TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters, 10 infantry and 3 submarines; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 unit repaired.
8 armour moved from Rostov to Russia
3 armour moved from Ukraine to Russia
3 armour moved from Bryansk to Russia
36 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Rostov to Russia
6 mech_infantrys moved from Ukraine to Russia
4 infantry moved from Bryansk to Russia
2 mech_infantrys moved from Romania to Greece
2 tactical_bombers moved from Ukraine to Greece
1 fighter moved from Ukraine to Greece
2 bombers moved from Bryansk to Greece
9 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
3 artilleries moved from Western Germany to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Southern Italy to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
3 submarines moved from 93 Sea Zone to 91 Sea Zone
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Greece
Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 3/7 hits, 3.33 expected hits
British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 9 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery and 9 infantry in Holland Belgium, round 2 : 2/10 hits, 2.00 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 8 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Russia
Germans attack with 14 armour, 4 infantry and 45 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 3 infantry
Germans roll dice for 14 armour, 4 infantry and 45 mech_infantrys in Russia, round 2 : 12/63 hits, 15.17 expected hits
Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Russia
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 14 armour, 2 infantry and 45 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 submarines, 1 tactical_bomber and 3 transports; Italians loiter and taunt
British defend with 1 fighter; Americans defend with 2 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports
Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans and 2 carriers owned by the Germans lost in 91 Sea Zone
1 submarine owned by the Americans lost in 91 Sea Zone
Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 3 : 5/9 hits, 4.67 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 3 : 6/10 hits, 5.50 expected hits
1 destroyer owned by the Germans, 4 submarines owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 cruiser, 4 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 4 : 5/7 hits, 3.83 expected hits
Americans roll dice for 5 fighters and 5 transports in 91 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits
2 fighters owned by the Germans lost in 91 Sea Zone
4 fighters owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
5 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 58
Casualties for Germans: 2 carriers, 1 destroyer, 3 fighters and 5 submarines
Casualties for Americans: 2 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports
Casualties for British: 1 fighter
Battle in Morocco
Germans attack with 3 artilleries and 3 infantry
Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 3/6 hits, 2.00 expected hits
French roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco
Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 3 : 1/6 hits, 2.00 expected hits
French roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Morocco
Germans win, taking Morocco from French with 3 artilleries and 3 infantry remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
Combat Hit Differential Summary :
Americans regular : -0.17
French regular : -1.67
Russians regular : 0.67
Germans regular : -5.67
British regular : -0.67
Savegame