@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsL22 #1 trulpen (X) vs elche (A+20) BM4
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Doing J.
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Okay can edit.
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Lol, I suppose that the chinese harbour will work for US. Calculated for 2 moves only.
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Will have to cancel the grab of the Carolines. Sorry about that.
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J15 L22 #1 trulpen vs elche (+20) BM4.tsvg
Game History
Round: 15
Purchase Units - Japanese Japanese buy 1 aaGun, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Solomon Islands to 49 Sea Zone 1 battleship and 1 marine moved from 49 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from India to West India 1 destroyer and 1 submarine moved from 45 Sea Zone to 47 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 49 Sea Zone to 63 Sea Zone 1 fighter moved from 49 Sea Zone to 63 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 47 Sea Zone 2 fighters moved from 42 Sea Zone to 54 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in 54 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking Caroline Islands from Americans, taking 54 Sea Zone from Neutral with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 63 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 63 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 63 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 63 Sea Zone Japanese win, taking 63 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 47 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 47 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in West India Japanese attack with 1 artillery and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in West India, round 2 : 1/4 hits, 1,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese roll dice for 1 artillery and 2 infantry in West India, round 3 : 0/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in West India, round 4 : 2/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 artillery in West India, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Paulau Island: 1 marine EDIT: Turning off Edit Mode 1 submarine moved from 55 Sea Zone to 62 Sea Zone 4 infantry moved from Java to 42 Sea Zone EDIT: 1 battleship moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 34 Sea Zone EDIT: 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 34 Sea Zone 1 carrier and 1 cruiser moved from 49 Sea Zone to 34 Sea Zone 1 carrier moved from 44 Sea Zone to 34 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 4 infantry and 2 transports moved from 42 Sea Zone to 34 Sea Zone 4 infantry moved from 34 Sea Zone to Paulau Island 2 carriers moved from 42 Sea Zone to 34 Sea Zone 2 carriers and 1 destroyer moved from 55 Sea Zone to 34 Sea Zone 5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 46 Sea Zone 1 carrier moved from 45 Sea Zone to 46 Sea Zone 1 fighter moved from Japan to 34 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 1 aaGun and 2 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,3,1,5,4,6,4,3,3,1,6,4,4,1,2,1,5,6,6,3,2,1,5,1,2 Japanese collect 38 PUs (1 lost to blockades); end with 38 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 2,50
UK_Pacific regular : -0,33
ANZAC regular : -0,33
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Congratulations to your Victory. Very well played again exspecialy with Italy. Up today I change my italian tactic.
But with Anzac I would attack you ac with fig and tac with my ac 2fig and 1 cruiser. Was silly to hope for good defense in Russia.
I think I loose the game as I dont go out of Russia with all troops.
Now I loose battle for FCI with 1fig 2 tac 1art 1 inf and battle in TJ with over 70% for me. But only theoriie.
Maybe I only had bad dice or wrong teacher :blush:
Sorry if I call you like that (teacher). But I had my first games against you and you helped me a lot.
And thank you very much that you play against L1 gamer like me. I hope to start rematch today and end R1 in the night.
But please set up the game because of the Javabug.
Did you play Final 2021 in BM ? -
Last file from the game
uk15-l22-1-trulpen-vs-elche-20-bm4 (40).tsvg -
@elche said in L22 #1 trulpen (X) vs elche (A+20) BM4:
Congratulations to your Victory. Very well played again exspecialy with Italy. Up today I change my italian tactic.
But with Anzac I would attack you ac with fig and tac with my ac 2fig and 1 cruiser.Thank you!
@elche said in L22 #1 trulpen (X) vs elche (A+20) BM4:
Was silly to hope for good defense in Russia. I think I loose the game as I dont go out of Russia with all troops.
Now I loose battle for FCI with 1fig 2 tac 1art 1 inf and battle in TJ with over 70% for me. But only theoriie.When getting securely wiped out, it’s usually better to try and keep the russian stack alive to be able to pressure some other point in the german and italian position.
@elche said in L22 #1 trulpen (X) vs elche (A+20) BM4:
Maybe I only had bad dice or wrong teacher :blush:
Sorry if I call you like that (teacher). But I had my first games against you and you helped me a lot.
And thank you very much that you play against L1 gamer like me. I hope to start rematch today and end R1 in the night.
But please set up the game because of the Javabug.I’m honoured if you want to look upon me as your teacher.
I’d say you had great dice through most of the game.
I’ll set up the game right away.
@elche said in L22 #1 trulpen (X) vs elche (A+20) BM4:
Did you play Final 2021 in BM ?
Yes. Played with @axis-dominion and lost without the shadow of a doubt.
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Really. But only 1 game and you play Allies.?
Did you think he will play against me ? -
I’m sure he would. You can just ask, even if he’s the king.





