@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
crockett36 l vs The Good Captain x
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@crockett36 I’ve never heard/seen the problem as you described it. But according to the history, you were in EDIT mode for most of your turn including the combat phase. It probably had something to do with that? Anyway, we will keep an eye on it.
As for “just wanting to kill the troop but ending up taking the territory,” I might be misunderstanding you but if you take a ground unit into China and the defender misses (as in this case), the territory is yours.
The dice that came through on my end saw the Russians inflict a hit on the Japanese and the Japanese fail to hit on the return fire. Then there was a second round of combat where the result was the same so - everything looks right on this end.
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Game History
Round: 6 Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Germans 6 armour and 38 infantry moved from East Europe to Ukraine S.S.R. 1 bomber moved from West Europe to Karelia S.S.R. 1 infantry moved from French Equatorial Africa to French West Africa Germans take French West Africa from British Combat - Germans Strategic bombing raid in Karelia S.S.R. Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Ukraine S.S.R. Germans attack with 6 armour and 38 infantry British defend with 1 infantry Germans roll dice for 6 armour and 38 infantry in Ukraine S.S.R., round 2 : 12/44 hits, 9.33 expected hits British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from British with 6 armour and 38 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to West Europe 1 infantry moved from Germany to East Europe 1 infantry moved from West Europe to Germany Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : 2.67 British regular : -0.33 Russians AA : -0.17 -
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 4 PUs; Combat Move - Japanese 1 bomber and 1 fighter moved from Solomon Islands to West US Sea Zone 2 battleships, 1 carrier, 2 fighters, 1 infantry, 6 submarines and 1 transport moved from Hawaii Sea Zone to West US Sea Zone 1 bomber moved from Japan to French Indo China 1 infantry moved from Kwangtung to French Indo China 1 infantry moved from China to Sinkiang 1 fighter moved from Manchuria to Sinkiang 1 armour moved from Kwangtung to Yakut S.S.R. 1 infantry moved from Manchuria to Yakut S.S.R. Combat - Japanese Battle in West US Sea Zone Japanese attack with 2 battleships, 1 bomber, 1 carrier, 3 fighters, 1 infantry, 6 submarines and 1 transport Americans defend with 8 submarines Japanese roll dice for 6 submarines in West US Sea Zone, round 2 : 1/6 hits, 2.00 expected hits 1 submarine owned by the Americans lost in West US Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 3 fighters and 1 transport in West US Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 7 submarines in West US Sea Zone, round 2 : 1/7 hits, 2.33 expected hits 4 submarines owned by the Americans and 1 submarine owned by the Japanese lost in West US Sea Zone 3 submarines owned by the Americans retreated to Hawaii Sea Zone Japanese win with 2 battleships, 1 bomber, 1 carrier, 3 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 32 Casualties for Americans: 5 submarines Casualties for Japanese: 1 submarine Battle in Sinkiang Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in French Indo China Japanese attack with 1 bomber and 1 infantry British defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in Yakut S.S.R. Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Japanese roll dice for 1 armour in Yakut S.S.R., round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Yakut S.S.R. Russians win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Japanese 1 armour moved from Kwangtung to Manchuria 1 fighter moved from Sinkiang to Manchuria 1 bomber and 1 fighter moved from West US Sea Zone to Solomon Islands 1 bomber moved from French Indo China to Manchuria Place Units - Japanese 1 fighter and 2 infantry placed in Manchuria 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -2.67 Russians regular : 0.67 British regular : -0.33 -
russia1117229p.tsvg I’m really tired. hope I didn’t make any major mistakes.
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@crockett36 can you noncombat subs into hostile sea zones? If you can I wanted to move a sub off west coast? Can you build in hostile sea zones?
Had no time to look it up!
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@crockett36 said in crockett36 l vs The Good Captain x:
@crockett36 can you noncombat subs into hostile sea zones? If you can I wanted to move a sub off west coast? Can you build in hostile sea zones?
Had no time to look it up!
the default is “no” however in selecting which optional rules we were/were not going to use, you said, “Placing naval units: yes.”
So with that optional rule in play this game - you can certainly place new naval builds into hostile SZ
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@crockett36 you cannot noncombat subs into hostile SZ - that’s axis and allies post Y2K versions
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would a sub prevent bombardments?
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forgot i was connected and fast forwarded to a Japanese invasion of the W Coast. So you’ll receive some dice from the sea battle. Which was a mistake, since you would ignore the sub. Answered my own question.
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@crockett36 did you want to make any changes to the USA turn, purchases or otherwise? I’m only asking in the spirit of a friendly game and because Russia and USA turns appear not too dependent on each other this round.
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@crockett36 did you want to make any adjustments to the US turn before I take G7? I’ll wait one more day, then take Germany’s turn…
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thanks good day
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@crockett36 said in crockett36 l vs The Good Captain x:
When I open this, its J1 from a different game.
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Game History
Round: 7 Research Technology - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Japan Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Okinawa Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Caroline Islands Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Midway Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Hawaii Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Alaska Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Germans Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from French West Africa to Algeria Germans take Algeria from British 18 infantry moved from Ukraine S.S.R. to Caucasus 6 armour moved from Ukraine S.S.R. to Caucasus 1 bomber moved from West Europe to Karelia S.S.R. 10 infantry moved from Ukraine S.S.R. to Caucasus Combat - Germans Strategic bombing raid in Karelia S.S.R. Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in Caucasus Germans attack with 6 armour and 28 infantry Russians defend with 1 infantry Germans roll dice for 6 armour and 28 infantry in Caucasus, round 2 : 11/34 hits, 7.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 6 armour and 28 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to Germany 3 fighters moved from West Europe to East Europe 1 aaGun moved from South Europe to East Europe 1 infantry moved from South Europe to East Europe 18 infantry moved from Germany to East Europe 1 aaGun moved from West Europe to South Europe 6 infantry moved from West Europe to Germany 9 infantry moved from Ukraine S.S.R. to East Europe 1 infantry moved from Ukraine S.S.R. to East Europe Place Units - Germans 1 armour and 9 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 3.33 Russians AA : -0.17 -
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Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 bomber and 3 infantry; Remaining resources: 5 PUs; Combat Move - Japanese 1 bomber moved from Japan to Soviet Far East 1 infantry moved from Manchuria to Soviet Far East 2 infantry moved from Manchuria to Yakut S.S.R. 2 fighters moved from Manchuria to Yakut S.S.R. 1 bomber moved from Manchuria to Russia 1 bomber moved from Solomon Islands to Borneo Sea Zone 1 battleship, 1 infantry, 1 submarine and 1 transport moved from West US Sea Zone to Hawaii Sea Zone 1 carrier, 1 fighter and 2 submarines moved from West US Sea Zone to Midway Sea Zone 1 battleship and 2 submarines moved from West US Sea Zone to Alaska Sea Zone 1 fighter moved from West US Sea Zone to Hawaii Sea Zone Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Battle in Soviet Far East Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yakut S.S.R. Japanese attack with 2 fighters and 2 infantry British defend with 1 armour Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 armour owned by the British lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in Borneo Sea Zone Japanese attack with 1 bomber British defend with 1 transport Japanese roll dice for 1 bomber in Borneo Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 transport in Borneo Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber in Borneo Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 transport in Borneo Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Japanese and 1 transport owned by the British lost in Borneo Sea Zone British win with no units remaining. Battle score for attacker is -7 Casualties for Japanese: 1 bomber Casualties for British: 1 transport Battle in Midway Sea Zone Japanese attack with 1 carrier, 1 fighter and 2 submarines Americans defend with 1 submarine Japanese roll dice for 2 submarines in Midway Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans lost in Midway Sea Zone Japanese win with 1 carrier, 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Battle in Alaska Sea Zone Japanese attack with 1 battleship and 2 submarines Americans defend with 1 submarine Japanese roll dice for 2 submarines in Alaska Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Americans lost in Alaska Sea Zone Japanese win with 1 battleship and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Battle in Hawaii Sea Zone Japanese attack with 1 battleship, 1 fighter, 1 infantry, 1 submarine and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in Hawaii Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in Hawaii Sea Zone Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from Solomon Islands to Manchuria 1 infantry moved from Manchuria to Kwangtung 1 infantry moved from Manchuria to China 1 bomber moved from Russia to Manchuria 1 bomber moved from Soviet Far East to Manchuria 1 fighter moved from Hawaii Sea Zone to Manchuria 2 fighters moved from Yakut S.S.R. to Caucasus 1 fighter moved from Midway Sea Zone to Manchuria Place Units - Japanese 1 bomber placed in Japan 3 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 25 PUs; end with 30 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -1.00 Russians regular : -1.33 British regular : 0.67 Russians AA : -0.17 -





