Thanks Panther that is what I thought.
China and what should be done with it
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theres also mechanized infantry too… China also has the flying tiger. in my games in invariable gets used defensively. Although two infantry and one artillery is a really good buy. This is china so youre bound to be stuffed to the rafters with infantry though…
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I thought China could only purchase infantry and artillery? If it can buy anything I would buy tanks.
theres also mechanized infantry too… China also has the flying tiger. in my games in invariable gets used defensively. Although two infantry and one artillery is a really good buy. This is china so youre bound to be stuffed to the rafters with infantry though…
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aww…It can only purchase infantry and artillery? why not build more flying tigers in this game? I just figured buying ONE fighter is not a good idea compared to infantry.
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From what I remember China can only buy inf. It can also buy art but only if the Burma road is in ally hands(open). So any time the Burma road is open you should buy art, and make sure you keep the flying tiger safe, as I don’t think it is replaceable.
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do China’s infantry cost 2 ipcs or cost 3 ipcs?
I’m assuming artillery will cost 4? -
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why isnt the fighter replaceable?
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The fighter isn’t replaceable because the pilots were all American volunteers. The group was organized and established as military aid to China several months before the US entered the war. After the US entered the war, all pilots were needed for the US armed forces.
Technically, the unit shouldn’t even be in the game before the end of 1941, as that’s when it was actually activated. However, that wouldn’t be much fun, would it?
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yup, INF and ART only to build.
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thanks kreighund. You really ARE the answerguy!
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The fighter isn’t replaceable because the pilots were all American volunteers. The group was organized and established as military aid to China several months before the US entered the war. After the US entered the war, all pilots were needed for the US armed forces.
Technically, the unit shouldn’t even be in the game before the end of 1941, as that’s when it was actually activated. However, that wouldn’t be much fun, would it?
I just hope the flying tiger is protected better then in AA50, and Japan can’t kill it before you can use it. If I screw up and lose it then so be it. In AA50 we either slightly change set up to protect it, or allow the US to replace it once if its lost in the 1st round by flying a new one over(takes about 3 rounds) if China is still in the game at that point.
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The Flying Tigers are not on the front lines in the AAP40 set-up. You’ll have only yourself (or the dice) to blame if you lose them.
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Now were talking!! sounds like china will play out much better over all.
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A question thats been bothering me is the french areas in the pacific……will there be chinese troops in french indochnia? or will it be taken by the japanese?
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my big question is: how many turns will the burma road survive?
i predict it will survive only 2 chinese turns (3 japanese turns), which means you may have to purchase all the artillery you want for the rest of the game during these turns…
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Veqryn
It really really depends on the setup. Its 1940 so japan doesnt have that many territories under its thumb. I think that china can actually be its own player and that it can take longer for it to fall if british troops help china too.
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If China is going to take that much of a beating, then they will only need infantry anyways.
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You’ll have to help China, The same as in AA50. Spare a few Russian or UK tanks/ftrs so you get some higher def roles to go with those China men, Hold your ground, you have to work as a team. Make it so if they break your line that they don’t have much left, so they’re not much of a threat when they (Japan) get to Russia. If you lose the Chinese inf though run like hell.
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My only experience with China is AAP which does not have Russia involved so what I found is 99% of the time people avoided China. I’m not sure how this game is set up but my guess is that most games will consist of people circumventing China and transporting troops straight to South Asia. Unless China is a vital part of victory for Japan I don’t see it being a huge part of the partial game. Now the global game, that is a whole other animal….
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That’s also been my experience, avoid China go for India!
My only experience with China is AAP which does not have Russia involved so what I found is 99% of the time people avoided China. I’m not sure how this game is set up but my guess is that most games will consist of people circumventing China and transporting troops straight to South Asia. Unless China is a vital part of victory for Japan I don’t see it being a huge part of the partial game. Now the global game, that is a whole other animal….