Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsL22 elche (x) vs Gamerman01 (+18) BM4
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No, I wouldn’t have attacked those. Fighters on Gibraltar can reach that sea zone, so the transports will be sunk. I welcome questions like that any time though, thanks.
I do wish I had 2 or 3 fighters left on TrJ, but you can’t control the dice… :hushed:
I finally got Italy’s income under control - man they were buying a lot of stuff!
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(Oh, destroyer and cruiser in 76 can get there too I see)
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Thanks for the answer. But what to do with the 2 transporter from Italia. Only sz97 is safe and you cannot move or attack.
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Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 4 infantry moved from Bessarabia to Ukraine 2 artilleries moved from Bessarabia to Ukraine 1 fighter moved from Eastern Poland to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 fighter moved from Baltic States to Western Ukraine 1 infantry moved from Baltic States to Belarus 1 artillery moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 artilleries, 1 fighter and 4 infantry Russians defend with 1 artillery, 1 factory_minor and 4 infantry Germans roll dice for 2 artilleries, 1 fighter and 4 infantry in Ukraine, round 2 : 4/7 hits, 2,17 expected hits Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 3/5 hits, 1,67 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Ukraine, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 4 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery and 1 fighter in Western Ukraine, round 5 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 fighter in Western Ukraine, round 6 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 artilleries and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 4 : 3/4 hits, 1,33 expected hits Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter moved from Western Ukraine to Eastern Poland 1 fighter moved from Ukraine to Eastern Poland 2 artilleries moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 3 artilleries and 3 infantry moved from Poland to Eastern Poland 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 3 artilleries and 3 infantry moved from Germany to Poland 4 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 artillery and 2 infantry moved from Vyborg to Novgorod 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France 1 mech_infantry moved from France to Western Germany 1 infantry moved from Greece to Bulgaria Place Units - Germans 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 1 artillery placed in France 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : 1,33 Germans regular : -0,50 -
@elche said in L22 elche (x) vs Gamerman01 (+18) BM4:
Thanks for the answer. But what to do with the 2 transporter from Italia. Only sz97 is safe and you cannot move or attack.
Ah, you’re probably right
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Nice buy - Russians better keep paying attention
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I would post my turn summaries like you do, but it doesn’t let me
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No problem, I look before I start my turn.
I think Germany has to keep attention. And where is my German Luftwaffe gone ? -
Hehe, it was gone awhile ago, I’ve been watching it closely. But you have been building it back up and apparently another strong wave is coming at me. I’d better try to start a Western front
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the Caroline Islands belongs to Japenese influence.
Scramble sz33, off course i will do Iwo Jima first.
j6-combat (2).tsvg -
Yes because your Pacific front is broken in a few minutes.
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Uh oh, I think I missed 2 bombers and that makes a huge difference.
Looks like max defense unless there are extremely bad dice for you
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Nice move!!
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Thanhs. Full scramble ?
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Yes, thanks for making sure
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OOL please.
j6-combat1 (2).tsvg -
Thank you, looking now.
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OK, the 2 sub hits were on the carrier and battleship, as you did,
The other 7 I assign to 3 subs, 1 carrier, 1 destroyer, 2 cruisersLeaving me with 1 DD, 1 BB, 1 TAC, 6 FTR
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You want to hold 1 ac instead of 2 cruiser ?





