Operation Sealion a Possibility with AA1940 Europe?


  • Ah yes, here it is idk_iam_swiss. Let’s talk about Sea Lion in the proper thread.


  • Probably added this to the end of the wrong thread:

    LOL, now you’re wanting to go attack England now instead of Russia (before or after finishing off France?).  There was some other thread about dividing up England during Sealion since it will be two territories now:

    http://www.axisandallies.org/forums/index.php?topic=16471.0

    I still think Sealion is an utter waste of time most games, but if you can catch unexperienced Allied players off guard it can be successful (i.e., this only works ONCE on the beginning players, I’m sure an exp. UK player can see it coming a mile away).  Perhaps if Russia is prevented from invading Germany till Round 3, (with a reduced income rule like the US as a neutral before entering the war) could this be possible, and it would still be incredibly risky so early in the game.  You would probably only get one shot at it by building all trans and a carrier in the Baltic round 1, with the invasion on round 2 before England can really build enough land units to make it completely improbable (also before the US enters the war/has reinforcements in range).  I’m guessing 3 loaded transports, with 4 planes and a bomber as air cover would be all Germany would be capable of Round 2, IF Britain hasn’t already damaged/sunk the Baltic fleet and/or blocked the Channel with a sizeable navy stack.  Even if Britain went 100% ground defense instead (4-5 inf, 3 arm, 1 fig build on round 1), I’m sure the defending army will be at least equal in number to the invading units Germany has, with odds AND AA gun hits in its favor.

    Bah, forget it, you will see the same dillema the OKW came to when Sealion became a possibility after the Fall of France, its just not worth risking all the war material when there are easier fish to fry in Europe.  Better to isolate and destroy British holdings elsewhere to weaken it to a surrender-able level.

    Plus, by not spending your round 1 ipcs on navy, you’d be reinforcing your armies for eventually invading Russia and defending the continent from the UK.

    Also, if we’re not playing with take-capital-take-all-IPCs rules, its definitely not worth the risk.  It may not even be worth the risk if you’re going to seize it for only one round’s worth of IPCs, and lose multiple fighters in the process.  The surviving UK navy will just take it back with land units from Canada on UK’s turn.


  • Hmm, actually now that its confirmed that the US isn’t a split income (and will have crazy unbalanced mounds of IPCs to throw at either front), a turn 2 Sealion KO attempt with Germany doesn’t seem that bad of an option at all.  Looks like this might be the ONLY viable strategy if the US turns out to be a 100+ IPC juggernaut with NOs.

    How in the hell can Japan even provide a counterweight against a combined income US like this???  It would take 3-4 turns of Japan navy builds to even ATTEMPT to invade W. USA, out of which 100 IPCs going into ground forces can stop at the drop of a hat.

    Guess WOTC wants a new name for the global game of AA1940:  TEAM AMERICA: WORLD POLICE!  “TEAM AMERICA!!! *%^@ YEAH!!!”


  • Remember that the industrial complexes are capped. So only 10 units per turn can be produced, no matter how much moolah you have.


  • trust me youll run out or money that wont be an issue


  • If UK is the country with the split income, they will only have a partial income to fend off the Germans.


  • Or you can just spend all your combined income in one theatre


  • 10 IPC US build, 10 fighters in one round!  Thats awesome.  Not to say that would be a sound buy depending on what the situation is, but something to think about if japan even attempts to point the bows of her ships towards the US coast.


  • @RogertheShrubber:

    10 IPC US build, 10 fighters in one round!  Thats awesome.  Not to say that would be a sound buy depending on what the situation is, but something to think about if japan even attempts to point the bows of her ships towards the US coast.

    Soounds like what happened at Midway.


  • Yeah, 10 fighters one round, anyone else think that could possibly unbalance the game?  Oh well, I think IPC counts are increased overall anyways in 1940.

    Though Brain Damaged has a great point, if UK is the country with split income, then Sealion looks even more tempting after all.


  • Yeah UK will only be able to defend England with a portion of their income.


  • I would think that a combined US income might provide a bit of incentive to keep Japan from making a J1 attack in the Pacific. Especially in light of potentially giving the US a 60-70 IPC income boost. I can’t wait to try the combined game. The only real debate with my gaming group is do we play Europe alone a few times first or just jump right in.


  • Any attack by Japan on US will be seen long before it arrives and the US will be able to respond with their large income.


  • @Gwlachmai:

    I would think that a combined US income might provide a bit of incentive to keep Japan from making a J1 attack in the Pacific. Especially in light of potentially giving the US a 60-70 IPC income boost. I can’t wait to try the combined game. The only real debate with my gaming group is do we play Europe alone a few times first or just jump right in.

    Hell, I would like to see just how they balance the Global game more than anything.  Or unbalance it.  Who would want to play Europe by itself anyway?

    Europe and Pacific by themselves just seem like the Axis powers have objectives spread out at the extreme corners of the map, and lack any real reason to concentrate their forces at any particular area for long.  Since the Allied powers don’t have attacks coming from the opposite sides of the map, any moves they make are somewhat scripted and lack any real decision making (compared to Global).  In the Pacific campaign, Britain HAS to attack Burma and French Indochina with land units.  Britain doesn’t have to worry about Italian or German units coming through Persia or the Suez as a second front.  Not much room for different builds.

    The most fun part of Axis and Allies is seeing Japanese and German troops meet up in the Causcasus and hold off Russian counterattacks.  Or Italian carriers, German planes, and what’s left of the Japanese fleet come through the Suez to stop the Allied fleet off Italy.  Teamwork.  If you start rolling crappy as Germany in AAE40, you can’t expect Japan to come through India and save the day for you.  With only one (or two, if you think Italy is a power) Axis sides in Europe and Pacific the game is not going to be as fun.


  • Shameless bump.

    Ok, so the split income in AAE40 will be the UK, now a Sealion looks better than ever before if the European UK only starts with 25-30 IPCs and the rest go to India’s IC (Commonwealth player?).

    Guess we’ll see how viable it is with the position of the British fleet at game start and how the SZs are placed/organized.


  • I think Sea Lion will be more viable than it ever has been in A&A before (barring mistakes by the UK/Allied player personal experience), especially with the German sub and Russian trade NOs LH has revealed.  The potential problem will be how the Allied naval position looks in 1940: Italy will be no help with being stuck in the Med by Gibraltar, extra sea zones between Germany and UK (Baltic will be 3 sz itself), and with whatever extra navy UK gets plus the new French navy, Germany might still have some major issues just getting to the UK to start with…


  • Mostly I hope the devs put in enough balance where Axis fleet builds in the Baltic can give Italy sufficient time to take over the Med and be a significant thorn in UK’s side, if nothing else.  Should prevent all naval builds by the UK and force them to build some land units, just in case.

    A combined 1-2 punch with Germany and Italy against the UK on Round 2 should be an interesting play.  If the Axis can get or maintain naval superiority in the Atlantic before the US enters the war…


  • @SilverAngelSurfer:

    The potential problem will be how the Allied naval position looks in 1940: Italy will be no help with being stuck in the Med by Gibraltar, extra sea zones between Germany and UK (Baltic will be 3 sz itself), and with whatever extra navy UK gets plus the new French navy, Germany might still have some major issues just getting to the UK to start with…

    Maybe the French have a BB and destroyer which will join the UK when Paris is conquered. Or a penalty for Capital German warships could be created. In the real war Hitler had minor interest in a huge German navy.


  • I would think the RAF will be a force to be reckoned with, although it can’t scramble from England (unless Larry’s holding out on that). UK could pull in more nearby air if it needs to. Keep in mind that the Germans would have to sail out of the Baltic into an expanded North Sea. There will be several sz for the UK to block movement w/DD (stall). I suppose Italy might be able to send up a few ftrs to can opener for them (plan ahead), but the UK player should see a potential sea lion coming. If Germany starts building transports in the Baltic (don’t think they’ll start with enough) that should be a pretty good clue.

    The only surprise would be if Germany got paratroopers (global) and was able to use them right away. That could swing a potential sea lion big time if all of a sudden Germany could para from like 2 AB in Germany, 1 in France, and maybe 1 in Norway. Hell w/4 AB (8 inf) even if Germany had to wait a round to use para it could possibly pull it off. Of course I don’t know how many AB Germany will have in range at start, but it could build some as well.


  • Now that UK has to split it’s income with India, Operation Sea Lion may become more viable.

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

20

Online

17.8k

Users

40.4k

Topics

1.8m

Posts