AND the Dice Roll is ODD!
L21 playoff OOB jkeller(X) vs trulpen (L+43)
-
This battle, as stands, did not take casualties properly.
• Battle in 26 Sea Zone
• Americans attack with 2 carriers, 4 destroyers, 4 fighters, 5 submarines and 1 tactical_bomber; ANZAC loiter and taunt
• Japanese defend with 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 9 infantry, 10 submarines and 5 transportsROUND 1
AMERICANS GET 1 HIT – TAKEN ON UNDAMAGED BB• Americans roll dice for 5 submarines in 26 Sea Zone, round 2 : 4,4,6,3,1
• Units damaged: 1 battleship owned by the JapaneseAMERICANS GET 5 MORE HITS – TAKEN ON 5 SS (SHOWN FURTHER DOWN)
• Americans roll dice for 2 carriers, 4 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 1,1,3,3,5,6,1,3,4
JAPANESE GET TWO SUB HITS – 1 IS TAKEN ON UNDAMAGED AC, 1 HIT IS TAKEN ON SS (NOT SHOWN). (ONLY 2 USA SUBS FIRE IN ROUND 2. SINCE 5 US SUBS STARTED 3 TOTAL WERE TAKEN AS CASUALTIES IN ROUND 1 EVEN THOUGH THE 3RD US SUB LOSS IS NOT SHOWN). THIS IS CORRECT.
• Japanese roll dice for 10 submarines in 26 Sea Zone, round 2 : 5,1,2,5,1,3,4,3,2,6
• Units damaged: 1 carrier owned by the AmericansJAPANESE GET 2 MORE HITS – TAKEN ON 2 SS
• Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 5 transports in 26 Sea Zone, round 2 : 6,2,3,5,4,5
• 2 submarines owned by the Americans and 5 submarines owned by the Japanese lost in 26 Sea ZoneROUND 2
AMERICANS GET 3 HITS – TAKEN ON 3 SS (SHOWN FURTHER DOWN)• Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 6,4
• Americans roll dice for 2 carriers, 4 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 5,4,1,5,6,2,4,4,2JAPANESE GET 4 HITS – TAKEN ON 2 SUBS, DD, DAMAGED AC (SHOWN BELOW). ALL 5 US SUBS ARE NOW SUNK!!!
• Japanese roll dice for 5 submarines in 26 Sea Zone, round 3 : 5,3,4,6,4
• Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 5 transports in 26 Sea Zone, round 3 : 2,2,2,1,5,6
• 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 3 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea ZoneROUND 3
AMERICANS GET 4 HITS – TAKEN ON 2 SS AND 2 DD (SHOWN FURTHER DOWN)• Americans roll dice for 1 carrier, 3 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 4 : 1,5,1,3,5,4,3,6
JAPANESE GET 4 HITS – TAKEN ON UNDAMAGED AC, 2 DD. ONE HIT IS MISSING!!!
• Japanese roll dice for 2 submarines in 26 Sea Zone, round 4 : 2,1
• Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 5 transports in 26 Sea Zone, round 4 : 3,5,3,1,1,4
• Units damaged: 1 carrier owned by the Americans
• 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
• 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans retreated
• 2 fighters owned by the ANZAC, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans retreated to 30 Sea Zone
• Japanese win
• Battle casualty summary: Battle score (TUV change) for attacker is 12SUMMARY
The battle retreated a US sub even though it was killed during the battle. THIS US SUB IN SZ 30 SHOULD BE REMOVED. In addition, the US needs to LOSE ONE MORE UNIT from the battle. This unit can be DD, damaged AC (with two ANZAC fighters), fighter or tactical bomber.EDIT
Then, during the US Non-Combat Move, an Edit was performed. It appears:
a) 1 US Sub was removed to replace the hit on Undamaged ACb) 1 US Fighter was removed to make up for missing 2nd hit
C) A hit was placed on the Japanese carrier and both fighters removed. Not understanding why this was done as all Japanese casualties were accounted for in the battle.
CORRECTIONS TO BE MADE FROM CURRENT MAP
-
If the US Player wants to have an undamaged AC then ONE OTHER US UNIT SHOULD BE REMOVED instead of the already killed sub. Or put the damaged carrier back on the board.
-
THE JAPANESE 2 FIGHTERS AND UNDAMAGED AC SHOULD BE RESTORED.
-
-
Wow, thanks for being all over that, Andrew.
I haven’t studied the situation, but if there are any disagreements I would certainly be willing to give another opinion. -
@andrewaagamer said in L21 playoff OOB jkeller(X) vs trulpen (L+43):
CORRECTIONS TO BE MADE FROM CURRENT MAP
If the US Player wants to have an undamaged AC then ONE OTHER US UNIT SHOULD BE REMOVED instead of the already killed sub. Or put the damaged carrier back on the board.
THE JAPANESE 2 FIGHTERS AND UNDAMAGED AC SHOULD BE RESTORED.
It looks like there was a second EDIT during the end of the UK Turn that removed the US DD from SZ 30. Therefore, the only owed edits are to put the 2 Jap fighters and undamaged AC back on the board.
-
@andrewaagamer said in L21 playoff OOB jkeller(X) vs trulpen (L+43):
1 HIT IS TAKEN ON SS (NOT SHOWN)
Ok, so there was a bug. I saw a sub reappear after the retreat, which I had wanted to take as casualty.
I’ll look at it again and will correct accordingly.
-
I’ll see if it is possible. A hit on the ac with the 2 aussie figs is not an option, but I’d rather have taken a fig as casualty. Shot under the water from chemo, but I’m trying to investigate it properly.
-
@andrewaagamer said in L21 playoff OOB jkeller(X) vs trulpen (L+43):
It looks like there was a second EDIT during the end of the UK Turn that removed the US DD from SZ 30. Therefore, the only owed edits are to put the 2 Jap fighters and undamaged AC back on the board.
There was a separate battle. You can find the file above. Since 3A doesn’t take edits into account when doing battle, it would not have worked to remove the sub even if I had seen it. Anyway, the sub was an anomaly.
-
I might have messed this up quite a bit though. Still investigating.
-
@trulpen said in L21 playoff OOB jkeller(X) vs trulpen (L+43):
Did one more battle round, got 3 hits. Think the only rational choice is to sack the figs and dmg ac.
It’s not easy to find, but I think it’s this file.
-
I believe there’s an easy fix. The des shouldn’t have been in the battle, so I take 2 fig as casualty instead of 1 fig, 1 des in the last (separate) battle round.
If it had hit I would’ve removed a hit from the attack, but it didn’t.
UCU16 correction L21 SF jkeller vs trulpen (+43) OOB.tsvg
-
@trulpen said in L21 playoff OOB jkeller(X) vs trulpen (L+43):
I believe there’s an easy fix. The des shouldn’t have been in the battle, so I take 2 fig as casualty instead of 1 fig, 1 des in the last (separate) battle round.
If it had hit I would’ve removed a hit from the attack, but it didn’t.
I agree with this assessment and correction.
-
@trulpen said in L21 playoff OOB jkeller(X) vs trulpen (L+43):
@trulpen said in L21 playoff OOB jkeller(X) vs trulpen (L+43):
Did one more battle round, got 3 hits. Think the only rational choice is to sack the figs and dmg ac.
It’s not easy to find, but I think it’s this file.
Yep - I missed that file.
-
@andrewaagamer said in L21 playoff OOB jkeller(X) vs trulpen (L+43):
Yep - I missed that file.
Easily done. Many files posted there.
I’ll try to check again that everything matches and is correct. Especially that the separate battle was true without only the des.
Your imput was and is a good safeguard.
-
I believe it is correct now.
True TUV-change was 96 - 98 = -2.
-
somewhere along the line my factory in north italy just disappeared. I am going to edit it back in as well as the placement of my mech previous turn (which only reason i didnt place north italy was the glitch)
-
Sure thing. Don’t think it has been taken over, so it’s still a MIC, right?
-
l21-sf-jkeller-vs-trulpen-43-oob (79).tsvg
Game History
Round: 17 Purchase Units - Italians Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour and 3 mech_infantrys moved from Caucasus to Volgograd 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Volgograd Italians attack with 1 armour and 3 mech_infantrys British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Volgograd Italians win, taking Volgograd from British with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Romania: 1 mech_infantry EDIT: Adding units owned by Italians to Northern Italy: 1 factory_minor EDIT: Turning off Edit Mode 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Holland Belgium to Germany 1 mech_infantry moved from Denmark to Germany 2 infantry moved from Germany to Western Germany 4 infantry moved from Denmark to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to Western Germany 3 infantry moved from France to Southern France 1 bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Southern Italy to Yugoslavia 3 infantry moved from Southern France to Northern Italy 3 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 mech_infantry placed in Southern Italy 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,4,1,1,6,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : 0.33
-
it was taken by usa at one point so its a minor
-
Franz17 L21 SF jkeller vs trulpen (+43) OOB.tsvg
Game History
Round: 17
Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 33 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone ANZAC take 43 Sea Zone from Japanese Combat - ANZAC Battle in 26 Sea Zone ANZAC attack with 1 destroyer, 5 fighters and 1 submarine Japanese defend with 1 artillery, 1 battleship, 1 carrier, 9 infantry and 5 transports ANZAC roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 battleship, 1 carrier and 5 transports in 26 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 26 Sea Zone 7 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 transports owned by the Japanese lost in 26 Sea Zone ANZAC win, taking 26 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 96 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 artillery, 1 battleship, 1 carrier, 9 infantry and 5 transports Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 3 fighters moved from 26 Sea Zone to New Zealand 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from South Australia to New South Wales 2 aaGuns, 1 armour, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from South Australia to New South Wales 1 fighter moved from Persia to Kazakhstan 4 fighters and 1 tactical_bomber moved from Northwest Persia to Novgorod Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : 0,83
-
-
@jkeller Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 armour, 3 infantry and 18 mech_infantrys moved from Caucasus to Kazakhstan 4 bombers moved from Western Germany to Kazakhstan 1 bomber moved from France to Kazakhstan 5 mech_infantrys moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 2 mech_infantrys moved from Trans-Jordan to Saudi Arabia 1 armour moved from Trans-Jordan to Saudi Arabia 1 fighter moved from Southern France to Greece 2 mech_infantrys moved from Yugoslavia to Greece 1 tactical_bomber moved from Southern France to Greece 1 fighter moved from Western Germany to Syria 1 fighter moved from Western Germany to Syria 2 mech_infantrys moved from Trans-Jordan to Syria Combat - Germans Battle in Saudi Arabia Germans attack with 1 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Saudi Arabia, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Saudi Arabia Germans win, taking Saudi Arabia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Greece Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 3/4 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Greece Germans win, taking Greece from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Iraq Germans attack with 1 fighter and 5 mech_infantrys British defend with 1 factory_minor and 3 infantry Germans roll dice for 1 fighter and 5 mech_infantrys in Iraq, round 2 : 2/6 hits, 1.33 expected hits British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq Germans roll dice for 1 fighter and 4 mech_infantrys in Iraq, round 3 : 0/5 hits, 1.17 expected hits British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq Germans roll dice for 1 fighter and 3 mech_infantrys in Iraq, round 4 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 3 mech_infantrys in Iraq, round 5 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 infantry Battle in Syria Germans attack with 2 fighters and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 2 fighters and 2 mech_infantrys in Syria, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Syria Germans win, taking Syria from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kazakhstan Germans attack with 4 armour, 5 bombers, 3 infantry and 18 mech_infantrys British defend with 3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 8 infantry and 1 mech_infantry; Americans defend with 1 armour and 1 mech_infantry; ANZAC defend with 1 fighter British roll AA dice in Kazakhstan : 0/5 hits, 0.83 expected hits Germans roll dice for 4 armour, 5 bombers, 3 infantry and 18 mech_infantrys in Kazakhstan, round 2 : 9/30 hits, 8.83 expected hits Americans roll dice for 3 aaGuns, 2 armour, 2 artilleries, 3 fighters, 8 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 4/17 hits, 7.00 expected hits 3 aaGuns owned by the British, 3 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 6 infantry owned by the British lost in Kazakhstan Germans roll dice for 4 armour, 5 bombers and 17 mech_infantrys in Kazakhstan, round 3 : 12/26 hits, 8.17 expected hits Americans roll dice for 2 armour, 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys in Kazakhstan, round 3 : 4/11 hits, 5.00 expected hits 1 mech_infantry owned by the British, 1 fighter owned by the ANZAC, 1 armour owned by the Americans, 2 artilleries owned by the British, 4 mech_infantrys owned by the Germans, 2 infantry owned by the British, 2 fighters owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Kazakhstan Germans win, taking Kazakhstan from Americans with 4 armour, 5 bombers and 13 mech_infantrys remaining. Battle score for attacker is 68 Casualties for Germans: 3 infantry and 5 mech_infantrys Casualties for British: 3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 8 infantry and 1 mech_infantry Casualties for Americans: 1 armour and 1 mech_infantry Casualties for ANZAC: 1 fighter Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Siberia from Russians to Germans EDIT: Changing ownership of Soviet Far East from Russians to Germans EDIT: Removing units owned by Germans from Sakha: 1 armour EDIT: Adding units owned by Germans to Soviet Far East: 1 armour EDIT: Turning off Edit Mode 2 infantry moved from Archangel to Belarus 1 artillery moved from Archangel to Belarus 2 infantry moved from Rostov to Volgograd 1 aaGun moved from Caucasus to Volgograd 5 bombers moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy 5 mech_infantrys moved from Yugoslavia to Eastern Poland 4 mech_infantrys moved from Southern France to Yugoslavia 1 aaGun and 6 infantry moved from France to Southern France 2 fighters moved from Syria to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 3 infantry moved from Smolensk to Belarus 1 mech_infantry moved from Egypt to Trans-Jordan 2 aaGuns moved from Rostov to Bryansk 1 mech_infantry moved from Smolensk to Bryansk 1 mech_infantry moved from Belarus to Bryansk 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Germany 10 infantry placed in Western Germany 3 infantry placed in France Germans undo move 4. Germans undo move 2. 2 infantry and 1 mech_infantry placed in Russia 3 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,3,3,4,2,1,4,1,6,3,4,4,6,5,5,1,4,5,6,4,4,2,2,5,3,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,3,5,1,5,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 Germans collect 60 PUs (12 lost to blockades); end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -4.00 British AA : -0.83 Germans regular : 3.83 British regular : -1.00