Scramble to defend 27?
Pejon88 L+20 vs aagamerz13 x BM4 game1
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@aagamerz13 I’m pretty sure they are stuck on damaged carries and lost if the carrier is destroyed. They are considered cargo.
PAge 15 EU rulebook:
Guest aircraft belonging to a friendly power on board
another power’s carrier must remain on board as cargo
if the carrier moves in combat. They can’t take part in
combat and are destroyed if the carrier is destroyed. -
@aagamerz13 I’m ok with that.
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thought about this move a lot. Allies will take italy which I can’t stop. And, the allies can’t stop germany from taking it back. The problem is the allies’ fleet. If it survives, there will be so many amphibs from greece to norway that germany can’t build up any strength vs ussr after retaking italy. So, no choice but to cross fingers and attack fleet. As this is the real fight, I’ll ask for ool as you probably want to do different losses than default with subs and carriers involved.
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changed my mind and decided to go with plan b. all out kami attack on northern italy. whatever happens, happens
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will ask for ool
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1 hit ool? i5_ool.tsvg
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@aagamerz13 one inf
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@aagamerz13 About a 50-50% battle in NI.
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@pejon_88 yes 50% it is. I’ll have to be content with that as axis has probably a lot lower chance than a coin flip to win the long game. I see some things to do differently for that allies opening so I don’t have to resort to coin flip fights going forward.
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ool
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ool? .
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@aagamerz13 Max Defence through out. Save brit Figs if possible.
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coin flip g6.tsvg went my way…
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@aagamerz13 Yes interesting! +28TUV instead of -8TUV. Time will tell if it was a Pyrrhic victory.
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Round: 6 Purchase Units - Russians Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Russia to Caucasus 1 fighter moved from Kazakhstan to Caucasus 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Tambov Combat - Russians Battle in Caucasus Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 1 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan 1 infantry moved from Novosibirsk to Kansu 4 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 tactical_bomber moved from Caucasus to Tsinghai 1 fighter moved from Caucasus to Tsinghai 1 fighter moved from Vologda to Russia 1 infantry moved from Russia to Samara 1 fighter moved from Tambov to Russia 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : -0,33 Germans regular : 1,00 Russians regular : -1,17 -
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Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Wake Island to 32 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 32 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from 33 Sea Zone to 32 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 32 Sea Zone Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 carriers moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 3 fighters moved from 32 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 21 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Tunisia to Gibraltar 1 bomber moved from Tunisia to Iraq 1 bomber moved from Iraq to Persia 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone 3 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 fighter and 2 infantry moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Hopei Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to 95 Sea Zone: 1 fighter EDIT: Turning off Edit Mode British buy 1 artillery, 2 fighters, 3 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 9 PUs; Combat Move - British 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Persia to Caucasus 3 fighters, 2 infantry and 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in Caucasus British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 armour British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Shan State British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/6 hits, 2,50 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Shan State to Burma 3 infantry moved from India to Burma 1 fighter moved from Persia to Burma 2 infantry and 1 mech_infantry moved from Iraq to Persia 2 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 submarine and 5 transports moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 bomber moved from Caucasus to Iraq Place Units - British 2 infantry and 1 marine placed in Egypt British undo move 1. 1 artillery, 1 infantry and 1 marine placed in Egypt 2 infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese regular : -1,83 Americans regular : 0,67 Japanese regular : -1,00 Germans regular : -0,50 British regular : 1,17 -
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Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Bryansk to Volgograd Non Combat Move - Italians 1 fighter moved from Southern Italy to 97 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Italians collect 15 PUs (1 lost to blockades); end with 19 PUsCombat Hit Differential Summary :





