crockett36 l vs The Good Captain x

  • 2025 2024 '23 '22 '19 '18

    hey the engine rolled the dice in china, but no casualties came off. I rolled again, selected casualties, j soldier came off. you didn’t get a hit and yet it demanded casualties. So I edited back everything. If you want to do the turn on your computer, use the roll function in the edit menu. I don’t care. Not sure if that’s a bug or what. I just wanted to kill the troop, but ended up taking the territory.

  • 2025 2024 '23 '22 '19 '18


  • @crockett36 I’ve never heard/seen the problem as you described it. But according to the history, you were in EDIT mode for most of your turn including the combat phase. It probably had something to do with that? Anyway, we will keep an eye on it.

    As for “just wanting to kill the troop but ending up taking the territory,” I might be misunderstanding you but if you take a ground unit into China and the defender misses (as in this case), the territory is yours.

    The dice that came through on my end saw the Russians inflict a hit on the Japanese and the Japanese fail to hit on the return fire. Then there was a second round of combat where the result was the same so - everything looks right on this end.


  • @crockett36

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            6 armour and 38 infantry moved from East Europe to Ukraine S.S.R.
            1 bomber moved from West Europe to Karelia S.S.R.
            1 infantry moved from French Equatorial Africa to French West Africa
                  Germans take French West Africa from British
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 3 and costs: 3 PUs.
                Bombing raid costs 3 PUs
            Battle in Ukraine S.S.R.
                Germans attack with 6 armour and 38 infantry
                British defend with 1 infantry
                    Germans roll dice for 6 armour and 38 infantry in Ukraine S.S.R., round 2 : 12/44 hits, 9.33 expected hits
                    British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from British with 6 armour and 38 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Karelia S.S.R. to West Europe
            1 infantry moved from Germany to East Europe
            1 infantry moved from West Europe to Germany
    
        Place Units - Germans
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.67
    British regular : -0.33
    Russians AA : -0.17
    

    G6.tsvg

  • 2025 2024 '23 '22 '19 '18


  • @crockett36

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Japanese
            1 bomber and 1 fighter moved from Solomon Islands to West US Sea Zone
            2 battleships, 1 carrier, 2 fighters, 1 infantry, 6 submarines and 1 transport moved from Hawaii Sea Zone to West US Sea Zone
            1 bomber moved from Japan to French Indo China
            1 infantry moved from Kwangtung to French Indo China
            1 infantry moved from China to Sinkiang
            1 fighter moved from Manchuria to Sinkiang
            1 armour moved from Kwangtung to Yakut S.S.R.
            1 infantry moved from Manchuria to Yakut S.S.R.
    
        Combat - Japanese
            Battle in West US Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 1 carrier, 3 fighters, 1 infantry, 6 submarines and 1 transport
                Americans defend with 8 submarines
                    Japanese roll dice for 6 submarines in West US Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    1 submarine owned by the Americans lost in West US Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 3 fighters and 1 transport in West US Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Americans roll dice for 7 submarines in West US Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
                    4 submarines owned by the Americans and 1 submarine owned by the Japanese lost in West US Sea Zone
                3 submarines owned by the Americans retreated to Hawaii Sea Zone
                Japanese win with 2 battleships, 1 bomber, 1 carrier, 3 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 32
                Casualties for Americans: 5 submarines
                Casualties for Japanese: 1 submarine
            Battle in Sinkiang
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in French Indo China
                Japanese win, taking French Indo China from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Japanese roll dice for 1 armour in Yakut S.S.R., round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 5 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Yakut S.S.R.
                Russians win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Kwangtung to Manchuria
            1 fighter moved from Sinkiang to Manchuria
            1 bomber and 1 fighter moved from West US Sea Zone to Solomon Islands
            1 bomber moved from French Indo China to Manchuria
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in Manchuria
            1 bomber and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : -2.67
    Russians regular : 0.67
    British regular : -0.33
    

    J6.tsvg

  • 2025 2024 '23 '22 '19 '18

    russia1117229p.tsvg I’m really tired. hope I didn’t make any major mistakes.


  • @crockett36 can you noncombat subs into hostile sea zones? If you can I wanted to move a sub off west coast? Can you build in hostile sea zones?

    Had no time to look it up!


  • @crockett36 said in crockett36 l vs The Good Captain x:

    @crockett36 can you noncombat subs into hostile sea zones? If you can I wanted to move a sub off west coast? Can you build in hostile sea zones?

    Had no time to look it up!

    the default is “no” however in selecting which optional rules we were/were not going to use, you said, “Placing naval units: yes.”

    So with that optional rule in play this game - you can certainly place new naval builds into hostile SZ


  • @crockett36 you cannot noncombat subs into hostile SZ - that’s axis and allies post Y2K versions

  • 2025 2024 '23 '22 '19 '18

    would a sub prevent bombardments?

  • 2025 2024 '23 '22 '19 '18

    forgot i was connected and fast forwarded to a Japanese invasion of the W Coast. So you’ll receive some dice from the sea battle. Which was a mistake, since you would ignore the sub. Answered my own question.


  • @crockett36 did you want to make any changes to the USA turn, purchases or otherwise? I’m only asking in the spirit of a friendly game and because Russia and USA turns appear not too dependent on each other this round.


  • @crockett36 did you want to make any adjustments to the US turn before I take G7? I’ll wait one more day, then take Germany’s turn…

  • 2025 2024 '23 '22 '19 '18

  • 2025 2024 '23 '22 '19 '18

    thanks good day


  • @crockett36 said in crockett36 l vs The Good Captain x:

    autosaveBeforeEndTurn.tsvg

    When I open this, its J1 from a different game.

  • 2025 2024 '23 '22 '19 '18


  • @crockett36

    Game History

    Round: 7
    
        Research Technology - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Japan Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from Okinawa Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from Caroline Islands Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to Midway Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to Hawaii Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to Alaska Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Germans
            Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from French West Africa to Algeria
                  Germans take Algeria from British
            18 infantry moved from Ukraine S.S.R. to Caucasus
            6 armour moved from Ukraine S.S.R. to Caucasus
            1 bomber moved from West Europe to Karelia S.S.R.
            10 infantry moved from Ukraine S.S.R. to Caucasus
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 1 and costs: 1 PU.
                Bombing raid costs 1 PU
            Battle in Caucasus
                Germans attack with 6 armour and 28 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour and 28 infantry in Caucasus, round 2 : 11/34 hits, 7.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 6 armour and 28 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Karelia S.S.R. to Germany
            3 fighters moved from West Europe to East Europe
            1 aaGun moved from South Europe to East Europe
            1 infantry moved from South Europe to East Europe
            18 infantry moved from Germany to East Europe
            1 aaGun moved from West Europe to South Europe
            6 infantry moved from West Europe to Germany
            9 infantry moved from Ukraine S.S.R. to East Europe
            1 infantry moved from Ukraine S.S.R. to East Europe
    
        Place Units - Germans
            1 armour and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 3.33
    Russians AA : -0.17
    

    G7.tsvg

  • 2025 2024 '23 '22 '19 '18

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