@Adam514 said in 2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19):
Scramble sz110 and submerge sz106?
no scramble.
Sub fights and if you get a hit before I do in 106, kill the destroyer and then submerge
glhf!
OK, they could have landed on Malta, but if I didn’t see Vichy I probably would have landed Algeria and lost them. This is where not playing much lately can burn me
@gamerman01 Haha all fair points!
What is wrong with my notifications? I was just coming here to say take your time and you’ve been waiting for a casualty choice. Sorry, will get it to you now.
Damage carrier, lose destroyer and 2 fighters
Time to finally hit a German plane??
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 1 artillery and 2 mech_infantrys moved from France to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 93 Sea Zone
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser and 2 submarines
2 submarines owned by the British submerged
Germans roll dice for 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 95 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Holland Belgium
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/3 hits, 0,83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour, 1 artillery and 2 mech_infantrys
British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/6 hits, 2,33 expected hits
French roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/5 hits, 1,83 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 armour and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for British: 1 aaGun and 1 infantry
Casualties for French: 1 artillery
Battle in 93 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 2 fighters and 1 transport; French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 4/8 hits, 4,83 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
1 destroyer owned by the French, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 93 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 93 Sea Zone, round 3 : 1/5 hits, 3,00 expected hits
British roll dice for 1 carrier, 1 cruiser and 1 transport in 93 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 93 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 93 Sea Zone, round 4 : 3/3 hits, 1,83 expected hits
British roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
1 transport owned by the British and 1 cruiser owned by the French lost in 93 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for British: 1 carrier, 2 fighters and 1 transport
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Germans
5 infantry moved from Bulgaria to Romania
2 infantry moved from Norway to Finland
2 artilleries and 8 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 aaGun, 2 artilleries and 6 infantry moved from Slovakia Hungary to Poland
8 infantry moved from Slovakia Hungary to Romania
3 armour moved from Yugoslavia to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Alexandria
1 bomber moved from 93 Sea Zone to Alexandria
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
3 armour and 1 mech_infantry moved from France to Germany
1 submarine moved from 106 Sea Zone to 122 Sea Zone
Place Units - Germans
1 fighter placed in Western Germany
2 armour and 8 mech_infantrys placed in Germany
2 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : 1,00
Germans regular : -3,50
British regular : 0,67
Round 2 in SZ93 really hurt, but was fortunately evened out by the miss in SZ 95 and last round miss in SZ93. Otherwise pretty bad dice for Germany that round overall.
Agree. I needed that pretty bad. Heavy losses in Normandy, blunts good Paris attack.
Russians have some time to build up. Egypt is doomed and I don’t know what to do about it. I might feel like a cornered animal and attack, don’t know yet.
You’re wise to move AA into Normandy, I would probably have tried it.
@gamerman01 Yes, interesting to see your strategy around Egypt. You don’t have that much forces in close proximity that could assist at the moment.
It’s a problem. Had to suck everything close to London and super lucky to take down 5 planes. Will have to assess later, but as tempting as it is to flop onto the 3 units, might have to take a shot at stack with 3 German air. Don’t know yet
I think your G1 and losing no planes, buying ships makes it hard to keep much in Egypt. I’m just glad you can’t get a German ground unit there too fast. Hoping to regroup and fight for Egypt later. Not going to risk Alexandria - Italians will just swoop in anyway. Take the safe way to squash 3 to the South
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 bombers, 9 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 9 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 15/23 hits, 11,50 expected hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 9 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
2 artilleries and 2 infantry moved from Anhwe to Hunan
1 aaGun and 4 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Yunnan to Paulau Island
1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 fighter moved from 33 Sea Zone to Kwangsi
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Yunnan to 36 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from Yunnan to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
Place Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : 3,50
A different J2.
Makin’ me work
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Non Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Western Germany to Southern Italy
1 armour moved from Greece to Romania
1 aaGun moved from Yugoslavia to Romania
1 armour moved from Southern France to Yugoslavia
3 infantry moved from Greece to Bulgaria
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Hmm, yeah! Unusual start for me with the Italians.
Building the airbase that turn might have been a poor choice. A little squeamish about inviting the combo attack, it’s just always hard to allow a situation where the dice could crush you.
@gamerman01 Hmm, yeah but normally that AB pays off sooner or later, not counting you could’ve spent those 15IPC differently right now of course.
Right, that’s why I bought it, but wondering if I actually wanted the Italians to attack it and the Germans to airstrike it. Doesn’t matter now!
OK… I think almost all of FRANZAC’s units are already committed, so this should be easy. No rush for G3, but whatever. Might be able to finish an R3 sooner than I think.