anhwei : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Liaoning : 1 Factory
    Kirin : 1 AAGun and 1 Infantry
    Peking : 1 flag, 1 Fighter and 1 Tank
    Shantung : 1 flag
    Formosa : 1 Infantry and 1 Tank
    Changchun : 2 Artillerys, 1 Factory and 4 Infantrys
    Heilungchiang : 3 Infantrys
    West Borneo : 1 flag, 2 Artillerys, 2 Infantrys and 1 Tank
    Bangkok : 1 Bomber
    Panay : 1 flag, 1 Infantry
    106 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 3 Transports
    110 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    75 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    93 Sea Zone : 1 T.Boat
    

    Production/PUs Summary :

    Germans : 67 / 69
    Russians : 110 / 119
    Italians : 53 / 56
    French : 60 / 60
    Yamamoto : 61 / 64
    Chinese : 33 / 40
    Hisaichi : 54 / 54
    British : 85 / 20
    Anzac : 36 / 6
    Dutch : 24 / 8
    Finns : 10 / 6
    Romanians : 9 / 6
    Thai : 8 / 8
    Americans : 94 / 50
    

    39519_his1.tsvg


  • @captainwalker 11 battles ? You are a nasty Jap.
    Sorry you have to play with my friend, Seb. He can be a liability. Hope you can finish this , without murdering him.


  • @dawgoneit P movee the Pacific Sub to SZ114. I think we are safe there. Move it to SZ113, if you would rather.




  • @dawgoneit can the next player move my dutch sub to sz114 please.

  • '20

    Iron-Guard-1.tsvg
    Combat Move - Romanians
    1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
    1 Artillery and 1 Infantry moved from W.Romania to E.Romania
    2 Infantrys and 1 Tank moved from Bucharest to E.Romania
    1 Fighter moved from Bucharest to E.Romania

        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/8 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Krakow
            1 AAGun moved from Bucharest to E.Romania
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PU
    


  • @captainwalker I should be able to do it tomorrow

  • '20 '19 '18 '17 '16

  • 2024 '22 '19 '17 '15

    @entek max defense… auto selected by Engine

  • '20 '19 '18 '17 '16

    @elrood you got it!

  • '20 '19 '18 '17 '16

    @elrood

    Game History

    Round: 1
    
        Combat Move - Americans
            3 units repaired.
            1 Submarine moved from 98 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 98 Sea Zone to 88 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            1 Cruiser and 1 Infantry moved from 91 Sea Zone to 88 Sea Zone
            1 Infantry moved from 88 Sea Zone to Wake
            3 Battleships moved from 91 Sea Zone to 88 Sea Zone
            1 Fighter moved from Midway to 88 Sea Zone
            1 Fighter moved from Pearl Harbor to 88 Sea Zone
            1 Bomber moved from Pearl Harbor to 88 Sea Zone
            1 Fighter moved from Palmyra to 88 Sea Zone
            2 Fighters moved from 118 Sea Zone to 88 Sea Zone
            1 Bomber moved from North Central USA to 88 Sea Zone
            1 Bomber moved from South Central USA to 88 Sea Zone
            1 Fighter moved from Manila to Banjarmasin
            2 Carriers moved from 118 Sea Zone to 97 Sea Zone
            1 Submarine moved from 71 Sea Zone to 78 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 78 Sea Zone
            1 Artillery and 1 Tank moved from Northwest USA to 83 Sea Zone
            1 Infantry moved from Northwest USA to 83 Sea Zone
            1 Infantry moved from Southwest USA to 83 Sea Zone
            1 Artillery, 1 Destroyer, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 83 Sea Zone to 89 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 89 Sea Zone to Midway
            1 Destroyer moved from 13 Sea Zone to 25 Sea Zone
            1 Fighter moved from Washington to 25 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Southwest USA to E.Mexico
            1 Artillery, 2 Infantrys and 2 Tanks moved from San Francisco to W.Mexico
            1 Infantry moved from South Central USA to E.Mexico
            1 Tank moved from South Atlantic USA to E.Mexico
            2 Infantrys moved from Washington to 13 Sea Zone
            2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
            2 Infantrys moved from 26 Sea Zone to Venezuela
            3 Infantrys moved from Colombia to Venezuela
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 Carrier, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in E.Mexico
                Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in E.Mexico, round 2 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Venezuela
                Americans attack with 5 Infantrys
                Neutral defend with 3 Infantrys
                    Americans roll dice for 5 Infantrys in Venezuela, round 2 : 1/5 hits, 0.83 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 5 Infantrys in Venezuela, round 3 : 1/5 hits, 0.83 expected hits
                    Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 4 Infantrys in Venezuela, round 4 : 0/4 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 Infantrys in Venezuela, round 5 : 0/4 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 Infantrys in Venezuela, round 6 : 1/4 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 3 Infantrys
                Casualties for Americans: 1 Infantry
            Battle in 88 Sea Zone
                Americans attack with 3 Battleships, 3 Bombers, 1 Cruiser, 1 Destroyer, 5 Fighters and 1 Submarine
                Yamamoto defend with 1 Battleship, 2 Carriers, 1 Destroyer, 3 Fighters and 1 Transport
                    Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 Battleships, 3 Bombers, 1 Cruiser, 1 Destroyer and 5 Fighters in 88 Sea Zone, round 2 : 6/13 hits, 6.50 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 2 Carriers, 1 Destroyer, 3 Fighters and 1 Transport in 88 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
                Units damaged: 3 Battleships owned by the Americans
                    1 Destroyer owned by the Yamamoto, 1 Transport owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 88 Sea Zone
                    Americans roll dice for 1 Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 Battleships, 3 Bombers, 1 Cruiser, 1 Destroyer and 5 Fighters in 88 Sea Zone, round 3 : 4/13 hits, 6.50 expected hits
                    Yamamoto roll dice for 1 Battleship and 2 Carriers in 88 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto and 2 Carriers owned by the Yamamoto lost in 88 Sea Zone
                Americans win with 3 Battleships, 3 Bombers, 1 Cruiser, 1 Destroyer and 5 Fighters remaining. Battle score for attacker is 79
                Casualties for Yamamoto: 1 Battleship, 2 Carriers, 1 Destroyer, 3 Fighters and 1 Transport
                Casualties for Americans: 1 Submarine
            Battle in Wake
                Americans attack with 1 Infantry
                Yamamoto defend with 1 Artillery
                    Americans roll dice for 1 Infantry in Wake, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Wake, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Wake, round 4 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Wake, round 5 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Artillery in Wake, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Wake, round 6 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Artillery in Wake, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Wake, round 7 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Artillery in Wake, round 7 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Wake
                Yamamoto win with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Infantry
            Battle in 25 Sea Zone
                Americans attack with 1 Destroyer and 1 Fighter
                Germans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    1 Destroyer owned by the Americans lost in 25 Sea Zone
                1 Submarine owned by the Germans submerged
                Americans win with 1 Fighter remaining. Battle score for attacker is -8
                Casualties for Americans: 1 Destroyer
            Battle in W.Mexico
                Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in W.Mexico, round 2 : 0/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Americans lost in W.Mexico
                    Americans roll dice for 1 Artillery and 2 Tanks in W.Mexico, round 3 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 3 : 2/2 hits, 0.83 expected hits
                    1 Artillery owned by the Americans, 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in W.Mexico
                    Americans roll dice for 1 Tank in W.Mexico, round 4 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Tank in W.Mexico, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral and 1 Tank owned by the Americans lost in W.Mexico
                Neutral win with no units remaining. Battle score for attacker is -11
                Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks
                Casualties for Neutral: 1 Infantry and 1 Tank
    
        Non Combat Move - Americans
            1 Tank moved from South Central USA to E.Mexico
            1 Infantry moved from North Central USA to South Central USA
            1 Destroyer and 2 Transports moved from 99 Sea Zone to 91 Sea Zone
            1 Infantry moved from South Atlantic USA to South Central USA
            1 Infantry moved from Washington to Northeast USA
            1 Infantry moved from Northeast USA to South Atlantic USA
            1 Fighter moved from 25 Sea Zone to Colombia
            3 Bombers moved from 88 Sea Zone to Midway
            4 Fighters moved from 88 Sea Zone to 97 Sea Zone
            1 Fighter moved from 88 Sea Zone to Midway
    
        Place Units - Americans
            1 Carrier and 2 Transports placed in 91 Sea Zone
            2 Adv.Fighters and 2 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -2.33
    Americans regular : -8.17
    Germans regular : 0.33
    Neutral regular : 0.83
    

    USA_1.tsvg

  • '20

    I will post later today

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