Scramble if the French attack z99.
L22 #3 trulpen (X) vs farmboy (A+17) BM4
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It’s the first time I’m fighting hard for the Carolines with Japan. Thought I’d try it. It’s always horrible when US gets that strategic position.
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@trulpen The game you posted was my Soviet turn. So you still need to post Japan.
And its certainly a good move to hold Caroline Islands as long as you can.
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Ah, sorry, I’ll fix it right away. Different computer now though, so will have to remake it with edits.
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Realized I need atleast 2 tr by the DEI, so exchanged 2 inf for a sub in the purchase. Not impacted by battle or dice.
J6 L22 #3 trulpen vs farmboy (+17) BM4.tsvg
Game History
Round: 6
Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Removing units owned by British from Yunnan: 1 infantry EDIT: Removing units owned by Chinese from Szechwan: 1 infantry EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 3 artilleries and 7 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 3 artilleries and 8 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan 2 bombers moved from French Indo China to Shensi Combat - Japanese Non Combat Move - Japanese 2 battleships and 2 marines moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from French Indo China to Kweichow 1 armour moved from French Indo China to Yunnan 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 6 carriers moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 3 submarines moved from 6 Sea Zone to 35 Sea Zone 4 submarines moved from 36 Sea Zone to 35 Sea Zone 4 destroyers moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Caroline Islands 2 infantry moved from Japan to 6 Sea Zone 3 transports moved from 36 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 aaGun moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China 2 bombers moved from Shensi to French Indo China 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands Place Units - Japanese 1 factory_minor placed in Kwangtung 3 infantry placed in French Indo China 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
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Also wanted to land the marines on Philly, just in case.
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6 carriers with no air. Does seem odd.
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@trulpen Did you want to edit anything before I do my turn? I don’t plan on getting to it until tomorrow so you do have time.
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@farmboy if it is just the marines I can just make the assumption that they are landed, but want to make sure that you don’t want more air on the carriers.
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I think the fleet by Philly is fairly solid even without air, so it’s ok. The pilots get a bit of vacation in the Carolines. Need to keep the troops happy.
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@trulpen yeah it looks fine to me
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Oh, and thanks for asking.
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Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 5 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Non Combat Move - Americans 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 tactical_bomber moved from 92 Sea Zone to Egypt 4 infantry and 3 mech_infantrys moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 2 carriers moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 carriers moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 4 fighters and 1 infantry placed in Western United States 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 32 PUs; British buy 1 carrier, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - British Turning on Edit Mode EDIT: Removing units owned by Americans from Tunisia: 1 armour, 4 infantry and 4 mech_infantrys EDIT: Adding units owned by Americans to Algeria: 1 armour, 4 infantry and 4 mech_infantrys EDIT: Removing units owned by Americans from Gibraltar: 1 infantry EDIT: Adding units owned by Americans to Algeria: 1 infantry EDIT: Turning off Edit Mode Combat Move - British Non Combat Move - British 1 marine moved from Ethiopia to 76 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Iraq to Eastern Persia 3 infantry moved from Persia to Eastern Persia 3 aaGuns, 5 artilleries and 27 infantry moved from India to Burma 2 artilleries and 5 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Sikang to Rostov 1 tactical_bomber moved from Egypt to Trans-Jordan 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 2 fighters moved from 92 Sea Zone to Algeria 1 bomber and 1 fighter moved from United Kingdom to Algeria 1 tactical_bomber moved from Gibraltar to Algeria 1 destroyer moved from 79 Sea Zone to 38 Sea Zone 1 armour moved from Egypt to Trans-Jordan 1 fighter moved from India to 81 Sea Zone Place Units - British 1 carrier and 1 submarine placed in 81 Sea Zone 1 marine placed in Egypt 1 mech_infantry placed in Persia Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.67
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@trulpen forgot to note that I reconsidered a US walk-in and then ncm and opted to blitz in and out in North Africa instead. I had rolled China’s dice in between the US move and doing so. I assume that is fine, but let me know.
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That’s fine.
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Didn’t I sink the Royal British Navy with my glorious Luftwaffe? What is it doing now reborn!?
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I6 L22 #3 trulpen vs farmboy (+17) BM4.tsvg
Game History
Round: 6
Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 3 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from Americans Combat - Italians Non Combat Move - Italians 1 artillery and 2 infantry moved from Greece to Bulgaria 1 infantry moved from Northern Italy to Southern Italy 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 96 Sea Zone to 93 Sea Zone 2 fighters moved from 96 Sea Zone to 93 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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Considering to move out of Ukraine, but will look at it more closely. Think you can do Franz regardless.
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Might also just sacrifice the italian fleet, landing air differently. Not sure it’s wise to try and save it with Barbarossa being stuck. Crushia has a far greater priority than keeping the Med alive.
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Going for the sacrifice. That fleet is toast regardless sooner or later (but only one turn more after heavy investments).
I6 L22 #3 trulpen vs farmboy (+17) BM4.tsvg
Game History
Round: 6
Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 3 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from Americans Combat - Italians Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Northern Italy to Southern Italy 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone 1 carrier, 1 cruiser and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone 1 cruiser moved from 96 Sea Zone to 93 Sea Zone 1 battleship and 1 carrier moved from 96 Sea Zone to 94 Sea Zone 2 fighters moved from 96 Sea Zone to Southern Italy 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 2 transports moved from 96 Sea Zone to 97 Sea Zone EDIT: 1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from Tunisia to 97 Sea Zone EDIT: 1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 97 Sea Zone to Greece EDIT: 3 artilleries and 4 infantry moved from Tunisia to Libya EDIT: 2 transports moved from 97 Sea Zone to 99 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
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Think I’ll probably just stack the fleet in z97 instead. Had to leave so did the change a bit hastily.