L22 #3 trulpen (X) vs farmboy (A+17) BM4


  • @trulpen actually want to move the fig off the US carrier and land in Queensland. Can do on soviet turn.


  • @trulpen the anzac fighter to be clear.


  • @farmboy said in L22 #3 trulpen (X) vs farmboy (A+17) BM4:

    want to move the fig off the US carrier and land in Queensland.

    Fixed it.

    G8 L22 #3 trulpen vs farmboy (+17) BM4.tsvg

    Game History

    Round: 8

       Research Technology - Germans
    
    
    
       Purchase Units - Germans
    
           Germans buy 4 artilleries, 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
    
    
       Combat Move - Germans
    
           Turning on Edit Mode
    
           EDIT: Turning off Edit Mode
    
           EDIT: 1 fighter moved from 54 Sea Zone to Queensland
    
           1 bomber moved from French Indo China to 45 Sea Zone
    
           1 infantry moved from Belarus to Smolensk
    
                 Germans take Smolensk from Russians
    
    
    
       Combat - Germans
    
           Battle in 45 Sea Zone
    
               Germans attack with 1 bomber
    
               ANZAC defend with 1 transport
    
                   1 transport owned by the ANZAC lost in 45 Sea Zone
    
               Germans win with 1 bomber remaining. Battle score for attacker is 7
    
               Casualties for ANZAC: 1 transport
    
    
    
       Non Combat Move - Germans
    
           1 mech_infantry moved from Bessarabia to Ukraine
    
           6 mech_infantrys moved from Eastern Poland to Ukraine
    
           9 mech_infantrys moved from Germany to Eastern Poland
    
           1 armour moved from Novgorod to Eastern Poland
    
           3 infantry moved from Novgorod to Archangel
    
           1 tactical_bomber moved from Novgorod to Western Germany
    
           1 carrier and 1 cruiser moved from 111 Sea Zone to 113 Sea Zone
    
           1 transport moved from 111 Sea Zone to 113 Sea Zone
    
           5 mech_infantrys moved from Greater Southern Germany to Eastern Poland
    
           5 infantry moved from Norway to Finland
    
           1 infantry moved from Western Germany to 113 Sea Zone
    
           1 infantry moved from 113 Sea Zone to Norway
    
           1 submarine moved from 119 Sea Zone to 122 Sea Zone
    
           1 submarine moved from 125 Sea Zone to 112 Sea Zone
    
           1 infantry moved from Northern Italy to Western Germany
    
           1 mech_infantry moved from Southern Italy to Greater Southern Germany
    
           3 mech_infantrys moved from Southern Italy to Western Germany
    
           1 bomber moved from 45 Sea Zone to Philippines
    
    
    
       Place Units - Germans
    
           7 mech_infantrys placed in Germany
    
           1 fighter placed in Western Germany
    
           3 artilleries placed in Ukraine
    
           3 infantry placed in Novgorod
    
           1 artillery and 2 infantry placed in France
    
    
    
       Turn Complete - Germans
    
           Total Cost from Convoy Blockades: 4
    
               Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
    
               Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,2,2,3,5,5,2,3,2,5,4,5,6,2
    
           Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
    
           Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    
           Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
    
           Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    
           Turning on Edit Mode
    
           EDIT: Removing units owned by Germans from Western Germany: 1 infantry
    
           EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
    
           EDIT: Removing units owned by Germans from Greater Southern Germany: 1 mech_infantry
    
           EDIT: Turning off Edit Mode
    
           Turning on Edit Mode
    
           EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
    
           EDIT: Turning off Edit Mode
    

  • Might do a little differently by WG.



  • @trulpen Sov8.tsvg

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Smolensk
            2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
            3 artilleries moved from Volgograd to Tambov
            3 artilleries and 1 infantry moved from Tambov to Bryansk
            7 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Rostov to Bryansk
    
        Place Units - Russians
            3 artilleries placed in Volgograd
            4 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -1.00
    

  • I’m not happy with the west front (or anything in Europe really). Have to ask, if I would like to change things there, maybe even build fleet, would that be ok? As long as it doesn’t directly impact on Russia of course.


  • @trulpen it’s probably fine. Once you figure out what you want to do instead, we can confirm.


  • Thanks! Will try and look at it.


  • @trulpen when do you expect to get to this?


  • This evening, hopefully. Atleast this weekend.


  • @trulpen sounds good. And I don’t mean to rush you. Just eager to play.


  • I fully understand that. You’re whipping my ass again.


  • @trulpen You are definitely in trouble in Europe. Bad luck with vichy early and then I think that attack on the UK fleet has cost you. But Japan is still quite dangerous. I’m certainly in a better position than I was at this time in Game 2, but I don’t think it is over yet.


  • @trulpen its been 6 days now. I would like to get this one back on track.


  • On a new dose of chemo no so state is rotten as hell. Will try to get it going.


  • @trulpen sorry to hear! And i hope you feel better soon.

    If you want to pause this game and start again later than we can do that too.


  • If you’re ok with pausing, then it’s perhaps a good thing so I don’t disappoint you. And I’ll kick start it asap anyway. You can probably see that I play two games, but they are easy (and I play pretty bad), while our is complex and tough for me. Would like to atleast try and give you a match.


  • I think it might be doable next week. The second week usually feels half decent atleast. Might be more fun for you to perhaps start a new game than wait for me.


  • @trulpen you are definitely giving me a match already. But yeah, I’d rather you prioritize your health than stress over the game. And if I know we have a pause than I won’t be waiting for a turn. So lets pause for a week and touch base then. We can decide to continue then or postpone for longer depending on how you are feeling.

Suggested Topics

  • 29
  • 58
  • 48
  • 109
  • 80
  • 50
  • 171
  • 178
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.8k

Users

40.5k

Topics

1.8m

Posts