Oh I forgot the walk to Alexandria. I will add that on NCM.
Farmboy (X) vs Simon (A+19) BM4
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Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Urals to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Novosibirsk to Kazakhstan 1 mech_infantry moved from Kazakhstan to Volgograd 1 armour moved from Timguska to Urals 6 armour and 5 mech_infantrys moved from Caucasus to Volgograd 4 fighters and 1 tactical_bomber moved from Trans-Jordan to Volgograd 2 infantry moved from Bryansk to Smolensk 2 bombers moved from Southern Italy to Smolensk Combat - Germans Battle in Volgograd Germans attack with 6 armour, 4 fighters, 6 mech_infantrys and 1 tactical_bomber Russians defend with 2 artilleries, 1 factory_minor and 2 infantry Germans roll dice for 6 armour, 4 fighters, 6 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/17 hits, 6.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 6 armour, 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Smolensk to Bryansk 3 artilleries moved from Ukraine to Bryansk 4 armour, 3 infantry and 4 mech_infantrys moved from Rostov to Bryansk 4 fighters and 1 tactical_bomber moved from Volgograd to Rostov 1 aaGun moved from Ukraine to Rostov 2 mech_infantrys moved from Western Ukraine to Bryansk 3 armour moved from Novgorod to Bryansk 6 armour moved from Caucasus to Bryansk 2 mech_infantrys moved from Caucasus to Rostov 8 mech_infantrys moved from Caucasus to Bryansk 5 fighters and 6 tactical_bombers moved from Western Germany to Bryansk 2 fighters moved from 113 Sea Zone to Novgorod 4 fighters moved from 112 Sea Zone to Novgorod 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 111 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 artillery and 1 infantry moved from Syria to Trans-Jordan 2 infantry moved from France to Northern Italy 2 artilleries and 7 infantry moved from France to Western Germany 2 mech_infantrys moved from Poland to Eastern Poland 2 mech_infantrys moved from Eastern Poland to Western Ukraine Place Units - Germans 2 bombers and 1 infantry placed in Western Germany 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 infantry EDIT: Adding units owned by Germans to Tambov: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -2.33 -
uh oh
Game History
Round: 13 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Vologda Russians take Vologda from Italians 1 armour moved from Vologda to Russia 2 fighters and 1 infantry moved from Russia to Tambov 3 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Smolensk to Russia 2 fighters moved from Tambov to Russia 1 submarine moved from 106 Sea Zone to 109 Sea Zone Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.67 Russians regular : 0.50 -
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 aaGuns, 2 artilleries, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from India to 41 Sea Zone 1 bomber moved from India to 42 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from UK_Pacific 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Shantung Japanese take Shantung from Chinese 2 infantry moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to Kwangsi 3 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi Combat - Japanese Battle in Philippines Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win, taking Philippines from Americans, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 4/8 hits, 3.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Kwangsi, round 2 : 3/9 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour and 1 mech_infantry moved from Hopei to Shantung 2 aaGuns, 5 artilleries and 2 infantry moved from Jehol to Shantung 1 artillery and 2 infantry moved from Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone 1 fighter moved from Borneo to 35 Sea Zone 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 bomber moved from Kwangsi to India 1 fighter moved from 41 Sea Zone to India 1 mech_infantry moved from Szechwan to French Indo China 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 2 fighters moved from Kwangsi to French Indo China 1 fighter and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from 42 Sea Zone to India 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 battleship, 11 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 marines and 7 submarines moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 2 aaGuns and 1 infantry placed in French Indo China 1 aaGun, 1 artillery and 1 infantry placed in India 1 artillery and 2 infantry placed in Manchuria 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,6,4,1,4,5,2,3,6,3,6,2,3,3,4,1,4,1,6,2,2,3,2,6,4,2,2,5,5,6,2,2,6,6,2,6,5,3,2,2,6,6,4,5,6,4,3,1,1,1,1,3,1,2,6,6,5,4,1,6,2,2,2,6,5,2 Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.33 Japanese regular : -1.33 -
I could have done somewhat more to slow down Italy this game.
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 8 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 37 Sea Zone to 43 Sea Zone 16 fighters and 2 tactical_bombers moved from 37 Sea Zone to Borneo 1 infantry moved from Malaya to Shan State Americans take Shan State from Japanese 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 89 Sea Zone to 90 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 90 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo Americans attack with 1 artillery, 16 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 artillery, 16 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 11/20 hits, 10.00 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery, 16 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 90 Sea Zone Americans attack with 2 carriers, 2 destroyers, 3 fighters and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 carriers, 2 destroyers and 3 fighters in 90 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits Italians roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 90 Sea Zone Americans win with 2 carriers, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 7 submarines and 4 transports moved from 106 Sea Zone to 109 Sea Zone 10 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 carrier and 4 submarines moved from 54 Sea Zone to 37 Sea Zone 3 fighters moved from Queensland to 37 Sea Zone 2 submarines moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 43 Sea Zone to 37 Sea Zone 16 fighters and 2 tactical_bombers moved from Borneo to 37 Sea Zone 4 fighters moved from United Kingdom to 109 Sea Zone Place Units - Americans 1 transport placed in 37 Sea Zone 1 armour and 1 mech_infantry placed in Malaya 7 transports placed in 101 Sea Zone 4 artilleries and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shensi to Hopei 1 fighter moved from Kansu to Hopei 26 infantry moved from Kweichow to Anhwe Combat - Chinese Chinese creates battle in territory Sikang Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Sikang from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 28 infantry Japanese defend with 1 infantry Chinese roll dice for 28 infantry in Anhwe, round 2 : 2/28 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 28 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kwangtung to Kiangsi 1 fighter moved from Hopei to Kansu Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 24 artilleries and 31 infantry moved from Northwest Persia to Iraq 3 artilleries moved from Persia to Iraq 2 armour and 1 mech_infantry moved from Eastern Persia to Iraq 4 artilleries, 4 infantry and 6 mech_infantrys moved from Kenya to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan British attack with 4 artilleries, 4 infantry and 6 mech_infantrys Italians defend with 2 infantry British roll dice for 4 artilleries, 4 infantry and 6 mech_infantrys in Anglo Egyptian Sudan, round 2 : 4/14 hits, 3.67 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 4 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Iraq British attack with 2 armour, 27 artilleries, 31 infantry and 1 mech_infantry Italians defend with 1 factory_minor and 1 infantry British roll dice for 2 armour, 27 artilleries, 31 infantry and 1 mech_infantry in Iraq, round 2 : 21/61 hits, 19.83 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 armour, 27 artilleries, 31 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 75 Sea Zone to Persia 3 fighters and 2 tactical_bombers moved from 75 Sea Zone to Persia 3 carriers and 2 transports moved from 75 Sea Zone to 71 Sea Zone 3 aaGuns, 4 artilleries and 41 infantry moved from West India to Eastern Persia 1 battleship moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 106 Sea Zone to 90 Sea Zone 1 destroyer moved from 68 Sea Zone to 69 Sea Zone Place Units - British 1 destroyer placed in 71 Sea Zone 2 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2 British collect 28 PUs (5 lost to blockades); end with 28 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : 2.50 Italians regular : -1.17 Japanese regular : -1.00 British regular : 1.50 -
@farmboy Yeah, I think that you might have been better off putting more pressure there and trying to prevent me from getting Egypt
Game History
Round: 13 Purchase Units - Italians Italians buy 3 artilleries, 2 fighters and 3 transports; Remaining resources: 3 PUs; Combat Move - Italians 1 armour, 1 bomber, 1 infantry and 1 mech_infantry moved from Bryansk to Tambov 1 armour moved from Urals to Vologda Italians take Vologda from Russians 1 armour moved from Vologda to Samara Italians take Samara from Russians Combat - Italians Battle in Tambov Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Tambov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Tambov to Southern Italy 2 fighters and 1 tactical_bomber moved from Bryansk to Germany 2 carriers moved from 99 Sea Zone to 95 Sea Zone 1 aaGun and 5 infantry moved from Trans-Jordan to 98 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 aaGun and 5 infantry moved from 92 Sea Zone to Gibraltar 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 2 fighters moved from Trans-Jordan to Gibraltar 13 artilleries and 8 infantry moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 3 transports placed in 95 Sea Zone 3 artilleries placed in Egypt 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 34 PUs; end with 37 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 47 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 50 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.33 -
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 17 Sea Zone to 21 Sea Zone ANZAC take 22 Sea Zone from Japanese Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands 2 submarines moved from 54 Sea Zone to 37 Sea Zone 3 fighters moved from Queensland to Malaya 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Malaya 1 infantry moved from Persia to Iraq Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 destroyer moved from 85 Sea Zone to 88 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Also the North Africa objective could have been blocked by holding Alexandria. BTW, I did think I could just reclaim Egypt but it didn’t happen that way.
Not just because of this game but I have reviewed the way I play against a not J1 DOW. If unmolested, Japan will still get India and a lot of income. I didn’t get there quite in time to India this game, but once I started attacking Japan it has paid off I think. Should have suicided a transport to attack Guam last turn but oh well.
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Yeah, a couple of more turns and Japan would have been out. I just posted this after the combat. I can finish out the turn if you prefer, but I don’t see a route for you to get back a vc so I think this is it.
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Didn’t think you would win with 28 tanks left. Will post.
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S simon33 referenced this topic on
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Thanks for the game. Feel like I lost it more than you won it if you know what I mean. Without Moscow I would doubt the allies could have fought on even without the victory city rule. Would still have taken a lot to regain India and Germany could probably have conquered the Middle East quite easily.
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@simon33 I do know what you mean. I think you were overly cautious in some places and I think if you had prioritized keeping Egypt more, this game could have gone very differently.
I don’t think I 've ever done a J4 either. And I began the game thinking I was aiming for a J3. But because I could see you setting up in the Atlantic and committing less US resources to the pacific in the early game, I thought it was worth trying. I don’t think it was the optimal choice but it paid off in terms of getting a Europe side victory.
But yeah good game! We can have a rematch in the new year.





