@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
Aldoraine L+16 vs aagamerzs13 x bm4
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@aldoraine It looks like i got it figure out. Thanks again for the game.
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sure. what did you do to get around that error?
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@aagamerz13 i downloaded a new version of triple a. it is a pre release version but it seems to be working now for me.
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Testing Forum poster
Test summary from TripleA, engine version: 2.6+14202, time: 1:21:54 PM
Savegame -
@aldoraine sorry just wanted to test one more time.
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ok that’s my issue you are using version 2.6 whereas version 2.5 is the official one. I’ll have to load 2.6 prerelease. It’s backward compatible but not forward compat
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14202 is not seeing the file at all
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@aagamerz13 Hi. can you use this version https://triplea-game.org/download/ to open my g1 save and do your r1 turn? Then post the save manually as I did. The pre release version is not working for me
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@aagamerz13 so unfortunately I am still getting the same issue as before. In order to find your g1 upload to make my russian moves I had to right click on the link and save as to my desktop. Once the download finished I opened TripleA separately and clicked Open Saved Game and selected the download located on my desktop.
That was using the pre-release version of TripleA. For whatever reason I am unable to get version 2.5 to work. What version does it say you have when you open it up? I am really confused as to why the forum works for some but not others.
We could also try play by email? I assume it works similar to play by forum.
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@aldoraine I basically followed the instructions given my panther in this link to get it to work using version 2.6. https://www.axisandallies.org/forums/topic/37965/error-posting-to-forum/18?_=1667580120082
I tried this as well using the version 2.5 but no luck.
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it says version 2.5.22294 when I open it. If that works for me it should also work for you. try uninstalling 2.6 and all other versions of aaa then install 2.5.22294
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again, dont use forum save. just open and save manually–> left click on the g1 save, once dl is complete then click on it, then select play by forum using 2.5.22294
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@aagamerz13 I see sorry. j1.tsvg
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@aagamerz13 is this what you mean? you save the game and then attach the file to a reply manually correct? I assume the dice rolls still show up in the server since this is how you did g1 correct?
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Great!. yes that’s it. the in game forum save feature hasn’t worked for awhile
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Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from Formosa to Hunan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Shantung to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Okinawa to Kwangsi 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 artillery and 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Anhwe 1 cruiser moved from 6 Sea Zone to 33 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Korea to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Kiangsu 1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria Place Units - Japanese 2 submarines and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 0.67 -
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how were you able to post the summary like that?
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Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 49 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 cruiser moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Eastern United States 1 infantry and 1 mech_infantry moved from Western United States to Central United States 2 aaGuns moved from Western United States to Central United States 1 fighter moved from Western United States to Eastern United States 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 cruiser moved from 101 Sea Zone to 11 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 2 fighters moved from Scotland to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 battleship moved from 111 Sea Zone to 110 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 battleship, 1 bomber, 1 destroyer and 5 fighters Germans defend with 1 battleship and 1 submarine British roll dice for 1 battleship, 1 bomber, 1 destroyer and 5 fighters in 110 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 battleship, 1 bomber and 5 fighters remaining. Battle score for attacker is 18 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship and 1 submarine Non Combat Move - British 2 fighters moved from 110 Sea Zone to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Burma to India 1 fighter moved from Burma to India 3 infantry moved from Malaya to Shan State 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from India to Tanganyika Territory 1 battleship moved from 37 Sea Zone to 79 Sea Zone 1 destroyer moved from 71 Sea Zone to 83 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 bomber moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3 British collect 27 PUs (3 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -2.00 Italians regular : -0.33 Japanese regular : -1.33 Germans regular : 0.17 British regular : 1.33 -
copy and paste but you found it





