Scramble 111 but not 110
sub fights in 106 and dies first.
Had to reapply previous convoy damage. 2nd map good to go.
Is it too late to move the German fighter from W Germany to Yugoslavia?
UK 10.tsvg
No problem. I have moved your FTR
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Southern France
Combat - Italians
Strategic bombing raid in Southern France
French roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Americans lost in Holland Belgium
1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to Western Germany
Americans win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Non Combat Move - Italians
1 infantry moved from Western Germany to Denmark
2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 bomber moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Northern Italy to Western Germany
1 aaGun, 1 artillery and 2 infantry moved from Rostov to Caucasus
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
Italians collect 17 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.17
French AA : -0.17
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 72 PUs;
Germans buy 7 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
11 armour and 8 mech_infantrys moved from Trans-Jordan to Egypt
Germans take Egypt from British
1 armour moved from Ukraine to Volgograd
2 infantry moved from Western Germany to Holland Belgium
1 bomber and 4 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from Yugoslavia to Holland Belgium
19 artilleries and 31 infantry moved from Rostov to Volgograd
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers
French defend with 1 infantry; Americans defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 4.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 19 artilleries and 31 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 19 artilleries and 31 infantry in Volgograd, round 2 : 16/51 hits, 15.17 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 19 artilleries and 30 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Rostov to Volgograd
2 aaGuns and 3 artilleries moved from Ukraine to Bessarabia
1 tactical_bomber moved from Rostov to Bessarabia
1 fighter moved from Rostov to Novgorod
3 bombers and 1 fighter moved from Ukraine to Yugoslavia
1 bomber, 2 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany
19 artilleries and 5 infantry moved from Belarus to Baltic States
4 infantry moved from Novgorod to Baltic States
7 infantry moved from Archangel to Novgorod
1 artillery moved from Novgorod to Baltic States
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
2 fighters and 2 infantry placed in Germany
7 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,3,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.33
Germans regular : 2.50
hold on…
oh too late. I will apply edits as Japan, if ok.
sure, np
So much trouble killing those Manchuria troops. Urgh.
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 4 fighters and 6 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Manchuria
1 armour, 2 artilleries and 3 infantry moved from Amur to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
5 tactical_bombers moved from Burma to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
EDIT: 5 infantry moved from Denmark to Western Germany
EDIT: 2 infantry moved from Germany to Western Germany
EDIT: 10 infantry moved from Western Germany to Northern Italy
EDIT: 6 artilleries and 3 infantry moved from Western Germany to Northern Italy
1 fighter moved from 37 Sea Zone to 43 Sea Zone
3 bombers moved from Yunnan to Manchuria
3 fighters moved from Japan to Manchuria
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 3 artilleries, 3 bombers, 4 fighters, 4 infantry and 1 tactical_bomber
Chinese defend with 14 infantry
Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 4 fighters, 4 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/16 hits, 7.33 expected hits
Chinese roll dice for 14 infantry in Manchuria, round 2 : 7/14 hits, 4.67 expected hits
4 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese and 3 bombers owned by the Japanese retreated
1 armour owned by the Japanese retreated to Amur
Chinese win with 8 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 3 artilleries and 4 infantry
Casualties for Chinese: 6 infantry
Battle in Kwangsi
Japanese attack with 1 infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 5 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier and 1 submarine moved from 5 Sea Zone to 19 Sea Zone
6 carriers, 1 destroyer, 2 fighters and 5 submarines moved from 37 Sea Zone to 19 Sea Zone
1 fighter moved from 43 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to 19 Sea Zone
2 artilleries moved from Malaya to Shan State
3 mech_infantrys moved from Burma to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
3 bombers moved from Manchuria to Amur
4 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 artillery moved from Yakut S.S.R. to Buryatia
Place Units - Japanese
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Malaya
Japanese undo move 1.
2 artilleries and 1 infantry placed in India
3 infantry placed in French Indo China
4 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,1,6,4
Japanese collect 43 PUs (3 lost to blockades); end with 48 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : 0.00
BTW, I still think the theory of leaving Normandy French is sound, but the execution went too far. There is still a need to defend it - I haven’t been able to retake it this game.
As for Japan, buying a Kiangsu IC is pretty important. The extra CV J1 didn’t really help.
Scramble to z97?
Kamikaze in z19?
Can’t see how I can recover the game from here. I don’t really have any good options and I am not close to retaking Paris even.
What do you think?
Result posted.
Thanks for a fun game, even if I am a bit disappointed in the result.
Thank you for a good game