L22 Pejon_88 (X) vs. Gamerman01 (+12) BM4 game1

  • 25 24 23 22 15 11 10 Official Q&A Mod

  • 23 22

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Formosa to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            2 bombers moved from Japan to Yunnan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/9 hits, 3,83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 aaGun and 4 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 fighter moved from Okinawa to Kwangsi
            2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Japan to Kwangsi
            1 fighter moved from Korea to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 battleship and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to Kwangsi
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 cruiser moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -0,33
    

    J1.tsvg

    An almost prefect J1 was needed for me.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I agree. :astonished: Now I have to try again :expressionless:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Scramble to 97?

    UK1.tsvg

  • 23 22

    @gamerman01 I think I will yes.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    UK1 97.tsvg

    Casualty choice please?

  • 23 22

    @gamerman01 CR and 2 italian figs.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Thanks for the quick reply, let’s see if the Axis have a scathing response

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Triple A is wrong to require a casualty choice after your ships fire. I may change the casualty choice for the ships’ hit after seeing the aircraft dice

  • 23 22

    @gamerman01 Yes I know, that’s due to the first strike problematic I would think. I don’t do programming, but understand it might be the tricky part here.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Thanks again for the quick reply - sometimes I overlook something and then have egg on my face. I’ll just take off the sub and may put it back depending on the defense roll.

  • 23 22

    @gamerman01 If it happens to you, it obviously happens to the best of us :D

  • 25 24 23 22 15 11 10 Official Q&A Mod

    That is very kind. It has definitely happened to me more than once :grimacing:


  • @gamerman01 said in L22 Pejon_88 (X) vs. Gamerman01 (+12) BM4 game1:

    Triple A is wrong to require a casualty choice after your ships fire. I may change the casualty choice for the ships’ hit after seeing the aircraft dice

    How do you change the casualty choice after taking the losses? Very interested in learning that mechanic.

  • 23 22

    @andrewaagamer Did you think AAA did it correctly when you pick casualties from subs first? Or did I misunderstand something here?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Delays are because I’m helping my college student change paths :dizzy_face:

    OK, I chose the sub but want it back. I’m not sure I can edit it back in and have it roll correctly, so I’ll roll on the forum.

    I lose the destroyer and the tac

    Round 2
    Carrier, sub, cruiser, fighter, bomber
    vs dBB and G fighter
    Sub surprise strike
    [dice 1d6<3]


  • 1d6<3: 4; Hits: 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    [dice 2d6<4]
    [dice 1d6<5]


  • 2d6<4: 1, 2; Hits: 2
    1d6<5: 1; Hits: 1

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Italian battleship
    [dice 1d6<5]
    German fighter
    [dice 1d6<5}

Suggested Topics

  • 9
  • 72
  • 22
  • 87
  • 119
  • 54
  • 262
  • 204
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.9k

Users

40.7k

Topics

1.8m

Posts