I guess this is the first and last game I set-up for others. I get notifications for every single post in this game forum, and you guys are really overdoing it, LOL 😅
Good question regarding Germans in China - I am looking forward to the explanation. If unknown, try by test playing in TripleA.
Maybe good for you that you get all posts. Nowhere you can learn more about the game than here. Not only the rules. You can learn new and good tactical moves. That will help you to be a Level 1 gamer. and not only L 2.
Nice combat moves -
You took a lot of hits from lucky Allied dice though :confused:
Friendly reminder to conduct all amphibious assaults first - Sumatra and Celebes should have been first :+1:
No worries, just trying to help you establish the habit and be perfect!
I hope next moves will be perfect. Thanks for remember and please do again.
Yes, that wasnt nice in China. But in the momemt Marti is my friend. I had 2 unbelievable combats in the last 2 days.
We talk about the percentage Marti decides games. Maybe 20%. I tell you from the combat against Martin.
I attack with G in R 13 Persia, but not to conquer, I wanted to retreat against 13 inf. But I had exactly 13 hits, 50% more hits than average and had to go in with the rest of my tanks.
Now the fight from brit. against my tanks.
Battle in Northwest Persia
British attack with 2 armour, 5 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 13 armour
British roll dice for 2 armour, 5 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Northwest Persia, round 2 : 5/16 hits, 7,17 expected hits
Germans roll dice for 13 armour in Northwest Persia, round 2 : 8/13 hits, 6,50 expected hits
5 armour owned by the Germans, 5 artilleries owned by the British and 3 infantry owned by the British lost in Northwest Persia
British roll dice for 2 armour, 3 fighters and 3 tactical_bombers in Northwest Persia, round 3 : 3/8 hits, 4,50 expected hits
Germans roll dice for 8 armour in Northwest Persia, round 3 : 5/8 hits, 4,00 expected hits
1 tactical_bomber owned by the British, 3 armour owned by the Germans, 2 fighters owned by the British and 2 armour owned by the British lost in Northwest Persia
British roll dice for 1 fighter and 2 tactical_bombers in Northwest Persia, round 4 : 2/3 hits, 1,67 expected hits
Germans roll dice for 5 armour in Northwest Persia, round 4 : 3/5 hits, 2,50 expected hits
2 tactical_bombers owned by the British, 2 armour owned by the Germans and 1 fighter owned by the British lost in Northwest Persia
Germans win with 3 armour remaining. Battle score for attacker is -44
Casualties for British: 2 armour, 5 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
Casualties for Germans: 10 armour
There was 90% percentage to win with 5 planes remaining !!!
Hope my italian des will defend the 2 trans till next round.
Did you although attack the ANZAC fig if you play the Axts ?
I have 3 hits and this was lucky.
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Trans-Jordan
Italians attack with 2 artilleries and 2 infantry
British defend with 1 infantry; ANZAC defend with 3 fighters
Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 2,33 expected hits
1 fighter owned by the ANZAC, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 artilleries in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 2 fighters in Trans-Jordan, round 3 : 1/2 hits, 1,33 expected hits
1 fighter owned by the ANZAC and 1 artillery owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter in Trans-Jordan, round 4 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter in Trans-Jordan, round 5 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for ANZAC: 2 fighters
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 3 fighters; Americans defend with 1 cruiser and 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 cruiser in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 cruiser in 92 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Italians: 1 submarine
Battle in Alexandria
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 fighter and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in Alexandria, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Alexandria
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 fighter moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Greece to Bulgaria
1 infantry moved from Romania to Bulgaria
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
No, I wouldn’t have attacked those. Fighters on Gibraltar can reach that sea zone, so the transports will be sunk. I welcome questions like that any time though, thanks.
I do wish I had 2 or 3 fighters left on TrJ, but you can’t control the dice… :hushed:
I finally got Italy’s income under control - man they were buying a lot of stuff!
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
1 fighter moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 fighter moved from Baltic States to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 artilleries, 1 fighter and 4 infantry
Russians defend with 1 artillery, 1 factory_minor and 4 infantry
Germans roll dice for 2 artilleries, 1 fighter and 4 infantry in Ukraine, round 2 : 4/7 hits, 2,17 expected hits
Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 3/5 hits, 1,67 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Ukraine, round 3 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 1 fighter in Western Ukraine, round 5 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 fighter in Western Ukraine, round 6 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 2/5 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 4 : 3/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
2 artilleries moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
3 artilleries and 3 infantry moved from Poland to Eastern Poland
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 3 infantry moved from Germany to Poland
4 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from France to Western Germany
1 infantry moved from Greece to Bulgaria
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery placed in France
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Round: 1
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 armour, 1 artillery and 2 mech_infantrys
EDIT: Adding units owned by Germans to 110 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 111 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Archangel to Novgorod
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns, 1 armour and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Novgorod
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Russians undo move 1.
1 fighter placed in Novgorod
9 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 15 PUs;
Combat Move - Italians
3 infantry moved from Romania to Bulgaria
1 armour moved from Eastern Poland to Bulgaria
1 armour moved from Leningrad to Novgorod
Italians take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
2 bombers moved from Western Germany to Greece
1 tactical_bomber moved from Northern Italy to Bulgaria
2 fighters moved from Northern Italy to Greece
1 fighter moved from Southern Italy to Greece
Combat - Italians
Air Battle in Greece
Italians attacks with 5 units heading to Greece
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
Americans roll AA dice in Greece : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians killed by AA in Greece
Bombing raid in Greece rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.
Battle in Bulgaria
Italians attack with 1 armour, 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Bulgaria, round 2 : 0/5 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Bulgaria, round 3 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
1 tactical_bomber moved from Bulgaria to Northern Italy
2 artilleries and 2 infantry moved from Southern Caucasus to Northwest Persia
1 bomber and 3 fighters moved from Greece to Southern Italy
1 aaGun moved from Romania to Bulgaria
1 infantry moved from Libya to Tobruk
1 submarine moved from 89 Sea Zone to 87 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Italians collect 12 PUs (3 lost to blockades); end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
COMMENT: sorry I forgot to post so it rerolled convoy damage but got same result
COMMENT: first ones I have in my email are 3,4 and this game got 3,5 so 3 IPCs either way
Sorry, maybe I could have chucked a quick move together but it wouldn’t have been worth it. I think the Axis have it now anyway, just a matter of time. Well played.
Let’s please both (me included) try to stick to the maximum of three days for a turn in a league game, going forward. This game started already 3.5 months ago. Vacation being over, I will also make an effort.
I have games in the pipeline which need to finish before the end of the year.
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 24 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
2 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Novgorod to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 armour moved from Samara to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Samara
1 armour moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Belarus
1 fighter moved from Western Germany to Northern Italy
Combat - Germans
Battle in Northern Italy
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 2/8 hits, 3.67 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Novgorod
4 infantry moved from Novgorod to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Finland
1 artillery and 7 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Nenetsia to Novgorod
1 infantry moved from Vologda to Archangel
2 mech_infantrys moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Samara
1 aaGun, 1 artillery and 6 infantry moved from Volgograd to Samara
1 aaGun, 1 artillery and 2 infantry moved from Caucasus to Volgograd
3 armour and 3 mech_infantrys moved from West India to Persia
1 tactical_bomber moved from Belarus to Germany
8 infantry moved from Poland to Eastern Poland
1 bomber moved from Poland to Novgorod
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Rostov to Persia
1 fighter moved from Rostov to Volgograd
2 bombers moved from Western Ukraine to Novgorod
2 tactical_bombers moved from Northern Italy to Western Germany
1 tactical_bomber moved from Western Germany to Germany
3 fighters moved from Northern Italy to Western Germany
3 infantry moved from France to Western Germany
1 fighter moved from Northern Italy to Germany
1 mech_infantry moved from Yugoslavia to Germany
1 mech_infantry moved from Western Germany to Germany
1 infantry moved from Germany to Western Germany
2 infantry moved from France to Western Germany
Place Units - Germans
1 armour, 8 infantry and 1 mech_infantry placed in Germany
10 infantry placed in Western Germany
3 infantry placed in Persia
3 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,2,4,3,4,3,2,6
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Iraq to Persia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun and 2 infantry
EDIT: Changing ownership of Northern Territory from ANZAC to ANZAC
EDIT: Adding units owned by ANZAC to Northern Territory: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 destroyer moved from 75 Sea Zone to 39 Sea Zone
Combat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French