@max334 Scrambles?
L22 BM3 aagamerz13 (X) vs AetV (L+22) game 2
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Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Western Germany 1 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 marine and 6 submarines moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in 112 Sea Zone Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 6 transports Germans defend with 1 submarine Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 6 transports in 112 Sea Zone, round 2 : 1/6 hits, 2,67 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win, taking Java from Japanese with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 6 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Denmark Battle in Western Germany Americans attack with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 infantry Americans roll dice for 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Western Germany, round 2 : 2/10 hits, 2,67 expected hits Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany Americans converts factory_major into different units Americans win, taking Denmark from Germans, taking Western Germany from Germans with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Queensland to Northern Territory Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 2 bombers and 2 fighters placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Burma to Shan State 3 artilleries and 5 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 submarine moved from 93 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Italians Combat - British Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 10 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Shan State to Burma 2 fighters moved from India to Caucasus 3 artilleries and 4 infantry moved from Northwest Persia to Caucasus 1 armour, 1 fighter and 4 mech_infantrys moved from Persia to Caucasus 1 armour moved from Iraq to Caucasus 1 marine moved from India to 39 Sea Zone 1 aaGun moved from India to 39 Sea Zone 1 aaGun and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 aaGun moved from 42 Sea Zone to Java 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 battleship moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from 110 Sea Zone to Western Germany 3 fighters moved from United Kingdom to Western Germany 3 artilleries moved from United Kingdom to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 aaGun moved from Morocco to Algeria Place Units - British 3 infantry placed in Persia 3 mech_infantrys placed in Egypt 2 artilleries and 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turning on Edit Mode EDIT: Adding units owned by British to India: 3 infantry EDIT: Removing units owned by British from Burma: 3 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -1,83 Japanese regular : 0,17 Germans regular : 0,50 British regular : 0,83
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone 3 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 2 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Western Germany 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Iraq to Northwest Persia 1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 8 Combat Move - Russians 1 infantry moved from Dzavhan to Ulaanbaatar Russians take Ulaanbaatar from Japanese 1 armour moved from Samara to Kazakhstan 1 armour moved from Kazakhstan to Volgograd 1 armour, 11 artilleries, 42 infantry and 1 mech_infantry moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 2 armour, 11 artilleries, 42 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 armour, 11 artilleries, 42 infantry and 1 mech_infantry in Volgograd, round 2 : 15/56 hits, 13,67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 11 artilleries, 42 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Samara to Volgograd 2 aaGuns and 14 infantry moved from Dzavhan to Ulaanbaatar Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 1,33
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Since you offered me on my Previous Russian Turn to take a second look,
I would like to return the favour and want you to look over your German Turn again. -
yes I need to defend against us/uk double move. ok if I change purchase to 5inf/5figs +dest?
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Honestly i feared that you would request that. And honestly i am not a fan of that.
I would have rather a NCM change, but this doesn’t help your situation at all since you used all of your Planes on your attacks.
I give you two options:Op 1.)
We assume that you went in lighter on the attack on Russia with your planes and kept three or four planes for safety and NCM them back to Berlin via Novgorod.
And we kill two of your Invading Infs in the effect.
My Russian Turn can then be taken as is.Or
Op 2.)You completely redo your G Turn so will i do my R Turn to keep it fair.
What shall it be?
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The purchase doesn’t affect russias move. But I think the Moscow attack over hit. Let me check the options
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ok option 1 it is. Let me edit your ussr turn…
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3 or 4 planes won’t stop it so I concede. Should have given up normandy instead of wg. You have 10 played so let’s continue the series.
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A aagamerz13 referenced this topic on
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It was a very tense and good game.
Thank you for this game.Do you want to start the bidding process for the next one then?
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Great lets play again. I bid first last time so you can start this time.