Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L22 Martin (X) vs. Sovietishcat (L+24) BM4 #2
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No scrambles, I will let the transports take care of it :rolling_on_the_floor_laughing:
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The rise and fall… :face_with_rolling_eyes:
Game History
Round: 15 Purchase Units - Japanese Japanese buy 4 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Wake Island to 32 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone Japanese take 17 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Shantung to Kiangsu 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 1 mech_infantry moved from Novosibirsk to Samara 1 bomber moved from Suiyuyan to Samara 1 artillery and 1 mech_infantry moved from Shensi to Szechwan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Anhwe to Kiangsu 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter moved from Philippines to 21 Sea Zone 1 fighter moved from Japan to 31 Sea Zone 1 tactical_bomber moved from Wake Island to 31 Sea Zone 1 tactical_bomber moved from Philippines to 22 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 26 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 transport; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for ANZAC: 1 transport Battle in 32 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kiangsu Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Szechwan Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Samara Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated 1 transport owned by the Japanese retreated to 16 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 31 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 4 submarines Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Americans roll dice for 4 submarines in 31 Sea Zone, round 3 : 0/4 hits, 0,67 expected hits 2 submarines owned by the Americans lost in 31 Sea Zone Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 4 : 0/3 hits, 1,50 expected hits Americans roll dice for 2 submarines in 31 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 5 : 2/3 hits, 1,50 expected hits Americans roll dice for 2 submarines in 31 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 31 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Americans: 4 submarines Non Combat Move - Japanese 1 bomber moved from Samara to Bryansk 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Kazakhstan to Northwest Persia 1 infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Kansu to Suiyuyan 1 armour moved from Chahar to Kansu 1 infantry moved from Jehol to Chahar 2 artilleries and 2 infantry moved from Jehol to Shantung 2 infantry moved from Manchuria to Jehol 1 fighter moved from 32 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 31 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to Iwo Jima Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Manchuria 3 infantry placed in Korea 1 infantry placed in Japan 4 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,1,2 Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : -1,83 Japanese regular : -2,17 Russians regular : -0,33
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Yes you went very very far with Japan… geez hot shot AAs, 2 bombers down…
Game History
Round: 15 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 3 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Russia to Ukraine 1 bomber moved from Russia to Volgograd 1 bomber moved from Russia to Karelia 2 infantry moved from Finland to Karelia 1 destroyer and 5 submarines moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 16 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 33 Sea Zone to 25 Sea Zone 1 fighter moved from Midway to 25 Sea Zone 6 fighters moved from 33 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in Normandy Bordeaux Battle in 16 Sea Zone Americans attack with 1 submarine Japanese defend with 1 artillery, 1 infantry and 1 transport 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 16 Sea Zone Americans win, taking Normandy Bordeaux from Italians with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery, 1 infantry and 1 transport Battle in Karelia Americans attack with 1 bomber and 2 infantry Germans defend with 1 artillery Americans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Karelia Americans win, taking Karelia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 25 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters and 6 submarines; ANZAC loiter and taunt Japanese defend with 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers Americans roll dice for 6 submarines in 25 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 7 fighters in 25 Sea Zone, round 2 : 7/13 hits, 6.17 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters and 6 submarines remaining. Battle score for attacker is 82 Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers Non Combat Move - Americans 3 fighters moved from Finland to Russia 1 bomber moved from Karelia to Finland 7 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 7 infantry, 1 mech_infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 4 fighters moved from 25 Sea Zone to Midway 3 fighters moved from 25 Sea Zone to Midway 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry and 1 marine moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from 112 Sea Zone to United Kingdom 1 cruiser and 3 destroyers moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Norway to Finland Place Units - Americans 3 fighters placed in Finland 3 infantry placed in Norway 1 destroyer and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kiangsi to Anhwe 1 infantry moved from Hopei to Anhwe 2 artilleries and 22 infantry moved from Kiangsi to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 2 artilleries and 22 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 2 artilleries and 22 infantry in Kiangsu, round 2 : 4/24 hits, 4.67 expected hits Japanese roll dice for 2 mech_infantrys in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 2 artilleries and 21 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 mech_infantrys Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Anhwe Chinese undo move 1. 2 infantry placed in Anhwe 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British repair damage of 9x factory_major; Remaining resources: 33 PUs; British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 6 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Vyborg 2 fighters and 1 tactical_bomber moved from Russia to Vyborg 5 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 3 fighters moved from Persia to Northwest Persia 2 infantry moved from Yunnan to Szechwan 1 armour moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Szechwan 3 infantry moved from Kwangsi to Hunan 2 infantry and 1 mech_infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Szechwan 1 armour moved from Yunnan to Kweichow 1 armour moved from Kwangsi to Hunan Combat - British Battle in Kweichow British attack with 1 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 armour and 3 infantry Japanese defend with 1 artillery British roll dice for 1 armour and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Szechwan British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Szechwan, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Szechwan British win, taking Szechwan from Japanese with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Northwest Persia British attack with 1 artillery, 3 fighters, 7 infantry and 2 mech_infantrys Germans defend with 6 mech_infantrys; Japanese defend with 1 mech_infantry British roll dice for 1 artillery, 3 fighters, 7 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/13 hits, 3.50 expected hits Germans roll dice for 7 mech_infantrys in Northwest Persia, round 2 : 1/7 hits, 2.33 expected hits 1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British roll dice for 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys in Northwest Persia, round 3 : 2/12 hits, 3.33 expected hits Germans roll dice for 4 mech_infantrys in Northwest Persia, round 3 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northwest Persia British roll dice for 1 artillery, 3 fighters, 4 infantry and 2 mech_infantrys in Northwest Persia, round 4 : 2/10 hits, 3.00 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 4 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16 Casualties for British: 4 infantry Casualties for Germans: 6 mech_infantrys Casualties for Japanese: 1 mech_infantry Battle in Vyborg British attack with 2 fighters, 7 infantry and 1 tactical_bomber Germans defend with 1 artillery and 4 mech_infantrys British roll dice for 2 fighters, 7 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/10 hits, 2.83 expected hits Germans roll dice for 1 artillery and 4 mech_infantrys in Vyborg, round 2 : 1/5 hits, 1.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Vyborg British roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Vyborg, round 3 : 4/9 hits, 2.67 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Vyborg, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Vyborg British win, taking Vyborg from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 4 mech_infantrys Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Vyborg to Finland 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 3 fighters moved from Northwest Persia to Persia 1 armour and 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from India to West India 1 fighter moved from Szechwan to India 3 aaGuns and 2 mech_infantrys moved from Kiangsi to Kiangsu 1 mech_infantry moved from Kwangtung to Kiangsi 3 aaGuns and 4 infantry moved from Kwangsi to Kiangsi 2 mech_infantrys moved from Kwangsi to Kiangsi 1 mech_infantry moved from Kiangsi to Kiangsu 1 mech_infantry moved from Kiangsi to Kiangsu 1 artillery and 4 infantry moved from Shan State to Yunnan 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Iraq to Northwest Persia 3 infantry moved from Egypt to Trans-Jordan Place Units - British 3 artilleries placed in Persia 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5 British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India 1 destroyer and 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Units Change Ownership Some Units in India change ownership: 1 armour and 1 infantry Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.83 Japanese regular : 2.33 Germans AA : 1.67 Germans regular : -0.33 British regular : -1.83
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Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 1 mech_infantry moved from Albania to Greece 1 infantry and 1 mech_infantry moved from Bulgaria to Greece 4 artilleries and 4 infantry moved from France to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Bryansk to Norway 2 armour moved from Caucasus to Sikang 1 tactical_bomber moved from Bryansk to Sikang Combat - Italians Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0,17 expected hits Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in Greece Italians attack with 2 infantry and 2 mech_infantrys British defend with 1 artillery and 1 infantry Italians roll dice for 2 infantry and 2 mech_infantrys in Greece, round 2 : 0/4 hits, 0,67 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 infantry and 2 mech_infantrys in Greece, round 3 : 0/3 hits, 0,50 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry and 2 mech_infantrys in Greece, round 4 : 1/3 hits, 0,50 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Greece Italians roll dice for 1 infantry and 2 mech_infantrys in Greece, round 5 : 2/3 hits, 0,50 expected hits British roll dice for 1 artillery in Greece, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Greece Italians win, taking Greece from British with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Sikang Italians attack with 2 armour and 1 tactical_bomber Chinese defend with 1 infantry Italians roll dice for 2 armour and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Italians win, taking Sikang from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Normandy Bordeaux Italians attack with 4 artilleries, 1 fighter and 4 infantry British defend with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys Italians roll dice for 4 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/9 hits, 3,17 expected hits Americans roll dice for 1 artillery, 1 fighter, 12 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 7/17 hits, 6,00 expected hits 3 artilleries owned by the Italians, 1 infantry owned by the British and 4 infantry owned by the Italians lost in Normandy Bordeaux 1 fighter owned by the Italians retreated 1 artillery owned by the Italians retreated to France Americans win with 1 artillery, 1 fighter, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is -21 Casualties for Italians: 3 artilleries and 4 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Western Germany 3 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Sikang to Tsinghai 1 armour moved from Bryansk to Novgorod 1 bomber moved from Norway to Western Germany Place Units - Italians 3 infantry placed in Rostov 2 infantry placed in Southern France Italians undo move 2. Italians undo move 1. Turning on Edit Mode EDIT: Adding units owned by Italians to Southern France: 2 infantry EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Adding units owned by Italians to France: 1 artillery EDIT: Removing units owned by Italians from Northern Italy: 1 artillery EDIT: Adding units owned by Italians to Northern Italy: 1 artillery EDIT: Removing units owned by Italians from Southern Italy: 1 artillery EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Rostov 3 infantry placed in Southern France Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 1,00 Italians regular : -1,00 Americans AA : -0,17 British regular : -1,33
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@Martin I made a bobo, In sz 25, I have meant to leave the Undamaged carrier with one Anzac plane so it can fly… I clicked too fast during casualty selection.
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Hmm, the carriers are really sometimes causing problems in TripleA. They should be displayed individually with the planes on top.
No worries - please amend accordingly. I strongly assume that ANZAC fighter will fly to Mexico, right?
Thank you for having taught me the word “bobo” :rolling_on_the_floor_laughing:
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It is a similar issue with the transports loaded with units from different nations. And it looks like there is also a bug. Last time, TripleA didn’t want to let me move an American transport loaded with only US units, taking off from a sea zone with mixed transports and mixed units.
And with regards to mixed transports: In that same game, I carefully loaded an American transport with a US and a UK unit and also announced that to my opponent after the move, just as you do. And when it was the US turn again, the units were mixed on the transport fleet in a different way, leading to many edits as a result :-(
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Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 fighter moved from Midway to 31 Sea Zone 1 submarine moved from 33 Sea Zone to 31 Sea Zone Combat - ANZAC Battle in 31 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 31 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 31 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 31 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 31 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 31 Sea Zone to Hawaiian Islands 3 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 54 Sea Zone to 26 Sea Zone 3 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from New South Wales to Queensland 1 aaGun moved from Kiangsi to Anhwe Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -3.33
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@Martin Oh yes I have had those issues before with tts, lots of fun… Hawaii is closer than Mexico for that little fighter!
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Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Karelia 1 mech_infantry moved from Belarus to Karelia 3 mech_infantrys moved from Belarus to Vyborg 1 artillery moved from Novgorod to Vyborg 1 fighter and 1 tactical_bomber moved from Novgorod to Karelia 2 fighters and 2 tactical_bombers moved from Novgorod to Vyborg 3 fighters and 1 tactical_bomber moved from Novgorod to Vyborg 3 mech_infantrys moved from Volgograd to Northwest Persia 4 mech_infantrys moved from Rostov to Northwest Persia 1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia 2 fighters and 2 tactical_bombers moved from Bryansk to Northwest Persia 2 bombers moved from Western Germany to Northwest Persia Combat - Germans Battle in Karelia Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Vyborg Germans attack with 1 artillery, 5 fighters, 3 mech_infantrys and 3 tactical_bombers British defend with 5 infantry Germans roll dice for 1 artillery, 5 fighters, 3 mech_infantrys and 3 tactical_bombers in Vyborg, round 2 : 6/12 hits, 5,50 expected hits Russians roll dice for 5 infantry in Vyborg, round 2 : 0/5 hits, 1,67 expected hits 5 infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 1 artillery, 5 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 5 infantry Battle in Northwest Persia Germans attack with 2 bombers, 3 fighters, 7 mech_infantrys and 3 tactical_bombers British defend with 1 artillery, 3 infantry and 3 mech_infantrys Germans roll dice for 2 bombers, 3 fighters, 7 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 4/15 hits, 6,00 expected hits British roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/7 hits, 2,33 expected hits 1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Northwest Persia Germans roll dice for 2 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 3 : 4/13 hits, 5,67 expected hits British roll dice for 1 artillery and 2 mech_infantrys in Northwest Persia, round 3 : 1/3 hits, 1,00 expected hits 2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 3 mech_infantrys Casualties for British: 1 artillery, 3 infantry and 3 mech_infantrys Non Combat Move - Germans 5 fighters and 3 tactical_bombers moved from Vyborg to Bryansk 1 fighter and 1 tactical_bomber moved from Karelia to Bryansk 2 bombers moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 aaGun moved from Volgograd to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 artilleries moved from Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Poland to Belarus 6 mech_infantrys moved from Germany to Baltic States 3 tactical_bombers moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Caucasus 3 tactical_bombers moved from Caucasus to Rostov 1 aaGun moved from Bryansk to Rostov 2 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 10 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 5 infantry moved from Germany to Western Germany Place Units - Germans 1 armour and 2 mech_infantrys placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 8 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 4. 2 mech_infantrys placed in Germany 8 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -2,00 Germans regular : -3,67 British regular : -0,33
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Game History
Round: 16 Purchase Units - Russians Russians buy nothing; Remaining resources: 5 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 3 fighters and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Samara to Russia Turn Complete - Russians Russians collect 4 PUs; end with 9 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -0.33[39100-16-Russia.tsvg](/forums/assets/uploads/files/1667944824246-39100-16-russia.tsvg)
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Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone Japanese take 17 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 15 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 1 infantry moved from Shensi to Szechwan 1 armour moved from Kansu to Szechwan 1 mech_infantry moved from Suiyuyan to Szechwan 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 artilleries and 2 infantry moved from Shantung to Anhwe 2 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe 1 bomber moved from Bryansk to Szechwan 1 fighter moved from Japan to 16 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 carrier, 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 carrier, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Anhwe Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 aaGun; Chinese defend with 1 artillery and 5 infantry ANZAC roll AA dice in Anhwe : 1/2 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in Anhwe Japanese roll dice for 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 6/8 hits, 2,33 expected hits Chinese roll dice for 1 aaGun, 1 artillery and 5 infantry in Anhwe, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the ANZAC and 5 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits, 1,83 expected hits Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter and 3 infantry Casualties for ANZAC: 1 aaGun Casualties for Chinese: 1 artillery and 5 infantry Battle in Szechwan Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 armour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Szechwan Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Szechwan, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from Szechwan to Tsinghai 1 tactical_bomber moved from Iwo Jima to Japan 2 fighters moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 16 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Anhwe to Tsinghai 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria Place Units - Japanese 4 destroyers placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria 2 mech_infantrys placed in Korea Japanese undo move 3. Japanese undo move 2. 1 artillery and 2 mech_infantrys placed in Manchuria 1 infantry and 1 mech_infantry placed in Korea Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,6,4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3 Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -0,33 Japanese regular : 3,17 ANZAC AA : 0,67
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Game History
Round: 16 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 78 PUs; Americans buy 3 armour, 6 artilleries, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 units repaired. 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 3 infantry moved from Finland to Karelia 1 bomber moved from Finland to Karelia 3 fighters moved from Finland to Karelia 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 15 Sea Zone 1 submarine moved from 10 Sea Zone to 15 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 5 submarines moved from 25 Sea Zone to 17 Sea Zone 3 fighters moved from Midway to 15 Sea Zone 3 fighters moved from Midway to 16 Sea Zone 1 fighter moved from Midway to 17 Sea Zone Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in 17 Sea Zone Americans attack with 1 fighter and 5 submarines Japanese defend with 1 destroyer Americans roll dice for 5 submarines in 17 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 19 Sea Zone from Japanese, taking 17 Sea Zone from Japanese with 1 fighter and 4 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Karelia Americans attack with 1 bomber, 3 fighters and 3 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 bomber, 3 fighters and 3 infantry in Karelia, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 2 mech_infantrys in Karelia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in 16 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 15 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 15 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 25 Sea Zone to 17 Sea Zone 3 fighters moved from 16 Sea Zone to 17 Sea Zone 3 fighters moved from 15 Sea Zone to 17 Sea Zone 4 submarines moved from 10 Sea Zone to 25 Sea Zone 4 transports moved from 110 Sea Zone to 102 Sea Zone 3 infantry moved from Norway to Finland 1 bomber moved from Karelia to Russia 3 fighters moved from Karelia to Finland 1 infantry and 1 marine moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 3 artilleries placed in Finland 3 infantry placed in Norway 3 artilleries placed in Normandy Bordeaux 3 transports placed in 10 Sea Zone 3 armour and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 2 artilleries and 21 infantry moved from Kiangsu to Anhwe Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Kansu Battle in Anhwe Chinese attack with 2 artilleries and 21 infantry Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries and 21 infantry in Anhwe, round 2 : 6/23 hits, 4.50 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Kansu from Japanese, taking Anhwe from Japanese with 2 artilleries and 20 infantry remaining. Battle score for attacker is 12 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Anhwe 1 infantry placed in Shantung Chinese undo move 3. 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 45 PUs; British buy 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 6 infantry moved from Finland to Vyborg 2 fighters and 1 tactical_bomber moved from Finland to Vyborg 1 mech_infantry moved from Eastern Persia to Turkmenistan Russians take Turkmenistan from Japanese 1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia 2 artilleries moved from Persia to Northwest Persia 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 3 fighters moved from Persia to Northwest Persia 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone 1 artillery and 4 infantry moved from Yunnan to Szechwan 1 armour and 1 mech_infantry moved from Kweichow to Szechwan 2 infantry moved from Kweichow to Szechwan Combat - British Battle in 80 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine British roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Szechwan British attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry Japanese defend with 1 armour British roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Szechwan, round 2 : 2/9 hits, 2.17 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Northwest Persia British attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys Germans defend with 4 mech_infantrys British roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/9 hits, 3.50 expected hits Germans roll dice for 4 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits 3 mech_infantrys owned by the Germans lost in Northwest Persia British roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys in Northwest Persia, round 3 : 2/9 hits, 3.50 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 4 mech_infantrys Battle in Vyborg British attack with 2 fighters, 6 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 mech_infantrys British roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Vyborg, round 2 : 4/9 hits, 2.67 expected hits Germans roll dice for 1 artillery and 3 mech_infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Vyborg British win, taking Vyborg from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 3 mech_infantrys Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Vyborg to Finland 3 fighters moved from Northwest Persia to Persia 1 fighter moved from 80 Sea Zone to Persia 1 infantry moved from West India to Eastern Persia 1 armour moved from India to Eastern Persia 1 infantry moved from India to West India 1 aaGun moved from Yunnan to Szechwan 1 armour and 2 infantry moved from Hunan to Anhwe 3 aaGuns and 4 mech_infantrys moved from Kiangsu to Anhwe 3 aaGuns, 4 infantry and 1 mech_infantry moved from Kiangsi to Anhwe 7 infantry moved from United Kingdom to 110 Sea Zone 7 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 8 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : 1.17 Japanese regular : 0.17 Germans regular : -2.67 British regular : -0.17
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Game History
Round: 16 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to Northwest Persia 3 infantry moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Tsinghai to Northwest Persia 1 fighter moved from Bryansk to Northwest Persia 1 artillery moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery and 1 fighter Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Northwest Persia Italians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Italians roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 5/6 hits, 2,33 expected hits British roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/6 hits, 2,17 expected hits 2 mech_infantrys owned by the British, 2 artilleries owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 3 : 1/4 hits, 2,00 expected hits British roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Non Combat Move - Italians 1 tactical_bomber moved from Northwest Persia to Caucasus 1 bomber moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Rostov 1 artillery and 2 infantry moved from Rostov to Caucasus 2 armour moved from Sikang to Caucasus 1 fighter moved from Holland Belgium to Denmark 2 mech_infantrys moved from Greece to Romania 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 armour and 1 tactical_bomber placed in Rostov 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 1,83 British regular : -0,67
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Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Iwo Jima Battle in Philippines ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 3 infantry in Philippines, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines ANZAC win, taking Iwo Jima from Japanese, taking Philippines from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 submarine moved from 31 Sea Zone to 17 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 2 fighters moved from Hawaiian Islands to 17 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Iraq to Persia 1 fighter moved from Russia to Persia 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 cruiser placed in 62 Sea Zone 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Russia to Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.00
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Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Karelia 2 artilleries moved from Novgorod to Vyborg 1 artillery moved from Novgorod to Karelia 3 mech_infantrys moved from Baltic States to Vyborg 3 mech_infantrys moved from Baltic States to Karelia 1 mech_infantry moved from Belarus to Vyborg 1 mech_infantry moved from Belarus to Karelia 1 mech_infantry moved from Bryansk to Samara 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 1 fighter moved from Bryansk to Samara 5 fighters and 4 tactical_bombers moved from Bryansk to Persia 2 bombers and 3 fighters moved from Caucasus to Persia 3 mech_infantrys moved from Caucasus to Persia 3 tactical_bombers moved from Rostov to Persia Combat - Germans Battle in Karelia Germans attack with 1 artillery, 1 infantry and 4 mech_infantrys Americans defend with 3 infantry Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Karelia, round 2 : 1/6 hits, 1,33 expected hits Russians roll dice for 3 infantry in Karelia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia Germans roll dice for 1 artillery and 4 mech_infantrys in Karelia, round 3 : 1/5 hits, 1,17 expected hits Russians roll dice for 2 infantry in Karelia, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Karelia Germans roll dice for 1 artillery and 2 mech_infantrys in Karelia, round 4 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for Americans: 3 infantry Battle in Vyborg Germans attack with 2 artilleries, 2 infantry and 4 mech_infantrys British defend with 5 infantry Germans roll dice for 2 artilleries, 2 infantry and 4 mech_infantrys in Vyborg, round 2 : 1/8 hits, 2,00 expected hits Russians roll dice for 5 infantry in Vyborg, round 2 : 0/5 hits, 1,67 expected hits 1 infantry owned by the British lost in Vyborg Germans roll dice for 2 artilleries, 2 infantry and 4 mech_infantrys in Vyborg, round 3 : 3/8 hits, 2,00 expected hits Russians roll dice for 4 infantry in Vyborg, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 3 infantry owned by the British lost in Vyborg Germans roll dice for 2 artilleries and 4 mech_infantrys in Vyborg, round 4 : 1/6 hits, 1,67 expected hits Russians roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 5 infantry Casualties for Germans: 2 infantry Battle in Samara Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Germans attack with 2 bombers, 8 fighters, 3 mech_infantrys and 7 tactical_bombers British defend with 2 artilleries, 1 factory_minor, 4 fighters and 2 infantry; French defend with 1 fighter and 1 infantry; ANZAC defend with 1 fighter and 1 infantry Germans roll dice for 2 bombers, 8 fighters, 3 mech_infantrys and 7 tactical_bombers in Persia, round 2 : 14/20 hits, 10,50 expected hits British roll dice for 2 artilleries, 6 fighters and 4 infantry in Persia, round 2 : 7/12 hits, 6,00 expected hits 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 5 fighters owned by the Germans, 1 infantry owned by the French, 1 fighter owned by the French, 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans, 2 infantry owned by the British and 4 fighters owned by the British lost in Persia Germans win, taking Persia from British with 2 bombers, 3 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 5 fighters and 2 mech_infantrys Casualties for British: 2 artilleries, 4 fighters and 2 infantry Casualties for ANZAC: 1 fighter and 1 infantry Casualties for French: 1 fighter and 1 infantry Non Combat Move - Germans 3 fighters and 7 tactical_bombers moved from Persia to Northwest Persia 1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia 1 aaGun moved from Caucasus to Northwest Persia 3 artilleries moved from Ukraine to Bryansk 2 armour moved from Belarus to Bryansk 1 armour moved from Volgograd to Bryansk 6 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France 2 mech_infantrys moved from Germany to Baltic States 1 aaGun moved from Belarus to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 1 fighter moved from Samara to Bryansk 1 mech_infantry moved from Rostov to Bryansk 2 armour moved from Rostov to Bryansk 1 aaGun moved from Rostov to Bryansk 2 bombers moved from Persia to Bryansk Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd Germans undo move 1. 3 artilleries placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine 1 fighter placed in Western Germany 1 mech_infantry placed in Western Germany 3 mech_infantrys placed in Germany Germans undo move 5. 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from Denmark: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,3 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 3,67 British regular : 1,00
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What a game…
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39100-17-Russia.tsvg Looks like Germany wants to conquer the whole world!
Game History
Round: 17 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 3 fighters and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 5/6 hits, 2.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Samara to Russia Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 2.50