Man, no need of being so harsh :-)
@Veqryn:
if he can’t play as Japan and kill the USA, he doesn’t like it
That’s not my point. My point is that if USA ignores Japan or if Japan beats USA in Pacific badly, Japan should be able of exploiting it (USA’s risky move or Japan’s victory) and make USA pay hard. It’s not good that America is so easy of defend
@Veqryn:
if he can’t play as the China and kill Japan, he doesn’t like it
That’s not my point, China should survive J1 and should be able of hold at least 4-5 rounds. In 1941 scenario, best move for Japan is kill all China has and use the remaining forces to kill other allied targets. It’s easy and Japan has resources for both things. China is killed J1: one less theater to fight, and allies have zero options to prevent this because even soviets cannot send nothing to China’s front area. China lost J1 unbalances Asian theater, that unbalances Pacific theater and that unbalances the whole globe about round 5-6 when uncontested jap forces arrive to soviet rear. Call it domino effect
@Veqryn:
and if it looks like there is a remote possibility of the axis winning, he doesn’t like it either
No, that’s not true. I don’t like any side having too much advantage (allies had in Classic, axis has in 1941 scenario). In fact, I think AA42 is better balanced that AA50, 41 scenario, and that is good (it’s possible they tried counter the slight advantage allies had in Revised and went a bit far, but anyway I doubt AA42 had many testing, it’s a mere copy-paste and Larry and playtesters have more important issues with AA40)
@Veqryn:
perhaps the ability of germany to choose a risky battle where they can destroy the sz2 fleet is just part of the game and exactly what the game designers wanted and feel is balanced. after all, it is the exact same battle as in sz2 in AA50, so they obviously have experience with it
No, it’s not the same battle, axis units and stas are the same, but allies have:
-Revised: bb, sub, tra -> 4 hit points, 7 defense points
-AA42: bb, sub (tra doesn’t defend) -> 3 hit points, 5 defense points
There is much difference. Also, you can simply skip z2 and autokill z1 trannie while sending baltic subs to z7, menacing UK’s purchases. Those subs cannot be hit because there are not dds at range, so they can escape to Mediterranean sea, south Atlantic or even menace USA’s fleet at z10. Also, Mediterranean UK’s ships are now easier to kill (they are both weaker). Both things mean less boats to UK, more figs and options for Germany, and now that ACs and dds are cheaper, there are some interesting combos for Germany if they try join italian and baltic fleets round 2 or 3. As best, the game could be balanced, at worst, axis advantage, but in no way allied advantage. The changes seem slim, but make great effect
@Veqryn:
AA50 without NOs looks to be very very similar to AA1942 (and AA50 without NOs is in Allies favor), so I think you really ought to play some serious games with serious strategies before you criticize it so much. No more beating a newb with some odd KJF or KUSAF strat then coming back and arguing that the game is unbalanced :|
Well, first, I think the only scenario of AA50 that could be balanced is 1942, no NOs. All the others favor axis being the worst 1941, yes to NOs. That’s my perception of balance, based in relative incomes and starting setups. Seems you have other perception, and that’s valid
However, I’m not totally sure what you mean. I have beaten good players with a balanced approach in Revised (also lose, I guess at 50/50 rate). I never try ignore a power by default and if some people name it KJF or KUSAF, I think they are wrong: I try fight the whole map, that’s my strategic approach. In case of so-called KFJ, I buy a fleet with USA to fight for Pacific (sometimes ICs at sin & ind, but that’s more tricky) but I don’t ignore Germany. In case of so-called KUSAF, I exploit a weakeness in USA’s defenses as counter of a try of ignoring Japan, that leads to USA fighting Japan in America instead the natural theater, the Pacific, and some more IPCs for Japan. If I call this Polar Express is only because the tactic uses a suck to Alaska and Wcan (prevented in AA50 by icecap for some reason), but I don’t ignore UK or USSR with Japan, it’s still a global approach and many times Japan has income to fight for Africa also, go figure. Not 100% win strats, but surely at least 50%, the same ratio as old boring KGF and JTDTM
About AA50, I played 1941 scenario as axis with -25 bid (delete 17 IPCs to Japan, 4 to germans and 4 to italians) 3 times and the results were 2 wins, one lose. I have played China mod, 1941, as axis 2 times and won twice. I don’t think my rivals were noobs
Take it easy, if in long run I prove being wrong and the game is balanced, I’ll be very happy :-)