TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 1 battleship, 1 fighter, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 64 Sea Zone to 50 Sea Zone
4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 50 Sea Zone
1 armour moved from Southern Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 infantry moved from Anhwe to Honan
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Inner Mongolia to Kansu
2 bombers moved from Caroline Islands to Davao
2 bombers moved from Davao to French Indo China
1 artillery and 2 infantry moved from Malaya to Shan State
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
2 artilleries, 8 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine and 1 tactical_bomber moved from 35 Sea Zone to 132 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 35 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Northern Australia to 56 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 56 Sea Zone to 132 Sea Zone
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 50 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
ANZAC roll dice for 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 50 Sea Zone
1 cruiser owned by the ANZAC lost in 50 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
1 artillery moved from New Guinea to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 infantry moved from Solomon Islands to 55 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 55 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 47 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 50 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
4 artilleries, 10 infantry and 1 marine moved from 132 Sea Zone to Shan State
1 artillery moved from Paulau to 35 Sea Zone
2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
2 infantry moved from Southern Manchuria to Jehol
2 infantry moved from Korea to Northern Manchuria
Place Units - Japanese
3 infantry placed in Southern Manchuria
2 armour and 1 mech_infantry placed in French Indo China
1 battleship and 2 submarines placed in 132 Sea Zone
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 0.50
Savegame