Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsPejon_88 (Allies +16) vs. Naviator (X), BM4, game 1
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First game between the players. Good luck and have fun!
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Note that the autosave to Forum doesn’t work at the moment. You need to manually save after the round and attach the file as above. Good luck!
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@pejon_88 Good luck to you too!
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@pejon_88 Sir, would you like some scrambled eggs? If so, how many? g1-combat.tsvg Casulty order-wise, what would you prefer also?
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@naviator Only in SZ111 please. Save fig if possible.
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@naviator Hi, did play the round via Forum?

I didn’t receive any MARTI rolls? Did you accidentally play via Local Game?
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@pejon_88 Yes, my bad, I will redo the move.
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@naviator No problem.
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@pejon_88 I am receiving the following error message: class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader ‘bootstrap’) java.lang.ClassCastException: class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader ‘bootstrap’)
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@naviator Not sure when, but try to choose Play by Forum using the savefile I posted in my 2nd comment in this thread. It has all game info + email addresses typed in. Go ahead per the scrambling I mentioned above.
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@pejon_88 I did that, doesn’t work.
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@naviator Have you updated to the latest version of the client? I’m using 2.5.22294.
I think gamerman01 wrote about the same issue I think in this thread. Maybe there is something there. Please look. https://www.axisandallies.org/forums/category/28/triplea-support?page=2
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@pejon_88 I’ve checked the forum, there is some fix from Github, I don’t know how to apply it.
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@naviator g1-start re-try.tsvg
What happens when you click on the file and choose play by Forum. Are all credentials filled in like below:
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And when you click play, are you in this view of the game and bottom right corner has the “Dice Game On”?

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Testing Forum poster
Test summary from TripleA, engine version: 2.6+14118, time: 08:53:00
Savegame -
@naviator Not sure, but it seems you are running a pre-released 2.6 version, while I have the 2.5. Can you try and install the 2.5 instead and try to run the save? When I click your posted Savegame I end up here:

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@pejon_88 I did run the 2.5 version, wasn’t working so I tried with 2.6.
I couldn’t load the game either way. Regarding your previous post, after I click play after clicking PBF, I get the error message.






