NML 1914 - Team Game #3

  • TripleA

    @elrood Correct though the * is for a few of the other rules not that one in particular. We decided when we wrote the rules to stick with that approach as that is the way the TripleA engine works and otherwise you’d have to have a human enforceable rule to not spend the PUs which gets messy. But I have seen games in the past where someone forgot to leave 1 unit and the players agree to not spend the PUs til the following turn. I think over the years, most TripleA players have just gotten used to always leaving 1 unit in their capital so it pretty rarely happens.


  • Game History

    Round: 24
    
        Research Technology - Communists
            Communists spend 0 on tech rolls
                Communists roll 1,6,3 and gets 1 hit
            Communists removing all Technology Tokens after successful research.
            Communists discover creepingBarage
    
        Combat Move - Communists
            1 infantry moved from Yakutsk to Tiksi
            1 conscript moved from Aldan to Tiksi
            1 conscript moved from Aldan to Tiksi
            4 late_fighters moved from Yakutsk to Tiksi
            2 field_guns and 1 infantry moved from Chukotka to Koryak
            2 late_fighters moved from Khabarovsk to Koryak
    
        Purchase Units - Communists
            Communists buy 2 gass, 7 infantry, 1 tank and 1 trench; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Communists
            Battle in Koryak
                Communists attack with 2 field_guns, 1 infantry and 2 late_fighters
                USA defend with 2 field_guns and 1 infantry
                    Communists roll dice for 2 field_guns, 1 infantry and 2 late_fighters in Koryak, round 2 : 2/5 hits, 2,00 expected hits
                    Russia roll dice for 2 field_guns and 1 infantry in Koryak, round 2 : 2/3 hits, 1,00 expected hits
                    1 field_gun owned by the USA, 1 infantry owned by the Communists, 1 field_gun owned by the Communists and 1 infantry owned by the USA lost in Koryak
                    Communists roll dice for 1 field_gun and 2 late_fighters in Koryak, round 3 : 1/3 hits, 1,33 expected hits
                    Russia roll dice for 1 field_gun in Koryak, round 3 : 0/1 hits, 0,33 expected hits
                    1 field_gun owned by the USA lost in Koryak
                Communists win, taking Koryak from Russia with 1 field_gun and 2 late_fighters remaining. Battle score for attacker is 4
                Casualties for Communists: 1 field_gun and 1 infantry
                Casualties for USA: 2 field_guns and 1 infantry
            Battle in Tiksi
                Communists attack with 2 conscripts, 1 infantry and 4 late_fighters
                Russia defend with 2 conscripts
                    Communists roll dice for 2 conscripts, 1 infantry and 4 late_fighters in Tiksi, round 2 : 4/7 hits, 2,67 expected hits
                    Russia roll dice for 2 conscripts in Tiksi, round 2 : 0/2 hits, 0,33 expected hits
                    2 conscripts owned by the Russia lost in Tiksi
                Communists win, taking Tiksi from Russia with 2 conscripts, 1 infantry and 4 late_fighters remaining. Battle score for attacker is 4
                Casualties for Russia: 2 conscripts
    
        Non Combat Move - Communists
            3 infantry moved from Aldan to Khabarovsk
            3 field_guns moved from Aldan to Khabarovsk
            2 field_guns moved from Yakutsk to Aldan
            2 tanks moved from Yakutsk to Khabarovsk
            2 tanks moved from Yakutsk to Aldan
            2 infantry moved from Yakutsk to Aldan
            4 late_fighters moved from Tiksi to Aldan
            2 late_fighters moved from Koryak to Khabarovsk
            1 late_fighter moved from Aldan to Khabarovsk
            1 field_gun and 1 infantry moved from Khabarovsk to Magadan
            1 cavalry moved from Khabarovsk to Chukotka
    
        Place Units - Communists
            1 trench placed in Chukotka
            2 gass, 7 infantry and 1 tank placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating creepingBarage
            Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
            Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Communists
            Communists collect 30 PUs; end with 30 PUs
            Communists collect 5 PUs from War Bonds; end with 35 PUs
    

    Combat Hit Differential Summary :

    Communists regular : 1,00
    Russia regular : 0,33
    

    Savegame.tsvg


  • Game History

    Round: 24
    
        Research Technology - USA
                USA rolls : 1/1 hits, 0.00 expected hits
            USA removing all Technology Tokens after successful research.
            USA discover creepingBarage
    
        Combat Move - USA
            14 field_guns and 2 infantry moved from Algarve to Extremadura
            7 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 32 Sargasso Sea
            7 field_guns and 7 infantry moved from Azores to Sea Zone 32 Sargasso Sea
            7 field_guns, 7 infantry and 7 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
            7 field_guns and 7 infantry moved from Sea Zone 33 Mid Atlantic to Andalusia
            1 field_gun and 14 tanks moved from Acapulco to Yucatan
            1 field_gun and 1 infantry moved from Veracruz to Acapulco
            2 field_guns and 1 infantry moved from Guadalahara to Acapulco
            1 field_gun and 1 infantry moved from California to Sea Zone 153 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Koryak
            2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
            2 field_guns and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            3 field_guns and 3 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
            2 field_guns and 2 infantry moved from Hudson-Delaware to Sea Zone 30 Mid Atlantic
            1 battleship, 7 field_guns, 7 infantry, 1 submarine and 7 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
            7 field_guns and 7 infantry moved from Sea Zone 32 Sargasso Sea to Azores
            7 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 30 Mid Atlantic
            1 field_gun and 1 infantry moved from Arkansas to Atlanta
            16 field_guns moved from Louisiana to Arkansas
    
        Purchase Units - USA
            USA buy 6 field_guns, 10 infantry, 4 tanks and 4 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Yucatan
                USA attack with 1 field_gun and 14 tanks
                Neutral defend with 2 cavalrys and 4 infantry
                    USA roll dice for 1 field_gun and 14 tanks in Yucatan, round 2 : 12/15 hits, 9.67 expected hits
                    Neutral roll dice for 2 cavalrys and 4 infantry in Yucatan, round 2 : 1/6 hits, 1.67 expected hits
                    2 cavalrys owned by the Neutral, 4 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Yucatan
                USA loses 0 PUs for violating Yucatans neutrality.
                USA win, taking Yucatan from Neutral with 14 tanks remaining. Battle score for attacker is 16
                Casualties for USA: 1 field_gun
                Casualties for Neutral: 2 cavalrys and 4 infantry
            Battle in Andalusia
                USA attack with 7 field_guns and 7 infantry
                Neutral defend with 6 infantry
                    USA roll dice for 1 battlecruiser in Andalusia, round 2 : 0/1 hits, 0.67 expected hits
                    USA roll dice for 7 field_guns and 7 infantry in Andalusia, round 2 : 4/14 hits, 4.67 expected hits
                    Neutral roll dice for 6 infantry in Andalusia, round 2 : 3/6 hits, 2.00 expected hits
                    4 infantry owned by the Neutral and 3 infantry owned by the USA lost in Andalusia
                    USA roll dice for 7 field_guns and 4 infantry in Andalusia, round 3 : 1/11 hits, 3.67 expected hits
                    Neutral roll dice for 2 infantry in Andalusia, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Andalusia
                    USA roll dice for 7 field_guns and 4 infantry in Andalusia, round 4 : 6/11 hits, 3.67 expected hits
                    Neutral roll dice for 1 infantry in Andalusia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Andalusia
                USA loses 0 PUs for violating Andalusias neutrality.
                USA win, taking Andalusia from Neutral with 7 field_guns and 3 infantry remaining. Battle score for attacker is 6
                Casualties for USA: 4 infantry
                Casualties for Neutral: 6 infantry
            Battle in Koryak
                USA attack with 1 field_gun and 1 infantry
                Communists defend with 1 field_gun
                    USA roll dice for 1 battlecruiser in Koryak, round 2 : 0/1 hits, 0.67 expected hits
                    USA roll dice for 1 field_gun and 1 infantry in Koryak, round 2 : 0/2 hits, 0.67 expected hits
                    Communists roll dice for 1 field_gun in Koryak, round 2 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 1 field_gun and 1 infantry in Koryak, round 3 : 2/2 hits, 0.67 expected hits
                    Communists roll dice for 1 field_gun in Koryak, round 3 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Communists lost in Koryak
                USA win, taking Koryak from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Communists: 1 field_gun
            Battle in Extremadura
                USA attack with 14 field_guns and 2 infantry
                Neutral defend with 4 infantry
                    USA roll dice for 14 field_guns and 2 infantry in Extremadura, round 2 : 4/16 hits, 5.33 expected hits
                    Neutral roll dice for 4 infantry in Extremadura, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral and 1 infantry owned by the USA lost in Extremadura
                USA loses 0 PUs for violating Extremaduras neutrality.
                USA win, taking Extremadura from Neutral with 14 field_guns and 1 infantry remaining. Battle score for attacker is 9
                Casualties for USA: 1 infantry
                Casualties for Neutral: 4 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            5 field_guns and 5 infantry placed in Lisbon
            4 tanks placed in Veracruz
            1 transport placed in Sea Zone 153 Pacific Ocean
            1 field_gun and 1 infantry placed in San Francisco
            4 infantry placed in Charleston
            3 transports placed in Sea Zone 30 Mid Atlantic
    
        Activate Technology - USA
            USA activating creepingBarage
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - USA
            USA collect 104 PUs; end with 105 PUs
            USA collect 3 PUs from War Bonds; end with 108 PUs
    

    Combat Hit Differential Summary :

    Communists regular : -0.67
    USA regular : -0.67
    USA rolls : 1.00
    Neutral regular : 0.00
    

    usa24.tsvg

  • 2024 '22 '19 '17 '15

    @entek Wrong savegame?

  • '20 '19 '18 '17 '16

    @elrood I don’t think so?

  • 2024 '22 '19 '17 '15

    @entek my bad. Looks good


  • @elrood Fighting to save our women. .tsvg from the devilish hordes of godless folk.

  • 2024 '22 '19 '17 '15


  • @elrood well done , my friend. Glad it was you amd not Adam the Terrible (player).


  • @witt Thx so much my old pal!!! And well played @Elrood :v:


  • Austria.tsvg
    Round: 25

        Combat Move - Austria
            1 heavy_gun moved from Austria to Hungary
            1 field_gun and 1 infantry moved from Rome to Latium
            1 infantry moved from Rome to Latium
            1 field_gun and 1 infantry moved from Rome to Apulia
            2 cavalrys moved from Trieste to Hungary
            1 cavalry moved from Venice to Hungary
    
        Combat - Austria
            Battle in Hungary
                Austria attack with 3 cavalrys and 1 heavy_gun
                Britain defend with 1 Factory, 2 cavalrys and 1 tank
                    Austria roll dice for 3 cavalrys and 1 heavy_gun in Hungary, round 2 : 0/4 hits, 1.00 expected hits
                    Britain roll dice for 2 cavalrys and 1 tank in Hungary, round 2 : 0/3 hits, 0.50 expected hits
                    Austria roll dice for 3 cavalrys and 1 heavy_gun in Hungary, round 3 : 0/4 hits, 1.00 expected hits
                    Britain roll dice for 2 cavalrys and 1 tank in Hungary, round 3 : 0/3 hits, 0.50 expected hits
                    Austria roll dice for 3 cavalrys and 1 heavy_gun in Hungary, round 4 : 2/4 hits, 1.00 expected hits
                    Britain roll dice for 2 cavalrys and 1 tank in Hungary, round 4 : 0/3 hits, 0.50 expected hits
                    2 cavalrys owned by the Britain lost in Hungary
                    Austria roll dice for 3 cavalrys and 1 heavy_gun in Hungary, round 5 : 2/4 hits, 1.00 expected hits
                    Britain roll dice for 1 tank in Hungary, round 5 : 0/1 hits, 0.17 expected hits
                    1 tank owned by the Britain lost in Hungary
                Austria win, taking Hungary from Britain with 3 cavalrys and 1 heavy_gun remaining. Battle score for attacker is 14
                Casualties for Britain: 2 cavalrys and 1 tank
            Battle in Latium
                Austria attack with 1 field_gun and 2 infantry
                France defend with 1 infantry
                    Austria roll dice for 1 field_gun and 2 infantry in Latium, round 2 : 0/3 hits, 1.00 expected hits
                    France roll dice for 1 infantry in Latium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria lost in Latium
                    Austria roll dice for 1 field_gun and 1 infantry in Latium, round 3 : 1/2 hits, 0.83 expected hits
                    France roll dice for 1 infantry in Latium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria and 1 infantry owned by the France lost in Latium
                Austria win, taking Latium from France with 1 field_gun remaining. Battle score for attacker is -3
                Casualties for Austria: 2 infantry
                Casualties for France: 1 infantry
            Battle in Apulia
                Austria attack with 1 field_gun and 1 infantry
                Britain defend with 2 infantry
                    Austria roll dice for 1 field_gun and 1 infantry in Apulia, round 2 : 1/2 hits, 0.83 expected hits
                    Britain roll dice for 2 infantry in Apulia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Britain lost in Apulia
                    Austria roll dice for 1 field_gun and 1 infantry in Apulia, round 3 : 0/2 hits, 0.83 expected hits
                    Britain roll dice for 1 infantry in Apulia, round 3 : 0/1 hits, 0.33 expected hits
                    Austria roll dice for 1 field_gun and 1 infantry in Apulia, round 4 : 1/2 hits, 0.83 expected hits
                    Britain roll dice for 1 infantry in Apulia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain and 1 infantry owned by the Austria lost in Apulia
                Austria win, taking Apulia from Britain with 1 field_gun remaining. Battle score for attacker is 3
                Casualties for Britain: 2 infantry
                Casualties for Austria: 1 infantry
    
        Non Combat Move - Austria
            16 tanks moved from Rome to Tuscany
            2 heavy_guns moved from Piedmont to Tuscany
            1 cavalry moved from Croatia to Austria
    
        Turn Complete - Austria
    

    Combat Hit Differential Summary :

    France regular : 1.33
    Austria regular : -1.33
    Britain regular : -2.00
    

  • 2024 '22 '19 '17 '15

    Britain is up. Can somebody (Arabia) please finish off the last man standing in Qatar?

  • TripleA


  • @elrood said in NML 1914 - Team Game #3:

    Britain is up. Can somebody (Arabia) please finish off the last man standing in Qatar?

    Leo is right about you.

    You mean! 😡


  • @aequitas-et-veritas I would define it as an act of mercy! a coup de grace if you will. ;-)



  • @private-panic Would you be so kind and reupload the save file?
    Thank you.
    It is set on forum triple a and not on Axis and allies.com as the referring domain.
    Also all the gaming emails are not visual and I don’t know on wichgaming emails it was set on.


  • Game History

    Round: 25
    
        Research Technology - Communists
            Communists spend 0 on tech rolls
    
        Combat Move - Communists
            1 infantry moved from Yakutsk to Tiksi
            2 conscripts moved from Aldan to Tiksi
            1 infantry moved from Yakutsk to Tiksi
            3 late_fighters moved from Aldan to Tiksi
            3 late_fighters moved from Khabarovsk to Koryak
            1 field_gun and 1 infantry moved from Magadan to Koryak
            1 cavalry moved from Chukotka to Koryak
    
        Purchase Units - Communists
            Communists buy 7 conscripts, 2 field_guns and 4 gass; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Communists
            Battle in Koryak
                Communists attack with 1 cavalry, 1 field_gun, 1 infantry and 3 late_fighters
                USA defend with 1 field_gun and 1 infantry
                Communists win, taking Koryak from Russia with 1 cavalry, 1 field_gun and 3 late_fighters remaining. Battle score for attacker is 4
                Casualties for Communists: 1 infantry
                Casualties for USA: 1 field_gun and 1 infantry
            Battle in Tiksi
                Communists attack with 2 conscripts, 2 infantry and 3 late_fighters
                Russia defend with 3 conscripts
                Communists win, taking Tiksi from Russia with 2 conscripts, 2 infantry and 3 late_fighters remaining. Battle score for attacker is 6
                Casualties for Russia: 3 conscripts
    
        Non Combat Move - Communists
            3 late_fighters moved from Tiksi to Aldan
            1 field_gun and 1 infantry moved from Khabarovsk to Magadan
            1 conscript moved from Khabarovsk to Magadan
            1 conscript moved from Aldan to Khabarovsk
            1 field_gun moved from Aldan to Khabarovsk
            1 infantry moved from Aldan to Khabarovsk
            1 tank moved from Yakutsk to Aldan
            1 cavalry moved from Khabarovsk to Chukotka
            3 infantry moved from Yakutsk to Aldan
            3 late_fighters moved from Koryak to Khabarovsk
    
        Place Units - Communists
            7 conscripts, 2 field_guns and 4 gass placed in Yakutsk
    
        Activate Technology - Communists
            Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
            Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 2 techTokens
    
        Turn Complete - Communists
            Communists collect 30 PUs; end with 30 PUs
            Communists collect 4 PUs from War Bonds; end with 34 PUs
    

    Savegame.tsvg

    Nevermind @Private-Panic , I took the liberty to figureing it out my self.


  • What rule are we using for capturing an enemy capital a second turn and taking its treasury? Only take its treasury once, the first time, or every time?

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