@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 fighter moved from Bryansk to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Iraq
Italians roll dice for 1 armour and 1 fighter in Iraq, round 3 : 2/2 hits, 1,00 expected hits
British roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Northwest Persia
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Caucasus
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,5,5,5,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,5,2,3,1,6,1,5,3,5
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
British regular : 1,00
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser and 1 marine moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
1 marine moved from 19 Sea Zone to Manchuria
Combat - ANZAC
Battle in Manchuria
Battle in 37 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking Manchuria from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Malaya
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 9 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Persia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1,50 expected hits
British roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Persia
Germans win, taking Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Non Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Vologda
1 armour moved from Tsinghai to Novosibirsk
1 armour and 2 mech_infantrys moved from Volgograd to Rostov
3 artilleries moved from Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Smolensk to Bryansk
5 armour moved from Northwest Persia to Rostov
1 armour moved from Caucasus to Rostov
2 infantry moved from Romania to Bulgaria
2 aaGuns moved from Northern Italy to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
3 infantry moved from France to Western Germany
3 mech_infantrys moved from Western Germany to Denmark
1 artillery and 3 infantry moved from Western Germany to Denmark
1 artillery moved from Northern Italy to Western Germany
1 artillery moved from Southern France to France
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Persia to Rostov
1 mech_infantry moved from Samara to Tsinghai
1 mech_infantry moved from Bryansk to Samara
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
9 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in France
8 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,4,1,3,1,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,4,6,4,5,1,4,2,6,3
Germans collect 58 PUs (9 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans regular : -0,83
British regular : 0,33
I can imagine that Stalin is now badly missing his Siberian forces…
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 fighter and 1 infantry moved from Russia to Vologda
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
2 aaGuns and 18 infantry moved from Amur to Manchuria
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 1.33
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Tsinghai to Samara
1 bomber moved from Northwest Persia to Russia
1 armour moved from Hunan to Shensi
Japanese take Kweichow from Chinese
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in Russia
Japanese attack with 1 bomber
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 2 fighters, 59 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Russia
Russians win with 4 aaGuns, 1 armour, 21 artilleries, 2 fighters, 59 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Japanese: 1 bomber
Battle in Samara
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Samara, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Samara to Bryansk
1 bomber moved from Bryansk to Caucasus
2 artilleries and 2 infantry moved from Kwangsi to French Indo China
2 tactical_bombers moved from Korea to Japan
1 fighter moved from Japan to French Indo China
Place Units - Japanese
2 armour and 1 artillery placed in French Indo China
2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,3,2,1,1,3,3,2,1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,4,3,6,2
Japanese collect 16 PUs (17 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Russians regular : -0,33
Russians AA : 0,83
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 3 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Philippines to Shan State
3 fighters moved from Philippines to French Indo China
1 armour and 1 infantry moved from Malaya to Shan State
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in Kwangtung
Battle in Southern France
Battle in Hainan
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/8 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/7 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 0/7 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 5 : 5/7 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Kwangtung from Japanese, taking Southern France from Germans, taking Hainan from Japanese, taking Normandy Bordeaux from Germans with 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Shan State
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Shan State, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in French Indo China
Americans attack with 1 artillery, 5 fighters and 1 infantry
Japanese defend with 2 armour, 3 artilleries, 1 factory_minor, 1 fighter and 2 infantry
Americans roll dice for 2 cruisers in French Indo China, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery, 5 fighters and 1 infantry in French Indo China, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 2 armour, 3 artilleries, 1 fighter and 2 infantry in French Indo China, round 2 : 5/8 hits, 3.33 expected hits
2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 fighters owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in French Indo China
2 fighters owned by the Americans retreated
Japanese win with 2 armour and 1 fighter remaining. Battle score for attacker is -19
Casualties for Americans: 1 artillery, 3 fighters and 1 infantry
Casualties for Japanese: 3 artilleries and 2 infantry
Non Combat Move - Americans
2 submarines moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from French Indo China to 36 Sea Zone
2 carriers, 1 destroyer and 3 fighters moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 2 fighters moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Shan State to Burma
Place Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
2 artilleries, 3 fighters and 2 infantry placed in Eastern United States
2 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Chahar to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Anhwe
1 artillery and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from India to Iraq
1 fighter moved from India to Persia
1 artillery, 2 fighters and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
EDIT: 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - British
Battle in Persia
British attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 2 battleships in Persia, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Iraq
British attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 2 : 4/6 hits, 2.33 expected hits
Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Iraq to 80 Sea Zone
3 fighters moved from Persia to Eastern Persia
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from India to West India
2 aaGuns, 2 artilleries and 8 infantry moved from Burma to India
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 75 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 fighters and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 factory_minor placed in West India
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -2.00
Italians regular : 0.50
Japanese regular : 0.67
Germans regular : -2.00
British regular : 1.33
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry and 1 mech_infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 mech_infantry moved from Caucasus to Samara
Italians take Samara from Russians
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Northwest Persia to Caucasus
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Caucasus
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,2,3,6,6,6,5,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,5,5,6,4,2,3,4,4,6
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 1,17
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Malaya to French Indo China
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 19 Sea Zone to French Indo China
1 marine moved from Manchuria to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Formosa
Combat - ANZAC
Battle in Formosa
Battle in French Indo China
ANZAC attack with 2 artilleries, 3 fighters and 2 infantry
Japanese defend with 2 armour, 1 factory_minor and 1 fighter
ANZAC roll dice for 2 artilleries, 3 fighters and 2 infantry in French Indo China, round 2 : 6/7 hits, 2.83 expected hits
Japanese roll dice for 2 armour and 1 fighter in French Indo China, round 2 : 2/3 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 armour owned by the Japanese lost in French Indo China
ANZAC win, taking Formosa from Japanese, taking French Indo China from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 armour and 1 fighter
Non Combat Move - ANZAC
1 fighter moved from French Indo China to 20 Sea Zone
2 fighters moved from French Indo China to Shan State
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from New South Wales to 62 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 3.17
I guess I can be really happy with all tanks remaining. Let’s go Egypt.
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novosibirsk to Russia
1 infantry moved from Smolensk to Russia
3 tactical_bombers moved from Novgorod to Russia
7 armour, 9 artilleries, 1 bomber, 2 fighters, 4 infantry, 52 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
7 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Rostov to Russia
3 armour moved from Ukraine to Russia
Combat - Germans
Battle in Russia
Germans attack with 18 armour, 9 artilleries, 1 bomber, 3 fighters, 6 infantry, 54 mech_infantrys and 6 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 2 fighters, 59 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 3/10 hits, 1,67 expected hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 18 armour, 9 artilleries, 1 bomber, 6 infantry, 54 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 29/94 hits, 28,17 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 21 artilleries, 2 fighters, 59 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 25/87 hits, 30,00 expected hits
25 infantry owned by the Russians, 6 infantry owned by the Germans, 4 aaGuns owned by the Russians and 19 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 18 armour, 9 artilleries, 1 bomber, 35 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 33/69 hits, 24,00 expected hits
Russians roll dice for 1 armour, 21 artilleries, 2 fighters, 34 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 23/62 hits, 21,67 expected hits
33 infantry owned by the Russians and 23 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 18 armour, 9 artilleries, 1 bomber, 12 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 23/46 hits, 20,17 expected hits
Russians roll dice for 1 armour, 21 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 13/29 hits, 10,67 expected hits
3 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 19 artilleries owned by the Russians, 9 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 18 armour, 1 bomber, 8 mech_infantrys and 6 tactical_bombers in Russia, round 5 : 17/33 hits, 15,00 expected hits
Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 : 5/6 hits, 3,00 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 1 bomber, 3 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 9 artilleries, 3 fighters, 6 infantry and 51 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 armour, 21 artilleries, 2 fighters, 59 infantry, 3 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from Western Germany to Norway
3 artilleries and 1 infantry moved from France to Western Germany
7 infantry moved from Western Germany to Denmark
2 tactical_bombers moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Bryansk
3 tactical_bombers moved from Russia to Bryansk
1 mech_infantry moved from Tsinghai to Caucasus
1 mech_infantry moved from Western Germany to Denmark
1 infantry moved from Denmark to Western Germany
1 artillery moved from Western Germany to Denmark
1 aaGun moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Rostov
Place Units - Germans
2 transports placed in 115 Sea Zone
5 armour, 3 fighters and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,3,4,6,2,2,5,6,2,1
Germans collect 57 PUs (4 lost to blockades); end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : 14,67
Russians AA : 1,33
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@martin said in L22 Martin (X) vs. Simon33 (L+20) BM4 #1:
Let’s go Egypt.
US transports will fill the Altantic. Might be a race.
39442 Round 12 - Japan.tsvg
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 bomber moved from Caucasus to Persia
Combat - Japanese
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 bomber moved from Persia to Bryansk
1 tactical_bomber moved from Japan to Korea
Place Units - Japanese
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,4,2,6,5,3,6,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Japanese collect 13 PUs (9 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
British AA : -0,17
I thought the Mongolian rule is no longer intact, LOL
USSR didn’t attack Manchuria. Do you want to undo that?
If you do not mind. That was a bummer. Thank you very much - I will edit this.
I was sure the Russians conquered Manchuria from the Japanese .
Anzac did it.
I have done it.
39442 Round 12 - Japan - edited.tsvg
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 bomber moved from Caucasus to Persia
Combat - Japanese
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 bomber moved from Persia to Bryansk
1 tactical_bomber moved from Japan to Korea
Place Units - Japanese
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,4,2,6,5,3,6,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Japanese collect 13 PUs (9 lost to blockades); end with 14 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Removing units owned by Japanese from Amur: 1 infantry
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Changing PUs for Japanese from 14 to 13
EDIT: Changing ownership of Olgiy from Russians to Mongolians
EDIT: Changing ownership of Dzavhan from Russians to Mongolians
EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Editing Political Relationship for Mongolians and Americans from Friendly_Neutral to Strict_Neutral
EDIT: Editing Political Relationship for Mongolians and UK_Pacific from Friendly_Neutral to Strict_Neutral
EDIT: Editing Political Relationship for Mongolians and French from Friendly_Neutral to Strict_Neutral
EDIT: Editing Political Relationship for Mongolians and Russians from Friendly_Neutral to Strict_Neutral
EDIT: Editing Political Relationship for Mongolians and British from Friendly_Neutral to Strict_Neutral
EDIT: Editing Political Relationship for Mongolians and Neutral_Allies from Friendly_Neutral to Strict_Neutral
EDIT: Editing Political Relationship for Mongolians and Chinese from Friendly_Neutral to Strict_Neutral
EDIT: Editing Political Relationship for Mongolians and ANZAC from Friendly_Neutral to Strict_Neutral
EDIT: Editing Political Relationship for Mongolians and Dutch from Friendly_Neutral to Strict_Neutral
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,17
Thank you again - very sportive!:+1:
I should be able to play Italy in the morning CET-