1914 TGC (Central Powers) vs VF (Entente) oob, no bid, RR


  • @the_good_captain

    This was a hard decision. Stacking up but risking a revolution, or counter-attack, but risk getting diced? Anyway, what units would you like to die in this battle? :)
    R8 OOL.tsvg


  • @victoryfirst lets go with 5 German infantry and 13 Austrian Infantry. If I get home (in about 8 hours) and you haven’t rolled the CP, I’ll go ahead and use the file you sent to complete the combat since there is nothing else to do for Russia’s turn. I can then do Germany’s turn and send it back to you for France/UK.


  • @victoryfirst

    Game History

    Round: 8
    
        Puchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Neutral_True to Karelia: 1 infantry
            EDIT: Removing units owned by Russians from Karelia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat - Russians
            Russians creates battle in territory Moscow
            Russians creates battle in territory SZ 17
            Battle in Moscow
                Russians attack with 9 artilleries, 1 factory and 37 infantry
                Germans defend with 9 artilleries, 4 fighters and 6 infantry; AustroHungarians defend with 4 artilleries and 36 infantry
                AustroHungarians and Russians reach a stalemate
                . Battle score for attacker is -58
                Casualties for Russians: 1 artillery and 36 infantry
                Casualties for AustroHungarians: 13 infantry
                Casualties for Germans: 5 infantry
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_True from Karelia: 1 infantry
            EDIT: Adding units owned by Russians to Karelia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - Russians
            4 infantry placed in Moscow
    
        Turn Complete - Russians
            Russians collect 4 PUs; end with 5 PUs
    

    R8.tsvg


  • @the_good_captain

    Game History

    Round: 8
    
        Puchase Units - Germans
            Germans buy 10 infantry and 1 tank; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            3 units repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Karelia: 1 infantry
            EDIT: Adding units owned by Germans to SZ 12: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Moscow: 9 artilleries and 1 infantry
            EDIT: Adding units owned by Germans to Karelia: 9 artilleries and 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from SZ 12 to Poland
            4 fighters moved from Moscow to Poland
            2 infantry moved from Kiel to Holland
            9 artilleries, 7 fighters and 32 infantry moved from Ruhr to Munich
            3 infantry moved from Hanover to Munich
            1 infantry moved from Kiel to Ruhr
            6 artilleries, 6 infantry and 3 tanks moved from Kiel to Hanover
            1 infantry moved from Berlin to Kiel
            1 artillery, 3 fighters and 6 infantry moved from Berlin to Hanover
            3 fighters moved from Hanover to Munich
            1 battleship, 2 cruisers and 2 submarines moved from SZ 11 to SZ 10
    
        Combat - Germans
            Germans creates battle in territory Karelia
            Germans creates battle in territory SZ 12
            Battle in Holland
                Germans attack with 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 infantry in Holland, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Holland, round 2 : 0/1 hits, 0.50 expected hits
                French and Germans reach a stalemate
            Battle in Karelia
                Germans attack with 11 artilleries and 2 infantry
                Russians defend with 1 infantry and 1 port
                    Germans roll dice for 11 artilleries and 2 infantry in Karelia, round 2 : 5/13 hits, 6.50 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 11 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Munich
                Germans attack with 9 artilleries, 10 fighters and 35 infantry
                British defend with 4 artilleries and 8 infantry; French defend with 1 infantry
                    Germans roll dice for 9 artilleries, 10 fighters and 35 infantry in Munich, round 2 : 21/54 hits, 22.50 expected hits
                    British roll dice for 4 artilleries and 9 infantry in Munich, round 2 : 8/13 hits, 6.50 expected hits
                    8 infantry owned by the Germans, 1 infantry owned by the French, 4 artilleries owned by the British and 8 infantry owned by the British lost in Munich
                Germans win, taking Munich from British with 9 artilleries, 10 fighters and 27 infantry remaining. Battle score for attacker is 19
                Casualties for Germans: 8 infantry
                Casualties for British: 4 artilleries and 8 infantry
                Casualties for French: 1 infantry
    
        Combat Move - Germans
    
        Place Units - Germans
            10 infantry and 1 tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.50
    Russians regular : -0.50
    Germans regular : -3.67
    British regular : 1.50
    

    G8.tsvg


  • @the_good_captain
    Game History

    Round: 8
    
        Puchase Units - French
            French buy 7 artilleries, 2 infantry and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 unit repaired.
            1 artillery and 2 infantry moved from Alsace to Ruhr
            3 artilleries, 6 fighters and 39 infantry moved from Alsace to Switzerland
            1 infantry moved from Alsace to Switzerland
            1 infantry moved from Belgium to Alsace
            3 artilleries, 6 infantry and 1 tank moved from Picardy to Belgium
            2 artilleries, 1 fighter, 7 infantry and 1 tank moved from Paris to Burgundy
            1 fighter moved from Burgundy to Switzerland
            2 infantry moved from Angola to SZ 24
            2 infantry and 1 transport moved from SZ 24 to SZ 26
            1 artillery and 3 infantry moved from Trans-Jordan to Smyrna
    
        Combat - French
            French creates battle in territory SZ 17
            Battle in Ruhr
                French attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    French roll dice for 1 artillery and 2 infantry in Ruhr, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Ruhr, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Ruhr
                French win, taking Ruhr from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 infantry
                Casualties for Germans: 1 infantry
    
        Combat Move - French
    
        Place Units - French
            7 artilleries, 2 infantry and 1 tank placed in Paris
    
        Turn Complete - French
            French collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,67
    Germans regular : 0,50
    

    Game History

    Round: 8
    
        Puchase Units - British
            British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 infantry moved from Belgium to Holland
            4 infantry moved from London to SZ 9
            4 infantry moved from SZ 9 to Belgium
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Smyrna
            2 infantry moved from Arabia to Trans-Jordan
            2 infantry moved from India to SZ 29
            2 infantry moved from SZ 29 to Arabia
            6 infantry moved from India to Persia
    
        Combat - British
            Battle in Holland
                British attack with 7 infantry
                Germans defend with 2 infantry
                    British roll dice for 7 infantry in Holland, round 2 : 2/7 hits, 2,33 expected hits
                    Germans roll dice for 2 infantry in Holland, round 2 : 1/2 hits, 1,00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland
                British win with 6 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Combat Move - British
    
        Place Units - British
            1 artillery and 12 infantry placed in India
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    British regular : -0,33
    

    F8-B8.tsvg


  • @victoryfirst

    Game History

    Round: 8
    
        Puchase Units - Ottomans
            Turning on Edit Mode
            EDIT: Changing ownership of Holland from French to British
            EDIT: Changing PUs for British from 36 to 38
            EDIT: Turning off Edit Mode
            Ottomans buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Ottomans
            2 fighters moved from Mesopotamia to Syrian Desert
            3 infantry moved from Constantinople to Ankara
            6 artilleries moved from Mesopotamia to Syrian Desert
            7 infantry moved from Mesopotamia to Syrian Desert
            1 artillery moved from Mesopotamia to Ankara
            1 artillery moved from Mesopotamia to Syrian Desert
    
        Combat - Ottomans
            Battle in Syrian Desert
                Ottomans attack with 7 artilleries, 2 fighters and 7 infantry
                Italians defend with 1 artillery and 2 infantry
                    Ottomans roll dice for 7 artilleries, 2 fighters and 7 infantry in Syrian Desert, round 2 : 9/16 hits, 8.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Syrian Desert, round 2 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Ottomans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Syrian Desert
                Ottomans win, taking Syrian Desert from Italians with 7 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 7
                Casualties for Ottomans: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Combat Move - Ottomans
    
        Place Units - Ottomans
            6 infantry placed in Constantinople
    
        Turn Complete - Ottomans
            Ottomans collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Ottomans regular : 0.17
    

    O8.tsvg


  • @the_good_captain
    Game History

    Round: 8
    
        Puchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 artilleries and 31 infantry moved from Venice to Trieste
            3 infantry moved from Tuscany to Venice
            1 artillery and 4 infantry moved from Rome to Tuscany
            1 battleship, 1 cruiser and 1 transport moved from SZ 19 to SZ 17
            2 infantry moved from Trans-Jordan to Smyrna
    
        Combat - Italians
            Battle in Trieste
                Italians attack with 3 artilleries and 31 infantry
                AustroHungarians defend with 1 infantry and 1 port
                    Italians roll dice for 3 artilleries and 31 infantry in Trieste, round 2 : 11/34 hits, 12,33 expected hits
                    AustroHungarians roll dice for 1 infantry in Trieste, round 2 : 0/1 hits, 0,50 expected hits
                    1 infantry owned by the AustroHungarians lost in Trieste
                Italians win, taking Trieste from AustroHungarians with 3 artilleries and 31 infantry remaining. Battle score for attacker is 3
                Casualties for AustroHungarians: 1 infantry
    
        Combat Move - Italians
    
        Place Units - Italians
            7 infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,33
    AustroHungarians regular : -0,50
    

    Game History

    Round: 8
    
        Puchase Units - Americans
            Americans buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Trieste: 1 port
            EDIT: Removing units owned by Italians from Trieste: 1 port
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            1 battleship and 3 cruisers moved from SZ 19 to SZ 17
            1 transport moved from SZ 17 to SZ 14
            3 transports moved from SZ 19 to SZ 17
            2 artilleries and 2 infantry moved from Spanish Morocco to SZ 14
            2 artilleries, 2 infantry and 2 transports moved from SZ 14 to SZ 17
            1 artillery and 6 infantry moved from United States of America to SZ 1
            1 artillery, 6 infantry and 4 transports moved from SZ 1 to SZ 14
            1 artillery and 6 infantry moved from SZ 14 to Spanish Morocco
    
        Combat - Americans
            Battle in SZ 17
                Italians loiter and taunt; French loiter and taunt; Americans attack with 2 artilleries, 1 battleship, 3 cruisers, 2 infantry and 5 transports; Russians loiter and taunt
                AustroHungarians defend with 1 battleship and 1 cruiser
                    Americans roll dice for 1 battleship, 3 cruisers and 5 transports in SZ 17, round 2 : 4/4 hits, 2,17 expected hits
                    AustroHungarians roll dice for 1 battleship and 1 cruiser in SZ 17, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 battleship owned by the AustroHungarians and 1 cruiser owned by the AustroHungarians lost in SZ 17
                Americans win with 1 battleship, 3 cruisers and 5 transports remaining. Battle score for attacker is 21
                Casualties for AustroHungarians: 1 battleship and 1 cruiser
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to SZ 18: 1 mines
            EDIT: Removing units owned by AustroHungarians from SZ 18: 1 mines
            EDIT: Turning off Edit Mode
    
        Place Units - Americans
            2 transports placed in SZ 1
            1 artillery and 2 infantry placed in United States of America
    
        Turn Complete - Americans
            Americans collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,83
    AustroHungarians regular : -0,17
    

    I8-US8.tsvg


  • @victoryfirst I noticed that the USA troops off Italy did not unload. You can unload them pending the naval battle. Since you won, you can unload them just as if you were conducting an amphibious attack. For some reason TripleA says you “can’t” to this but, you can. Where would you like the US troops to unload? Just let me know and I will make the edits.

    Also, you may have noticed, since Holland is a neutral country and the UK won the battle on it’s turn, it is the UK that takes control and gains the IPC. I changed it to UK ownership and added two IPC to the UK. =)


  • @the_good_captain

    I indeed did not know that! I thought because the sea zone was contested, you could not load/offload there. And you also cannot use the NCM, so I thought they are supposed to be stuck there on the transports?

    Thanks for pointing out, also about Holland!

    You may put the American troops in Piedmont :)


  • @victoryfirst

    Game History

    Round: 9
    
        Puchase Units - AustroHungarians
            AustroHungarians buy 9 infantry and 1 tank; Remaining resources: 1 PUs; 
    
        Combat Move - AustroHungarians
            3 artilleries, 1 fighter and 2 infantry moved from Belarus to Moscow
            2 artilleries, 1 fighter and 1 infantry moved from Tatarstan to Moscow
            2 fighters moved from Ukraine to Moscow
            2 infantry moved from Ukraine to Moscow
            6 artilleries, 1 fighter, 4 infantry and 1 tank moved from Albania to Trieste
            1 artillery, 8 infantry and 1 tank moved from Vienna to Trieste
            5 artilleries, 25 infantry and 3 tanks moved from Tyrolia to Trieste
            1 infantry moved from Ukraine to Moscow
    
        Combat - AustroHungarians
            AustroHungarians creates battle in territory SZ 18
            Battle in Moscow
                AustroHungarians attack with 9 artilleries, 4 fighters and 29 infantry
                Russians defend with 8 artilleries, 1 factory and 5 infantry
                    AustroHungarians roll dice for 9 artilleries, 4 fighters and 29 infantry in Moscow, round 2 : 17/42 hits, 18.50 expected hits
                    Russians roll dice for 8 artilleries and 5 infantry in Moscow, round 2 : 7/13 hits, 6.50 expected hits
                    5 infantry owned by the Russians, 7 infantry owned by the AustroHungarians and 8 artilleries owned by the Russians lost in Moscow
                AustroHungarians captures 5PUs while taking Russians capital
                AustroHungarians win, taking Moscow from Russians with 9 artilleries, 4 fighters and 22 infantry remaining. Battle score for attacker is 26
                Casualties for AustroHungarians: 7 infantry
                Casualties for Russians: 8 artilleries and 5 infantry
            Battle in Trieste
                AustroHungarians attack with 12 artilleries, 1 fighter, 37 infantry and 5 tanks
                Italians defend with 3 artilleries, 31 infantry and 1 port
                    AustroHungarians roll dice for 12 artilleries, 1 fighter, 37 infantry and 5 tanks in Trieste, round 2 : 23/55 hits, 24.33 expected hits
                    Italians roll dice for 3 artilleries and 31 infantry in Trieste, round 2 : 16/34 hits, 17.00 expected hits
                Units damaged: 5 tanks owned by the AustroHungarians
                    11 infantry owned by the AustroHungarians and 23 infantry owned by the Italians lost in Trieste
                Italians and AustroHungarians reach a stalemate
                . Battle score for attacker is 36
                Casualties for AustroHungarians: 11 infantry
                Casualties for Italians: 23 infantry
    
        Combat Move - AustroHungarians
    
        Place Units - AustroHungarians
            9 infantry and 1 tank placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 36 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : 0.50
    AustroHungarians regular : -2.83
    

    AH9.tsvg


  • @victoryfirst Russia is up, my dude.


  • @the_good_captain
    Game History

    Round: 9
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to SZ 18: 1 mines
            EDIT: Removing units owned by AustroHungarians from SZ 18: 1 mines
            EDIT: Turning off Edit Mode
            2 cruisers moved from SZ 17 to SZ 18
    
        Combat - Russians
            Battle in SZ 18
                Italians loiter and taunt; Russians attack with 2 cruisers
                AustroHungarians defend with 1 transport
                    1 transport owned by the AustroHungarians lost in SZ 18
                Russians win with 2 cruisers remaining. Battle score for attacker is 6
                Casualties for AustroHungarians: 1 transport
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    R9.tsvg

    Apparently forgot to swap out the Austro-Hungarian mine for an Italian one. I did the edit in the Russian turn.


  • @victoryfirst The minefield became Austrian once Trieste became contested. From page 17.

    “…the player controlling the corresponding territory (or the original controller if it’s
    contested)
    rolls one die for each of your ships that moved into or through each enemy minefield sea zone.”

    If the cruisers want to sink the transport they’ll have to roll for mines. Also, don’t forget you have a Russian inf in Sevastopol (or perhaps you want him there).


  • @the_good_captain

    I didn’t know that rule existed! Thanks for pointing that out.

    Yes, I thought it’s best if the infantry stays in Sevastopol.


  • @victoryfirst it might be best if you re-did the turn and either decide not to attack or attack and have the dice get rolled - or I can do it for you. Anyway, just let me know.


  • @the_good_captain
    Game History

    Round: 9
    
        Combat Move - Russians
                    AustroHungarians roll mine dice in SZ 18 : 0/2 hits, 0,33 expected hits
            2 cruisers moved from SZ 17 to SZ 18
    
        Combat - Russians
            Battle in SZ 18
                Russians attack with 2 cruisers
                AustroHungarians defend with 1 mines and 1 transport
                    1 transport owned by the AustroHungarians lost in SZ 18
                Russians win with 2 cruisers remaining. Battle score for attacker is 6
                Casualties for AustroHungarians: 1 transport
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    AustroHungarians mine : -0,33
    

    R9 (revised).tsvg

    I just redid the turn really quick. Sorry for messing up, I thought I knew all the rules, but this one eluded me!


  • @victoryfirst trust me, you are not the only one. I don’t think I have played a game yet where either I or my opponent screwed up a rule. It is a somewhat disorganized and confusing manual. But I work very hard to get the rules right and get better and share this stuff with others when it comes up.


  • @VictoryFirst I meant to say, “I or my opponent HAVEN’T screwed up a rule.”


  • @VictoryFirst

    Game History

    Round: 9
    
        Puchase Units - Germans
            Germans buy 2 artilleries, 10 infantry and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from Karelia to SZ 12
            9 artilleries and 2 infantry moved from Karelia to Livonia
            1 infantry moved from Poland to Livonia
            2 artilleries and 1 transport moved from SZ 12 to SZ 11
            2 artilleries moved from SZ 11 to Berlin
            4 fighters moved from Poland to Hanover
            9 artilleries, 10 fighters and 27 infantry moved from Munich to Tyrolia
            1 infantry moved from Hanover to Munich
            1 infantry moved from Kiel to Ruhr
            7 artilleries, 11 infantry and 3 tanks moved from Hanover to Ruhr
            1 infantry moved from Berlin to Kiel
            9 infantry and 1 tank moved from Berlin to Hanover
    
        Combat - Germans
            Battle in Ruhr
                Germans attack with 7 artilleries, 12 infantry and 3 tanks
                French defend with 1 artillery and 1 infantry
                    Germans roll dice for 7 artilleries, 12 infantry and 3 tanks in Ruhr, round 2 : 8/22 hits, 9.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Ruhr, round 2 : 2/2 hits, 1.00 expected hits
                Units damaged: 2 tanks owned by the Germans
                    1 infantry owned by the French and 1 artillery owned by the French lost in Ruhr
                Germans win, taking Ruhr from French with 7 artilleries, 12 infantry and 3 tanks remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Germans owned units to: tank = 1
            EDIT: Turning off Edit Mode
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Hanover: 1 infantry
            EDIT: Adding units owned by Germans to Berlin: 1 infantry
            EDIT: Turning off Edit Mode
            2 artilleries, 10 infantry and 1 tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Germans regular : -1.67
    

    G9.tsvg


  • @the_good_captain
    Game History

    Round: 9
    
        Puchase Units - French
            French buy 1 artillery, 9 infantry and 2 tanks; Remaining resources: 1 PUs; 
    
        Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            1 artillery and 2 infantry moved from Switzerland to Munich
            2 artilleries, 8 fighters, 45 infantry and 1 tank moved from Switzerland to Alsace
            3 artilleries, 6 infantry and 1 tank moved from Belgium to Alsace
            1 infantry moved from Burgundy to Switzerland
            2 artilleries, 6 infantry and 1 tank moved from Burgundy to Lorraine
            7 artilleries, 2 infantry and 1 tank moved from Paris to Burgundy
            2 infantry and 1 transport moved from SZ 26 to SZ 28
            2 infantry moved from SZ 28 to Trans-Jordan
            2 transports moved from SZ 28 to SZ 19
            1 infantry moved from Smyrna to SZ 19
            1 infantry and 1 transport moved from SZ 19 to SZ 17
            1 infantry moved from SZ 17 to Albania
                  French take Albania from AustroHungarians
    
        Combat - French
            Battle in Munich
                French attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    French roll dice for 1 artillery and 2 infantry in Munich, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Munich, round 2 : 0/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans lost in Munich
                French win, taking Munich from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Changing ownership of Albania from French to Italians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by French to Albania: 1 infantry
            EDIT: Removing units owned by French from Smyrna: 1 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - French
            1 artillery, 9 infantry and 2 tanks placed in Paris
    
        Turn Complete - French
            French collect 42 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Germans regular : -0,50
    

    Game History

    Round: 9
    
        Puchase Units - British
            British buy 1 artillery, 9 infantry and 1 tank; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 infantry moved from Holland to Kiel
            3 infantry moved from Belgium to Holland
            1 artillery and 5 infantry moved from Trans-Jordan to Smyrna
            2 infantry moved from India to SZ 29
            2 infantry moved from SZ 29 to Arabia
            1 artillery and 10 infantry moved from India to Persia
            2 infantry moved from Arabia to Mesopotamia
            1 infantry moved from Persia to Sevastopol
            3 artilleries, 1 fighter, 12 infantry and 1 tank moved from Persia to Mesopotamia
    
        Combat - British
            Battle in Mesopotamia
                British attack with 3 artilleries, 1 fighter, 14 infantry and 1 tank
                Ottomans defend with 1 infantry
                    British roll dice for 3 artilleries, 1 fighter, 14 infantry and 1 tank in Mesopotamia, round 2 : 9/19 hits, 7,83 expected hits
                    Ottomans roll dice for 1 infantry in Mesopotamia, round 2 : 0/1 hits, 0,50 expected hits
                    1 infantry owned by the Ottomans lost in Mesopotamia
                British win, taking Mesopotamia from Ottomans with 3 artilleries, 1 fighter, 14 infantry and 1 tank remaining. Battle score for attacker is 3
                Casualties for Ottomans: 1 infantry
            Battle in Kiel
                British attack with 3 infantry
                Germans defend with 1 infantry and 1 port
                    British roll dice for 3 infantry in Kiel, round 2 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Kiel, round 2 : 0/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans lost in Kiel
                British win, taking Kiel from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Combat Move - British
    
        Place Units - British
            4 infantry placed in London
            1 artillery, 5 infantry and 1 tank placed in India
    
        Turn Complete - British
            British collect 43 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,50
    Ottomans regular : -0,50
    British regular : 2,17
    

    F9-B9.tsvg

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