@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Sovietishcat (Allies+12) vs Simon33 (Axis) BM4
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Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 artillery and 1 bomber British defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Rostov, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Italians win, taking Rostov from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Russia 1 armour moved from Germany to Western Germany 1 armour moved from Northern Italy to Southern Italy 1 artillery moved from Slovakia Hungary to Greater Southern Germany Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,3,5,3 Italians collect 4 PUs (7 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians regular : 1.00 British regular : -0.33 -
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 7 PUs; Combat Move - ANZAC 1 armour and 2 mech_infantrys moved from New South Wales to Western Australia 3 fighters moved from New South Wales to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 1 armour, 3 fighters and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Western Australia, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Western Australia ANZAC roll dice for 1 armour, 3 fighters and 1 mech_infantry in Western Australia, round 3 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Western Australia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Western Australia ANZAC win, taking Western Australia from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is -1 Casualties for ANZAC: 2 mech_infantrys Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 aaGuns, 4 artilleries, 15 infantry and 1 mech_infantry moved from New South Wales to South Australia 3 fighters moved from Western Australia to South Australia Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6 ANZAC collect 10 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -1.50 -
Assumed no intercept in Greece.
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Samara to Volgograd Germans take Kazakhstan from Russians 2 fighters and 1 infantry moved from Western Germany to Holland Belgium 1 bomber and 5 fighters moved from Southern Italy to Greece 2 bombers moved from Southern Italy to Greece Combat - Germans Air Battle in Greece Germans attacks with 8 units heading to Greece Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Greece rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: harbour Bombing raid in Greece causes 17 damage total. Damaged units is as follows: airfield = 6, factory_minor = 5, harbour = 6 Battle in Holland Belgium Germans attack with 2 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 bombers and 5 fighters moved from Greece to Southern Italy 2 fighters moved from Holland Belgium to Southern Italy 10 infantry moved from Germany to Western Germany 3 mech_infantrys moved from Ukraine to Russia 4 mech_infantrys moved from Volgograd to Russia 3 armour moved from Vologda to Volgograd 1 aaGun moved from Samara to Russia 1 armour and 1 mech_infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd Place Units - Germans 3 artilleries placed in Volgograd 3 artilleries placed in Russia 10 infantry placed in Germany 1 artillery and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4,2,4 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans AA : -0.50 Germans regular : -1.33 British regular : -0.67 -
Game History
Round: 10 Combat Move - Russians 1 armour moved from Caucasus to Kazakhstan Russians take Kazakhstan from Germans 1 armour moved from Kazakhstan to Caucasus Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 4 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 56 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 2 fighters moved from 56 Sea Zone to Western Australia 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 9 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone Combat - Japanese Battle in Western Australia Japanese attack with 2 fighters and 1 infantry ANZAC defend with 1 armour Japanese roll dice for 1 battleship in Western Australia, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 1 infantry in Western Australia, round 2 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 1 armour in Western Australia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Western Australia Japanese win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour Battle in 6 Sea Zone Japanese attack with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 9/18 hits, 9.50 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Shensi from Chinese to Japanese EDIT: Removing units owned by Chinese from Chahar: 1 infantry EDIT: Changing ownership of Chahar from Chinese to Japanese EDIT: Changing ownership of Ulaanbaatar from Russians to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Urals from Russians to Japanese EDIT: Changing ownership of Novosibirsk from Russians to Japanese EDIT: Turning off Edit Mode 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from Western Australia to 56 Sea Zone 1 destroyer moved from 33 Sea Zone to 56 Sea Zone 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 submarine and 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Philippines to Kweichow 1 infantry moved from Amur to Ulaanbaatar 1 infantry moved from Evenkiyskiy to Urals 1 artillery and 1 infantry moved from Timguska to Novosibirsk 1 artillery moved from Olgiy to Timguska 1 armour, 2 infantry and 1 mech_infantry moved from Jehol to Chahar 3 artilleries and 2 infantry moved from Anhwe to Chahar 3 armour, 11 artilleries, 15 infantry and 2 mech_infantrys moved from Hopei to Shensi 4 artilleries moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Kweichow 1 aaGun and 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from French Indo China to Shan State 2 bombers moved from Caroline Islands to Kweichow Place Units - Japanese 2 carriers and 8 submarines placed in 6 Sea Zone 2 infantry placed in Kiangsu 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.00 ANZAC regular : 0.50Changed buy and reloaded. Forgot land attacks - rolled Chahar in another session. Hope all is ok.
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Game History
Round: 10 Purchase Units - Americans Americans repair damage of 4x airfield; Remaining resources: 80 PUs; Americans buy 10 destroyers; Remaining resources: 0 PUs; Combat Move - Americans 5 bombers moved from Greece to Western Germany 1 armour, 6 artilleries, 18 infantry, 1 marine and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 6 artilleries, 1 cruiser, 19 infantry, 1 marine, 3 mech_infantrys and 15 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 6 artilleries, 19 infantry, 1 marine and 3 mech_infantrys moved from 112 Sea Zone to Norway Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/5 hits, 0.83 expected hits Bombing raid in Western Germany rolls: 5,4,8,3,7 and causes: 20 damage to unit: factory_major Bombing raid in Western Germany causes 20 damage total. Battle in Norway Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Romania: 1 mech_infantry EDIT: Changing ownership of Romania from Germans to Americans EDIT: Turning off Edit Mode 5 bombers moved from Western Germany to United Kingdom 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from Greece to 112 Sea Zone 4 fighters moved from Gibraltar to 110 Sea Zone 2 tactical_bombers moved from Gibraltar to United Kingdom 1 fighter and 2 tactical_bombers moved from Greece to Gibraltar 1 submarine moved from 26 Sea Zone to 6 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Greece: 1 mech_infantry EDIT: Turning off Edit Mode 10 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Albania to Yugoslavia British take Yugoslavia from Germans Combat - British Battle in Holland Belgium British attack with 5 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Norway 2 fighters moved from Holland Belgium to Norway 1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 4 fighters, 6 infantry, 1 marine and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 6 infantry and 1 marine moved from 112 Sea Zone to Norway 2 fighters and 1 tactical_bomber moved from Greece to Caucasus 8 infantry moved from Northwest Persia to Caucasus 2 armour and 3 mech_infantrys moved from Persia to Caucasus 1 aaGun moved from 112 Sea Zone to Norway 1 aaGun and 3 infantry moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Belgian Congo to Rhodesia Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 1 mech_infantry placed in Egypt 8 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans AA : -0.83 Germans regular : 0.67 British regular : -0.83UK 10.tsvg I forgot the walk in for Romania, edited after USA combat.
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Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 1 bomber moved from Russia to Persia 3 fighters moved from Southern Italy to Yugoslavia 1 artillery moved from Greater Southern Germany to Yugoslavia 2 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia 1 armour moved from Western Germany to Yugoslavia Combat - Italians Strategic bombing raid in Persia British roll AA dice in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in Yugoslavia Italians attack with 3 armour, 1 artillery, 3 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 3 armour, 1 artillery, 3 fighters and 1 mech_infantry in Yugoslavia, round 2 : 1/8 hits, 3.67 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 3 armour, 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Yugoslavia to Western Germany 1 artillery moved from Rostov to Ukraine 3 aaGuns and 19 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,4,1,2 Italians collect 7 PUs (6 lost to blockades); end with 14 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 3 fighters EDIT: Removing units owned by Italians from Western Germany: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -2.67 British AA : 0.83 British regular : -0.33 -
Wrong save
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Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 2 artilleries moved from South Australia to New South Wales 1 aaGun moved from South Australia to New South Wales 1 aaGun, 2 artilleries, 3 fighters, 13 infantry and 1 mech_infantry moved from South Australia to Queensland 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 3 mech_infantrys placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1,1,1 ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Iraq to Northwest Persia 1 cruiser moved from 91 Sea Zone to 112 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 5 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 3 bombers moved from Southern Italy to Holland Belgium 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd Combat - Germans Battle in Holland Belgium Germans attack with 3 bombers and 2 infantry British defend with 1 infantry Germans win, taking Holland Belgium from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Southern Italy to 115 Sea Zone 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 5 infantry moved from Finland to Vyborg 1 aaGun, 3 artilleries and 7 mech_infantrys moved from Russia to Tambov 7 fighters moved from Southern Italy to Germany 3 bombers moved from Holland Belgium to Western Germany 2 infantry moved from Germany to Slovakia Hungary Place Units - Germans 3 fighters placed in Novgorod 3 infantry placed in Volgograd 2 fighters and 6 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs -
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Kansu to Suiyuyan Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 2 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Urals to Nenetsia Japanese take Nenetsia from Russians 1 artillery and 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Timguska to Kansu 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Chahar to Suiyuyan 3 armour, 15 artilleries, 16 infantry and 2 mech_infantrys moved from Shensi to Kansu 2 bombers and 2 tactical_bombers moved from Kweichow to Kansu 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Japanese attack with 1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 11 fighters, 9 submarines, 3 tactical_bombers and 2 transports Americans defend with 1 submarine Japanese win with 1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 11 fighters, 9 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kansu Japanese attack with 3 armour, 17 artilleries, 2 bombers, 17 infantry, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 fighter and 29 infantry; Russians defend with 1 infantry Japanese win, taking Kansu from Chinese with 3 armour, 17 artilleries, 2 bombers, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Japanese: 15 infantry Casualties for Chinese: 1 fighter and 29 infantry Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese win, taking Suiyuyan from Chinese with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 2 bombers moved from Kansu to Burma 2 infantry moved from India to Burma 2 infantry moved from French Indo China to Shan State 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 2 transports moved from 56 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 56 Sea Zone to 55 Sea Zone 1 fighter moved from India to 55 Sea Zone 1 fighter moved from 55 Sea Zone to Caroline Islands 2 tactical_bombers moved from Kansu to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shan State to Yunnan 2 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Hopei to Kweichow Place Units - Japanese 2 carriers and 8 submarines placed in 6 Sea Zone 2 artilleries placed in French Indo China 2 infantry placed in India Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs -
Only ANZAC are helping the USA against Japan now.
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@simon33 I concede on this one, I did not succeed what i wanted to do in Europe while trying to contain Japan… Well played, was fun!
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S Sovietishcat referenced this topic on
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I do have one bit of feedback. USA rarely left Hawaii in the Pacific. I think they could have done more to slow down Japan. I don’t know if I left too many major gaps but at least liberating the Solomon Islands would have helped ANZAC and denied me an objective.
Also a few more subs in SZ97 would have disrupted Italy more than they were. They were never that strong but they could get some income past the 3 subs.
Thanks for the game!





