crockett36 l vs The Good Captain x

  • 2025 2024 '23 '22 '19 '18

    Not as lucky as you!


  • @crockett36

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 bomber moved from Yakut S.S.R. to Wake Island Sea Zone
            1 submarine moved from Japan Sea Zone to North Pacific Sea Zone
            1 submarine moved from North Pacific Sea Zone to Wake Island Sea Zone
            1 submarine moved from Japan Sea Zone to Okinawa Sea Zone
            1 submarine moved from Okinawa Sea Zone to Wake Island Sea Zone
            2 battleships, 1 carrier, 1 fighter, 3 submarines and 3 transports moved from Japan Sea Zone to Wake Island Sea Zone
            2 fighters moved from Yakut S.S.R. to Wake Island Sea Zone
            1 armour moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            1 armour moved from Evenki National Okrug to Yakut S.S.R.
            1 infantry moved from Yakut S.S.R. to Novosibirsk
                  Japanese take Novosibirsk from Russians
    
        Combat - Japanese
            Battle in Wake Island Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 1 carrier, 3 fighters, 5 submarines and 3 transports
                Americans defend with 1 battleship, 1 carrier, 2 fighters, 7 submarines and 1 transport
                    Japanese roll dice for 5 submarines in Wake Island Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                    1 carrier owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in Wake Island Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 3 fighters and 3 transports in Wake Island Sea Zone, round 2 : 6/7 hits, 3.67 expected hits
                    Americans roll dice for 7 submarines in Wake Island Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                    Americans roll dice for 2 fighters in Wake Island Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    3 transports owned by the Japanese, 4 submarines owned by the Americans, 2 submarines owned by the Japanese and 2 fighters owned by the Americans lost in Wake Island Sea Zone
                3 submarines owned by the Japanese retreated to Japan Sea Zone
                3 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
                1 carrier owned by the Japanese and 2 battleships owned by the Japanese retreated to Japan Sea Zone
                Americans win with 3 submarines remaining. Battle score for attacker is 66
                Casualties for Americans: 1 battleship, 1 carrier, 2 fighters, 4 submarines and 1 transport
                Casualties for Japanese: 2 submarines and 3 transports
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Wake Island Sea Zone: 3 submarines
            EDIT: Adding units owned by Americans to North Pacific Sea Zone: 3 submarines
            EDIT: Turning off Edit Mode
            4 infantry moved from Manchuria to China
            1 fighter moved from Wake Island Sea Zone to China
            1 bomber moved from Wake Island Sea Zone to Manchuria
            1 fighter moved from Kwangtung to China
            1 fighter moved from Wake Island Sea Zone to Japan Sea Zone
            1 transport moved from Philippines Sea Zone to Japan Sea Zone
            2 infantry moved from Japan to Japan Sea Zone
            2 infantry moved from Japan Sea Zone to Manchuria
            1 fighter moved from Wake Island Sea Zone to Japan Sea Zone
            1 fighter moved from Yakut S.S.R. to Manchuria
    
        Place Units - Japanese
            3 submarines placed in Japan Sea Zone
            2 armour and 1 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : 3.67
    

    J4.tsvg Yes, that was a hot roll for the IJN, no argument with that. However, the total unit value of the board is still pro-Allies by 20 IPC and the economy is +22 pro-Allies - and that’s not even factoring in the upcoming USA turn. All that to say, don’t let the cut on your lip bother you - just keep swinging. =)


  • @crockett36 did you take USA/Russia’s turns? I thought I saw some dice get rolled - a battle in Novosibirsk.

  • 2025 2024 '23 '22 '19 '18


  • @crockett36

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from West Europe to Karelia S.S.R.
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 5 and costs: 5 PUs.
                Bombing raid costs 5 PUs
    
        Non Combat Move - Germans
            1 bomber moved from Karelia S.S.R. to West Europe
            6 armour and 17 infantry moved from Ukraine S.S.R. to East Europe
            1 infantry moved from South Europe to East Europe
            19 infantry moved from Germany to East Europe
    
        Place Units - Germans
            1 infantry placed in South Europe
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.17
    

    G5.tsvg

  • 2025 2024 '23 '22 '19 '18


  • @crockett36

    Game History

    Round: 5
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 bomber and 3 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to Japan Sea Zone
            2 battleships, 1 carrier, 2 fighters, 1 infantry, 6 submarines and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone
            2 armour moved from Manchuria to Kwangtung
            1 infantry moved from Manchuria to Kwangtung
            1 fighter moved from Manchuria to Hawaii Sea Zone
            1 bomber moved from Manchuria to Hawaii Sea Zone
            1 infantry moved from China to Sinkiang
                  Japanese take Sinkiang from Americans
            3 infantry moved from China to French Indo China
                  Japanese take French Indo China from Russians
            1 infantry moved from Manchuria to China
            1 fighter moved from China to Kwangtung
            1 fighter moved from China to East Indies Sea Zone
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 2 armour, 1 fighter and 1 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 2 armour, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Kwangtung
                Japanese win, taking Kwangtung from Russians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in East Indies Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    Japanese roll dice for 1 fighter in East Indies Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 transport in East Indies Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter in East Indies Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 transport in East Indies Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter in East Indies Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 transport in East Indies Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter in East Indies Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 transport in East Indies Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the Japanese lost in East Indies Sea Zone
                British win with 1 transport remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 fighter
            Battle in Hawaii Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 1 carrier, 3 fighters, 1 infantry, 6 submarines and 1 transport
                Americans defend with 7 submarines
                    Japanese roll dice for 6 submarines in Hawaii Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    2 submarines owned by the Americans lost in Hawaii Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 3 fighters and 1 transport in Hawaii Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Americans roll dice for 5 submarines in Hawaii Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    4 submarines owned by the Americans lost in Hawaii Sea Zone
                1 submarine owned by the Americans retreated to West US Sea Zone
                Japanese win with 2 battleships, 1 bomber, 1 carrier, 3 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 48
                Casualties for Americans: 6 submarines
    
        Non Combat Move - Japanese
            1 fighter moved from Kwangtung to Manchuria
            1 bomber moved from Hawaii Sea Zone to Solomon Islands
            1 fighter moved from Hawaii Sea Zone to Solomon Islands
    
        Place Units - Japanese
            1 bomber placed in Japan
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : -1.33
    Russians regular : -0.33
    British regular : 0.33
    

    J5.tsvg


  • @crockett36 I retreated the surviving USA sub to the west coast - he can go to any adjacent SZ of course. Feel free to edit him in if you didn’t want him to go to west coast SZ

  • 2025 2024 '23 '22 '19 '18

    you will have to pay for that kind of luck eventually.

  • 2025 2024 '23 '22 '19 '18

    hey the engine rolled the dice in china, but no casualties came off. I rolled again, selected casualties, j soldier came off. you didn’t get a hit and yet it demanded casualties. So I edited back everything. If you want to do the turn on your computer, use the roll function in the edit menu. I don’t care. Not sure if that’s a bug or what. I just wanted to kill the troop, but ended up taking the territory.

  • 2025 2024 '23 '22 '19 '18


  • @crockett36 I’ve never heard/seen the problem as you described it. But according to the history, you were in EDIT mode for most of your turn including the combat phase. It probably had something to do with that? Anyway, we will keep an eye on it.

    As for “just wanting to kill the troop but ending up taking the territory,” I might be misunderstanding you but if you take a ground unit into China and the defender misses (as in this case), the territory is yours.

    The dice that came through on my end saw the Russians inflict a hit on the Japanese and the Japanese fail to hit on the return fire. Then there was a second round of combat where the result was the same so - everything looks right on this end.


  • @crockett36

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            6 armour and 38 infantry moved from East Europe to Ukraine S.S.R.
            1 bomber moved from West Europe to Karelia S.S.R.
            1 infantry moved from French Equatorial Africa to French West Africa
                  Germans take French West Africa from British
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 3 and costs: 3 PUs.
                Bombing raid costs 3 PUs
            Battle in Ukraine S.S.R.
                Germans attack with 6 armour and 38 infantry
                British defend with 1 infantry
                    Germans roll dice for 6 armour and 38 infantry in Ukraine S.S.R., round 2 : 12/44 hits, 9.33 expected hits
                    British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from British with 6 armour and 38 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Karelia S.S.R. to West Europe
            1 infantry moved from Germany to East Europe
            1 infantry moved from West Europe to Germany
    
        Place Units - Germans
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.67
    British regular : -0.33
    Russians AA : -0.17
    

    G6.tsvg

  • 2025 2024 '23 '22 '19 '18


  • @crockett36

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Japanese
            1 bomber and 1 fighter moved from Solomon Islands to West US Sea Zone
            2 battleships, 1 carrier, 2 fighters, 1 infantry, 6 submarines and 1 transport moved from Hawaii Sea Zone to West US Sea Zone
            1 bomber moved from Japan to French Indo China
            1 infantry moved from Kwangtung to French Indo China
            1 infantry moved from China to Sinkiang
            1 fighter moved from Manchuria to Sinkiang
            1 armour moved from Kwangtung to Yakut S.S.R.
            1 infantry moved from Manchuria to Yakut S.S.R.
    
        Combat - Japanese
            Battle in West US Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 1 carrier, 3 fighters, 1 infantry, 6 submarines and 1 transport
                Americans defend with 8 submarines
                    Japanese roll dice for 6 submarines in West US Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    1 submarine owned by the Americans lost in West US Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 3 fighters and 1 transport in West US Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Americans roll dice for 7 submarines in West US Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
                    4 submarines owned by the Americans and 1 submarine owned by the Japanese lost in West US Sea Zone
                3 submarines owned by the Americans retreated to Hawaii Sea Zone
                Japanese win with 2 battleships, 1 bomber, 1 carrier, 3 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 32
                Casualties for Americans: 5 submarines
                Casualties for Japanese: 1 submarine
            Battle in Sinkiang
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in French Indo China
                Japanese win, taking French Indo China from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Japanese roll dice for 1 armour in Yakut S.S.R., round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 5 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Yakut S.S.R.
                Russians win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Kwangtung to Manchuria
            1 fighter moved from Sinkiang to Manchuria
            1 bomber and 1 fighter moved from West US Sea Zone to Solomon Islands
            1 bomber moved from French Indo China to Manchuria
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in Manchuria
            1 bomber and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : -2.67
    Russians regular : 0.67
    British regular : -0.33
    

    J6.tsvg

  • 2025 2024 '23 '22 '19 '18

    russia1117229p.tsvg I’m really tired. hope I didn’t make any major mistakes.


  • @crockett36 can you noncombat subs into hostile sea zones? If you can I wanted to move a sub off west coast? Can you build in hostile sea zones?

    Had no time to look it up!


  • @crockett36 said in crockett36 l vs The Good Captain x:

    @crockett36 can you noncombat subs into hostile sea zones? If you can I wanted to move a sub off west coast? Can you build in hostile sea zones?

    Had no time to look it up!

    the default is “no” however in selecting which optional rules we were/were not going to use, you said, “Placing naval units: yes.”

    So with that optional rule in play this game - you can certainly place new naval builds into hostile SZ


  • @crockett36 you cannot noncombat subs into hostile SZ - that’s axis and allies post Y2K versions

  • 2025 2024 '23 '22 '19 '18

    would a sub prevent bombardments?

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